Re: GTXML report: errors in documentation





Should we disable the check for "undefined entity"?  Some errors would
go undetected, but people might pay more attention since they will all
be real errors.

If such errors don't break the compile process, it's ok for me to remove that check until we have completely clear how to detect them without false positives.

Best regards
Ask

2014-09-20 19:26 GMT+02:00 Daniel Mustieles García <daniel mustieles gmail com>:
> And now with the report attatched
>
> Sorry...
>
> 2014-09-20 19:21 GMT+02:00 Daniel Mustieles García
> <daniel mustieles gmail com>:
>>
>> Here is the las report, and these are the affected languages:
>>
>> de
>> el
>> fr
>> ja
>> pt_BR
>> ro
>> sl
>>
>> Note that this report also contains errors in non-core modules, which are
>> not under the release cycle, so no need to fix them ASAP (but highly
>> recommended).
>>
>> Cheers!
>>
>> 2014-09-18 23:24 GMT+02:00 Christian Kirbach
>> <christian kirbach gmail com>:
>>>
>>> Am Mittwoch, den 10.09.2014, 12:51 +0200 schrieb Daniel Mustieles
>>> García:
>>> > Hi all,
>>> >
>>> > As usual, I've created a report (attatched) with the languages
>>> > containing typos or errors in tags in documentation files. Here is the
>>> > list of the affected languages:
>>> >
>>> > cs
>>> > de
>>>
>>> de should be fixed. Thank you for your efforts.
>>>
>>> I'd say it would make sense if you run the report again, if possible for
>>> you, so people can fix some more issues on the weekend for the 3.14
>>> release next week.
>>>
>>>
>>> --
>>> Christian Kirbach <christian kirbach gmail com>
>>>
>>
>
>
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