[gnome-shell] [lg] Close inspector on Esc
- From: Dan Winship <danw src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell] [lg] Close inspector on Esc
- Date: Mon, 23 Aug 2010 17:05:47 +0000 (UTC)
commit 083b1c9d8b5007a7e4d47a915478eae367bfea9c
Author: Dan Winship <danw gnome org>
Date: Wed Jul 21 11:37:08 2010 -0400
[lg] Close inspector on Esc
https://bugzilla.gnome.org/show_bug.cgi?id=624940
js/ui/lookingGlass.js | 9 +++++++++
1 files changed, 9 insertions(+), 0 deletions(-)
---
diff --git a/js/ui/lookingGlass.js b/js/ui/lookingGlass.js
index 7f6f4c1..5c350d1 100644
--- a/js/ui/lookingGlass.js
+++ b/js/ui/lookingGlass.js
@@ -382,10 +382,12 @@ Inspector.prototype = {
this._borderPaintTarget = null;
this._borderPaintId = null;
eventHandler.connect('destroy', Lang.bind(this, this._onDestroy));
+ eventHandler.connect('key-press-event', Lang.bind(this, this._onKeyPressEvent));
eventHandler.connect('button-press-event', Lang.bind(this, this._onButtonPressEvent));
eventHandler.connect('scroll-event', Lang.bind(this, this._onScrollEvent));
eventHandler.connect('motion-event', Lang.bind(this, this._onMotionEvent));
Clutter.grab_pointer(eventHandler);
+ Clutter.grab_keyboard(eventHandler);
// this._target is the actor currently shown by the inspector.
// this._pointerTarget is the actor directly under the pointer.
@@ -398,6 +400,7 @@ Inspector.prototype = {
_close: function() {
Clutter.ungrab_pointer(this._eventHandler);
+ Clutter.ungrab_keyboard(this._eventHandler);
this._eventHandler.destroy();
this.emit('closed');
},
@@ -407,6 +410,12 @@ Inspector.prototype = {
this._borderPaintTarget.disconnect(this._borderPaintId);
},
+ _onKeyPressEvent: function (actor, event) {
+ if (event.get_key_symbol() == Clutter.Escape)
+ this._close();
+ return true;
+ },
+
_onButtonPressEvent: function (actor, event) {
if (this._target) {
let [stageX, stageY] = event.get_coords();
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