[gnome-games/sudoku-tube] no need to do_stop before selecting game
- From: Zhang Sen <zhangsen src gnome org>
- To: svn-commits-list gnome org
- Subject: [gnome-games/sudoku-tube] no need to do_stop before selecting game
- Date: Wed, 27 May 2009 03:34:11 -0400 (EDT)
commit bdfac57da6ab6c44b7d6b51a9e614320e80c6bd8
Author: Zhang Sen <zh jesse gmail com>
Date: Wed May 27 15:33:04 2009 +0800
no need to do_stop before selecting game
---
gnome-sudoku/src/lib/main.py | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/gnome-sudoku/src/lib/main.py b/gnome-sudoku/src/lib/main.py
index 6eb8e4a..f0cfabc 100644
--- a/gnome-sudoku/src/lib/main.py
+++ b/gnome-sudoku/src/lib/main.py
@@ -183,7 +183,6 @@ class UI (gconf_wrapper.GConfWrapper):
# generate puzzles while our use is working...
self.show()
if run_selector:
- self.do_stop()
if self.select_game():
# If this return True, the user closed...
self.quit = True
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