[longomatch] Initilialize projects without the GamePeriods string
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Initilialize projects without the GamePeriods string
- Date: Mon, 7 Jul 2014 11:26:47 +0000 (UTC)
commit 9cae274c3bfbb51ad69cdc5c3bebfcb5a747df6c
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Tue Jun 3 19:09:42 2014 +0200
Initilialize projects without the GamePeriods string
.../Store/Templates/CategoriesTemplate.cs | 8 +++++++-
1 files changed, 7 insertions(+), 1 deletions(-)
---
diff --git a/LongoMatch.Core/Store/Templates/CategoriesTemplate.cs
b/LongoMatch.Core/Store/Templates/CategoriesTemplate.cs
index 1cbd6e5..c04487f 100644
--- a/LongoMatch.Core/Store/Templates/CategoriesTemplate.cs
+++ b/LongoMatch.Core/Store/Templates/CategoriesTemplate.cs
@@ -189,7 +189,13 @@ namespace LongoMatch.Store.Templates
}
public static Categories Load(string filePath) {
- return SerializableObject.LoadSafe<Categories>(filePath);
+ Categories cat = SerializableObject.LoadSafe<Categories>(filePath);
+ if (cat.GamePeriods == null) {
+ cat.GamePeriods = new List<string>();
+ cat.GamePeriods.Add ("1");
+ cat.GamePeriods.Add ("2");
+ }
+ return cat;
}
public static Categories DefaultTemplate(int count) {
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