[gbrainy] Fixes to the die texts



commit 8b02037c46f43a959dc7a581cb263660af888e55
Author: Jordi Mas <jmas softcatala org>
Date:   Sun Jan 31 23:38:26 2010 +0100

    Fixes to the die texts

 src/Games/Logic/PuzzleDice.cs |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)
---
diff --git a/src/Games/Logic/PuzzleDice.cs b/src/Games/Logic/PuzzleDice.cs
index a31e71b..7f76dae 100644
--- a/src/Games/Logic/PuzzleDice.cs
+++ b/src/Games/Logic/PuzzleDice.cs
@@ -57,13 +57,13 @@ namespace gbrainy.Games.Logic
 				"5/6",
 				Catalog.GetString ("There are 5 of 6 possibilities."), true),
 
-			new Problem (Catalog.GetString ("Two fair 6 sided dices are thrown simultaneously. What is the probability of getting two even numbers?  Answer using a fraction (e.g.: 1/2)."),
+			new Problem (Catalog.GetString ("Two fair 6 sided dices are thrown simultaneously. What is the probability of getting two even numbers? Answer using a fraction (e.g.: 1/2)."),
 				"9/36",
 				Catalog.GetString ("There are 9 of 36 possibilities of getting an even number."), false),
 
-			new Problem (Catalog.GetString ("Two fair 6 sided dices are thrown simultaneously. What is the probability of getting two '6'?  Answer using a fraction (e.g.: 1/2)."),
+			new Problem (Catalog.GetString ("Two fair 6 sided dices are thrown simultaneously. What is the probability of getting two '6'? Answer using a fraction (e.g.: 1/2)."),
 				"6/36",
-				Catalog.GetString ("There are 1 of 6 possibilities of getting first die and the same for the second die."), false),
+				Catalog.GetString ("There are 1 of 6 possibilities of getting a '6' on the first die and the same for the second die."), false),
 		};
 
 		public override string Name {



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