gnome-games r8453 - trunk/libgames-support
- From: chpe svn gnome org
- To: svn-commits-list gnome org
- Subject: gnome-games r8453 - trunk/libgames-support
- Date: Tue, 6 Jan 2009 18:19:08 +0000 (UTC)
Author: chpe
Date: Tue Jan 6 18:19:08 2009
New Revision: 8453
URL: http://svn.gnome.org/viewvc/gnome-games?rev=8453&view=rev
Log:
Remove debug spew.
Modified:
trunk/libgames-support/games-card-theme-kde.c
Modified: trunk/libgames-support/games-card-theme-kde.c
==============================================================================
--- trunk/libgames-support/games-card-theme-kde.c (original)
+++ trunk/libgames-support/games-card-theme-kde.c Tue Jan 6 18:19:08 2009
@@ -27,6 +27,7 @@
#include "games-debug.h"
#include "games-find-file.h"
#include "games-files.h"
+#include "games-profile.h"
#include "games-preimage.h"
#include "games-preimage-private.h"
#include "games-runtime.h"
@@ -122,6 +123,7 @@
char node[64];
RsvgDimensionData dimension;
RsvgPositionData position;
+ gboolean retval;
suit = card_id / 13;
rank = card_id % 13;
@@ -136,39 +138,29 @@
games_card_get_node_by_suit_and_rank_snprintf (node, sizeof (node), suit, rank);
-#ifdef DEBUG_chpe
- clock_t t1, t2, t3, t4;
+ _games_profile_start ("rsvg_handle_get_dimensions_sub node %s", node);
+ retval = rsvg_handle_get_dimensions_sub (preimage->rsvg_handle, &dimension, node);
+ _games_profile_end ("rsvg_handle_get_dimensions_sub node %s", node);
- t1 = clock ();
-#endif
-
- if (!rsvg_handle_get_dimensions_sub (preimage->rsvg_handle, &dimension, node)) {
+ if (!retval) {
_games_debug_print (GAMES_DEBUG_CARD_THEME,
"Failed to get dim for '%s'\n", node);
return NULL;
}
-#ifdef DEBUG_chpe
- t2 = clock ();
- g_print ("took %.3fs to get-dimension card %s\n",
- (t2 - t1) * 1.0 / CLOCKS_PER_SEC, node);
-#endif
+ _games_profile_start ("rsvg_handle_get_position_sub node %s", node);
+ retval = rsvg_handle_get_position_sub (preimage->rsvg_handle, &position, node);
+ _games_profile_end ("rsvg_handle_get_position_sub node %s", node);
- if (!rsvg_handle_get_position_sub (preimage->rsvg_handle, &position, node)) {
+ if (!retval) {
_games_debug_print (GAMES_DEBUG_CARD_THEME,
"Failed to get pos for '%s'\n", node);
return NULL;
}
-#ifdef DEBUG_chpe
- t3 = clock ();
- g_print ("took %.3fs to get-position card %s (cumulative: %.3fs)\n",
- (t3 - t2) * 1.0 / CLOCKS_PER_SEC, node,
- (t3 - t1)* 1.0 / CLOCKS_PER_SEC);
-
_games_debug_print (GAMES_DEBUG_CARD_THEME,
- "card %s position %d:%d dimension %d:%d\n", node, position.x, position.y, dimension.width, dimension.height);
-#endif
+ "card %s position %d:%d dimension %d:%d\n",
+ node, position.x, position.y, dimension.width, dimension.height);
card_width = ((double) games_preimage_get_width (preimage)) / N_COLS;
card_height = ((double) games_preimage_get_height (preimage)) / N_ROWS;
@@ -188,15 +180,9 @@
preimage_card_theme->card_size.height,
-position.x, -position.y,
zoomx, zoomy);
-#ifdef DEBUG_chpe
- t4 = clock ();
- g_print ("took %.3fs to render card %s (cumulative: %.3fs)\n",
- (t4 - t3) * 1.0 / CLOCKS_PER_SEC, node,
- (t4 - t1)* 1.0 / CLOCKS_PER_SEC);
_games_debug_print (GAMES_DEBUG_CARD_THEME,
"Returning %p\n", subpixbuf);
-#endif
return subpixbuf;
#else
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]