gegl r2774 - in trunk: . operations/workshop
- From: ok svn gnome org
- To: svn-commits-list gnome org
- Subject: gegl r2774 - in trunk: . operations/workshop
- Date: Sun, 16 Nov 2008 22:45:07 +0000 (UTC)
Author: ok
Date: Sun Nov 16 22:45:06 2008
New Revision: 2774
URL: http://svn.gnome.org/viewvc/gegl?rev=2774&view=rev
Log:
* operations/workshop/linear-gradient.c: added a linear gradient
renderer.
Added:
trunk/operations/workshop/linear-gradient.c
Modified:
trunk/ChangeLog
Added: trunk/operations/workshop/linear-gradient.c
==============================================================================
--- (empty file)
+++ trunk/operations/workshop/linear-gradient.c Sun Nov 16 22:45:06 2008
@@ -0,0 +1,144 @@
+/* This file is an image processing operation for GEGL
+ *
+ * GEGL is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 3 of the License, or (at your option) any later version.
+ *
+ * GEGL is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with GEGL; if not, see <http://www.gnu.org/licenses/>.
+ *
+ * Copyright 2008 Ãyvind KolÃs <pippin gimp org>
+ */
+
+#include "config.h"
+#include <glib/gi18n-lib.h>
+
+#ifdef GEGL_CHANT_PROPERTIES
+
+gegl_chant_double (x1, _("x1"), -1000.0, 1000.0, 25.0, "")
+gegl_chant_double (y1, _("y1"), -1000.0, 1000.0, 25.0, "")
+gegl_chant_double (x2, _("x2"), -1000.0, 1000.0, 150.0, "")
+gegl_chant_double (y2, _("y2"), -1000.0, 1000.0, 150.0, "")
+gegl_chant_color (color1, _("Color"), "black",
+ _("one end of gradient"))
+gegl_chant_color (color2, _("Other color"), "white",
+ _("one end of gradient"))
+
+#else
+
+#define GEGL_CHANT_TYPE_POINT_RENDER
+#define GEGL_CHANT_C_FILE "linear-gradient.c"
+
+#include "gegl-chant.h"
+
+static void
+prepare (GeglOperation *operation)
+{
+ gegl_operation_set_format (operation, "output", babl_format ("RGBA float"));
+}
+
+static GeglRectangle
+get_bounding_box (GeglOperation *operation)
+{
+ GeglRectangle result = {-10000000, -10000000, 20000000, 20000000};
+ return result;
+}
+
+static gfloat dist(gfloat x1, gfloat y1, gfloat x2, gfloat y2)
+{
+ return sqrt( (x1-x2)*(x1-x2)+(y1-y2)*(y1-y2));
+}
+
+static gboolean
+process (GeglOperation *operation,
+ void *out_buf,
+ glong n_pixels,
+ const GeglRectangle *roi)
+{
+ GeglChantO *o = GEGL_CHANT_PROPERTIES (operation);
+ gfloat *out_pixel = out_buf;
+ gfloat color1[4];
+ gfloat color2[4];
+ gint x, y;
+ gfloat dx, dy;
+
+ gfloat length = dist (o->x1, o->y1, o->x2, o->y2);
+
+ gegl_color_get_rgba (o->color1,
+ &color1[0],
+ &color1[1],
+ &color1[2],
+ &color1[3]);
+ gegl_color_get_rgba (o->color2,
+ &color2[0],
+ &color2[1],
+ &color2[2],
+ &color2[3]);
+
+
+ x= roi->x;
+ y= roi->y;
+
+ dx = (o->x2-o->x1)/length;
+ dy = (o->y2-o->y1)/length;
+
+ while (n_pixels--)
+ {
+ gfloat v;
+ gint c;
+
+ if (length == 0.0)
+ v = 0.5;
+ else
+ {
+ v = (dx * x + dy * y) / length;
+
+ if (v < 0.0)
+ v = 0.0;
+ else if (v>1.0)
+ v = 1.0;
+ }
+
+ for (c=0;c<4;c++)
+ out_pixel[c]=color1[c] * v + color2[c] * (1.0-v);
+
+ out_pixel += 4;
+
+ /* update x and y coordinates */
+ if (++x>=roi->x + roi->width)
+ {
+ x=roi->x;
+ y++;
+ }
+ }
+
+ return TRUE;
+}
+
+
+static void
+gegl_chant_class_init (GeglChantClass *klass)
+{
+ GeglOperationClass *operation_class;
+ GeglOperationPointRenderClass *point_render_class;
+
+ operation_class = GEGL_OPERATION_CLASS (klass);
+ point_render_class = GEGL_OPERATION_POINT_RENDER_CLASS (klass);
+
+ point_render_class->process = process;
+ operation_class->get_bounding_box = get_bounding_box;
+ operation_class->prepare = prepare;
+ operation_class->no_cache = TRUE;
+
+ operation_class->name = "gegl:linear-gradient";
+ operation_class->categories = "render";
+ operation_class->description = _("linear gradient renderer");
+}
+
+#endif
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