[gnome-games] Also ifdef the Sound menu item in the non-maemo UI
- From: Christian Persch <chpe src gnome org>
- To: svn-commits-list gnome org
- Subject: [gnome-games] Also ifdef the Sound menu item in the non-maemo UI
- Date: Tue, 2 Jun 2009 18:19:44 -0400 (EDT)
commit 367d18d138168bfdbd060f0e799c66bfd01a8b59
Author: Christian Persch <chpe gnome org>
Date: Wed Jun 3 00:19:20 2009 +0200
Also ifdef the Sound menu item in the non-maemo UI
---
aisleriot/window.c | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/aisleriot/window.c b/aisleriot/window.c
index b9620a7..0c699cf 100644
--- a/aisleriot/window.c
+++ b/aisleriot/window.c
@@ -2394,7 +2394,9 @@ aisleriot_window_init (AisleriotWindow *window)
"<menuitem action='Hint'/>"
"<separator/>"
"<menuitem action='ClickToMove'/>"
+#ifdef ENABLE_SOUND
"<menuitem action='Sound'/>"
+#endif
#ifdef HAVE_CLUTTER
"<menuitem action='Animations'/>"
#endif
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