Re: libseed-list Clutter.Animator.set_key - g_value_set_float: assertion `G_VALUE_HOLDS_FLOAT (value)' failed



Try this..

var start_value = new GObject.Value(imports.gi.GObject.TYPE_FLOAT);
var end_value = new GObject.Value(imports.gi.GObject.TYPE_FLOAT);

start_value.set_float(200);
end_value.set_float( 300);

in your version, the start_value was set to a Javascript number, which gets converted to a DOUBLE type 

otherwise you could do:

animator.set_key(rec, "x", 2, a, [ imports.gi.GObject.TYPE_FLOAT,  start_value]);
animator.set_key(rec, "x", 2, b,  [ imports.gi.GObject.TYPE_FLOAT,  end_value] );

Regards
Alan

 --- On 10/Dec/2010, tomw wrote: 
> Hi, 
> 
> trying to pass the variable to a Clutter.Animator.set_key method I'm
> getting the following error messages:
> 
> (seed:2219): GLib-GObject-CRITICAL **: g_value_set_float: assertion
> `G_VALUE_HOLDS_FLOAT (value)' failed
> 
> (seed:2219): Clutter-CRITICAL **: clutter_interval_set_initial_value:
> assertion `G_VALUE_TYPE (value) == priv->value_type' failed
> 
> from my limited knowledge it seems that the values are not properly
> passed to the method
> 
> Any idea how to fix this?
> 
> br, tomw
> 
> 
> 
> the code is as follows:
> 
> #!/usr/bin/env seed
> 
> const Clutter 	= imports.gi.Clutter;
> const GObject   = imports.gi.GObject;
> 
> Clutter.init(Seed.argv);
> 
> 
> var stage = Clutter.Stage.get_default ();
> 
> stage.set_size(640, 480);
> 
> var rec = new Clutter.Rectangle();
> var col = new Clutter.Color();
> col.from_string("light blue");
> rec.set_color(col);
> rec.set_anchor_point_from_gravity(Clutter.Gravity.CENTER);
> rec.set_size(100,100);
> 
> 
> var start_value = new GObject.Value(imports.gi.GObject.TYPE_FLOAT);
> var end_value = new GObject.Value(imports.gi.GObject.TYPE_FLOAT);
> 
> start_value = 200;
> end_value = 300;
> a = 0.5;
> b = 0.8;
> 
> var animator = new Clutter.Animator();
> var tl = new Clutter.Timeline({duration: 10000});
> 
> animator.set_timeline(tl);
> animator.set_duration(3000);
> animator.set_key(rec, "x", 2, a, start_value);
> animator.set_key(rec, "x", 2, b, end_value);
> 
> 
> stage.add_actor(rec);
> stage.show();
> animator.start();
> 
> Clutter.main();
> 
> stage.destroy();
> 
>  
> 
> _______________________________________________
> libseed-list mailing list
> libseed-list gnome org
> http://mail.gnome.org/mailman/listinfo/libseed-list



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