gnome-games r8488 - trunk/aisleriot
- From: chpe svn gnome org
- To: svn-commits-list gnome org
- Subject: gnome-games r8488 - trunk/aisleriot
- Date: Tue, 6 Jan 2009 18:20:13 +0000 (UTC)
Author: chpe
Date: Tue Jan 6 18:20:13 2009
New Revision: 8488
URL: http://svn.gnome.org/viewvc/gnome-games?rev=8488&view=rev
Log:
Remove obsolete code.
Modified:
trunk/aisleriot/window.c
Modified: trunk/aisleriot/window.c
==============================================================================
--- trunk/aisleriot/window.c (original)
+++ trunk/aisleriot/window.c Tue Jan 6 18:20:13 2009
@@ -139,7 +139,6 @@
guint load_idle_id;
- guint scalable_cards : 1;
guint use_pixbuf_drawing : 1;
guint changing_game_type : 1;
guint freecell_mode : 1;
@@ -1558,10 +1557,11 @@
priv->card_themes_merge_id = gtk_ui_manager_new_merge_id (priv->ui_manager);
- if (priv->theme)
+ if (priv->theme) {
current_theme_info = games_card_theme_get_theme_info (priv->theme);
- else
+ } else {
current_theme_info = NULL;
+ }
for (l = list; l != NULL; l = l->next) {
GamesCardThemeInfo *info = (GamesCardThemeInfo *) l->data;
@@ -2369,37 +2369,21 @@
priv->game = aisleriot_game_new ();
- /* FIXMEchpe: case HAVE_HILDON && HAVE_RSVG ! */
#ifdef HAVE_HILDON
- priv->scalable_cards = FALSE;
priv->use_pixbuf_drawing = FALSE;
#else
-#ifdef HAVE_RSVG
- /* Default to scalable */
- env = g_getenv ("AISLERIOT_CARDS_SCALABLE");
- priv->scalable_cards = env == NULL || g_ascii_strtoull (env, NULL, 0) != 0;
-#else
- priv->scalable_cards = FALSE;
-#endif /* HAVE_RSVG */
-
/* Default to pixbuf drawing */
env = g_getenv ("AISLERIOT_PIXBUF_DRAWING");
priv->use_pixbuf_drawing = env == NULL || g_ascii_strtoull (env, NULL, 10) != 0;
+#endif /* HAVE_HILDON */
#ifdef GNOME_ENABLE_DEBUG
- if (priv->scalable_cards)
- g_print ("Using scalable cards\n");
- else
- g_print ("Using prerendered card images\n");
-
if (priv->use_pixbuf_drawing)
g_print ("Using pixbuf drawing method\n");
else
g_print ("Using pixmap drawing method\n");
#endif /* GNOME_ENABLE_DEBUG */
-#endif /* HAVE_MAEMO */
-
priv->theme_manager = games_card_themes_new ();
priv->board = AISLERIOT_BOARD (aisleriot_board_new (priv->game));
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