[glib] GAction is now an interface
- From: Ryan Lortie <ryanl src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [glib] GAction is now an interface
- Date: Mon, 30 Aug 2010 17:26:53 +0000 (UTC)
commit 846b0b34660279871bbafb476adf5b5c597eb08d
Author: Ryan Lortie <desrt desrt ca>
Date: Mon Aug 30 18:58:49 2010 +0200
GAction is now an interface
the new class GSimpleAction is the implementation half
docs/reference/gio/gio-docs.xml | 1 +
docs/reference/gio/gio-sections.txt | 40 ++-
docs/reference/gio/gio.types | 1 +
gio/Makefile.am | 2 +
gio/gaction.c | 416 +++++------------------------
gio/gaction.h | 69 ++----
gio/gactiongroup.c | 2 +-
gio/gio.h | 1 +
gio/giotypes.h | 1 +
gio/gsimpleaction.c | 498 +++++++++++++++++++++++++++++++++++
gio/gsimpleaction.h | 95 +++++++
gio/tests/actions.c | 83 +++---
12 files changed, 754 insertions(+), 455 deletions(-)
---
diff --git a/docs/reference/gio/gio-docs.xml b/docs/reference/gio/gio-docs.xml
index 0e25918..d6c8361 100644
--- a/docs/reference/gio/gio-docs.xml
+++ b/docs/reference/gio/gio-docs.xml
@@ -168,6 +168,7 @@
<xi:include href="xml/gactiongroup.xml"/>
<xi:include href="xml/gsimpleactiongroup.xml"/>
<xi:include href="xml/gaction.xml"/>
+ <xi:include href="xml/gsimpleaction.xml"/>
<xi:include href="xml/gapplication.xml"/>
</chapter>
<chapter id="extending">
diff --git a/docs/reference/gio/gio-sections.txt b/docs/reference/gio/gio-sections.txt
index 73890aa..f2f97bf 100644
--- a/docs/reference/gio/gio-sections.txt
+++ b/docs/reference/gio/gio-sections.txt
@@ -2689,7 +2689,6 @@ g_application_get_type
<FILE>gactiongroup</FILE>
<TITLE>GActionGroup</TITLE>
GActionGroup
-GActionGroupClass
<SUBSECTION>
g_action_group_has_action
@@ -2719,9 +2718,7 @@ g_action_group_get_type
GActionGroupPrivate
G_TYPE_ACTION_GROUP
G_IS_ACTION_GROUP
-G_ACTION_GROUP_CLASS
-G_ACTION_GROUP_GET_CLASS
-G_IS_ACTION_GROUP_CLASS
+G_ACTION_GROUP_GET_INTERFACE
G_ACTION_GROUP
</SECTION>
@@ -2729,11 +2726,6 @@ G_ACTION_GROUP
<FILE>gaction</FILE>
<TITLE>GAction</TITLE>
GAction
-GActionClass
-
-<SUBSECTION>
-g_action_new
-g_action_new_stateful
<SUBSECTION>
g_action_get_name
@@ -2743,7 +2735,6 @@ g_action_get_state_hint
<SUBSECTION>
g_action_get_enabled
-g_action_set_enabled
g_action_get_state
g_action_set_state
@@ -2751,17 +2742,38 @@ g_action_set_state
g_action_activate
<SUBSECTION Standard>
-GActionPrivate
g_action_get_type
G_TYPE_ACTION
G_IS_ACTION
-G_ACTION_CLASS
-G_ACTION_GET_CLASS
-G_IS_ACTION_CLASS
+G_ACTION_GET_INTERFACE
G_ACTION
</SECTION>
<SECTION>
+<FILE>gsimpleaction</FILE>
+<TITLE>GSimpleAction</TITLE>
+GSimpleAction
+GSimpleActionClass
+
+<SUBSECTION>
+g_simple_action_new
+g_simple_action_new_stateful
+
+<SUBSECTION>
+g_simple_action_set_enabled
+
+<SUBSECTION Standard>
+GSimpleActionPrivate
+g_simple_action_get_type
+G_TYPE_SIMPLE_ACTION
+G_IS_SIMPLE_ACTION
+G_SIMPLE_ACTION_CLASS
+G_SIMPLE_ACTION_GET_CLASS
+G_IS_SIMPLE_ACTION_CLASS
+G_SIMPLE_ACTION
+</SECTION>
+
+<SECTION>
<FILE>gsimpleactiongroup</FILE>
<TITLE>GSimpleActionGroup</TITLE>
GSimpleActionGroup
diff --git a/docs/reference/gio/gio.types b/docs/reference/gio/gio.types
index 1b0a4da..7ebd6c4 100644
--- a/docs/reference/gio/gio.types
+++ b/docs/reference/gio/gio.types
@@ -1,4 +1,5 @@
g_action_get_type
+g_simple_action_get_type
g_action_group_get_type
g_simple_action_group_get_type
g_app_info_create_flags_get_type
diff --git a/gio/Makefile.am b/gio/Makefile.am
index 6962369..b7479e3 100644
--- a/gio/Makefile.am
+++ b/gio/Makefile.am
@@ -132,12 +132,14 @@ application_headers = \
gactiongroup.h \
gsimpleactiongroup.h \
gaction.h \
+ gsimpleaction.h \
gapplication.h
application_sources = \
gactiongroup.c \
gsimpleactiongroup.c \
gaction.c \
+ gsimpleaction.c \
gapplication.c
diff --git a/gio/gaction.c b/gio/gaction.c
index 3b3b642..f8b8a2c 100644
--- a/gio/gaction.c
+++ b/gio/gaction.c
@@ -23,7 +23,7 @@
#include "gaction.h"
#include "glibintl.h"
-G_DEFINE_TYPE (GAction, g_action, G_TYPE_OBJECT)
+G_DEFINE_INTERFACE (GAction, g_action, G_TYPE_OBJECT)
/**
* SECTION:gaction
@@ -46,220 +46,24 @@ G_DEFINE_TYPE (GAction, g_action, G_TYPE_OBJECT)
* The state may have a hint associated with it, specifying its valid
* range.
*
- * #GAction is intended to be used both as a simple action class and as
- * a base class for more complicated action types. The base class
- * itself supports activation and state. Not supported are state hints
- * and filtering requests to set the state based on the requested value.
- * You should subclass if you require either of these abilities.
+ * #GAction is merely the interface to the concept of an action, as
+ * described above. Various implementations of actions exist, including
+ * #GSimpleAction and #GtkAction.
*
- * In all cases, the base class is responsible for storing the name of
- * the action, the parameter type, the enabled state, the optional state
- * type and the state and emitting the appropriate signals when these
- * change. The base class is also responsbile for filtering calls to
- * g_action_activate() and g_action_set_state() for type safety and for
- * the state being enabled.
+ * In all cases, the implementing class is responsible for storing the
+ * name of the action, the parameter type, the enabled state, the
+ * optional state type and the state and emitting the appropriate
+ * signals when these change. The implementor responsible for filtering
+ * calls to g_action_activate() and g_action_set_state() for type safety
+ * and for the state being enabled.
*
* Probably the only useful thing to do with a #GAction is to put it
* inside of a #GSimpleActionGroup.
**/
-struct _GActionPrivate
-{
- gchar *name;
- GVariantType *parameter_type;
- guint enabled : 1;
- guint state_set : 1;
- GVariant *state;
-};
-
-enum
-{
- PROP_NONE,
- PROP_NAME,
- PROP_PARAMETER_TYPE,
- PROP_ENABLED,
- PROP_STATE_TYPE,
- PROP_STATE
-};
-
-enum
-{
- SIGNAL_ACTIVATE,
- NR_SIGNALS
-};
-
-static guint g_action_signals[NR_SIGNALS];
-
-static void
-g_action_real_set_state (GAction *action,
- GVariant *value)
-{
- if (action->priv->state == value)
- return;
-
- if (!action->priv->state || !g_variant_equal (action->priv->state, value))
- {
- if (action->priv->state)
- g_variant_unref (action->priv->state);
-
- action->priv->state = g_variant_ref (value);
-
- g_object_notify (G_OBJECT (action), "state");
- }
-}
-
-static GVariant *
-g_action_real_get_state_hint (GAction *action)
-{
- return NULL;
-}
-
-static void
-g_action_set_property (GObject *object,
- guint prop_id,
- const GValue *value,
- GParamSpec *pspec)
-{
- GAction *action = G_ACTION (object);
-
- switch (prop_id)
- {
- case PROP_NAME:
- g_assert (action->priv->name == NULL);
- action->priv->name = g_value_dup_string (value);
- break;
-
- case PROP_PARAMETER_TYPE:
- g_assert (action->priv->parameter_type == NULL);
- action->priv->parameter_type = g_value_dup_boxed (value);
- break;
-
- case PROP_ENABLED:
- g_action_set_enabled (action, g_value_get_boolean (value));
- break;
-
- case PROP_STATE:
- /* PROP_STATE is marked as G_PARAM_CONSTRUCT so we always get a
- * call during object construction, even if it is NULL. We treat
- * that first call differently, for a number of reasons.
- *
- * First, we don't want the value to be rejected by the
- * possibly-overridden .set_state() function. Second, we don't
- * want to be tripped by the assertions in g_action_set_state()
- * that would enforce the catch22 that we only provide a value of
- * the same type as the existing value (when there is not yet an
- * existing value).
- */
- if (action->priv->state_set)
- g_action_set_state (action, g_value_get_variant (value));
-
- else /* this is the special case */
- {
- /* only do it the first time. */
- action->priv->state_set = TRUE;
-
- /* blindly set it. */
- action->priv->state = g_value_dup_variant (value);
- }
- break;
-
- default:
- g_assert_not_reached ();
- }
-}
-
-static void
-g_action_get_property (GObject *object,
- guint prop_id,
- GValue *value,
- GParamSpec *pspec)
-{
- GAction *action = G_ACTION (object);
-
- switch (prop_id)
- {
- case PROP_NAME:
- g_value_set_string (value, g_action_get_name (action));
- break;
-
- case PROP_PARAMETER_TYPE:
- g_value_set_boxed (value, g_action_get_parameter_type (action));
- break;
-
- case PROP_ENABLED:
- g_value_set_boolean (value, g_action_get_enabled (action));
- break;
-
- case PROP_STATE_TYPE:
- g_value_set_boxed (value, g_action_get_state_type (action));
- break;
-
- case PROP_STATE:
- g_value_take_variant (value, g_action_get_state (action));
- break;
-
- default:
- g_assert_not_reached ();
- }
-}
-
-static void
-g_action_finalize (GObject *object)
-{
- GAction *action = G_ACTION (object);
-
- g_free (action->priv->name);
- if (action->priv->parameter_type)
- g_variant_type_free (action->priv->parameter_type);
- if (action->priv->state)
- g_variant_unref (action->priv->state);
-
- G_OBJECT_CLASS (g_action_parent_class)
- ->finalize (object);
-}
-
void
-g_action_init (GAction *action)
+g_action_default_init (GActionInterface *iface)
{
- action->priv = G_TYPE_INSTANCE_GET_PRIVATE (action,
- G_TYPE_ACTION,
- GActionPrivate);
-}
-
-void
-g_action_class_init (GActionClass *class)
-{
- GObjectClass *object_class = G_OBJECT_CLASS (class);
-
- class->get_state_hint = g_action_real_get_state_hint;
- class->set_state = g_action_real_set_state;
-
- object_class->get_property = g_action_get_property;
- object_class->set_property = g_action_set_property;
- object_class->finalize = g_action_finalize;
-
- /**
- * GAction::activate:
- * @action: the #GAction
- * @parameter: (allow-none): the parameter to the activation
- *
- * Indicates that the action was just activated.
- *
- * @parameter will always be of the expected type. In the event that
- * an incorrect type was given, no signal will be emitted.
- *
- * Since: 2.26
- */
- g_action_signals[SIGNAL_ACTIVATE] =
- g_signal_new (I_("activate"),
- G_TYPE_ACTION,
- G_SIGNAL_RUN_LAST,
- G_STRUCT_OFFSET (GActionClass, activate),
- NULL, NULL,
- g_cclosure_marshal_VOID__VARIANT,
- G_TYPE_NONE, 1,
- G_TYPE_VARIANT);
-
/**
* GAction:name:
*
@@ -268,14 +72,13 @@ g_action_class_init (GActionClass *class)
*
* Since: 2.26
**/
- g_object_class_install_property (object_class, PROP_NAME,
- g_param_spec_string ("name",
- P_("Action Name"),
- P_("The name used to invoke the action"),
- NULL,
- G_PARAM_READWRITE |
- G_PARAM_CONSTRUCT_ONLY |
- G_PARAM_STATIC_STRINGS));
+ g_object_interface_install_property (iface,
+ g_param_spec_string ("name",
+ P_("Action Name"),
+ P_("The name used to invoke the action"),
+ NULL,
+ G_PARAM_READABLE |
+ G_PARAM_STATIC_STRINGS));
/**
* GAction:parameter-type:
@@ -285,14 +88,13 @@ g_action_class_init (GActionClass *class)
*
* Since: 2.26
**/
- g_object_class_install_property (object_class, PROP_PARAMETER_TYPE,
- g_param_spec_boxed ("parameter-type",
- P_("Parameter Type"),
- P_("The type of GVariant passed to activate()"),
- G_TYPE_VARIANT_TYPE,
- G_PARAM_READWRITE |
- G_PARAM_CONSTRUCT_ONLY |
- G_PARAM_STATIC_STRINGS));
+ g_object_interface_install_property (iface,
+ g_param_spec_boxed ("parameter-type",
+ P_("Parameter Type"),
+ P_("The type of GVariant passed to activate()"),
+ G_TYPE_VARIANT_TYPE,
+ G_PARAM_READABLE |
+ G_PARAM_STATIC_STRINGS));
/**
* GAction:enabled:
@@ -304,14 +106,13 @@ g_action_class_init (GActionClass *class)
*
* Since: 2.26
**/
- g_object_class_install_property (object_class, PROP_ENABLED,
- g_param_spec_boolean ("enabled",
- P_("Enabled"),
- P_("If the action can be activated"),
- TRUE,
- G_PARAM_CONSTRUCT |
- G_PARAM_READWRITE |
- G_PARAM_STATIC_STRINGS));
+ g_object_interface_install_property (iface,
+ g_param_spec_boolean ("enabled",
+ P_("Enabled"),
+ P_("If the action can be activated"),
+ TRUE,
+ G_PARAM_READABLE |
+ G_PARAM_STATIC_STRINGS));
/**
* GAction:state-type:
@@ -321,13 +122,13 @@ g_action_class_init (GActionClass *class)
*
* Since: 2.26
**/
- g_object_class_install_property (object_class, PROP_STATE_TYPE,
- g_param_spec_boxed ("state-type",
- P_("State Type"),
- P_("The type of the state kept by the action"),
- G_TYPE_VARIANT_TYPE,
- G_PARAM_READABLE |
- G_PARAM_STATIC_STRINGS));
+ g_object_interface_install_property (iface,
+ g_param_spec_boxed ("state-type",
+ P_("State Type"),
+ P_("The type of the state kept by the action"),
+ G_TYPE_VARIANT_TYPE,
+ G_PARAM_READABLE |
+ G_PARAM_STATIC_STRINGS));
/**
* GAction:state:
@@ -336,17 +137,15 @@ g_action_class_init (GActionClass *class)
*
* Since: 2.26
**/
- g_object_class_install_property (object_class, PROP_STATE,
- g_param_spec_variant ("state",
- P_("State"),
- P_("The state the action is in"),
- G_VARIANT_TYPE_ANY,
- NULL,
- G_PARAM_CONSTRUCT |
- G_PARAM_READWRITE |
- G_PARAM_STATIC_STRINGS));
-
- g_type_class_add_private (class, sizeof (GActionPrivate));
+ g_object_interface_install_property (iface,
+ g_param_spec_variant ("state",
+ P_("State"),
+ P_("The state the action is in"),
+ G_VARIANT_TYPE_ANY,
+ NULL,
+ G_PARAM_CONSTRUCT |
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS));
}
/**
@@ -381,9 +180,8 @@ g_action_set_state (GAction *action,
g_variant_ref_sink (value);
- if (action->priv->enabled)
- G_ACTION_GET_CLASS (action)
- ->set_state (action, value);
+ G_ACTION_GET_IFACE (action)
+ ->set_state (action, value);
g_variant_unref (value);
}
@@ -398,8 +196,8 @@ g_action_set_state (GAction *action,
* action is stateful then the type of the return value is the type
* given by g_action_get_state_type().
*
- * The return value should be released with g_variant_unref() when it is
- * no longer required.
+ * The return value (if non-%NULL) should be freed with
+ * g_variant_unref() when it is no longer required.
*
* Returns: (allow-none): the current state of the action
*
@@ -410,7 +208,8 @@ g_action_get_state (GAction *action)
{
g_return_val_if_fail (G_IS_ACTION (action), NULL);
- return action->priv->state ? g_variant_ref (action->priv->state) : NULL;
+ return G_ACTION_GET_IFACE (action)
+ ->get_state (action);
}
/**
@@ -428,7 +227,8 @@ g_action_get_name (GAction *action)
{
g_return_val_if_fail (G_IS_ACTION (action), NULL);
- return action->priv->name;
+ return G_ACTION_GET_IFACE (action)
+ ->get_name (action);
}
/**
@@ -453,7 +253,8 @@ g_action_get_parameter_type (GAction *action)
{
g_return_val_if_fail (G_IS_ACTION (action), NULL);
- return action->priv->parameter_type;
+ return G_ACTION_GET_IFACE (action)
+ ->get_parameter_type (action);
}
/**
@@ -482,10 +283,8 @@ g_action_get_state_type (GAction *action)
{
g_return_val_if_fail (G_IS_ACTION (action), NULL);
- if (action->priv->state != NULL)
- return g_variant_get_type (action->priv->state);
- else
- return NULL;
+ return G_ACTION_GET_IFACE (action)
+ ->get_state_type (action);
}
/**
@@ -520,7 +319,8 @@ g_action_get_state_hint (GAction *action)
{
g_return_val_if_fail (G_IS_ACTION (action), NULL);
- return G_ACTION_GET_CLASS (action)->get_state_hint (action);
+ return G_ACTION_GET_IFACE (action)
+ ->get_state_hint (action);
}
/**
@@ -541,34 +341,8 @@ g_action_get_enabled (GAction *action)
{
g_return_val_if_fail (G_IS_ACTION (action), FALSE);
- return action->priv->enabled;
-}
-
-/**
- * g_action_set_enabled:
- * @action: a #GAction
- * @enabled: whether the action is enabled
- *
- * Sets the action as enabled or not.
- *
- * An action must be enabled in order to be activated or in order to
- * have its state changed from outside callers.
- *
- * Since: 2.26
- **/
-void
-g_action_set_enabled (GAction *action,
- gboolean enabled)
-{
- g_return_if_fail (G_IS_ACTION (action));
-
- enabled = !!enabled;
-
- if (action->priv->enabled != enabled)
- {
- action->priv->enabled = enabled;
- g_object_notify (G_OBJECT (action), "enabled");
- }
+ return G_ACTION_GET_IFACE (action)
+ ->get_enabled (action);
}
/**
@@ -590,70 +364,12 @@ g_action_activate (GAction *action,
{
g_return_if_fail (G_IS_ACTION (action));
- g_return_if_fail (action->priv->parameter_type == NULL ?
- parameter == NULL :
- (parameter != NULL &&
- g_variant_is_of_type (parameter,
- action->priv->parameter_type)));
-
if (parameter != NULL)
g_variant_ref_sink (parameter);
- if (action->priv->enabled)
- g_signal_emit (action, g_action_signals[SIGNAL_ACTIVATE], 0, parameter);
+ G_ACTION_GET_IFACE (action)
+ ->activate (action, parameter);
if (parameter != NULL)
g_variant_unref (parameter);
}
-
-/**
- * g_action_new:
- * @name: the name of the action
- * @parameter_type: (allow-none): the type of parameter to the activate function
- *
- * Creates a new action.
- *
- * The created action is stateless. See g_action_new_stateful().
- *
- * Returns: a new #GAction
- *
- * Since: 2.26
- **/
-GAction *
-g_action_new (const gchar *name,
- const GVariantType *parameter_type)
-{
- return g_object_new (G_TYPE_ACTION,
- "name", name,
- "parameter-type", parameter_type,
- NULL);
-}
-
-/**
- * g_action_new_stateful:
- * @name: the name of the action
- * @parameter_type: (allow-none): the type of the parameter to the activate function
- * @state: the initial state of the action
- *
- * Creates a new stateful action.
- *
- * @state is the initial state of the action. All future state values
- * must have the same #GVariantType as the initial state.
- *
- * If the @state GVariant is floating, it is consumed.
- *
- * Returns: a new #GAction
- *
- * Since: 2.26
- **/
-GAction *
-g_action_new_stateful (const gchar *name,
- const GVariantType *parameter_type,
- GVariant *state)
-{
- return g_object_new (G_TYPE_ACTION,
- "name", name,
- "parameter-type", parameter_type,
- "state", state,
- NULL);
-}
diff --git a/gio/gaction.h b/gio/gaction.h
index 68d4b65..5bf7456 100644
--- a/gio/gaction.h
+++ b/gio/gaction.h
@@ -33,82 +33,53 @@ G_BEGIN_DECLS
#define G_TYPE_ACTION (g_action_get_type ())
#define G_ACTION(inst) (G_TYPE_CHECK_INSTANCE_CAST ((inst), \
G_TYPE_ACTION, GAction))
-#define G_ACTION_CLASS(class) (G_TYPE_CHECK_CLASS_CAST ((class), \
- G_TYPE_ACTION, GActionClass))
#define G_IS_ACTION(inst) (G_TYPE_CHECK_INSTANCE_TYPE ((inst), G_TYPE_ACTION))
-#define G_IS_ACTION_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), G_TYPE_ACTION))
-#define G_ACTION_GET_CLASS(inst) (G_TYPE_INSTANCE_GET_CLASS ((inst), \
- G_TYPE_ACTION, GActionClass))
+#define G_ACTION_GET_IFACE(inst) (G_TYPE_INSTANCE_GET_INTERFACE ((inst), \
+ G_TYPE_ACTION, GActionInterface))
-typedef struct _GActionPrivate GActionPrivate;
-typedef struct _GActionClass GActionClass;
+typedef struct _GActionInterface GActionInterface;
/**
- * GAction:
- *
- * The <structname>GAction</structname> structure contains private
- * data and should only be accessed using the provided API
- *
- * Since: 2.26
- */
-struct _GAction
-{
- /*< private >*/
- GObject parent_instance;
-
- GActionPrivate *priv;
-};
-
-/**
- * GActionClass:
+ * GActionInterface:
+ * @get_name: the virtual function pointer for g_action_get_name()
+ * @get_parameter_type: the virtual function pointer for g_action_get_parameter_type()
+ * @get_state_type: the virtual function pointer for g_action_get_state_type()
* @get_state_hint: the virtual function pointer for g_action_get_state_hint()
- * @set_state: the virtual function pointer for g_action_set_state(). The implementation should check the value
- * for validity and then chain up to the handler in the base class in order to actually update the
- * state.
- * @activate: the class closure for the activate signal
+ * @get_enabled: the virtual function pointer for g_action_get_enabled()
+ * @get_state: the virtual function pointer for g_action_get_state()
+ * @set_state: the virtual function pointer for g_action_set_state()
+ * @activate: the virtual function pointer for g_action_activate(). Note that #GAction does not have an
+ * 'activate' signal but that implementations of it may have one.
*
* Since: 2.26
*/
-struct _GActionClass
+struct _GActionInterface
{
- GObjectClass parent_class;
+ GTypeInterface g_iface;
- /*< public >*/
/* virtual functions */
+ const gchar * (* get_name) (GAction *action);
+ const GVariantType * (* get_parameter_type) (GAction *action);
+ const GVariantType * (* get_state_type) (GAction *action);
GVariant * (* get_state_hint) (GAction *action);
+
+ gboolean (* get_enabled) (GAction *action);
+ GVariant * (* get_state) (GAction *action);
void (* set_state) (GAction *action,
GVariant *state);
- /*< private >*/
- gpointer vfunc_padding[6];
-
- /*< public >*/
- /* signals */
void (* activate) (GAction *action,
GVariant *parameter);
-
- /*< private >*/
- gpointer signal_padding[6];
};
GType g_action_get_type (void) G_GNUC_CONST;
-GAction * g_action_new (const gchar *name,
- const GVariantType *parameter_type);
-
-GAction * g_action_new_stateful (const gchar *name,
- const GVariantType *parameter_type,
- GVariant *state);
-
const gchar * g_action_get_name (GAction *action);
const GVariantType * g_action_get_parameter_type (GAction *action);
const GVariantType * g_action_get_state_type (GAction *action);
GVariant * g_action_get_state_hint (GAction *action);
gboolean g_action_get_enabled (GAction *action);
-void g_action_set_enabled (GAction *action,
- gboolean enabled);
-
GVariant * g_action_get_state (GAction *action);
void g_action_set_state (GAction *action,
GVariant *value);
diff --git a/gio/gactiongroup.c b/gio/gactiongroup.c
index e162475..d60ba90 100644
--- a/gio/gactiongroup.c
+++ b/gio/gactiongroup.c
@@ -338,7 +338,7 @@ g_action_group_get_enabled (GActionGroup *action_group,
* The return value (if non-%NULL) should be freed with
* g_variant_unref() when it is no longer required.
*
- * Return value: (allow-none) (transfer-none): the current state of the action
+ * Return value: (allow-none): the current state of the action
*
* Since: 2.26
**/
diff --git a/gio/gio.h b/gio/gio.h
index ad16d90..db1f13b 100644
--- a/gio/gio.h
+++ b/gio/gio.h
@@ -29,6 +29,7 @@
#include <gio/gappinfo.h>
#include <gio/gaction.h>
+#include <gio/gsimpleaction.h>
#include <gio/gactiongroup.h>
#include <gio/gsimpleactiongroup.h>
#include <gio/gapplication.h>
diff --git a/gio/giotypes.h b/gio/giotypes.h
index 65788e3..ecd1dc0 100644
--- a/gio/giotypes.h
+++ b/gio/giotypes.h
@@ -49,6 +49,7 @@ typedef struct _GZlibDecompressor GZlibDecompressor;
typedef struct _GSimpleActionGroup GSimpleActionGroup;
typedef struct _GActionGroup GActionGroup;
+typedef struct _GSimpleAction GSimpleAction;
typedef struct _GAction GAction;
typedef struct _GSettingsBackend GSettingsBackend;
typedef struct _GSettings GSettings;
diff --git a/gio/gsimpleaction.c b/gio/gsimpleaction.c
new file mode 100644
index 0000000..fcfedbe
--- /dev/null
+++ b/gio/gsimpleaction.c
@@ -0,0 +1,498 @@
+/*
+ * Copyright © 2010 Codethink Limited
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published
+ * by the Free Software Foundation; either version 2 of the licence or (at
+ * your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General
+ * Public License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
+ * Boston, MA 02111-1307, USA.
+ *
+ * Authors: Ryan Lortie <desrt desrt ca>
+ */
+
+#include "config.h"
+
+#include "gsimpleaction.h"
+
+#include "gaction.h"
+#include "glibintl.h"
+
+static void g_simple_action_iface_init (GActionInterface *iface);
+G_DEFINE_TYPE_WITH_CODE (GSimpleAction, g_simple_action, G_TYPE_OBJECT,
+ G_IMPLEMENT_INTERFACE (G_TYPE_ACTION, g_simple_action_iface_init))
+
+/**
+ * SECTION:gsimpleaction
+ * @title: GSimpleAction
+ * @short_description: a simple #GSimpleAction
+ *
+ * A #GSimpleAction is the obvious simple implementation of the #GSimpleAction
+ * interface. This is the easiest way to create an action for purposes of
+ * adding it to a #GSimpleActionGroup.
+ *
+ * See also #GtkAction.
+ **/
+
+struct _GSimpleActionPrivate
+{
+ gchar *name;
+ GVariantType *parameter_type;
+ guint enabled : 1;
+ guint state_set : 1;
+ GVariant *state;
+};
+
+enum
+{
+ PROP_NONE,
+ PROP_NAME,
+ PROP_PARAMETER_TYPE,
+ PROP_ENABLED,
+ PROP_STATE_TYPE,
+ PROP_STATE
+};
+
+enum
+{
+ SIGNAL_ACTIVATE,
+ NR_SIGNALS
+};
+
+static guint g_simple_action_signals[NR_SIGNALS];
+
+static const gchar *
+g_simple_action_get_name (GAction *action)
+{
+ GSimpleAction *simple = G_SIMPLE_ACTION (action);
+
+ return simple->priv->name;
+}
+
+const GVariantType *
+g_simple_action_get_parameter_type (GAction *action)
+{
+ GSimpleAction *simple = G_SIMPLE_ACTION (action);
+
+ return simple->priv->parameter_type;
+}
+
+static const GVariantType *
+g_simple_action_get_state_type (GAction *action)
+{
+ GSimpleAction *simple = G_SIMPLE_ACTION (action);
+
+ if (simple->priv->state != NULL)
+ return g_variant_get_type (simple->priv->state);
+ else
+ return NULL;
+}
+
+static GVariant *
+g_simple_action_get_state_hint (GAction *action)
+{
+ return NULL;
+}
+
+static gboolean
+g_simple_action_get_enabled (GAction *action)
+{
+ GSimpleAction *simple = G_SIMPLE_ACTION (action);
+
+ return simple->priv->enabled;
+}
+
+static void
+g_simple_action_set_state (GAction *action,
+ GVariant *value)
+{
+ GSimpleAction *simple = G_SIMPLE_ACTION (action);
+
+ g_return_if_fail (value != NULL);
+
+ {
+ const GVariantType *state_type;
+
+ state_type = simple->priv->state ?
+ g_variant_get_type (simple->priv->state) : NULL;
+ g_return_if_fail (state_type != NULL);
+ g_return_if_fail (g_variant_is_of_type (value, state_type));
+ }
+
+ g_variant_ref_sink (value);
+
+ if (!g_variant_equal (simple->priv->state, value))
+ {
+ if (simple->priv->state)
+ g_variant_unref (simple->priv->state);
+
+ simple->priv->state = g_variant_ref (value);
+
+ g_object_notify (G_OBJECT (simple), "state");
+ }
+
+ g_variant_unref (value);
+}
+
+static GVariant *
+g_simple_action_get_state (GAction *action)
+{
+ GSimpleAction *simple = G_SIMPLE_ACTION (action);
+
+ return simple->priv->state ? g_variant_ref (simple->priv->state) : NULL;
+}
+
+static void
+g_simple_action_activate (GAction *action,
+ GVariant *parameter)
+{
+ GSimpleAction *simple = G_SIMPLE_ACTION (action);
+
+ g_return_if_fail (simple->priv->parameter_type == NULL ?
+ parameter == NULL :
+ (parameter != NULL &&
+ g_variant_is_of_type (parameter,
+ simple->priv->parameter_type)));
+
+ if (parameter != NULL)
+ g_variant_ref_sink (parameter);
+
+ if (simple->priv->enabled)
+ g_signal_emit (simple, g_simple_action_signals[SIGNAL_ACTIVATE], 0, parameter);
+
+ if (parameter != NULL)
+ g_variant_unref (parameter);
+}
+
+static void
+g_simple_action_set_property (GObject *object,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ GSimpleAction *simple = G_SIMPLE_ACTION (object);
+
+ switch (prop_id)
+ {
+ case PROP_NAME:
+ g_assert (simple->priv->name == NULL);
+ simple->priv->name = g_value_dup_string (value);
+ break;
+
+ case PROP_PARAMETER_TYPE:
+ g_assert (simple->priv->parameter_type == NULL);
+ simple->priv->parameter_type = g_value_dup_boxed (value);
+ break;
+
+ case PROP_ENABLED:
+ g_simple_action_set_enabled (simple, g_value_get_boolean (value));
+ break;
+
+ case PROP_STATE:
+ /* PROP_STATE is marked as G_PARAM_CONSTRUCT so we always get a
+ * call during object construction, even if it is NULL. We treat
+ * that first call differently, for a number of reasons.
+ *
+ * First, we don't want the value to be rejected by the
+ * possibly-overridden .set_state() function. Second, we don't
+ * want to be tripped by the assertions in g_simple_action_set_state()
+ * that would enforce the catch22 that we only provide a value of
+ * the same type as the existing value (when there is not yet an
+ * existing value).
+ */
+ if (simple->priv->state_set)
+ g_simple_action_set_state (G_ACTION (simple),
+ g_value_get_variant (value));
+
+ else /* this is the special case */
+ {
+ /* only do it the first time. */
+ simple->priv->state_set = TRUE;
+
+ /* blindly set it. */
+ simple->priv->state = g_value_dup_variant (value);
+ }
+ break;
+
+ default:
+ g_assert_not_reached ();
+ }
+}
+
+static void
+g_simple_action_get_property (GObject *object,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ GAction *action = G_ACTION (object);
+
+ switch (prop_id)
+ {
+ case PROP_NAME:
+ g_value_set_string (value, g_simple_action_get_name (action));
+ break;
+
+ case PROP_PARAMETER_TYPE:
+ g_value_set_boxed (value, g_simple_action_get_parameter_type (action));
+ break;
+
+ case PROP_ENABLED:
+ g_value_set_boolean (value, g_simple_action_get_enabled (action));
+ break;
+
+ case PROP_STATE_TYPE:
+ g_value_set_boxed (value, g_simple_action_get_state_type (action));
+ break;
+
+ case PROP_STATE:
+ g_value_take_variant (value, g_simple_action_get_state (action));
+ break;
+
+ default:
+ g_assert_not_reached ();
+ }
+}
+
+static void
+g_simple_action_finalize (GObject *object)
+{
+ GSimpleAction *simple = G_SIMPLE_ACTION (object);
+
+ g_free (simple->priv->name);
+ if (simple->priv->parameter_type)
+ g_variant_type_free (simple->priv->parameter_type);
+ if (simple->priv->state)
+ g_variant_unref (simple->priv->state);
+
+ G_OBJECT_CLASS (g_simple_action_parent_class)
+ ->finalize (object);
+}
+
+void
+g_simple_action_init (GSimpleAction *simple)
+{
+ simple->priv = G_TYPE_INSTANCE_GET_PRIVATE (simple,
+ G_TYPE_SIMPLE_ACTION,
+ GSimpleActionPrivate);
+}
+
+void
+g_simple_action_iface_init (GActionInterface *iface)
+{
+ iface->get_name = g_simple_action_get_name;
+ iface->get_parameter_type = g_simple_action_get_parameter_type;
+ iface->get_state_type = g_simple_action_get_state_type;
+ iface->get_state_hint = g_simple_action_get_state_hint;
+ iface->get_enabled = g_simple_action_get_enabled;
+ iface->get_state = g_simple_action_get_state;
+ iface->set_state = g_simple_action_set_state;
+ iface->activate = g_simple_action_activate;
+}
+
+void
+g_simple_action_class_init (GSimpleActionClass *class)
+{
+ GObjectClass *object_class = G_OBJECT_CLASS (class);
+
+
+ object_class->get_property = g_simple_action_get_property;
+ object_class->set_property = g_simple_action_set_property;
+ object_class->finalize = g_simple_action_finalize;
+
+ /**
+ * GSimpleAction::activate:
+ * @simple: the #GSimpleAction
+ * @parameter: (allow-none): the parameter to the activation
+ *
+ * Indicates that the action was just activated.
+ *
+ * @parameter will always be of the expected type. In the event that
+ * an incorrect type was given, no signal will be emitted.
+ *
+ * Since: 2.26
+ */
+ g_simple_action_signals[SIGNAL_ACTIVATE] =
+ g_signal_new (I_("activate"),
+ G_TYPE_SIMPLE_ACTION,
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (GSimpleActionClass, activate),
+ NULL, NULL,
+ g_cclosure_marshal_VOID__VARIANT,
+ G_TYPE_NONE, 1,
+ G_TYPE_VARIANT);
+
+ /**
+ * GSimpleAction:name:
+ *
+ * The name of the action. This is mostly meaningful for identifying
+ * the action once it has been added to a #GSimpleActionGroup.
+ *
+ * Since: 2.26
+ **/
+ g_object_class_install_property (object_class, PROP_NAME,
+ g_param_spec_string ("name",
+ P_("Action Name"),
+ P_("The name used to invoke the action"),
+ NULL,
+ G_PARAM_READWRITE |
+ G_PARAM_CONSTRUCT_ONLY |
+ G_PARAM_STATIC_STRINGS));
+
+ /**
+ * GSimpleAction:parameter-type:
+ *
+ * The type of the parameter that must be given when activating the
+ * action.
+ *
+ * Since: 2.26
+ **/
+ g_object_class_install_property (object_class, PROP_PARAMETER_TYPE,
+ g_param_spec_boxed ("parameter-type",
+ P_("Parameter Type"),
+ P_("The type of GVariant passed to activate()"),
+ G_TYPE_VARIANT_TYPE,
+ G_PARAM_READWRITE |
+ G_PARAM_CONSTRUCT_ONLY |
+ G_PARAM_STATIC_STRINGS));
+
+ /**
+ * GSimpleAction:enabled:
+ *
+ * If @action is currently enabled.
+ *
+ * If the action is disabled then calls to g_simple_action_activate() and
+ * g_simple_action_set_state() have no effect.
+ *
+ * Since: 2.26
+ **/
+ g_object_class_install_property (object_class, PROP_ENABLED,
+ g_param_spec_boolean ("enabled",
+ P_("Enabled"),
+ P_("If the action can be activated"),
+ TRUE,
+ G_PARAM_CONSTRUCT |
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS));
+
+ /**
+ * GSimpleAction:state-type:
+ *
+ * The #GVariantType of the state that the action has, or %NULL if the
+ * action is stateless.
+ *
+ * Since: 2.26
+ **/
+ g_object_class_install_property (object_class, PROP_STATE_TYPE,
+ g_param_spec_boxed ("state-type",
+ P_("State Type"),
+ P_("The type of the state kept by the action"),
+ G_TYPE_VARIANT_TYPE,
+ G_PARAM_READABLE |
+ G_PARAM_STATIC_STRINGS));
+
+ /**
+ * GSimpleAction:state:
+ *
+ * The state of the action, or %NULL if the action is stateless.
+ *
+ * Since: 2.26
+ **/
+ g_object_class_install_property (object_class, PROP_STATE,
+ g_param_spec_variant ("state",
+ P_("State"),
+ P_("The state the action is in"),
+ G_VARIANT_TYPE_ANY,
+ NULL,
+ G_PARAM_CONSTRUCT |
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS));
+
+ g_type_class_add_private (class, sizeof (GSimpleActionPrivate));
+}
+
+/**
+ * g_simple_action_set_enabled:
+ * @simple: a #GSimpleAction
+ * @enabled: whether the action is enabled
+ *
+ * Sets the action as enabled or not.
+ *
+ * An action must be enabled in order to be activated or in order to
+ * have its state changed from outside callers.
+ *
+ * Since: 2.26
+ **/
+void
+g_simple_action_set_enabled (GSimpleAction *simple,
+ gboolean enabled)
+{
+ g_return_if_fail (G_IS_SIMPLE_ACTION (simple));
+
+ enabled = !!enabled;
+
+ if (simple->priv->enabled != enabled)
+ {
+ simple->priv->enabled = enabled;
+ g_object_notify (G_OBJECT (simple), "enabled");
+ }
+}
+/**
+ * g_simple_action_new:
+ * @name: the name of the action
+ * @parameter_type: (allow-none): the type of parameter to the activate function
+ *
+ * Creates a new action.
+ *
+ * The created action is stateless. See g_simple_action_new_stateful().
+ *
+ * Returns: a new #GSimpleAction
+ *
+ * Since: 2.26
+ **/
+GSimpleAction *
+g_simple_action_new (const gchar *name,
+ const GVariantType *parameter_type)
+{
+ return g_object_new (G_TYPE_SIMPLE_ACTION,
+ "name", name,
+ "parameter-type", parameter_type,
+ NULL);
+}
+
+/**
+ * g_simple_action_new_stateful:
+ * @name: the name of the action
+ * @parameter_type: (allow-none): the type of the parameter to the activate function
+ * @state: the initial state of the action
+ *
+ * Creates a new stateful action.
+ *
+ * @state is the initial state of the action. All future state values
+ * must have the same #GVariantType as the initial state.
+ *
+ * If the @state GVariant is floating, it is consumed.
+ *
+ * Returns: a new #GSimpleAction
+ *
+ * Since: 2.26
+ **/
+GSimpleAction *
+g_simple_action_new_stateful (const gchar *name,
+ const GVariantType *parameter_type,
+ GVariant *state)
+{
+ return g_object_new (G_TYPE_SIMPLE_ACTION,
+ "name", name,
+ "parameter-type", parameter_type,
+ "state", state,
+ NULL);
+}
diff --git a/gio/gsimpleaction.h b/gio/gsimpleaction.h
new file mode 100644
index 0000000..a4ddeee
--- /dev/null
+++ b/gio/gsimpleaction.h
@@ -0,0 +1,95 @@
+/*
+ * Copyright © 2010 Codethink Limited
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published
+ * by the Free Software Foundation; either version 2 of the licence or (at
+ * your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General
+ * Public License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
+ * Boston, MA 02111-1307, USA.
+ *
+ * Authors: Ryan Lortie <desrt desrt ca>
+ */
+
+#if !defined (__GIO_GIO_H_INSIDE__) && !defined (GIO_COMPILATION)
+#error "Only <gio/gio.h> can be included directly."
+#endif
+
+#ifndef __G_SIMPLE_ACTION_H__
+#define __G_SIMPLE_ACTION_H__
+
+#include <gio/giotypes.h>
+
+G_BEGIN_DECLS
+
+#define G_TYPE_SIMPLE_ACTION (g_simple_action_get_type ())
+#define G_SIMPLE_ACTION(inst) (G_TYPE_CHECK_INSTANCE_CAST ((inst), \
+ G_TYPE_SIMPLE_ACTION, GSimpleAction))
+#define G_SIMPLE_ACTION_CLASS(class) (G_TYPE_CHECK_CLASS_CAST ((class), \
+ G_TYPE_SIMPLE_ACTION, GSimpleActionClass))
+#define G_IS_SIMPLE_ACTION(inst) (G_TYPE_CHECK_INSTANCE_TYPE ((inst), \
+ G_TYPE_SIMPLE_ACTION))
+#define G_IS_SIMPLE_ACTION_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), \
+ G_TYPE_SIMPLE_ACTION))
+#define G_SIMPLE_ACTION_GET_CLASS(inst) (G_TYPE_INSTANCE_GET_CLASS ((inst), \
+ G_TYPE_SIMPLE_ACTION, GSimpleActionClass))
+
+typedef struct _GSimpleActionPrivate GSimpleActionPrivate;
+typedef struct _GSimpleActionClass GSimpleActionClass;
+
+/**
+ * GSimpleAction:
+ *
+ * The <structname>GSimpleAction</structname> structure contains private
+ * data and should only be accessed using the provided API
+ *
+ * Since: 2.26
+ */
+struct _GSimpleAction
+{
+ /*< private >*/
+ GObject parent_instance;
+
+ GSimpleActionPrivate *priv;
+};
+
+/**
+ * GSimpleActionClass:
+ * @activate: the class closure for the activate signal
+ *
+ * Since: 2.26
+ */
+struct _GSimpleActionClass
+{
+ GObjectClass parent_class;
+
+ /* signals */
+ void (* activate) (GSimpleAction *simple,
+ GVariant *parameter);
+ /*< private >*/
+ gpointer padding[6];
+};
+
+GType g_simple_action_get_type (void) G_GNUC_CONST;
+
+GSimpleAction * g_simple_action_new (const gchar *name,
+ const GVariantType *parameter_type);
+
+GSimpleAction * g_simple_action_new_stateful (const gchar *name,
+ const GVariantType *parameter_type,
+ GVariant *state);
+
+void g_simple_action_set_enabled (GSimpleAction *simple,
+ gboolean enabled);
+
+G_END_DECLS
+
+#endif /* __G_SIMPLE_ACTION_H__ */
diff --git a/gio/tests/actions.c b/gio/tests/actions.c
index 9da72bc..436b0e1 100644
--- a/gio/tests/actions.c
+++ b/gio/tests/actions.c
@@ -25,19 +25,19 @@ static void
test_basic (void)
{
Activation a = { 0, };
- GAction *action;
- const gchar *name;
+ GSimpleAction *action;
+ gchar *name;
GVariantType *parameter_type;
gboolean enabled;
GVariantType *state_type;
GVariant *state;
- action = g_action_new ("foo", NULL);
- g_assert (g_action_get_enabled (action));
- g_assert (g_action_get_parameter_type (action) == NULL);
- g_assert (g_action_get_state_type (action) == NULL);
- g_assert (g_action_get_state_hint (action) == NULL);
- g_assert (g_action_get_state (action) == NULL);
+ action = g_simple_action_new ("foo", NULL);
+ g_assert (g_action_get_enabled (G_ACTION (action)));
+ g_assert (g_action_get_parameter_type (G_ACTION (action)) == NULL);
+ g_assert (g_action_get_state_type (G_ACTION (action)) == NULL);
+ g_assert (g_action_get_state_hint (G_ACTION (action)) == NULL);
+ g_assert (g_action_get_state (G_ACTION (action)) == NULL);
g_object_get (action,
"name", &name,
"parameter-type", ¶meter_type,
@@ -54,17 +54,17 @@ test_basic (void)
g_signal_connect (action, "activate", G_CALLBACK (activate), &a);
g_assert (!a.did_run);
- g_action_activate (action, NULL);
+ g_action_activate (G_ACTION (action), NULL);
g_assert (a.did_run);
a.did_run = FALSE;
- g_action_set_enabled (action, FALSE);
- g_action_activate (action, NULL);
+ g_simple_action_set_enabled (action, FALSE);
+ g_action_activate (G_ACTION (action), NULL);
g_assert (!a.did_run);
if (g_test_trap_fork (0, G_TEST_TRAP_SILENCE_STDERR))
{
- g_action_activate (action, g_variant_new_string ("xxx"));
+ g_action_activate (G_ACTION (action), g_variant_new_string ("xxx"));
exit (0);
}
g_test_trap_assert_failed ();
@@ -72,16 +72,16 @@ test_basic (void)
g_object_unref (action);
g_assert (!a.did_run);
- action = g_action_new ("foo", G_VARIANT_TYPE_STRING);
- g_assert (g_action_get_enabled (action));
- g_assert (g_variant_type_equal (g_action_get_parameter_type (action), G_VARIANT_TYPE_STRING));
- g_assert (g_action_get_state_type (action) == NULL);
- g_assert (g_action_get_state_hint (action) == NULL);
- g_assert (g_action_get_state (action) == NULL);
+ action = g_simple_action_new ("foo", G_VARIANT_TYPE_STRING);
+ g_assert (g_action_get_enabled (G_ACTION (action)));
+ g_assert (g_variant_type_equal (g_action_get_parameter_type (G_ACTION (action)), G_VARIANT_TYPE_STRING));
+ g_assert (g_action_get_state_type (G_ACTION (action)) == NULL);
+ g_assert (g_action_get_state_hint (G_ACTION (action)) == NULL);
+ g_assert (g_action_get_state (G_ACTION (action)) == NULL);
g_signal_connect (action, "activate", G_CALLBACK (activate), &a);
g_assert (!a.did_run);
- g_action_activate (action, g_variant_new_string ("Hello world"));
+ g_action_activate (G_ACTION (action), g_variant_new_string ("Hello world"));
g_assert (a.did_run);
g_assert_cmpstr (g_variant_get_string (a.params, NULL), ==, "Hello world");
g_variant_unref (a.params);
@@ -89,7 +89,7 @@ test_basic (void)
if (g_test_trap_fork (0, G_TEST_TRAP_SILENCE_STDERR))
{
- g_action_activate (action, NULL);
+ g_action_activate (G_ACTION (action), NULL);
exit (0);
}
@@ -149,28 +149,29 @@ test_simple_group (void)
{
GSimpleActionGroup *group;
Activation a = { 0, };
+ GSimpleAction *simple;
GAction *action;
gchar **actions;
GVariant *state;
- action = g_action_new ("foo", NULL);
- g_signal_connect (action, "activate", G_CALLBACK (activate), &a);
+ simple = g_simple_action_new ("foo", NULL);
+ g_signal_connect (simple, "activate", G_CALLBACK (activate), &a);
g_assert (!a.did_run);
- g_action_activate (action, NULL);
+ g_action_activate (G_ACTION (simple), NULL);
g_assert (a.did_run);
a.did_run = FALSE;
group = g_simple_action_group_new ();
- g_simple_action_group_insert (group, action);
- g_object_unref (action);
+ g_simple_action_group_insert (group, G_ACTION (simple));
+ g_object_unref (simple);
g_assert (!a.did_run);
g_action_group_activate (G_ACTION_GROUP (group), "foo", NULL);
g_assert (a.did_run);
- action = g_action_new_stateful ("bar", G_VARIANT_TYPE_STRING, g_variant_new_string ("hihi"));
- g_simple_action_group_insert (group, action);
- g_object_unref (action);
+ simple = g_simple_action_new_stateful ("bar", G_VARIANT_TYPE_STRING, g_variant_new_string ("hihi"));
+ g_simple_action_group_insert (group, G_ACTION (simple));
+ g_object_unref (simple);
g_assert (g_action_group_has_action (G_ACTION_GROUP (group), "foo"));
g_assert (g_action_group_has_action (G_ACTION_GROUP (group), "bar"));
@@ -199,7 +200,7 @@ test_simple_group (void)
g_variant_unref (state);
action = g_simple_action_group_lookup (group, "bar");
- g_action_set_enabled (action, FALSE);
+ g_simple_action_set_enabled (G_SIMPLE_ACTION (action), FALSE);
g_assert (!g_action_group_get_enabled (G_ACTION_GROUP (group), "bar"));
g_simple_action_group_remove (group, "bar");
@@ -216,37 +217,37 @@ test_simple_group (void)
static void
test_stateful (void)
{
+ GSimpleAction *action;
GVariant *state;
- GAction *action;
- action = g_action_new_stateful ("foo", NULL, g_variant_new_string ("hihi"));
- g_assert (g_action_get_enabled (action));
- g_assert (g_action_get_parameter_type (action) == NULL);
- g_assert (g_action_get_state_hint (action) == NULL);
- g_assert (g_variant_type_equal (g_action_get_state_type (action),
+ action = g_simple_action_new_stateful ("foo", NULL, g_variant_new_string ("hihi"));
+ g_assert (g_action_get_enabled (G_ACTION (action)));
+ g_assert (g_action_get_parameter_type (G_ACTION (action)) == NULL);
+ g_assert (g_action_get_state_hint (G_ACTION (action)) == NULL);
+ g_assert (g_variant_type_equal (g_action_get_state_type (G_ACTION (action)),
G_VARIANT_TYPE_STRING));
- state = g_action_get_state (action);
+ state = g_action_get_state (G_ACTION (action));
g_assert_cmpstr (g_variant_get_string (state, NULL), ==, "hihi");
g_variant_unref (state);
if (g_test_trap_fork (0, G_TEST_TRAP_SILENCE_STDERR))
{
- g_action_set_state (action, g_variant_new_int32 (123));
+ g_action_set_state (G_ACTION (action), g_variant_new_int32 (123));
exit (0);
}
g_test_trap_assert_failed ();
- g_action_set_state (action, g_variant_new_string ("hello"));
- state = g_action_get_state (action);
+ g_action_set_state (G_ACTION (action), g_variant_new_string ("hello"));
+ state = g_action_get_state (G_ACTION (action));
g_assert_cmpstr (g_variant_get_string (state, NULL), ==, "hello");
g_variant_unref (state);
g_object_unref (action);
- action = g_action_new ("foo", NULL);
+ action = g_simple_action_new ("foo", NULL);
if (g_test_trap_fork (0, G_TEST_TRAP_SILENCE_STDERR))
{
- g_action_set_state (action, g_variant_new_int32 (123));
+ g_action_set_state (G_ACTION (action), g_variant_new_int32 (123));
exit (0);
}
g_test_trap_assert_failed ();
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