[gnome-shell] [lightbox] Add lightbox.js and use it in overview, alt-tab, and run dialog
- From: Dan Winship <danw src gnome org>
- To: svn-commits-list gnome org
- Cc:
- Subject: [gnome-shell] [lightbox] Add lightbox.js and use it in overview, alt-tab, and run dialog
- Date: Tue, 22 Sep 2009 21:23:43 +0000 (UTC)
commit 3734479cbd47da87fcf1477f2cade64a774bce22
Author: Dan Winship <danw gnome org>
Date: Tue Sep 22 15:24:14 2009 -0400
[lightbox] Add lightbox.js and use it in overview, alt-tab, and run dialog
https://bugzilla.gnome.org/show_bug.cgi?id=596000
js/ui/Makefile.am | 1 +
js/ui/altTab.js | 47 +++-------------
js/ui/lightbox.js | 151 +++++++++++++++++++++++++++++++++++++++++++++++++++
js/ui/runDialog.js | 12 +---
js/ui/workspaces.js | 50 ++++-------------
5 files changed, 176 insertions(+), 85 deletions(-)
---
diff --git a/js/ui/Makefile.am b/js/ui/Makefile.am
index 0d92e44..af5dca7 100644
--- a/js/ui/Makefile.am
+++ b/js/ui/Makefile.am
@@ -10,6 +10,7 @@ dist_jsui_DATA = \
dnd.js \
docDisplay.js \
genericDisplay.js \
+ lightbox.js \
link.js \
lookingGlass.js \
main.js \
diff --git a/js/ui/altTab.js b/js/ui/altTab.js
index 206292a..fbc1268 100644
--- a/js/ui/altTab.js
+++ b/js/ui/altTab.js
@@ -7,6 +7,7 @@ const Meta = imports.gi.Meta;
const Pango = imports.gi.Pango;
const Shell = imports.gi.Shell;
+const Lightbox = imports.ui.lightbox;
const Main = imports.ui.main;
const Tweener = imports.ui.tweener;
@@ -24,10 +25,6 @@ const POPUP_NUM_COLUMNS = 5;
const POPUP_LABEL_MAX_WIDTH = POPUP_NUM_COLUMNS * (POPUP_ICON_SIZE + POPUP_GRID_SPACING);
-const OVERLAY_COLOR = new Clutter.Color();
-OVERLAY_COLOR.from_pixel(0x00000044);
-
-const SHOW_TIME = 0.05;
const SWITCH_TIME = 0.1;
function AltTabPopup() {
@@ -73,19 +70,8 @@ AltTabPopup.prototype = {
this.actor.append(this._indicator, Big.BoxPackFlags.FIXED);
this._items = [];
- this._toplevels = global.window_group.get_children();
global.stage.add_actor(this.actor);
-
- // Dark translucent window used to cover all but the
- // currently-selected window while Alt-Tabbing.
- this._overlay = new Clutter.Rectangle({ color: OVERLAY_COLOR,
- x: 0,
- y: 0,
- width: global.screen_width,
- height: global.screen_height,
- border_width: 0,
- reactive: true });
},
addWindow : function(win) {
@@ -101,14 +87,6 @@ AltTabPopup.prototype = {
item.box = new Big.Box({ padding: POPUP_INDICATOR_WIDTH * 2 });
item.box.append(item.icon, Big.BoxPackFlags.NONE);
- item.above = null;
- for (let i = 1; i < this._toplevels.length; i++) {
- if (this._toplevels[i] == win) {
- item.above = this._toplevels[i - 1];
- break;
- }
- }
-
item.n = this._items.length;
this._items.push(item);
@@ -122,13 +100,11 @@ AltTabPopup.prototype = {
},
show : function(initialSelection) {
- global.window_group.add_actor(this._overlay);
- this._overlay.raise_top();
- this._overlay.show();
- this.actor.opacity = 0;
- Tweener.addTween(this.actor, { opacity: 255,
- time: SHOW_TIME,
- transition: "easeOutQuad" });
+ // Need to specify explicit width and height because the
+ // window_group may not actually cover the whole screen
+ this._lightbox = new Lightbox.Lightbox(global.window_group,
+ global.screen_width,
+ global.screen_height);
this.actor.show_all();
this.actor.x = Math.floor((global.screen_width - this.actor.width) / 2);
@@ -139,7 +115,7 @@ AltTabPopup.prototype = {
destroy : function() {
this.actor.destroy();
- this._overlay.destroy();
+ this._lightbox.destroy();
},
select : function(n) {
@@ -150,11 +126,6 @@ AltTabPopup.prototype = {
this._selected.box.disconnect(this._allocationChangedId);
delete this._allocationChangedId;
}
-
- if (this._selected.above)
- this._selected.window.raise(this._selected.above);
- else
- this._selected.window.lower_bottom();
}
let item = this._items[n];
@@ -193,8 +164,7 @@ AltTabPopup.prototype = {
}
this._indicator.show();
- if (this._overlay.visible)
- this._selected.window.raise(this._overlay);
+ this._lightbox.highlight(this._selected.window);
this._allocationChangedId =
this._selected.box.connect('notify::allocation',
@@ -202,6 +172,7 @@ AltTabPopup.prototype = {
} else {
this._label.text = "";
this._indicator.hide();
+ this._lightbox.highlight(null);
}
},
diff --git a/js/ui/lightbox.js b/js/ui/lightbox.js
new file mode 100644
index 0000000..17ae9a7
--- /dev/null
+++ b/js/ui/lightbox.js
@@ -0,0 +1,151 @@
+/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
+
+const Clutter = imports.gi.Clutter;
+const Lang = imports.lang;
+
+const Main = imports.ui.main;
+const Tweener = imports.ui.tweener;
+
+const SHADE_COLOR = new Clutter.Color();
+SHADE_COLOR.from_pixel(0x00000044);
+
+/**
+ * Lightbox:
+ * @container: parent Clutter.Container
+ * @width: (optional) shade actor width
+ * @height: (optional) shade actor height
+ *
+ * Lightbox creates a dark translucent "shade" actor to hide the
+ * contents of @container, and allows you to specify particular actors
+ * in @container to highlight by bringing them above the shade. It
+ * tracks added and removed actors in @container while the lightboxing
+ * is active, and ensures that all actors are returned to their
+ * original stacking order when the lightboxing is removed. (However,
+ * if actors are restacked by outside code while the lightboxing is
+ * active, the lightbox may later revert them back to their original
+ * order.)
+ *
+ * By default, the shade window will have the height and width of
+ * @container and will track any changes in its size. You can override
+ * this by passing an explicit width and height
+ */
+function Lightbox(container, width, height) {
+ this._init(container, width, height);
+}
+
+Lightbox.prototype = {
+ _init : function(container, width, height) {
+ this._container = container;
+ this._children = container.get_children();
+ this.actor = new Clutter.Rectangle({ color: SHADE_COLOR,
+ x: 0,
+ y: 0,
+ border_width: 0,
+ reactive: true });
+
+ container.add_actor(this.actor);
+ this.actor.raise_top();
+
+ this._destroySignalId = this.actor.connect('destroy', Lang.bind(this, this.destroy));
+
+ if (width && height) {
+ this.actor.width = width;
+ this.actor.height = height;
+ this._allocationChangedSignalId = 0;
+ } else {
+ this.actor.width = container.width;
+ this.actor.height = container.height;
+ this._allocationChangedSignalId = container.connect('allocation-changed', Lang.bind(this, this._allocationChanged));
+ }
+
+ this._actorAddedSignalId = container.connect('actor-added', Lang.bind(this, this._actorAdded));
+ this._actorRemovedSignalId = container.connect('actor-removed', Lang.bind(this, this._actorRemoved));
+
+ this._highlighted = null;
+ },
+
+ _allocationChanged : function(container, box, flags) {
+ this.actor.width = this._container.width;
+ this.actor.height = this._container.height;
+ },
+
+ _actorAdded : function(container, newChild) {
+ let children = this._container.get_children();
+ let myIndex = children.indexOf(this.actor);
+ let newChildIndex = children.indexOf(newChild);
+
+ if (newChildIndex < myIndex) {
+ // The child was added above the shade (presumably it was
+ // made the new top-most child). Move it below the shade,
+ // and add it to this._children as the new topmost actor.
+ newChild.lower(this.actor);
+ this._children.unshift(newChild);
+ } else if (newChildIndex == children.length - 1) {
+ // Bottom of stack
+ this._children.push(newChild);
+ } else {
+ // Somewhere else; insert it into the correct spot
+ let nextChild = this._children.indexOf(children[newChildIndex + 1]);
+ if (nextChild != -1) // paranoia
+ this._children.splice(nextChild, 0, newChild);
+ }
+ },
+
+ _actorRemoved : function(container, child) {
+ let index = this._children.indexOf(child);
+ if (index != -1) // paranoia
+ this._children.splice(index, 1);
+
+ if (child == this._highlighted)
+ this._highlighted = null;
+ },
+
+ /**
+ * highlight:
+ * @window: actor to highlight
+ *
+ * Highlights the indicated actor and unhighlights any other
+ * currently-highlighted actor. With no arguments or a false/null
+ * argument, all actors will be unhighlighted.
+ */
+ highlight : function(window) {
+ if (this._highlighted == window)
+ return;
+
+ // Walk this._children raising and lowering actors as needed.
+ // Things get a little tricky if the to-be-raised and
+ // to-be-lowered actors were originally adjacent, in which
+ // case we may need to indicate some *other* actor as the new
+ // sibling of the to-be-lowered one.
+
+ let below = this.actor;
+ for (let i = 0; i < this._children.length; i++) {
+ if (this._children[i] == window)
+ this._children[i].raise_top();
+ else if (this._children[i] == this._highlighted)
+ this._children[i].lower(below);
+ else
+ below = this._children[i];
+ }
+
+ this._highlighted = window;
+ },
+
+ /**
+ * destroy:
+ *
+ * Destroys the lightbox. This is called automatically if the
+ * lightbox's container is destroyed.
+ */
+ destroy : function() {
+ if (this._allocationChangedSignalId != 0)
+ this._container.disconnect(this._allocationChangedSignalId);
+ this._container.disconnect(this._actorAddedSignalId);
+ this._container.disconnect(this._actorRemovedSignalId);
+
+ this.actor.disconnect(this._destroySignalId);
+
+ this.highlight(null);
+ this.actor.destroy();
+ }
+};
diff --git a/js/ui/runDialog.js b/js/ui/runDialog.js
index ca9f06e..d6d7994 100644
--- a/js/ui/runDialog.js
+++ b/js/ui/runDialog.js
@@ -11,11 +11,9 @@ const Signals = imports.signals;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
+const Lightbox = imports.ui.lightbox;
const Main = imports.ui.main;
-const OVERLAY_COLOR = new Clutter.Color();
-OVERLAY_COLOR.from_pixel(0x00000044);
-
const BOX_BACKGROUND_COLOR = new Clutter.Color();
BOX_BACKGROUND_COLOR.from_pixel(0x000000cc);
@@ -66,12 +64,7 @@ RunDialog.prototype = {
this._group = new Clutter.Group({ visible: false });
global.stage.add_actor(this._group);
- this._overlay = new Clutter.Rectangle({ color: OVERLAY_COLOR,
- width: global.screen_width,
- height: global.screen_height,
- border_width: 0,
- reactive: true });
- this._group.add_actor(this._overlay);
+ this._lightbox = new Lightbox.Lightbox(this._group);
let boxH = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
x_align: Big.BoxAlignment.CENTER,
@@ -80,6 +73,7 @@ RunDialog.prototype = {
height: global.screen_height });
this._group.add_actor(boxH);
+ this._lightbox.highlight(boxH);
let boxV = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
y_align: Big.BoxAlignment.CENTER });
diff --git a/js/ui/workspaces.js b/js/ui/workspaces.js
index de9e60f..cd7f6b0 100644
--- a/js/ui/workspaces.js
+++ b/js/ui/workspaces.js
@@ -12,6 +12,7 @@ const Shell = imports.gi.Shell;
const Signals = imports.signals;
const DND = imports.ui.dnd;
+const Lightbox = imports.ui.lightbox;
const Main = imports.ui.main;
const Overview = imports.ui.overview;
const Panel = imports.ui.panel;
@@ -25,8 +26,6 @@ const WINDOWCLONE_TITLE_COLOR = new Clutter.Color();
WINDOWCLONE_TITLE_COLOR.from_pixel(0xffffffff);
const FRAME_COLOR = new Clutter.Color();
FRAME_COLOR.from_pixel(0xffffffff);
-const LIGHTBOX_COLOR = new Clutter.Color();
-LIGHTBOX_COLOR.from_pixel(0x00000044);
const SCROLL_SCALE_AMOUNT = 100 / 5;
@@ -206,21 +205,7 @@ WindowClone.prototype = {
},
_zoomStart : function () {
- this._zoomOverlay = new Clutter.Rectangle({ reactive: true,
- color: LIGHTBOX_COLOR,
- border_width: 0,
- x: 0,
- y: 0,
- width: global.screen_width,
- height: global.screen_height,
- opacity: 0 });
- this._zoomOverlay.show();
- global.stage.add_actor(this._zoomOverlay);
- Tweener.addTween(this._zoomOverlay,
- { opacity: 255,
- time: ZOOM_OVERLAY_FADE_TIME,
- transition: "easeOutQuad"
- });
+ this._zoomLightbox = new Lightbox.Lightbox(global.stage);
this._zoomLocalOrig = new ScaledPoint(this.actor.x, this.actor.y, this.actor.scale_x, this.actor.scale_y);
this._zoomGlobalOrig = new ScaledPoint();
@@ -229,10 +214,8 @@ WindowClone.prototype = {
this._zoomGlobalOrig.setPosition.apply(this._zoomGlobalOrig, this.actor.get_transformed_position());
this._zoomGlobalOrig.setScale(width / this.actor.width, height / this.actor.height);
- this._zoomOverlay.raise_top();
- this._zoomOverlay.show();
-
this.actor.reparent(global.stage);
+ this._zoomLightbox.highlight(this.actor);
[this.actor.x, this.actor.y] = this._zoomGlobalOrig.getPosition();
[this.actor.scale_x, this.actor.scale_y] = this._zoomGlobalOrig.getScale();
@@ -255,7 +238,7 @@ WindowClone.prototype = {
this._adjustTitle();
- this._zoomOverlay.destroy();
+ this._zoomLightbox.destroy();
Main.overview.disconnect(this._hideEventId);
this._zoomLocalPosition = undefined;
@@ -263,8 +246,8 @@ WindowClone.prototype = {
this._zoomGlobalPosition = undefined;
this._zoomGlobalScale = undefined;
this._zoomTargetPosition = undefined;
- this._zoomStep = undefined;
- this._zoomOverlay = undefined;
+ this._zoomStep = undefined;
+ this._zoomLightbox = undefined;
},
_onButtonRelease : function (actor, event) {
@@ -431,14 +414,6 @@ Workspace.prototype = {
this.actor.height = global.screen_height;
this.scale = 1.0;
- this._lightbox = new Clutter.Rectangle({ color: LIGHTBOX_COLOR });
- this.actor.connect('notify::allocation', Lang.bind(this, function () {
- let [width, height] = this.actor.get_size();
- this._lightbox.set_size(width, height);
- }));
- this.actor.add_actor(this._lightbox);
- this._lightbox.hide();
-
let windows = global.get_windows().filter(this._isMyWindow, this);
// Find the desktop window
@@ -573,10 +548,10 @@ Workspace.prototype = {
*/
setLightboxMode: function (showLightbox) {
if (showLightbox) {
- this.setHighlightWindow(null);
- this._lightbox.show();
+ this._lightbox = new Lightbox.Lightbox(this.actor);
} else {
- this._lightbox.hide();
+ this._lightbox.destroy();
+ this._lightbox = null;
}
},
@@ -587,13 +562,12 @@ Workspace.prototype = {
* Draw the user's attention to the given window @metaWindow.
*/
setHighlightWindow: function (metaWindow) {
- for (let i = 0; i < this._windows.length; i++) {
- this._windows[i].actor.lower(this._lightbox);
- }
+ let actor;
if (metaWindow != null) {
let clone = this.lookupCloneForMetaWindow(metaWindow);
- clone.actor.raise(this._lightbox);
+ actor = clone.actor;
}
+ this._lightbox.highlight(actor);
},
_adjustRemoveButton : function() {
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