[gnome-games/gnibbles-clutter] Moved gnibbles_add_bonus to level.c, removed old code, fixed a lot of tiny bugs
- From: Guillaume Béland <guillaubel src gnome org>
- To: svn-commits-list gnome org
- Subject: [gnome-games/gnibbles-clutter] Moved gnibbles_add_bonus to level.c, removed old code, fixed a lot of tiny bugs
- Date: Wed, 8 Jul 2009 16:35:23 +0000 (UTC)
commit 74e5027a0307d2ba9c2718ba1c1b3342a50b130c
Author: Guillaume Beland <guillaubel svn gnome org>
Date: Wed Jul 8 12:33:00 2009 -0400
Moved gnibbles_add_bonus to level.c, removed old code, fixed a lot of tiny bugs
Still having trouble making the logo disapear when a new game start so it's
disabled, and it doesn't seem to catch the keypress_event correctly still
gnibbles/gnibbles.c | 326 +----------------------------------------------
gnibbles/level.c | 101 +++++++++++++++
gnibbles/level.h | 2 +
gnibbles/main.c | 51 ++++----
gnibbles/worm-clutter.c | 44 ++++---
5 files changed, 157 insertions(+), 367 deletions(-)
---
diff --git a/gnibbles/gnibbles.c b/gnibbles/gnibbles.c
index 997185f..f9ab36f 100644
--- a/gnibbles/gnibbles.c
+++ b/gnibbles/gnibbles.c
@@ -51,14 +51,12 @@
GnibblesCWorm *worms[NUMWORMS];
-//GnibblesWorm *worms[NUMWORMS];
GnibblesBoni *boni = NULL;
GnibblesWarpManager *warpmanager;
GdkPixmap *buffer_pixmap = NULL;
GdkPixbuf *logo_pixmap = NULL;
-// clutter-related pixbuf
GdkPixbuf *wall_pixmaps[11] = { NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL,
NULL
@@ -74,7 +72,6 @@ GdkPixbuf *boni_pixmaps[9] = { NULL, NULL, NULL, NULL, NULL,
extern GtkWidget *drawing_area;
-//extern gchar board[BOARDWIDTH][BOARDHEIGHT];
extern GnibblesLevel *level;
extern GnibblesBoard *board;
@@ -82,10 +79,6 @@ extern GnibblesProperties *properties;
extern GnibblesScoreboard *scoreboard;
-/*
-extern guint properties->tilesize, properties->tilesize;
-*/
-
static GdkPixbuf *
gnibbles_load_pixmap_file (const gchar * pixmap, gint xsize, gint ysize)
{
@@ -185,125 +178,10 @@ gnibbles_load_logo (void)
g_object_unref (logo_pixmap);
logo_pixmap = gnibbles_load_pixmap_file ("gnibbles-logo.svg",
- board->width * 8,
- board->height * 8);
+ board->width * properties->tilesize,
+ board->height * properties->tilesize);
}
-/*
-void
-gnibbles_load_level (GtkWidget * window, gint level)
-{
- gchar *tmp = NULL;
- const char *dirname;
- gchar *filename;
- FILE *in;
- gchar tmpboard[BOARDWIDTH + 2];
- gint i, j;
- gint count = 0;
-
- tmp = g_strdup_printf ("level%03d.gnl", level);
-
- dirname = games_runtime_get_directory (GAMES_RUNTIME_GAME_GAMES_DIRECTORY);
- filename = g_build_filename (dirname, tmp, NULL);
-
- g_free (tmp);
- if ((in = fopen (filename, "r")) == NULL) {
- char *message =
- g_strdup_printf (_
- ("Nibbles couldn't load level file:\n%s\n\n"
- "Please check your Nibbles installation"), filename);
- gnibbles_error (window, message);
- g_free (message);
- }
-
- g_free (filename);
- if (warpmanager)
- gnibbles_warpmanager_destroy (warpmanager);
-
- warpmanager = gnibbles_warpmanager_new ();
-
- if (boni)
- gnibbles_boni_destroy (boni);
-
- boni = gnibbles_boni_new ();
-
- for (i = 0; i < BOARDHEIGHT; i++) {
- if (!fgets (tmpboard, sizeof (tmpboard), in)) {
- char *message =
- g_strdup_printf (_
- ("Level file appears to be damaged:\n%s\n\n"
- "Please check your Nibbles installation"), filename);
- gnibbles_error (window, message);
- g_free (message);
- break;
- }
- for (j = 0; j < BOARDWIDTH; j++) {
- board[j][i] = tmpboard[j];
- switch (board[j][i]) {
- case 'm':
- board[j][i] = 'a';
- if (count < properties->numworms)
- gnibbles_worm_set_start (worms[count++], j, i, WORMUP);
- break;
- case 'n':
- board[j][i] = 'a';
- if (count < properties->numworms)
- gnibbles_worm_set_start (worms[count++], j, i, WORMLEFT);
- break;
- case 'o':
- board[j][i] = 'a';
- if (count < properties->numworms)
- gnibbles_worm_set_start (worms[count++], j, i, WORMDOWN);
- break;
- case 'p':
- board[j][i] = 'a';
- if (count < properties->numworms)
- gnibbles_worm_set_start (worms[count++], j, i, WORMRIGHT);
- break;
- case 'Q':
- gnibbles_warpmanager_add_warp (warpmanager, j - 1, i - 1, -1, -1);
- break;
- case 'R':
- case 'S':
- case 'T':
- case 'U':
- case 'V':
- case 'W':
- case 'X':
- case 'Y':
- case 'Z':
- gnibbles_warpmanager_add_warp
- (warpmanager, j - 1, i - 1, -board[j][i], 0);
- break;
- case 'r':
- case 's':
- case 't':
- case 'u':
- case 'v':
- case 'w':
- case 'x':
- case 'y':
- case 'z':
- gnibbles_warpmanager_add_warp
- (warpmanager, -(board[j][i] - 'a' + 'A'), 0, j, i);
- board[j][i] = EMPTYCHAR;
- break;
- }
- // Warpmanager draws the warp points. Everything else gets drawn here.
- if (board[j][i] >= 'a')
- gnibbles_draw_pixmap_buffer (board[j][i] - 'a', j, i);
- }
- }
-
- gdk_draw_drawable (GDK_DRAWABLE (drawing_area->window),
- drawing_area->style->
- fg_gc[GTK_WIDGET_STATE (drawing_area)], buffer_pixmap, 0,
- 0, 0, 0, BOARDWIDTH * properties->tilesize,
- BOARDHEIGHT * properties->tilesize);
-
- fclose (in);
-}
-*/
void
gnibbles_init ()
{
@@ -335,200 +213,6 @@ gnibbles_init ()
gnibbles_scoreboard_update (scoreboard);
}
-void
-gnibbles_add_bonus (gint regular)
-{
- gint x, y, good;
-
-#ifdef GGZ_CLIENT
- if (!network_is_host ()) {
- return;
- }
-#endif
-
- if (regular) {
- good = 0;
- } else {
- good = rand () % 50;
- if (good)
- return;
- }
-
- do {
- good = 1;
- x = rand () % (BOARDWIDTH - 1);
- y = rand () % (BOARDHEIGHT - 1);
- if (level->walls[x][y] != EMPTYCHAR)
- good = 0;
- if (level->walls[x + 1][y] != EMPTYCHAR)
- good = 0;
- if (level->walls[x][y + 1] != EMPTYCHAR)
- good = 0;
- if (level->walls[x + 1][y + 1] != EMPTYCHAR)
- good = 0;
- } while (!good);
-
- if (regular) {
- if ((rand () % 7 == 0) && properties->fakes)
- gnibbles_boni_add_bonus (boni, x, y, BONUSREGULAR, 1, 300);
- good = 0;
- while (!good) {
- good = 1;
- x = rand () % (BOARDWIDTH - 1);
- y = rand () % (BOARDHEIGHT - 1);
- if (level->walls[x][y] != EMPTYCHAR)
- good = 0;
- if (level->walls[x + 1][y] != EMPTYCHAR)
- good = 0;
- if (level->walls[x][y + 1] != EMPTYCHAR)
- good = 0;
- if (level->walls[x + 1][y + 1] != EMPTYCHAR)
- good = 0;
- }
- gnibbles_boni_add_bonus (boni, x, y, BONUSREGULAR, 0, 300);
- } else if (boni->missed <= MAXMISSED) {
- good = rand () % 7;
-
- if (good)
- good = 0;
- else
- good = 1;
-
- if (good && !properties->fakes)
- return;
-
- switch (rand () % 21) {
- case 0:
- case 1:
- case 2:
- case 3:
- case 4:
- case 5:
- case 6:
- case 7:
- case 8:
- case 9:
- gnibbles_boni_add_bonus (boni, x, y, BONUSHALF, good, 200);
- break;
- case 10:
- case 11:
- case 12:
- case 13:
- case 14:
- gnibbles_boni_add_bonus (boni, x, y, BONUSDOUBLE, good, 150);
- break;
- case 15:
- gnibbles_boni_add_bonus (boni, x, y, BONUSLIFE, good, 100);
- break;
- case 16:
- case 17:
- case 18:
- case 19:
- case 20:
- if (properties->numworms > 1)
- gnibbles_boni_add_bonus (boni, x, y, BONUSREVERSE, good, 150);
- break;
- }
- }
-}
-/*
-void
-gnibbles_add_bonus (gint regular)
-{
- gint x, y, good;
-
-#ifdef GGZ_CLIENT
- if (!network_is_host ()) {
- return;
- }
-#endif
-
- if (regular) {
- good = 0;
- } else {
- good = rand () % 50;
- if (good)
- return;
- }
-
- do {
- good = 1;
- x = rand () % (BOARDWIDTH - 1);
- y = rand () % (BOARDHEIGHT - 1);
- if (board[x][y] != EMPTYCHAR)
- good = 0;
- if (board[x + 1][y] != EMPTYCHAR)
- good = 0;
- if (board[x][y + 1] != EMPTYCHAR)
- good = 0;
- if (board[x + 1][y + 1] != EMPTYCHAR)
- good = 0;
- } while (!good);
-
- if (regular) {
- if ((rand () % 7 == 0) && properties->fakes)
- gnibbles_boni_add_bonus (boni, x, y, BONUSREGULAR, 1, 300);
- good = 0;
- while (!good) {
- good = 1;
- x = rand () % (BOARDWIDTH - 1);
- y = rand () % (BOARDHEIGHT - 1);
- if (board[x][y] != EMPTYCHAR)
- good = 0;
- if (board[x + 1][y] != EMPTYCHAR)
- good = 0;
- if (board[x][y + 1] != EMPTYCHAR)
- good = 0;
- if (board[x + 1][y + 1] != EMPTYCHAR)
- good = 0;
- }
- gnibbles_boni_add_bonus (boni, x, y, BONUSREGULAR, 0, 300);
- } else if (boni->missed <= MAXMISSED) {
- good = rand () % 7;
-
- if (good)
- good = 0;
- else
- good = 1;
-
- if (good && !properties->fakes)
- return;
-
- switch (rand () % 21) {
- case 0:
- case 1:
- case 2:
- case 3:
- case 4:
- case 5:
- case 6:
- case 7:
- case 8:
- case 9:
- gnibbles_boni_add_bonus (boni, x, y, BONUSHALF, good, 200);
- break;
- case 10:
- case 11:
- case 12:
- case 13:
- case 14:
- gnibbles_boni_add_bonus (boni, x, y, BONUSDOUBLE, good, 150);
- break;
- case 15:
- gnibbles_boni_add_bonus (boni, x, y, BONUSLIFE, good, 100);
- break;
- case 16:
- case 17:
- case 18:
- case 19:
- case 20:
- if (properties->numworms > 1)
- gnibbles_boni_add_bonus (boni, x, y, BONUSREVERSE, good, 150);
- break;
- }
- }
-}
-*/
gint
gnibbles_move_worms (void)
{
@@ -558,7 +242,7 @@ gnibbles_move_worms (void)
boni->bonuses[i]->x,
boni->bonuses[i]->y);
boni->missed++;
- gnibbles_add_bonus (1);
+ gnibbles_level_add_bonus (level, 1);
} else {
gnibbles_boni_remove_bonus (boni,
boni->bonuses[i]->x,
@@ -576,8 +260,8 @@ gnibbles_move_worms (void)
nbr_actor = g_list_length (worms[i]->list);
length = gnibbles_cworm_get_length (worms[i]);
- printf ("\nWorm ID: %d, Actors: %d, Length: %d, xhead: %d, yhead:%d",
- i, nbr_actor, length, worms[i]->xhead, worms[i]->yhead);
+ //printf ("\nWorm ID: %d, Actors: %d, Length: %d, xhead: %d, yhead:%d",
+ // i, nbr_actor, length, worms[i]->xhead, worms[i]->yhead);
if (worms[i]->xhead >= BOARDWIDTH) {
worms[i]->xhead = 0;
diff --git a/gnibbles/level.c b/gnibbles/level.c
index 79c84a1..1cd39d5 100644
--- a/gnibbles/level.c
+++ b/gnibbles/level.c
@@ -29,6 +29,9 @@
#include "properties.h"
#include "boni.h"
+#ifdef GGZ_CLIENT
+#include "ggz-network.h"
+#endif
extern GnibblesCWorm *worms[];
extern GnibblesProperties *properties;
extern GnibblesWarpManager *warpmanager;
@@ -152,3 +155,101 @@ gnibbles_level_new (gint level)
return lvl;
}
+void
+gnibbles_level_add_bonus (GnibblesLevel *level, gint regular)
+{
+ gint x, y, good;
+
+#ifdef GGZ_CLIENT
+ if (!network_is_host ()) {
+ return;
+ }
+#endif
+
+ if (regular) {
+ good = 0;
+ } else {
+ good = rand () % 50;
+ if (good)
+ return;
+ }
+
+ do {
+ good = 1;
+ x = rand () % (BOARDWIDTH - 1);
+ y = rand () % (BOARDHEIGHT - 1);
+ if (level->walls[x][y] != EMPTYCHAR)
+ good = 0;
+ if (level->walls[x + 1][y] != EMPTYCHAR)
+ good = 0;
+ if (level->walls[x][y + 1] != EMPTYCHAR)
+ good = 0;
+ if (level->walls[x + 1][y + 1] != EMPTYCHAR)
+ good = 0;
+ } while (!good);
+
+ if (regular) {
+ if ((rand () % 7 == 0) && properties->fakes)
+ gnibbles_boni_add_bonus (boni, x, y, BONUSREGULAR, 1, 300);
+ good = 0;
+ while (!good) {
+ good = 1;
+ x = rand () % (BOARDWIDTH - 1);
+ y = rand () % (BOARDHEIGHT - 1);
+ if (level->walls[x][y] != EMPTYCHAR)
+ good = 0;
+ if (level->walls[x + 1][y] != EMPTYCHAR)
+ good = 0;
+ if (level->walls[x][y + 1] != EMPTYCHAR)
+ good = 0;
+ if (level->walls[x + 1][y + 1] != EMPTYCHAR)
+ good = 0;
+ }
+ gnibbles_boni_add_bonus (boni, x, y, BONUSREGULAR, 0, 300);
+ } else if (boni->missed <= MAXMISSED) {
+ good = rand () % 7;
+
+ if (good)
+ good = 0;
+ else
+ good = 1;
+
+ if (good && !properties->fakes)
+ return;
+
+ switch (rand () % 21) {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ case 8:
+ case 9:
+ gnibbles_boni_add_bonus (boni, x, y, BONUSHALF, good, 200);
+ break;
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ gnibbles_boni_add_bonus (boni, x, y, BONUSDOUBLE, good, 150);
+ break;
+ case 15:
+ gnibbles_boni_add_bonus (boni, x, y, BONUSLIFE, good, 100);
+ break;
+ case 16:
+ case 17:
+ case 18:
+ case 19:
+ case 20:
+ if (properties->numworms > 1)
+ gnibbles_boni_add_bonus (boni, x, y, BONUSREVERSE, good, 150);
+ break;
+ }
+ }
+}
+
+
diff --git a/gnibbles/level.h b/gnibbles/level.h
index 53245eb..56f2c99 100644
--- a/gnibbles/level.h
+++ b/gnibbles/level.h
@@ -39,4 +39,6 @@ typedef struct {
} GnibblesLevel;
GnibblesLevel *gnibbles_level_new (gint level);
+void gnibbles_level_add_bonus (GnibblesLevel *level, gint regular);
+
#endif
diff --git a/gnibbles/main.c b/gnibbles/main.c
index 0042ce1..c56f831 100644
--- a/gnibbles/main.c
+++ b/gnibbles/main.c
@@ -103,12 +103,6 @@ gint paused = 0;
gint current_level;
-static struct _pointers {
- GdkCursor *current;
- GdkCursor *invisible;
-} pointers = {
-NULL};
-
static gint add_bonus_cb (gpointer data);
static void render_logo (void);
@@ -131,10 +125,8 @@ static ClutterGroup *landing_page;
static void
hide_cursor (void)
{
- if (pointers.current != pointers.invisible) {
- gdk_window_set_cursor (board->clutter_widget->window, pointers.invisible);
- pointers.current = pointers.invisible;
- }
+ ClutterActor *stage = gnibbles_board_get_stage (board);
+ clutter_stage_hide_cursor (CLUTTER_STAGE (stage));
}
static void
@@ -189,10 +181,8 @@ window_state_cb (GtkWidget * widget, GdkEventWindowState * event)
static void
show_cursor (void)
{
- if (pointers.current != NULL) {
- gdk_window_set_cursor (board->clutter_widget->window, NULL);
- pointers.current = NULL;
- }
+ ClutterActor *stage = gnibbles_board_get_stage (board);
+ clutter_stage_show_cursor (CLUTTER_STAGE (stage));
}
gint
@@ -285,6 +275,8 @@ configure_event_cb (GtkWidget * widget, GdkEventConfigure * event, gpointer data
tilesize = MIN (ts_x, ts_y);
int i;
+
+ gnibbles_load_pixmap (tilesize);
if (game_running ()) {
if (board) {
@@ -303,8 +295,6 @@ configure_event_cb (GtkWidget * widget, GdkEventConfigure * event, gpointer data
return FALSE;
}
- gnibbles_load_pixmap (tilesize);
-
properties->tilesize = tilesize;
gnibbles_properties_set_tile_size (tilesize);
@@ -329,9 +319,9 @@ new_game_2_cb (GtkWidget * widget, gpointer data)
{
if (!paused) {
if (!keyboard_id)
- keyboard_id = g_signal_connect (G_OBJECT (window),
- "key_press_event",
- G_CALLBACK (key_press_cb), NULL);
+ keyboard_id = g_signal_connect (G_OBJECT (gnibbles_board_get_stage (board)),
+ "key_press_event",
+ G_CALLBACK (key_press_cb), NULL);
#ifdef GGZ_CLIENT
if (!main_id && ggz_network_mode && network_is_host ()) {
main_id = g_timeout_add (GAMEDELAY * (properties->gamespeed + NETDELAY),
@@ -383,10 +373,10 @@ new_game (void)
current_level = rand () % MAXLEVEL + 1;
}
- hide_logo ();
+ //hide_logo ();
level = gnibbles_level_new (current_level);
gnibbles_board_load_level (board, level);
- gnibbles_add_bonus (1);
+ gnibbles_level_add_bonus (level, 1);
gnibbles_init ();
paused = 0;
@@ -528,7 +518,7 @@ end_game_cb (GtkAction * action, gpointer data)
static gint
add_bonus_cb (gpointer data)
{
- gnibbles_add_bonus (0);
+ gnibbles_level_add_bonus (level, 0);
return (TRUE);
}
@@ -537,7 +527,7 @@ restart_game (gpointer data)
{
level = gnibbles_level_new (current_level);
gnibbles_board_load_level (board, level);
- gnibbles_add_bonus (1);
+ gnibbles_level_add_bonus (level, 1);
dummy_id = g_timeout_add_seconds (1, (GSourceFunc) new_game_2_cb, NULL);
restart_id = 0;
@@ -918,9 +908,18 @@ render_logo (void)
static void
hide_logo (void)
{
- ClutterActor *tmp = gnibbles_board_get_stage (board);
- clutter_container_remove_actor (CLUTTER_CONTAINER (tmp),
- CLUTTER_ACTOR (landing_page));
+ int count = clutter_group_get_n_children (CLUTTER_GROUP (landing_page));
+ int i;
+ ClutterActor *tmp = NULL;
+
+ //ClutterActor *stage = gnibbles_board_get_stage (board);
+ for (i = 0 ; i < count; i++) {
+ tmp = clutter_group_get_nth_child (landing_page, i);
+ clutter_actor_hide (CLUTTER_ACTOR (tmp));
+ clutter_container_remove_actor (CLUTTER_CONTAINER (landing_page),
+ CLUTTER_ACTOR (tmp));
+ }
+ //clutter_actor_queue_redraw (CLUTTER_ACTOR (landing_page));
}
int
diff --git a/gnibbles/worm-clutter.c b/gnibbles/worm-clutter.c
index 6944d3d..3ded7cc 100644
--- a/gnibbles/worm-clutter.c
+++ b/gnibbles/worm-clutter.c
@@ -181,32 +181,35 @@ gnibbles_cworm_handle_keypress (GnibblesCWorm * worm, guint keyval)
keyvalUpper = toupper(keyval);
if (properties->wormprops[worm->number]->relmove) {
- if (keyvalUpper == propsLeft)
+ if (keyvalUpper == propsLeft) {
cworm_handle_direction (worm->number, worm->direction - 1);
- else if (keyvalUpper == propsRight)
+ gnibbles_cworm_add_actor (worm);
+ } else if (keyvalUpper == propsRight) {
cworm_handle_direction (worm->number, worm->direction + 1);
- else
+ gnibbles_cworm_add_actor (worm);
+ } else {
return FALSE;
+ }
return TRUE;
} else {
if ((keyvalUpper == propsUp) && (worm->direction != WORMDOWN)) {
cworm_handle_direction (worm->number, WORMUP);
- /*worm->keypress = 1; */
+ gnibbles_cworm_add_actor (worm);
return TRUE;
}
if ((keyvalUpper == propsRight) && (worm->direction != WORMLEFT)) {
cworm_handle_direction (worm->number, WORMRIGHT);
- /*worm->keypress = 1; */
+ gnibbles_cworm_add_actor (worm);
return TRUE;
}
if ((keyvalUpper == propsDown) && (worm->direction != WORMUP)) {
cworm_handle_direction (worm->number, WORMDOWN);
- /*worm->keypress = 1; */
+ gnibbles_cworm_add_actor (worm);
return TRUE;
}
if ((keyvalUpper == propsLeft) && (worm->direction != WORMRIGHT)) {
cworm_handle_direction (worm->number, WORMLEFT);
- /*worm->keypress = 1; */
+ gnibbles_cworm_add_actor (worm);
return TRUE;
}
}
@@ -263,6 +266,8 @@ gnibbles_cworm_new (guint number, guint t_xhead,
worm->xstart = t_xhead;
worm->yhead = t_yhead;
worm->ystart = t_yhead;
+ worm->xtail = t_xhead;
+ worm->ytail = t_yhead;
worm->direction = t_direction;
worm->direction_start = t_direction;
@@ -397,7 +402,6 @@ gnibbles_cworm_resize (GnibblesCWorm *worm, gint newtile)
ClutterActor *tmp;
count = clutter_group_get_n_children (CLUTTER_GROUP (worm->actors));
- gnibbles_load_pixmap (newtile);
g_value_init (&val, G_TYPE_BOOLEAN);
@@ -440,33 +444,33 @@ gnibbles_cworm_move_straight_worm (GnibblesCWorm *worm)
case WORMRIGHT:
clutter_actor_set_position (CLUTTER_ACTOR (head),
x + properties->tilesize, y);
- //level->walls[worm->xhead][worm->yhead] = WORMCHAR;
+ level->walls[worm->xhead][worm->yhead] = WORMCHAR;
worm->xhead++;
- //level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
+ level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
worm->xtail++;
break;
case WORMDOWN:
clutter_actor_set_position (CLUTTER_ACTOR (head),
x, y + properties->tilesize);
- //level->walls[worm->xhead][worm->yhead] = WORMCHAR;
+ level->walls[worm->xhead][worm->yhead] = WORMCHAR;
worm->yhead++;
- //level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
+ level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
worm->ytail++;
break;
case WORMLEFT:
clutter_actor_set_position (CLUTTER_ACTOR (head),
x - properties->tilesize, y);
- //level->walls[worm->xhead][worm->yhead] = WORMCHAR;
+ level->walls[worm->xhead][worm->yhead] = WORMCHAR;
worm->xhead--;
- //level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
+ level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
worm->xtail--;
break;
case WORMUP:
clutter_actor_set_position (CLUTTER_ACTOR (head),
x, y - properties->tilesize);
- //level->walls[worm->xhead][worm->yhead] = WORMCHAR;
+ level->walls[worm->xhead][worm->yhead] = WORMCHAR;
worm->yhead--;
- //level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
+ level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
worm->ytail--;
break;
default:
@@ -501,14 +505,14 @@ gnibbles_cworm_move_head (GnibblesCWorm *worm)
clutter_actor_set_size (CLUTTER_ACTOR (head),
size,
properties->tilesize);
- //level->walls[worm->xhead][worm->yhead] = WORMCHAR;
+ level->walls[worm->xhead][worm->yhead] = WORMCHAR;
worm->xhead++;
break;
case WORMDOWN:
clutter_actor_set_size (CLUTTER_ACTOR (head),
properties->tilesize,
size);
- //level->walls[worm->xhead][worm->yhead] = WORMCHAR;
+ level->walls[worm->xhead][worm->yhead] = WORMCHAR;
worm->yhead++;
break;
case WORMLEFT:
@@ -517,7 +521,7 @@ gnibbles_cworm_move_head (GnibblesCWorm *worm)
properties->tilesize);
clutter_actor_set_position (CLUTTER_ACTOR (head),
x - properties->tilesize, y);
- //level->walls[worm->xhead][worm->yhead] = WORMCHAR;
+ level->walls[worm->xhead][worm->yhead] = WORMCHAR;
worm->xhead--;
break;
case WORMUP:
@@ -526,7 +530,7 @@ gnibbles_cworm_move_head (GnibblesCWorm *worm)
size);
clutter_actor_set_position (CLUTTER_ACTOR (head),
x, y - properties->tilesize);
- //level->walls[worm->xhead][worm->yhead] = WORMCHAR;
+ level->walls[worm->xhead][worm->yhead] = WORMCHAR;
worm->yhead--;
break;
default:
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