[gnome-games] [lightsoff] [same-gnome-clutter] Don't use fog
- From: Tim Horton <hortont src gnome org>
- To: svn-commits-list gnome org
- Subject: [gnome-games] [lightsoff] [same-gnome-clutter] Don't use fog
- Date: Thu, 16 Jul 2009 22:33:42 +0000 (UTC)
commit 5ea53c148d0523e1ad6204720a751538d7975550
Author: Tim Horton <hortont424 gmail com>
Date: Sat Jul 11 23:22:28 2009 -0400
[lightsoff] [same-gnome-clutter] Don't use fog
It's not clear this is working; Same's score flyby text is still darkening
lightsoff/src/main.js | 1 +
same-gnome-clutter/src/main.js | 1 +
2 files changed, 2 insertions(+), 0 deletions(-)
---
diff --git a/lightsoff/src/main.js b/lightsoff/src/main.js
index 08f0ea5..3fb7993 100755
--- a/lightsoff/src/main.js
+++ b/lightsoff/src/main.js
@@ -53,6 +53,7 @@ b.get_object("game_vbox").pack_start(clutter_embed, true, true);
var stage = clutter_embed.get_stage();
stage.color = {alpha:255};
+stage.set_use_fog(false);
// TODO: determine size of window before we show it
// NOTE: show the window before the stage, and the stage before any children
diff --git a/same-gnome-clutter/src/main.js b/same-gnome-clutter/src/main.js
index 3de27b9..b5f3df7 100755
--- a/same-gnome-clutter/src/main.js
+++ b/same-gnome-clutter/src/main.js
@@ -67,6 +67,7 @@ var current_score = 0;
var timelines = [];
stage.signal.hide.connect(Gtk.main_quit);
+stage.set_use_fog(false);
stage.color = {alpha: 0};
stage.set_size((tiles_w * tile_size),(tiles_h * tile_size));
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