[banshee/gapless-ng] [PlayerEngine] Fix a few typos in log messages
- From: Bertrand Lorentz <blorentz src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [banshee/gapless-ng] [PlayerEngine] Fix a few typos in log messages
- Date: Tue, 9 Mar 2010 20:58:50 +0000 (UTC)
commit dd4b03010fcaae10cff354d71e128497be940ec5
Author: Bertrand Lorentz <bertrand lorentz gmail com>
Date: Tue Mar 9 21:57:40 2010 +0100
[PlayerEngine] Fix a few typos in log messages
.../Banshee.GStreamer/PlayerEngine.cs | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/src/Backends/Banshee.GStreamer/Banshee.GStreamer/PlayerEngine.cs b/src/Backends/Banshee.GStreamer/Banshee.GStreamer/PlayerEngine.cs
index 6d4daa2..1c851a5 100644
--- a/src/Backends/Banshee.GStreamer/Banshee.GStreamer/PlayerEngine.cs
+++ b/src/Backends/Banshee.GStreamer/Banshee.GStreamer/PlayerEngine.cs
@@ -285,7 +285,7 @@ namespace Banshee.GStreamer
} else if (pending_uri != null) {
Log.Warning ("[Gapless] EOS signalled while waiting for next track. This means that Banshee " +
"was too slow at calculating what track to play next. " +
- "If this happenrs frequently, please file a bug");
+ "If this happens frequently, please file a bug");
OnStateChanged (PlayerState.Loading);
OpenUri (pending_uri);
Play ();
@@ -295,7 +295,7 @@ namespace Banshee.GStreamer
// and so blocks the bus callback from delivering the EOS message.
//
// Playback should continue as normal from here, when the RequestNextTrack message gets handled.
- Log.Warning ("[Gapless] EndOfStream message recieved before the next track has been set. " +
+ Log.Warning ("[Gapless] EndOfStream message received before the next track has been set. " +
"If this happens frequently, please file a bug");
}
}
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