[gbrainy] Hindi translation
- From: Jordi Mas <jmas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gbrainy] Hindi translation
- Date: Thu, 13 May 2010 06:50:23 +0000 (UTC)
commit 941a01b7731e05e83dfac8f3a9e5d4fb9ada8aae
Author: Dilip Thirupathisamy <u4764938 anu edu au>
Date: Thu May 13 08:51:07 2010 +0200
Hindi translation
po/LINGUAS | 1 +
po/hi.po | 2747 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
2 files changed, 2748 insertions(+), 0 deletions(-)
---
diff --git a/po/LINGUAS b/po/LINGUAS
index 84cbfdf..e7b74e3 100644
--- a/po/LINGUAS
+++ b/po/LINGUAS
@@ -15,6 +15,7 @@ eu
fi
fr
gl
+hi
hu
it
nb
diff --git a/po/hi.po b/po/hi.po
new file mode 100644
index 0000000..33f42b6
--- /dev/null
+++ b/po/hi.po
@@ -0,0 +1,2747 @@
+# Hindi (India) Translation.
+# Copyright (C) 2010 gbrainy's COPYRIGHT HOLDER
+# This file is distributed under the same license as the gbrainy package.
+# Dilip Thirupathisamy <u4764938 anu edu au>, 2010.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: gbrainy\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2010-04-07 17:08+1000\n"
+"PO-Revision-Date: 2010-05-12 23:05+1000\n"
+"Last-Translator: Dilip Thirupathisamy <u4764938 anu edu au>\n"
+"Language-Team: Hindi\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+
+#: ../data/verbal_analogies.xml.h:1
+msgid "A car engine that is poorly designed and lacking of sophistication is?"
+msgstr "�� म��र�ा�� �ि ���न �ि र�ना �राब �र ��त�रिमता �ि �म� ह�?"
+
+#: ../data/verbal_analogies.xml.h:2
+msgid "A fish in an aquarium lives in captivity."
+msgstr "�� म�ल� �ल��वालय म�� ब�द� - दशा म�� रहत� ह�"
+
+#: ../data/verbal_analogies.xml.h:3
+msgid "A person with excessive preoccupation for his health has?"
+msgstr "�� व�य��ति �पन� स�वास�थ�य �� लि� �त�यधि� परवा �� साथ ह�"
+
+#: ../data/verbal_analogies.xml.h:4
+msgid "A terrier is to a dog like a?"
+msgstr "�� ���ा शि�ार� ��त�ता हर �� ��त�त� �� समान ?"
+
+#: ../data/verbal_analogies.xml.h:5
+msgid "Acrophobia"
+msgstr "à¤?तà¥?तà¥?à¤?à¤?ता-à¤à¥?ति"
+
+#: ../data/verbal_analogies.xml.h:6
+msgid "Agoraphobia"
+msgstr "à¤à¥?ड़ सà¥? डर लà¤?ना"
+
+#: ../data/verbal_analogies.xml.h:7
+msgid "An artist that has became an enduring icon is?"
+msgstr "�� �ला�ार �� �ि�ा� �ा प�रतिर�प ह�?"
+
+#: ../data/verbal_analogies.xml.h:8
+msgid "Anthophobia"
+msgstr "फ�ल�� स� डर ल�ना"
+
+#: ../data/verbal_analogies.xml.h:9
+msgid "Anthropophobia"
+msgstr "ल���� स� डर ल�ना "
+
+#: ../data/verbal_analogies.xml.h:10
+msgid "Attic"
+msgstr "��ार� "
+
+#: ../data/verbal_analogies.xml.h:11
+msgid "Bagpipes"
+msgstr "मश� बा�ा"
+
+#: ../data/verbal_analogies.xml.h:12
+msgid "Basketball"
+msgstr "बास����बाल"
+
+#: ../data/verbal_analogies.xml.h:13
+msgid "Bassoon"
+msgstr "�ल���ा"
+
+#: ../data/verbal_analogies.xml.h:14
+msgid "Column"
+msgstr "सà¥?तà¤?à¤"
+
+#: ../data/verbal_analogies.xml.h:15
+msgid "Connoisseur"
+msgstr "विश�ष���"
+
+#: ../data/verbal_analogies.xml.h:16
+msgid "Conspirator"
+msgstr "षड�य�त�र�ार�"
+
+#: ../data/verbal_analogies.xml.h:17
+#: ../data/verbal_analogies.xml.h:18
+msgid "Fish"
+msgstr "म�ल�"
+
+#: ../data/verbal_analogies.xml.h:19
+msgid "Flower"
+msgstr "फ�ल"
+
+#: ../data/verbal_analogies.xml.h:20
+msgid "Fossil"
+msgstr "��वाश�म"
+
+#: ../data/verbal_analogies.xml.h:21
+msgid "Hypochondria"
+msgstr "रà¥?à¤?à¤à¥?रम"
+
+#: ../data/verbal_analogies.xml.h:22
+msgid "It is the only one that does not use a ball in the game."
+msgstr "यह ��वल �� ह� ��ल ह� �िसम� ���द �ा �पय�� नह�� ह�ता"
+
+#: ../data/verbal_analogies.xml.h:23
+msgid "It is the only one that is not a woodwind instrument."
+msgstr "यह ��वल �� ह� साधनह� ह� �� �ाष�ठवाद�य नह�� ह�"
+
+#: ../data/verbal_analogies.xml.h:24
+msgid "It is the only one that is not related to architecture."
+msgstr "यह ��वल �� ह� ���़ ह� �� वास�त��ला स� स�ब�धित नह�� ह�"
+
+#: ../data/verbal_analogies.xml.h:25
+msgid "John's father's sister's sister-in-law is also?"
+msgstr "à¤?à¥?न à¤?à¥? पिता à¤?à¥? बहन à¤?à¥? à¤à¤¾à¤à¥? à¤à¥??"
+
+#: ../data/verbal_analogies.xml.h:26
+msgid "Loner"
+msgstr "���वारा"
+
+#: ../data/verbal_analogies.xml.h:27
+msgid "Oboe"
+msgstr "नफ�र�"
+
+#: ../data/verbal_analogies.xml.h:28
+msgid "Person expelled from society"
+msgstr "समा� स� निष��ासित �िया ह�� व�य��ति"
+
+#: ../data/verbal_analogies.xml.h:29
+msgid "Portico"
+msgstr "बरामदा"
+
+#: ../data/verbal_analogies.xml.h:30
+msgid "Specializes in skin diseases"
+msgstr "त�व�ा �� र���� म�� विश�ष���ता प�राप�त �रना"
+
+#: ../data/verbal_analogies.xml.h:31
+msgid "Sport"
+msgstr "��ल ��द"
+
+#: ../data/verbal_analogies.xml.h:32
+msgid "Suffers a skin disease"
+msgstr "त�व�ा �� र�� स� प�ड़ित"
+
+#: ../data/verbal_analogies.xml.h:33
+msgid "Tennis"
+msgstr "��निस - ���द �ा ��ल"
+
+#: ../data/verbal_analogies.xml.h:34
+msgid "The word 'taxidermist' is used to define a person that?"
+msgstr "'à¤?रà¥?मपà¥?रà¥?ण à¤?रनà¥?वाला' शबà¥?द à¤?ा à¤?पयà¥?à¤? à¤?à¤? वà¥?यà¤?à¥?ति à¤?à¥? परिà¤à¤¾à¤·à¤¿à¤¤ à¤?रनà¥? à¤?à¥? लिà¤? à¤?ि?"
+
+#: ../data/verbal_analogies.xml.h:35
+msgid "Think of the items used in the game."
+msgstr "��ल म�� �स�त�माल �िय� ह�� वस�त��� �� बार� म�� स���"
+
+#: ../data/verbal_analogies.xml.h:36
+msgid "Violin"
+msgstr "सार���"
+
+#: ../data/verbal_analogies.xml.h:37
+msgid "Water polo"
+msgstr "�ल प�ल�"
+
+#: ../data/verbal_analogies.xml.h:38
+msgid "Weapon"
+msgstr "हथियार"
+
+#: ../data/verbal_analogies.xml.h:39
+msgid "What is a 'halberd'?"
+msgstr "'à¤à¤¾à¤²à¤¾' à¤?à¥?या हà¥?ता हà¥? ?"
+
+#: ../data/verbal_analogies.xml.h:40
+msgid "Which of the following sentences defines better an 'ostracized' person?"
+msgstr "निमà¥?नलिà¤?ित वाà¤?à¥?यà¥?à¤? मà¥?à¤? सà¥? à¤?à¥?न सा बà¥?हतर हà¥? à¤?à¥? à¤?à¤? 'बहिषà¥?à¤?à¥?त' वà¥?यà¤?à¥?ति à¤?à¥? परिà¤à¤¾à¤·à¤¿à¤¤ à¤?रता हà¥??"
+
+#.
+#. Translators, please check these recommendations when translating gbrainy: http://live.gnome.org/gbrainy/Localizing
+#.
+#: ../data/verbal_analogies.xml.h:44
+msgid "Which of the following sports is the odd one?"
+msgstr "निम�नलि�ित ��ल म�� स� ��न सा �� ���ब ह�?"
+
+#: ../data/verbal_analogies.xml.h:45
+msgid "Which of the following words is the closest in meaning to 'censure'?"
+msgstr "निम�न शब�द�� म�� स� ��न सा 'नि�दा' �� �र�थ स� �र�ब ह�?"
+
+#: ../data/verbal_analogies.xml.h:46
+msgid "Which of the following words is the odd one?"
+msgstr "निम�न शब�द�� म�� स� ��न सा �� ���ब ह�?"
+
+#: ../data/verbal_analogies.xml.h:47
+msgid "Which of the following words means fear of people?"
+msgstr "निम�नलि�ित शब�द�� म�� स� ��न सा शब�द ल���� स� डर �ा मतलब बनता ह�?"
+
+#: ../data/verbal_analogies.xml.h:48
+msgid "Works with dead animals"
+msgstr "म�त �ानवर�� �� साथ �ाम �रता ह�"
+
+#: ../data/verbal_analogies.xml.h:49
+msgid "Works with leather"
+msgstr "�मड़� �� साथ �ाम �रता ह�"
+
+#: ../data/verbal_analogies.xml.h:50
+msgid "airplane | aeroplane | plane"
+msgstr "वाय� - यान | हवा� �हा�़ | विमान"
+
+#: ../data/verbal_analogies.xml.h:51
+msgid "ankle"
+msgstr "���ि�ा"
+
+#: ../data/verbal_analogies.xml.h:52
+msgid "ant / vertebrate"
+msgstr "����� / हड�ड�वाला"
+
+#: ../data/verbal_analogies.xml.h:53
+msgid "art / gallery | drama"
+msgstr "�ला / �ित�रशाला | ना��"
+
+#: ../data/verbal_analogies.xml.h:54
+msgid "bite"
+msgstr "�ा�ना"
+
+#: ../data/verbal_analogies.xml.h:55
+msgid "body | skin"
+msgstr "शर�र | त�व�ा"
+
+#. Translators: 'open' is used as a verb (open a box)
+#: ../data/verbal_analogies.xml.h:57
+msgid "box / open | banana"
+msgstr "डिब�बा / ��लना | ��ला"
+
+#: ../data/verbal_analogies.xml.h:58
+msgid "bridge / over | tunnel"
+msgstr "प�ल / �पर | स�र��"
+
+#: ../data/verbal_analogies.xml.h:59
+msgid "broken"
+msgstr "���ा"
+
+#: ../data/verbal_analogies.xml.h:60
+msgid "burst | pop"
+msgstr "विस�फ�� | ��प� �ना"
+
+#. Translators: key refers to a key used to open a lock
+#: ../data/verbal_analogies.xml.h:62
+msgid "button / push | key"
+msgstr "��ण�ड� / ध���ा | �ाब�"
+
+#: ../data/verbal_analogies.xml.h:63
+msgid "cage | zoo"
+msgstr "पि��रा | �िड़िया�र"
+
+#: ../data/verbal_analogies.xml.h:64
+msgid "camera"
+msgstr "प�रतिबिम�ब ल�न� �� प���"
+
+#: ../data/verbal_analogies.xml.h:65
+msgid "car / road | train"
+msgstr "म��र�ा�� / सड़� | र�ल�ा��"
+
+#: ../data/verbal_analogies.xml.h:66
+msgid "chicken / bird"
+msgstr "म�र��� / प��ष�"
+
+#: ../data/verbal_analogies.xml.h:67
+msgid "chop"
+msgstr "�ा�ना"
+
+#: ../data/verbal_analogies.xml.h:68
+msgid "coins"
+msgstr "सि����"
+
+#: ../data/verbal_analogies.xml.h:69
+msgid "composer | songwriter | lyricist"
+msgstr "स���त�ार | ��त�ार | प�र��त�ार"
+
+#: ../data/verbal_analogies.xml.h:70
+msgid "condemn"
+msgstr "नि�दा"
+
+#: ../data/verbal_analogies.xml.h:71
+msgid "cousin"
+msgstr "à¤?à¤?à¥?रा ममà¥?रा मà¥?सà¥?रा या फà¥?फà¥?रा à¤à¤¾à¤? या बहन"
+
+#. Translators: 'dance' is used as a noun
+#: ../data/verbal_analogies.xml.h:73
+msgid "dance"
+msgstr "न�त�य"
+
+#: ../data/verbal_analogies.xml.h:74
+msgid "dish / break | balloon"
+msgstr "थाल� / �व�ाश | ��ब�बारा"
+
+#: ../data/verbal_analogies.xml.h:75
+msgid "dog / cat"
+msgstr "��त�ता / बिल�ल�"
+
+#: ../data/verbal_analogies.xml.h:76
+msgid "dog / tame | wolf"
+msgstr "à¤?à¥?तà¥?ता / पालतà¥? बनाना | à¤à¥?ड़िया"
+
+#: ../data/verbal_analogies.xml.h:77
+msgid "elbow / knee | wrist"
+msgstr "��हन� / ���ना | �ला�"
+
+#: ../data/verbal_analogies.xml.h:78
+msgid "emblem"
+msgstr "प�रत�� "
+
+#: ../data/verbal_analogies.xml.h:79
+msgid "erroneous"
+msgstr "�़लत"
+
+#: ../data/verbal_analogies.xml.h:80
+msgid "error / correct | damage"
+msgstr "त�र��ि / सह� | ��षति"
+
+#: ../data/verbal_analogies.xml.h:81
+msgid "eyebrow / eye | mustache"
+msgstr "सह� ��षति / ��� | म���"
+
+#. Translators: the concept 'toe' (http://en.wikipedia.org/wiki/Toe) does not exist in all languages. Feel free to change it to 'fingers' and adapt the answer accordingly
+#: ../data/verbal_analogies.xml.h:83
+msgid "feet / two | toes"
+msgstr "प�र / द� | प�र �� ����ल�"
+
+#: ../data/verbal_analogies.xml.h:84
+msgid "fish / aquarium | monkey"
+msgstr "म�ल� / �ल��वालय | ब�दर"
+
+#: ../data/verbal_analogies.xml.h:85
+msgid "fish / submarine | bird"
+msgstr "म�ल� / पनड�ब�ब� | प��ष�"
+
+#: ../data/verbal_analogies.xml.h:86
+msgid "fox / den | bird"
+msgstr "ल�मड़� / ��ह | प��ष�"
+
+#: ../data/verbal_analogies.xml.h:87
+msgid "glass / break | paper"
+msgstr "श�शा / त�ड़ना | �ा�़�़"
+
+#: ../data/verbal_analogies.xml.h:88
+msgid "hands / grab | teeth"
+msgstr "हाथ / �प��र प�ड़ना | दा�त"
+
+#: ../data/verbal_analogies.xml.h:89
+msgid "has no relation"
+msgstr "��� रिश�ता नह�� ह�"
+
+#: ../data/verbal_analogies.xml.h:90
+msgid "hide"
+msgstr "�िपना"
+
+#: ../data/verbal_analogies.xml.h:91
+msgid "his mother"
+msgstr "�स�� मा�"
+
+#: ../data/verbal_analogies.xml.h:92
+msgid "horse / pony"
+msgstr "��ड़ा / ���ा ��ड़ा"
+
+#: ../data/verbal_analogies.xml.h:93
+msgid "hungry / eat | tired"
+msgstr "à¤à¥?à¤?ा / à¤à¥?à¤?न à¤?रना | थà¤?ा हà¥?à¤?"
+
+#: ../data/verbal_analogies.xml.h:94
+msgid "hunter / rifle | photographer"
+msgstr "शि�ार� / रा�फ़ल - �� प�र�ार �� बन�द�� | ���स� तस�व�र ����न� वाला"
+
+#: ../data/verbal_analogies.xml.h:95
+msgid "ice / slippery | glue"
+msgstr "बर�फ / फिसला� | ���द"
+
+#: ../data/verbal_analogies.xml.h:96
+msgid "ignore"
+msgstr "�प���षा �रना"
+
+#: ../data/verbal_analogies.xml.h:97
+msgid "in | under | through"
+msgstr "��दर | न��� | द�वारा"
+
+#: ../data/verbal_analogies.xml.h:98
+msgid "innovator"
+msgstr "प�रवर�त�"
+
+#: ../data/verbal_analogies.xml.h:99
+msgid "leopard / spots | tiger"
+msgstr "त�न�द�� / बिन�द� | बा�"
+
+#: ../data/verbal_analogies.xml.h:100
+msgid "lip | mouth"
+msgstr "ह��ठ| म��ह "
+
+#: ../data/verbal_analogies.xml.h:101
+msgid "martyr"
+msgstr "शह�द"
+
+#: ../data/verbal_analogies.xml.h:102
+msgid "nest"
+msgstr "���सला"
+
+#: ../data/verbal_analogies.xml.h:103
+msgid "nose"
+msgstr "ना�"
+
+#: ../data/verbal_analogies.xml.h:104
+msgid "novel / author | song"
+msgstr "�पन�यास / ल��� | ��त"
+
+#: ../data/verbal_analogies.xml.h:105
+msgid "obscure"
+msgstr "�स�पष��"
+
+#: ../data/verbal_analogies.xml.h:106
+msgid "orange / fruit | spinach"
+msgstr "स�तरा / फल | पाल�"
+
+#: ../data/verbal_analogies.xml.h:107
+msgid "pediatrics / children | numismatics"
+msgstr "बाल �ि�ित�सा / ब���� | ��� वि���ान"
+
+#: ../data/verbal_analogies.xml.h:108
+msgid "peel"
+msgstr "�िलना"
+
+#: ../data/verbal_analogies.xml.h:109
+msgid "pioneer"
+msgstr "���र�ाम�"
+
+#: ../data/verbal_analogies.xml.h:110
+msgid "puzzle / solve | game"
+msgstr "पह�ल� / हल �रना | ��ल"
+
+#: ../data/verbal_analogies.xml.h:111
+msgid "repair | fix"
+msgstr "मरम�मत | तय"
+
+#: ../data/verbal_analogies.xml.h:112
+msgid "ring / finger | bracelet"
+msgstr "����ठ� / ���ल� | ���ण"
+
+#: ../data/verbal_analogies.xml.h:113
+msgid "seal / flippers | bird"
+msgstr "स�ल म�ल� / तरण�-पाद | प��ष�"
+
+#: ../data/verbal_analogies.xml.h:114
+msgid "shovel / dig | axe"
+msgstr "��रपा / ��दा� | ��ल�हाड़�"
+
+#: ../data/verbal_analogies.xml.h:115
+msgid "simplistic"
+msgstr "��प��ष�य"
+
+#: ../data/verbal_analogies.xml.h:116
+msgid "sink"
+msgstr "ड�बना"
+
+#: ../data/verbal_analogies.xml.h:117
+msgid "sleep | rest"
+msgstr "न��द | �राम"
+
+#: ../data/verbal_analogies.xml.h:118
+msgid "slurp / tongue | snort"
+msgstr "स�ड़�न� �� �वा� �रत� ह�� ��� �ाना या प�ना / ��ठ| नासि�ा ध�वनि"
+
+#: ../data/verbal_analogies.xml.h:119
+msgid "son-in-law"
+msgstr "�मा�"
+
+#: ../data/verbal_analogies.xml.h:120
+msgid "sour"
+msgstr "����ा"
+
+#. Translators: stick refers to a piece of wood
+#: ../data/verbal_analogies.xml.h:122
+msgid "stick / float | stone"
+msgstr "�िप�ाना / त�रना | पत�थर"
+
+#: ../data/verbal_analogies.xml.h:123
+msgid "sticky"
+msgstr "�िप�िपा"
+
+#: ../data/verbal_analogies.xml.h:124
+msgid "stripes"
+msgstr "धारिय��"
+
+#: ../data/verbal_analogies.xml.h:125
+msgid "sugar / sweet | vinegar"
+msgstr "��न� / म�ठा | सिर�ा"
+
+#: ../data/verbal_analogies.xml.h:126
+msgid "tear | rips"
+msgstr "फाड़ना | ��र"
+
+#: ../data/verbal_analogies.xml.h:127
+msgid "tears / eyes | sweat"
+msgstr "��स� / ����� | पस�ना"
+
+#. Translators: referred to 'feet / two | toes'
+#: ../data/verbal_analogies.xml.h:129
+msgid "ten | 10"
+msgstr "दस | १० "
+
+#: ../data/verbal_analogies.xml.h:130
+msgid "tennis / sport | ballet"
+msgstr "��निस - ���द �ा ��ल / ��ल ��द | ब�ल� - स�ब�ध�"
+
+#: ../data/verbal_analogies.xml.h:131
+msgid "theatre | theater"
+msgstr "सिन�मा�र | न�त�यशाला या ना���र"
+
+#: ../data/verbal_analogies.xml.h:132
+msgid "toy / play | tool"
+msgstr "�िल�ना / ��र�ड़ा | साधन"
+
+#: ../data/verbal_analogies.xml.h:133
+msgid "track | railway"
+msgstr "मार�� | र�ल पथ"
+
+#: ../data/verbal_analogies.xml.h:134
+msgid "turn"
+msgstr "म�ड़ना"
+
+#: ../data/verbal_analogies.xml.h:135
+msgid "unorthodox"
+msgstr "�पर�परा�त"
+
+#: ../data/verbal_analogies.xml.h:136
+msgid "vegetable"
+msgstr "सब��़�"
+
+#: ../data/verbal_analogies.xml.h:137
+msgid "whirlpool / water | tornado"
+msgstr "à¤à¤?वर / à¤?ल | à¤?लसà¥?तà¤?à¤"
+
+#: ../data/verbal_analogies.xml.h:138
+msgid "wild"
+msgstr "���ल�"
+
+#: ../data/verbal_analogies.xml.h:139
+msgid "win"
+msgstr "��त ल�ना"
+
+#: ../data/verbal_analogies.xml.h:140
+msgid "wind | air"
+msgstr "हवा | वाय� "
+
+#: ../data/verbal_analogies.xml.h:141
+msgid "wings"
+msgstr "प���� "
+
+#. Translators: 'work' is used as a verb (to work)
+#: ../data/verbal_analogies.xml.h:143
+msgid "work"
+msgstr "�ाम �रना"
+
+#. Body parts
+#: ../data/verbal_analogies.xml.h:144
+#: ../src/Games/Memory/MemoryWords.cs:53
+msgid "wrist"
+msgstr "�ला�"
+
+#: ../data/gbrainy.desktop.in.h:1
+msgid "Game"
+msgstr "��ल"
+
+#: ../data/gbrainy.desktop.in.h:2
+msgid "Play games that challenge your logic, verbal, calculation and memory abilities"
+msgstr "��ल ��ल�� �� �प�� तर��, म��ि�, �णना �र स�म�ति ��षमता�� स� ��न�त� ल�त� ह� "
+
+#: ../data/gbrainy.desktop.in.h:3
+#: ../src/Clients/Classical/gbrainy.ui.h:23
+msgid "gbrainy"
+msgstr "��-बर�न�"
+
+#: ../src/Core/Views/CountDownView.cs:82
+msgid "Get ready to memorize the next objects..."
+msgstr "��ल� वस�त��� �� याद �रन� �� लि� त�यार ह� �ा�� "
+
+#: ../src/Core/Views/FinishView.cs:92
+#: ../src/Core/Views/PlayerHistoryView.cs:68
+#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:58
+msgid "Total"
+msgstr "��ल मिला�र "
+
+#: ../src/Core/Views/FinishView.cs:99
+#: ../src/Core/Main/Game.cs:392
+#: ../src/Clients/Classical/gbrainy.cs:312
+msgid "Logic"
+msgstr " तर��"
+
+#: ../src/Core/Views/FinishView.cs:106
+#: ../src/Core/Main/Game.cs:398
+#: ../src/Clients/Classical/gbrainy.cs:317
+msgid "Calculation"
+msgstr "�णना"
+
+#: ../src/Core/Views/FinishView.cs:113
+#: ../src/Core/Main/Game.cs:395
+#: ../src/Clients/Classical/gbrainy.cs:323
+msgid "Memory"
+msgstr "स�म�ति "
+
+#: ../src/Core/Views/FinishView.cs:120
+#: ../src/Core/Main/Game.cs:401
+#: ../src/Clients/Classical/gbrainy.cs:329
+msgid "Verbal"
+msgstr "म��ि�"
+
+#: ../src/Core/Views/FinishView.cs:136
+msgid "Score"
+msgstr "���"
+
+#: ../src/Core/Views/FinishView.cs:146
+#, csharp-format
+msgid "Games won: {0} ({1} played)"
+msgstr "��ल�� �� ��त :{0} ({1} ��ला ह�)"
+
+#: ../src/Core/Views/FinishView.cs:148
+#, csharp-format
+msgid "{0}. Games won: {1} ({2} played)"
+msgstr "{0}.��ल�� �� ��त: {1} ({2} ��ला ह�)"
+
+#: ../src/Core/Views/FinishView.cs:152
+#, csharp-format
+msgid "Time played {0} (average per game {1})"
+msgstr "��ल �ा समय {0} (�� ��ल �ा �सत ह� {1})"
+
+#: ../src/Core/Views/FinishView.cs:164
+msgid "Tips for your next games"
+msgstr "��ल� ��ल �ि य���तिया�"
+
+#: ../src/Core/Views/FinishView.cs:192
+msgid "Congratulations! New personal record"
+msgstr "बधा� ह�! नया व�य��ति�त ��र�तिमान ह�"
+
+#: ../src/Core/Views/FinishView.cs:202
+#, csharp-format
+msgid "By scoring {0}% in logic puzzle games you have established a new personal record. Your previous record was {1}%."
+msgstr "तर�� पह�ल� ��ल म�� {0}% प�राप�त �र�� �पन� �� नया व�य��ति�त ��र�तिमान स�थापित �िया ह�। �प�ा पि�ला ��र�तिमान था {1}%"
+
+#: ../src/Core/Views/FinishView.cs:208
+#, csharp-format
+msgid "By scoring {0}% in calculation games you have established a new personal record. Your previous record was {1}%."
+msgstr "मानसि� �णना ��ल म�� {0}% प�राप�त �र�� �पन� �� नया व�य��ति�त ��र�तिमान स�थापित �िया ह�। �प�ा पि�ला ��र�तिमान था {1}%"
+
+#: ../src/Core/Views/FinishView.cs:214
+#, csharp-format
+msgid "By scoring {0}% in memory games you have established a new personal record. Your previous record was {1}%."
+msgstr "स�म�ति ��ल म�� {0}% प�राप�त �र�� �पन� �� नया व�य��ति�त ��र�तिमान स�थापित �िया ह�। �प�ा पि�ला ��र�तिमान था {1}%"
+
+#: ../src/Core/Views/FinishView.cs:220
+#, csharp-format
+msgid "By scoring {0}% in verbal analogies you have established a new personal record. Your previous record was {1}%."
+msgstr "म��ि� समानता ��ल म�� {0}% प�राप�त �र�� �पन� �� नया व�य��ति�त ��र�तिमान स�थापित �िया ह�। �प�ा पि�ला ��र�तिमान था {1}%"
+
+#: ../src/Core/Views/WelcomeView.cs:62
+msgid "Logic puzzles. Challenge your reasoning and thinking skills."
+msgstr "तर�� पह�लिया� . �प�� तर�� �र स�� ��शल स� ��न�त� ल�त� ह� "
+
+#: ../src/Core/Views/WelcomeView.cs:83
+msgid "Mental calculation. Arithmetical operations that test your mental calculation abilities."
+msgstr "मानसि� �णना . ����णित�य सम�बन�ध �� �प�� मानसि� �णना ��षमता�� �ा पर���षण �रता ह� "
+
+#: ../src/Core/Views/WelcomeView.cs:104
+msgid "Memory trainers. To prove your short term memory."
+msgstr "स�म�ति प�रशि��ष��� . �पन� �ल�प�ालि� स�म�ति साबित �रन� �� लि�"
+
+#: ../src/Core/Views/WelcomeView.cs:125
+msgid "Verbal analogies. Challenge your verbal aptitude."
+msgstr "म��ि� समानता. �प�� म��ि� य���यता स� ��न�त� ल�त� ह�"
+
+#. Translators: {0} is the version number of the program
+#: ../src/Core/Views/WelcomeView.cs:142
+#, csharp-format
+msgid "Welcome to gbrainy {0}"
+msgstr "��-बर�न� स�वा�त �रता ह� {0}"
+
+#: ../src/Core/Views/WelcomeView.cs:146
+msgid "gbrainy is a brain teaser game and trainer to have fun and to keep your brain trained. It includes:"
+msgstr "à¤?à¥?-बरà¥?नà¥? à¤?à¤? मसà¥?तिषà¥?à¤? à¤?िढ़ानà¥? à¤?ा à¤?à¥?ल à¤?र à¤?पà¤?à¥? दिमाà¤? à¤?à¥? पà¥?रशिà¤?à¥?षित रà¤?ता हà¥?. à¤?समà¥?à¤? यह à¤à¥? शामिल हà¥?:"
+
+#: ../src/Core/Views/WelcomeView.cs:150
+#: ../src/Core/Main/GameTips.cs:67
+msgid "Use the Settings to adjust the difficulty level of the game."
+msgstr "समाय��न �ा �पय�� �र�� ��ल �� �ठिना� �� स�तर �� समाय��ित �र�� "
+
+#: ../src/Core/Main/ColorPalette.cs:48
+msgid "red"
+msgstr "लाल"
+
+#: ../src/Core/Main/ColorPalette.cs:49
+msgid "green"
+msgstr "हरा"
+
+#: ../src/Core/Main/ColorPalette.cs:50
+msgid "blue"
+msgstr "न�ला"
+
+#: ../src/Core/Main/ColorPalette.cs:51
+msgid "yellow"
+msgstr "प�ला"
+
+#: ../src/Core/Main/ColorPalette.cs:52
+msgid "magenta"
+msgstr "न�लातिर��त र�� "
+
+#: ../src/Core/Main/ColorPalette.cs:53
+msgid "orange"
+msgstr "नार���"
+
+#: ../src/Core/Main/ColorPalette.cs:54
+msgid "black"
+msgstr "�ाला"
+
+#: ../src/Core/Main/ColorPalette.cs:55
+msgid "white"
+msgstr "सफ़�द"
+
+#: ../src/Core/Main/Game.cs:109
+#, csharp-format
+msgid "The correct answer is {0}."
+msgstr "सह� �त�तर ह� {0}."
+
+#. Translators Note
+#. The following series of answers may need to be adapted
+#. in cultures with alphabets different to the Latin one.
+#. The idea is to enumerate a sequence of possible answers
+#. For languages represented with the Latin alphabet use
+#. the same than English
+#. First possible answer for a series (e.g.: Figure A)
+#: ../src/Core/Main/Game.cs:317
+msgid "A"
+msgstr "A"
+
+#. Second possible answer for a series
+#: ../src/Core/Main/Game.cs:319
+msgid "B"
+msgstr "B"
+
+#. Third possible answer for a series
+#: ../src/Core/Main/Game.cs:321
+msgid "C"
+msgstr "C"
+
+#. Fourth possible answer for a series
+#: ../src/Core/Main/Game.cs:323
+msgid "D"
+msgstr "D"
+
+#. Fifth possible answer for a series
+#: ../src/Core/Main/Game.cs:325
+msgid "E"
+msgstr "E"
+
+#. Sixth possible answer for a series
+#: ../src/Core/Main/Game.cs:327
+msgid "F"
+msgstr "F"
+
+#. Seventh possible answer for a series
+#: ../src/Core/Main/Game.cs:329
+msgid "G"
+msgstr "G"
+
+#. Eighth possible answer for a series
+#: ../src/Core/Main/Game.cs:331
+msgid "H"
+msgstr "H"
+
+#: ../src/Core/Main/Game.cs:339
+#, csharp-format
+msgid "Figure {0}"
+msgstr "���ति {0}"
+
+#: ../src/Core/Main/GameManager.cs:141
+#, csharp-format
+msgid "Games registered: {0}: {1} logic puzzles, {2} calculation trainers, {3} memory trainers, {4} verbal analogies"
+msgstr "प�����त ह�� ��ल ह��: {0}: {1} तर�� पह�लिया� , {2} मानसि� �णना प�रशि��ष���, {3} स�म�ति प�रशि��ष���, {4} म��ि� समानता "
+
+#: ../src/Core/Main/GameSession.cs:247
+#, csharp-format
+msgid "Games played: {0} ({1}% score)"
+msgstr "��ल� �� ह�� ��ल : {0} ({1}% ���)"
+
+#: ../src/Core/Main/GameSession.cs:248
+#, csharp-format
+msgid " - Time: {0}"
+msgstr " - समय: {0}"
+
+#: ../src/Core/Main/GameSession.cs:251
+#, csharp-format
+msgid "- Game: {0}"
+msgstr "- ��ल: {0}"
+
+#: ../src/Core/Main/GameSession.cs:264
+#, csharp-format
+msgid "Outstanding results"
+msgstr "�न��ा परिणाम"
+
+#: ../src/Core/Main/GameSession.cs:266
+#, csharp-format
+msgid "Excellent results"
+msgstr "�त���ष�� परिणाम"
+
+#: ../src/Core/Main/GameSession.cs:268
+#, csharp-format
+msgid "Good results"
+msgstr "����ा परिणाम"
+
+#: ../src/Core/Main/GameSession.cs:270
+#, csharp-format
+msgid "Poor results"
+msgstr "विन�त परिणाम"
+
+#: ../src/Core/Main/GameSession.cs:271
+#, csharp-format
+msgid "Disappointing results"
+msgstr "निराशा�न� परिणाम"
+
+#: ../src/Core/Main/GameSession.cs:334
+msgid "Paused"
+msgstr "ठहरा ह� "
+
+#: ../src/Core/Main/GameTips.cs:51
+msgid "Read the instructions carefully and identify the data and given clues."
+msgstr "निर�द�श�� �ा सावधान� स� पढ़�� �र तथ�य �र स���त �� पह�ान��"
+
+#: ../src/Core/Main/GameTips.cs:53
+msgid "To score the player gbrainy uses the time and tips needed to complete each game."
+msgstr "�िलाड़� �� ��� पान� म�� ��-बर�न� �� समय �र स��ाव�� �ा �पय�� प�रत�य�� ��ल �� प�रा �रन� �� �र�रत ह�त� ह�"
+
+#: ../src/Core/Main/GameTips.cs:55
+msgid "In logic games, elements that may seem irrelevant can be very important."
+msgstr "तर�� ��ल�� म��, तत�व�� �� �स��त ल�ता ह� बह�त महत�वप�र�ण ह� स�ता ह�"
+
+#: ../src/Core/Main/GameTips.cs:57
+msgid "Break the mental blocks and look into the boundaries of problems."
+msgstr "मानसि� ��ड �� त���र समस�या�� �� स�मा�� पर द���� "
+
+#: ../src/Core/Main/GameTips.cs:59
+msgid "Enjoy making mistakes, they are part of the learning process."
+msgstr "�लतिया� बनान� म�� �न�द ल��,व� स��न� �� प�र��रिया �ा हिस�सा ह�"
+
+#: ../src/Core/Main/GameTips.cs:61
+msgid "Do all the problems, even the difficult ones. Improvement comes from practising."
+msgstr "सà¤à¥? समसà¥?याà¤?à¤? à¤?à¥? à¤?रà¥?, à¤?à¥? à¤?ठिन à¤à¥? हà¥?| सà¥?धार à¤?à¤à¥?यास सà¥? à¤?ता हà¥?"
+
+#: ../src/Core/Main/GameTips.cs:63
+msgid "Play on a daily basis, you will notice progress soon."
+msgstr "�� द�नि� �धार पर ��ल�, �प श���र ह� �प�� प�र�ति �� द�� स�त� ह�� "
+
+#. Translators: Custom Game Selection is a menu option
+#: ../src/Core/Main/GameTips.cs:65
+msgid "Use the 'Custom Game Selection' to choose exactly which games you want to play."
+msgstr "��ल �� रिवा� �ा प�रय�� �र�� �� ��ल �प ��लना �ाहत� ह�� �स� ��न��"
+
+#: ../src/Core/Main/GameTips.cs:69
+msgid "Association of elements is a common technique for remembering things."
+msgstr "तत�व�� स� स�पर�� बात�� याद र�न� �� लि� �� �म तर��ा ह�"
+
+#: ../src/Core/Main/GameTips.cs:71
+msgid "Grouping elements into categories is a common technique for remembering things."
+msgstr "तत�व�� �� वर���� �� श�र�णिय�� म�� बनान� �ा तर��ा ����� �� �सान� स� याद र� स�त� ह�� "
+
+#: ../src/Core/Main/GameTips.cs:73
+msgid "Build acronyms using the first letter of each fact to be remembered."
+msgstr "प�रत�य�� तथ�य �� पहल� ���षर �� याद �िय�, परिवर�ण� शब�द बनाय��"
+
+#: ../src/Core/Main/GameTips.cs:75
+msgid "The enjoyment obtained from a puzzle is proportional to the time spent on it."
+msgstr "�� पह�ल� पर �� �न�द प�राप�त ह�ता ह� वह �स पह�ल� पर �र�� �िय� �� समय स� �न�पाति� ह�ता ह�"
+
+#: ../src/Core/Main/Memory.cs:54
+msgid "Memorize the objects below in the given time"
+msgstr "न��� दि� �� ह�� वस�त��� �� समय पर याद �र��"
+
+#: ../src/Core/Main/Verbal/Analogies.cs:32
+msgid "Verbal analogies"
+msgstr "म��ि� समानता"
+
+#. Translators: this the separator used when concatenating multiple possible answers for verbal analogies
+#. For example: "Possible correct answers are: sleep, rest."
+#. Translators: this the separator used when concatenating possible options for answering verbal analogies
+#. For example: "Possible correct answers are: a, b, c, d."
+#: ../src/Core/Main/Verbal/Analogies.cs:75
+#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:65
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:78
+msgid ", "
+msgstr ","
+
+#: ../src/Core/Main/Verbal/Analogies.cs:78
+#, csharp-format
+msgid "Possible correct answers are: {0}."
+msgstr "समà¥?à¤à¤¾à¤µà¥?य सहà¥? à¤?तà¥?तर हà¥?à¤?: {0}."
+
+#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:45
+msgid "Multiple options"
+msgstr "��ाधि� वि�ल�प"
+
+#. Translators: {0} is replaced by a question and {1} by the suggestions on how to answer
+#. E.g: What is the correct option? Answer A, B, C.
+#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:71
+#, csharp-format
+msgid "{0} Answer {1}."
+msgstr "{0} �त�तर {1}"
+
+#. Translators: this "option) answer" for example "a) "21 x 60 = 1260". This should not be changed for most of the languages
+#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:117
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:116
+#: ../src/Games/Logic/PuzzleOstracism.cs:167
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:146
+#: ../src/Games/Calculation/CalculationCloserFraction.cs:165
+#, csharp-format
+msgid "{0}) {1}"
+msgstr "{0}) {1} "
+
+#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:131
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:110
+#: ../src/Games/Logic/PuzzleFigurePattern.cs:194
+#: ../src/Games/Logic/PuzzleLargerShape.cs:303
+#: ../src/Games/Logic/PuzzleMissingPiece.cs:175
+#: ../src/Games/Logic/PuzzleMissingSlice.cs:219
+#: ../src/Games/Logic/PuzzleMostInCommon.cs:317
+#: ../src/Games/Logic/PuzzleNextFigure.cs:169
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:159
+#: ../src/Games/Logic/PuzzleSquareDots.cs:207
+#: ../src/Games/Logic/PuzzleTetris.cs:175
+msgid "Possible answers are:"
+msgstr "समà¥?à¤à¤¾à¤µà¥?य à¤?तà¥?तर हà¥?à¤? :"
+
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:46
+msgid "Pair of words compare"
+msgstr "शब�द�� �� ��ड़� �� त�लना"
+
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:72
+#, csharp-format
+msgid "Given the relationship between the two words below, which word has the same relationship to '{0}'?"
+msgstr "न��� दि� �� ह�� द� शब�ध�� �� ब�� रिश�ता ह�, ��न सा शब�द �स रिश�त� स� ���ता ह� '{0}'?"
+
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:108
+#, csharp-format
+msgid "Words: {0}"
+msgstr "शब�द��: {0}"
+
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:44
+msgid "Pair of words"
+msgstr "शब�द�� �� ��ड़�"
+
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:83
+#, csharp-format
+msgid "Given the relationship between the words '{0}', which of the possible answers has the closest in relationship to the given pair? Answer {1}."
+msgstr "नà¥?à¤?à¥? दिà¤? à¤?à¤? हà¥?à¤? शबà¥?धà¥?à¤? à¤?à¥? बà¥?à¤? रिशà¥?ता हà¥? '{0}', à¤?à¥?न सा सà¤?à¤à¤µ à¤?तà¥?तर दिà¤? à¤?à¤? à¤?à¥?ड़à¥? à¤?à¥? रिशà¥?तà¥? सà¥? निà¤?à¤?तम हà¥?? à¤?तà¥?तर {1}"
+
+#: ../src/Core/Main/Verbal/AnalogiesQuestionAnswer.cs:42
+msgid "Question and answer"
+msgstr "प�रश�न �र �त�तर"
+
+#: ../src/Core/Main/Verbal/AnalogiesFactory.cs:148
+#, csharp-format
+msgid "Read {0} verbal analogies of type {1}"
+msgstr "{0} �� पढ़�� �र म��ि� समानता �� प�र�ार {1}"
+
+#: ../src/Core/Main/Verbal/AnalogiesFactory.cs:153
+#, csharp-format
+msgid "Read a total of {0} verbal analogies"
+msgstr "��ल मिला�र {0} म��ि� समानता �� पढ़��"
+
+#: ../src/Clients/Classical/gbrainy.cs:305
+msgid "Play all the games"
+msgstr "सà¤à¥? à¤?à¥?ल à¤?à¥?लà¥?à¤? "
+
+#: ../src/Clients/Classical/gbrainy.cs:306
+msgid "All"
+msgstr "सà¤à¥?"
+
+#: ../src/Clients/Classical/gbrainy.cs:311
+msgid "Play games that challenge your reasoning and thinking"
+msgstr "��ल ��ल�� �� �प�� तर�� �र स�� स� ��न�त� ल�त� ह� "
+
+#: ../src/Clients/Classical/gbrainy.cs:318
+msgid "Play games that challenge your mental calculation skills"
+msgstr "��ल ��ल�� �� �प�� मानसि� �णना �� ��शल स� ��न�त� ल�त� ह� "
+
+#: ../src/Clients/Classical/gbrainy.cs:324
+msgid "Play games that challenge your short term memory"
+msgstr "��ल ��ल�� �� �प�� �ल�प�ालि� स�म�ति स� ��न�त� ल�त� ह�"
+
+#: ../src/Clients/Classical/gbrainy.cs:330
+msgid "Play games that challenge your verbal aptitude"
+msgstr "��ल ��ल�� �� �प�� म��ि� य���यता स� ��न�त� ल�त� ह�"
+
+#: ../src/Clients/Classical/gbrainy.cs:335
+#: ../src/Clients/Classical/gbrainy.cs:560
+msgid "Pause"
+msgstr "ठहराना"
+
+#: ../src/Clients/Classical/gbrainy.cs:336
+msgid "Pause or resume the game"
+msgstr "��ल �� ठहराना या फिर �रम�ठ�रना"
+
+#: ../src/Clients/Cla ssical/gbrainy.cs:341
+msgid "End the game and show score"
+msgstr "��ल �� ��त �र�� �र ��� दि�ा�� "
+
+#: ../src/Clients/Classical/gbrainy.cs:342
+msgid "Finish"
+msgstr "�न�त"
+
+#: ../src/Clients/Classical/gbrainy.cs:431
+msgid "Congratulations."
+msgstr "बधा�"
+
+#: ../src/Clients/Classical/gbrainy.cs:433
+msgid "Incorrect answer."
+msgstr "�लत �़वाब"
+
+#: ../src/Clients/Classical/gbrainy.cs:482
+msgid "Once you have an answer type it in the \"Answer:\" entry box and press the \"OK\" button."
+msgstr "�ब �प�� �त�तर मिल �ाता ह� तब \"�त�तर:\" डिब�ब� म�� �ा�प �र�� �र \"ठ�� \" ��ण�ड� �� दबा�� "
+
+#: ../src/Clients/Classical/gbrainy.cs:564
+msgid "Resume"
+msgstr "फिर �रम�ठ�रना"
+
+#. Translators: Replace by the name of the people that translated the application
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:52
+msgid "translator-credits"
+msgstr "�न�वाद�-श�र�य"
+
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:57
+msgid ""
+"This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.\n"
+"\n"
+msgstr "यह ��ल म�फ़�त ह�;�प �स� प�नर�वितरित �र स�त� ह�� �र / या �स� स�श�धित शर�त�� �� तहत �� �न य� �नरल पब�लि� �न����ा म�फ़�त स�फ��व�यर स�थापना �� द�वारा प�र�ाशित; �न����ा �� स�स��रण 2 या (�प�� वि�ल�प पर) ��� नया स�स��रण \n"
+
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:58
+msgid ""
+"This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.\n"
+"\n"
+msgstr "यह à¤?à¥?ल वितरित à¤?िया à¤?ाता हà¥? पर à¤?़मानता à¤?à¥? बिना; à¤?वà¥?यà¤?à¥?त वà¥?यापारिà¤?ता à¤?़मानता à¤?à¥? बिना à¤à¥? या à¤?िसà¥? विशà¥?ष पà¥?रयà¥?à¤?न à¤?à¥? लिà¤? à¤?पयà¥?à¤?à¥?तता .à¤?à¥? à¤?न यà¥? à¤?नरल पबà¥?लिà¤? à¤?नà¥?à¤?à¥?à¤?ा à¤?धिà¤? à¤?ानà¤?ारà¥? à¤?à¥? लिà¤? दà¥?à¤?à¥?à¤? .\n"
+
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:59
+msgid "You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA."
+msgstr "�प�� �� �न य� �नरल पब�लि� �न����ा �� �� प�रतिलिपि �स ��ल �� साथ प�राप�त �रना �ाहि�; ��र नह�� त� म�फ़�त स�फ��व�यर स�थापना �� �प लि� स�त� ह�, � �न स�.,59 म�दिर प�ल�स - स��� 330, ब�स��न, �म � 02111-1307, �मर��ा"
+
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:68
+msgid "Based on ideas by Terry Stickels, MENSA books and Jordi Mas."
+msgstr "वि�ार�� �� �धार पर ��र� स�ति����ल�स,मनसा प�स�त��� �र ��र�द� मास"
+
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:70
+msgid "A brain teaser game for fun and to keep your brain trained."
+msgstr "मस�त� �� लि� �� मस�तिष�� �िढ़ान� �र �पन� मस�तिष�� �� प�रशि��षित र�न� �ा ��ल"
+
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:72
+msgid "gbrainy web site"
+msgstr "��-बर�न� स��ार प�र�द�य��ि��"
+
+#. Define columns
+#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:66
+msgid "Game Name"
+msgstr "��ल �ा नाम"
+
+#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:72
+msgid "Type"
+msgstr "प�र�ार"
+
+#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:79
+msgid "Enabled"
+msgstr "समर�थ ह�"
+
+#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:47
+msgid "The graph below shows the player's game score evolution. "
+msgstr "न��� दिया �या ह�� �ल�� �िलाड़� �� ��ल �� ��� �� वि�ास �� दर�शाता ह�."
+
+#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:48
+#, csharp-format
+msgid "You need more than one game recorded to see the score evolution."
+msgid_plural "It is built using the results of {0} last recorded games."
+msgstr[0] "�प�� �� स� ��याद� ��ल ��लन� प����� �ब �प�� ��� �� वि�ास �� �़र�रत प��� "
+msgstr[1] "यह {0} पि�ल� दर�� ��ल�� �� परिणाम �ा �पय�� �र बनाया �या ह�"
+
+#: ../src/Clients/Classical/Dialogs/ui/CustomGameDialog.ui.h:1
+msgid "Custom Game"
+msgstr "��ल �ा रिवा�"
+
+#: ../src/Clients/Classical/Dialogs/ui/CustomGameDialog.ui.h:2
+msgid "Select All"
+msgstr "सà¤à¥? à¤?ा à¤?यन à¤?रà¥?à¤?"
+
+#: ../src/Clients/Classical/Dialogs/ui/CustomGameDialog.ui.h:3
+msgid "Unselect all"
+msgstr "सà¤à¥? रदà¥?द à¤?रà¥?à¤?"
+
+#: ../src/Clients/Classical/Dialogs/ui/CustomGameDialog.ui.h:4
+msgid "_Start"
+msgstr "_पà¥?रारà¤?à¤"
+
+#: ../src/Clients/Classical/Dialogs/ui/PlayerHistoryDialog.ui.h:1
+#: ../src/Clients/Classical/gbrainy.ui.h:9
+msgid "Player's Game History"
+msgstr "�िलाड़� �� ��ल �ा �तिहास"
+
+#: ../src/Clients/Classical/Dialogs/ui/PlayerHistoryDialog.ui.h:2
+msgid "Show:"
+msgstr "प�रदर�शन ह�:"
+
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:1
+msgid "<b>Difficulty Level</b>"
+msgstr "<b>�ठिन स�तर </b>"
+
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:2
+msgid "<b>General Settings</b>"
+msgstr "<b>सामान�य समाय��न</b>"
+
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:3
+msgid "<b>Memory Games</b>"
+msgstr "<b>स�म�ति ��ल</b>"
+
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:4
+msgid "<b>Player's Game History</b>"
+msgstr "<b>�िलाड़� �� ��ल �ा �तिहास</b>"
+
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:5
+msgid "Clear Player's Game History"
+msgstr "�िलाड़� �� ��ल �� �तिहास �� धवल �रना"
+
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:6
+msgid "Easy"
+msgstr "सरल"
+
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:7
+msgid "Master"
+msgstr "निप�ण"
+
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:8
+msgid "Maximum number of stored games in the player's game history:"
+msgstr "स���रह�त ��ल �� �िलाड़� �� ��ल �� �तिहास म�� �धि�तम स���या"
+
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:9
+msgid "Medium"
+msgstr "मध�यम"
+
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:10
+msgid "Minimum number of played puzzles to store the game:"
+msgstr "पह�ल� ��ल �� न�य�नतम स���या �� ��ल �� स���रह �रता ह�"
+
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:11
+#: ../src/Clients/Classical/gbrainy.ui.h:10
+msgid "Preferences"
+msgstr "वर�यता��"
+
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:12
+msgid "Show countdown message"
+msgstr "�ल�� �िनत� दि�ान� �� स�द�श"
+
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:13
+msgid "Skip games that use colors (friendly to colorblind users)"
+msgstr "�� ��ल र���� �ा �पय�� �रता ह� �स� ��ड़ द�� (र��ान�ध �पय���र�ता�� �� लि� �न���ल ह�)"
+
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:14
+msgid "Time in seconds to memorize the challenge:"
+msgstr "समय स���ड�स म�� ��न�त� �� याद �रन� �� लि� :"
+
+#: ../src/Games/Logic/Puzzle3DCube.cs:34
+#: ../src/Games/Logic/PuzzleCube.cs:47
+msgid "Cube"
+msgstr "�न"
+
+#: ../src/Games/Logic/Puzzle3DCube.cs:38
+#, csharp-format
+msgid "How many cubes do you count in the figure below? (not counting the figure) Answer using a number."
+msgstr "न��� दि� �� ���ड़ा म�� �प �ितन� �न �� �िन स�त� ह� ?(���ड़ा �� �िनना नह�� ) �त�तर स���या म�� द��"
+
+#: ../src/Games/Logic/Puzzle3DCube.cs:42
+msgid "A cube is a regular solid object having six congruent square faces."
+msgstr "�� �न नियमित र�प स� ठ�स वस�त� ह� �िस�� �ह �न���ल वर�� ��हर� ह�� "
+
+#: ../src/Games/Logic/PuzzleBalance.cs:51
+msgid "Balance"
+msgstr "स�त�लन"
+
+#: ../src/Games/Logic/PuzzleBalance.cs:55
+msgid "How many triangles are needed in the right part of the last figure to keep it balanced?"
+msgstr "à¤?à¤?त à¤?à¤?à¤?ड़à¥? à¤?à¥? दायà¥?à¤? à¤à¤¾à¤? मà¥?à¤? à¤?ितनà¥? तà¥?रिà¤?à¥?ण à¤?à¥? à¤?रà¥?रत हà¥? ताà¤?ि यह सà¤?तà¥?लित रहà¥? "
+
+#: ../src/Games/Logic/PuzzleBalance.cs:61
+msgid "Every triangle counts as 1, each diamond as 2 and each square as 3."
+msgstr "हर त�रि��ण �� �िन� �ात� ह� 1, प�रत�य�� ह�रा �� 2, �र प�रत�य�� वर�� �� 3"
+
+#: ../src/Games/Logic/PuzzleBalance.cs:67
+msgid "Every diamond counts as two triangles."
+msgstr "हर द� ह�र� �� र�प म�� �िना �ाता ह� त�रि��ण"
+
+#: ../src/Games/Logic/PuzzleBuildTriangle.cs:53
+msgid "Build a triangle"
+msgstr "�� त�रि��ण बनाय��"
+
+#: ../src/Games/Logic/PuzzleBuildTriangle.cs:58
+#, csharp-format
+msgid "Which three pieces can you use together to build a triangle? Answer using the three figure names, e.g.: {0}{1}{2}."
+msgstr "�प ��न स� त�न ���ड़� �� साथ �पय�� �रन� �� लि� �� त�रि��ण �ा निर�माण �र स�त�? �त�तर त�न ���ड़ा �� नाम स� द�� �दाहरण: {0}{1}{2}."
+
+#: ../src/Games/Logic/PuzzleBuildTriangle.cs:63
+msgid "The resulting triangle is isosceles."
+msgstr "परिणामस�वर�प त�रि��ण समद�विबाह� ह�"
+
+#: ../src/Games/Logic/PuzzleBuildTriangle.cs:172
+msgid "The triangle is:"
+msgstr "यह त�रि��ण ह�:"
+
+#: ../src/Games/Logic/PuzzleCirclesRectangle.cs:32
+msgid "Circles in a rectangle"
+msgstr "�� �यत म�� �� ���र"
+
+#: ../src/Games/Logic/PuzzleCirclesRectangle.cs:36
+msgid "What is the maximum number of circles (as shown) that fit in the square below?"
+msgstr "न��� दि� �� वर�� म�� (�� र�प म�� दि�ाया) �धि�तम �ितन� ��रा �पय���त ह� स�त� ह�� "
+
+#: ../src/Games/Logic/PuzzleCirclesRectangle.cs:40
+msgid "You can fit more than 64 circles."
+msgstr "à¤?प 64 सà¥? à¤à¥? à¤?à¥?यादा à¤?à¥?रà¥?à¤? à¤?à¥? à¤à¤° सà¤?तà¥? हà¥?à¤?"
+
+#: ../src/Games/Logic/PuzzleCirclesRectangle.cs:46
+#, csharp-format
+msgid "In the layout shown {0} units of height are gained in each row. This allows using an additional row."
+msgstr "à¤?à¤à¤¿à¤¨à¥?यास मà¥?à¤? {0} à¤?à¤?à¤?ाà¤? à¤?à¥? à¤?à¤?ाà¤?यà¥?à¤? पà¥?रतà¥?यà¥?à¤? पà¤?à¤?à¥?ति मà¥?à¤? पà¥?रापà¥?त à¤?र रहà¥? हà¥?à¤?"
+
+#: ../src/Games/Logic/PuzzleCirclesRectangle.cs:81
+#: ../src/Games/Logic/PuzzleCirclesRectangle.cs:102
+msgid "8 units"
+msgstr "8 ��ा�"
+
+#: ../src/Games/Logic/PuzzleCirclesRectangle.cs:121
+#: ../src/Games/Logic/PuzzleCirclesRectangle.cs:140
+msgid "1 unit"
+msgstr "1 ��ा��"
+
+#: ../src/Games/Logic/PuzzleClocks.cs:40
+msgid "Clocks"
+msgstr "��िया�"
+
+#. Translators: {0} is replaced by 'Figure X'
+#: ../src/Games/Logic/PuzzleClocks.cs:46
+#, csharp-format
+msgid "To what number should the large handle of the '{0}' clock point? Answer using numbers."
+msgstr "��न स� स���या पर �ड� �� बड़� हाथ {0} ह�न� �ाहि� ? �त�तर स���या स� द�� "
+
+#: ../src/Games/Logic/PuzzleClocks.cs:53
+#, csharp-format
+msgid "Starting from the first clock sum {0} to the value indicated by the hands."
+msgstr "पहल� �ड़� स� श�र� य�� {0} हाथ�� स� स���त मान"
+
+#: ../src/Games/Logic/PuzzleClocks.cs:59
+msgid "The clocks do not follow the time logic."
+msgstr "��िया� समय �� तर�� �ा पालन नह�� �रत�"
+
+#: ../src/Games/Logic/PuzzleCountCircles.cs:50
+msgid "Count circles"
+msgstr "��र�� �� �िनत� �र�� "
+
+#: ../src/Games/Logic/PuzzleCountCircles.cs:54
+msgid "How many circles do you count?"
+msgstr "�पन� �ितन� ��रा �� �िना ?"
+
+#: ../src/Games/Logic/PuzzleCountCircles.cs:58
+msgid "It is an easy exercise if you systematically count the circles."
+msgstr "यह à¤?à¤? à¤?सान à¤?à¤à¥?यास हà¥? à¤?à¤?र à¤?प वà¥?यवसà¥?थित à¤?à¥?रा à¤?à¥? à¤?िनतà¥? हà¥?à¤?"
+
+#: ../src/Games/Logic/PuzzleCounting.cs:43
+msgid "Counting"
+msgstr "�िनत�"
+
+#. Translators: {0} and {1} are always numbers greater than 1
+#: ../src/Games/Logic/PuzzleCounting.cs:67
+#, csharp-format
+msgid "We have a {0} meters piece of fabric. Machine A takes {1} seconds to cut 1 meter of this fabric. How many seconds does Machine A take to cut the entire piece of fabric into 1 meter pieces?"
+msgstr "हमार� पास {0} म��र �पड़� �ा ���ड़ा ह� | मश�न A �स �पड़� �ा 1 म��र �ा�न� �� लि� {1} स���ड�स ल�ता ह� | मश�न A प�र� �पड़� �� �� म��र �� ����ा �रन� म�� �ितना स���ड�स ल��ा?"
+
+#. Translators: {0} is always a number greater than 1
+#: ../src/Games/Logic/PuzzleCounting.cs:71
+#, csharp-format
+msgid "With the {0} cut, Machine A creates two 1 meter pieces."
+msgstr "{0} ���ड़� �� साथ, मश�न A 1 म��र �ा द� ���ड़ा बनाता ह�"
+
+#. Translators: {0} is always a number greater than 20
+#: ../src/Games/Logic/PuzzleCounting.cs:81
+#, csharp-format
+msgid "A fence is built to enclose a square shaped region. {0} fence poles are used in each side of the square. How many fence poles are used in total?"
+msgstr "वर�� �� ��ार म�� �� ��ष�त�र ह�� �स� बाड़ �� द�वारा ब�द �रत� ह�� | {0} बाड़ ड�ड� �ा �पय�� वर�� �� प�रत�य�� प��ष म�� �िया �ाता ह�| ��ल मिला�र �ितन� बाड़ ड�ड� �ा �पय�� ह�ता ह�?"
+
+#: ../src/Games/Logic/PuzzleCounting.cs:85
+#, csharp-format
+msgid "There are {0} fence poles since the poles on the corners of the square are shared."
+msgstr "वहाà¤? {0} बाड़ à¤?à¤?à¤à¥? हà¥?à¤? वरà¥?à¤? à¤?à¥? à¤?à¥?नà¥?à¤? पर डà¤?डà¥? सà¥? साà¤?ा à¤?र रहà¥? हà¥?à¤?"
+
+#. Translators: {0} is always a number greater than 5
+#: ../src/Games/Logic/PuzzleCounting.cs:94
+#, csharp-format
+msgid "Wrapping an anniversary present costs one euro. The anniversary present costs {0} euros more than the cost to wrap it. How much does it cost to both purchase and wrap the present?"
+msgstr "वर�ष �ा�ठ�� �पहार �� �ढ़न� पर �� य�र� ल�ता ह� | वर�ष �ा�ठ�ा �पहार �ढ़न� �� दाम स� {0} य�र� �धि� ह�| �पहार �� �र�द �र �र �ढ़न� पर �ितन� दाम ल�त� ह��?"
+
+#: ../src/Games/Logic/PuzzleCounting.cs:96
+msgid "Individually, the present costs one euro more to purchase than to wrap."
+msgstr "व�य��ति�त र�प स�, वर�तमान ��मत �िपान� स� �र�दन� पर �� य�र� �़�यादा प�ता ह�"
+
+#: ../src/Games/Logic/PuzzleCountSeries.cs:42
+msgid "Count series"
+msgstr "��रम �� �िनत� �र��"
+
+#: ../src/Games/Logic/PuzzleCountSeries.cs:61
+msgid "How many numbers '9' are required to represent the numbers between 10 to 100?"
+msgstr "'9'�� �ितन� स���या �हिय� �� 10 स� 100 त� वर�णन �र स�ता ह�?"
+
+#: ../src/Games/Logic/PuzzleCountSeries.cs:66
+msgid "How many two digit numbers occur where the first digit is larger than the second (e.g.: 20 and 21)?"
+msgstr "�ितन� द� ��� वाल� स���या ह� �िसम� पहला ��� द�सर� ��� स� बड़ा ह�ता ह� (�दाहरण: 20 �र 21)?"
+
+#: ../src/Games/Logic/PuzzleCountSeries.cs:71
+msgid "How many two digit numbers occur where the first digit is smaller than the second (e.g.: 12 and 13)?"
+msgstr "�ितन� द� ��� वाल� स���या ह� �िसम� पहला ��� द�सर� ��� स� ���ा ह�ता ह� (�दाहरण: 12 �र 13)?"
+
+#: ../src/Games/Logic/PuzzleCoverPercentage.cs:37
+msgid "Cover percentage"
+msgstr "प�रतिशत �वरण ह�"
+
+#: ../src/Games/Logic/PuzzleCoverPercentage.cs:41
+msgid "What percentage of the figure is colored?"
+msgstr "�ितन� प�रतिशत �� ���ति र���न ह�?"
+
+#: ../src/Games/Logic/PuzzleCube.cs:51
+#, csharp-format
+msgid "When folded as a cube, which face on the figure is opposite the face with a {0} drawn on it? Answer the number written on face."
+msgstr "�ब �� �न �� र�प म�� तह,���ड़� �ा ��न सा ��हरा {0} �ा �र�षण �िय� ह�� �ह�र� �� सामन� ह� ? �ह�र� �� स���या द�वारा �त�तर द��"
+
+#: ../src/Games/Logic/PuzzleDice.cs:52
+msgid "What is the probability of getting a '2' or a '6' in a single throw of a fair 6 sided die? Answer using a fraction (e.g.: 1/2)."
+msgstr "à¤?à¥?या सà¤?à¤à¤¾à¤µà¤¨à¤¾ हà¥? à¤?ि 2 या 6 à¤?à¤? 6 पà¤?à¥?षà¥?य à¤?न मà¥?à¤? à¤?à¤? à¤?à¤?ल à¤?ि फà¥?à¤?à¤? मà¥?à¤? मिलà¥?à¤?? à¤?तà¥?तर à¤à¤¾à¤? मà¥?à¤? दà¥?à¤? (à¤?दाहरण: 1/2)"
+
+#: ../src/Games/Logic/PuzzleDice.cs:54
+msgid "There are 2 of 6 possibilities."
+msgstr "à¤?समà¥?à¤? à¤?ह सà¥? दà¥? सà¤?à¤à¤¾à¤µà¤¨à¤¾à¤?à¤? हà¥?à¤?"
+
+#: ../src/Games/Logic/PuzzleDice.cs:56
+msgid "What is the probability of not getting a '5' in a single throw of a fair 6 sided die? Answer using a fraction (e.g.: 1/2)."
+msgstr "à¤?à¥?या सà¤?à¤à¤¾à¤µà¤¨à¤¾ हà¥? à¤?ि à¤?à¤? 6 पà¤?à¥?षà¥?य पाà¤?सा मà¥?à¤? à¤?à¤? à¤?à¤?ल à¤?ि फà¥?à¤?à¤? मà¥?à¤? '5' नहà¥?à¤? à¤? सà¤?à¥?à¤? ? à¤?तà¥?तर à¤à¤¾à¤? मà¥?à¤? दà¥?à¤? (à¤?दाहरण: 1/2)"
+
+#: ../src/Games/Logic/PuzzleDice.cs:58
+msgid "There are 5 of 6 possibilities."
+msgstr "à¤?समà¥?à¤? à¤?ह सà¥? पाà¤?à¤? सà¤?à¤à¤¾à¤µà¤¨à¤¾à¤?à¤? हà¥?à¤?"
+
+#: ../src/Games/Logic/PuzzleDice.cs:60
+msgid "Two fair 6 sided dices are thrown simultaneously. What is the probability of getting two even numbers? Answer using a fraction (e.g.: 1/2)."
+msgstr "दà¥? 6 पà¤?à¥?षà¥?य पाà¤?सा à¤?à¤? साथ फà¥?à¤?à¤?à¥? à¤?ातà¥? हà¥? | à¤?à¥?या सà¤?à¤à¤¾à¤µà¤¨à¤¾ हà¥? à¤?ि दà¥? à¤?वन सà¤?à¤?à¥?या मिल à¤?ायà¥?à¤? ? à¤?तà¥?तर à¤à¤¾à¤? मà¥?à¤? दà¥?à¤? (à¤?दाहरण: 1/2)"
+
+#: ../src/Games/Logic/PuzzleDice.cs:62
+msgid "There are 9 of 36 possibilities of getting an even number."
+msgstr "à¤?समà¥?à¤? 36 सà¥? 9 सà¤?à¤à¤¾à¤µà¤¨à¤¾à¤?à¤? हà¥?à¤? à¤?ि à¤?वन सà¤?à¤?à¥?या मिलनà¥? मà¥?à¤?"
+
+#: ../src/Games/Logic/PuzzleDice.cs:64
+msgid "Two fair 6 sided dices are thrown simultaneously. What is the probability of getting two '6'? Answer using a fraction (e.g.: 1/2)."
+msgstr "दà¥? 6 पà¤?à¥?षà¥?य पाà¤?सा à¤?à¤? साथ फà¥?à¤?à¤?à¥? à¤?ातà¥? हà¥? | à¤?à¥?या सà¤?à¤à¤¾à¤µà¤¨à¤¾ हà¥? à¤?ि दà¥? 6 मिल à¤?ायà¥?à¤? ? à¤?तà¥?तर à¤à¤¾à¤? मà¥?à¤? दà¥?à¤? (à¤?दाहरण: 1/2)"
+
+#: ../src/Games/Logic/PuzzleDice.cs:66
+msgid "There is 1 of 6 possibilities of getting a '6' on the first die and the same for the second die."
+msgstr "à¤?समà¥?à¤? 6 सà¥? 1 सà¤?à¤à¤¾à¤µà¤¨à¤¾ हà¥?à¤? à¤?ि 6 पहलà¥? पाà¤?सा मà¥?à¤? à¤?र दà¥?सरà¥? मà¥?à¤? à¤à¥? मिल à¤?ायà¥?à¤?"
+
+#: ../src/Games/Logic/PuzzleDice.cs:70
+msgid "Dice"
+msgstr "पा�सा"
+
+#: ../src/Games/Logic/PuzzleDivideCircle.cs:47
+msgid "Divide circles"
+msgstr "à¤?à¥?रà¥?à¤? à¤?à¥? विà¤à¤¾à¤?ित à¤?रना"
+
+#: ../src/Games/Logic/PuzzleDivideCircle.cs:51
+msgid "In the last figure, in how many regions is the circle divided into when all dots are connected?"
+msgstr "पिà¤?लà¥? à¤?ितà¥?र मà¥?à¤?,à¤?ितनà¥? à¤?à¥?षà¥?तà¥?रà¥?à¤? मà¥?à¤? à¤?à¥?रा विà¤à¤¾à¤?ित हà¥? à¤?ब सà¤à¥? बिà¤?दà¥?à¤?à¤? à¤?à¥? à¤?à¥?à¥?तà¥? हà¥?à¤??"
+
+#: ../src/Games/Logic/PuzzleDivideCircle.cs:115
+#: ../src/Games/Logic/PuzzleDivideCircle.cs:130
+#: ../src/Games/Logic/PuzzleDivideCircle.cs:147
+#, csharp-format
+msgid "Has {0} regions"
+msgstr "�स�� {0} ��ष�त�र ह�"
+
+#: ../src/Games/Logic/PuzzleEquation.cs:35
+msgid "Equation"
+msgstr "सम��रण"
+
+#: ../src/Games/Logic/PuzzleEquation.cs:39
+msgid "What is the result of the equation below?"
+msgstr "न��� दि� �� ह�� सम��रण �ा ��या सम��रण ह�?"
+
+#: ../src/Games/Logic/PuzzleEquation.cs:45
+msgid "The order of arithmetical operations is always as follows: exponents and roots, multiplication and division, addition and subtraction."
+msgstr "à¤?à¤?à¤?à¤?णितà¥?य à¤?परà¥?शनà¥?à¤? à¤?ा à¤?दà¥?श हमà¥?शा à¤?स पà¥?रà¤?ार हà¥?: पà¥?रतिपादà¤? à¤?र à¤?ड़à¥?à¤?,à¤?à¥?णन à¤?र विà¤à¤¾à¤?न,à¤?à¥?ड़ना à¤?र à¤?à¤?ाव"
+
+#: ../src/Games/Logic/PuzzleExtraCircle.cs:42
+msgid "Extra circle"
+msgstr "�तिरि��त ��रा"
+
+#: ../src/Games/Logic/PuzzleExtraCircle.cs:51
+#, csharp-format
+msgid "Which circle does not belong to the group? It is not a sequence of elements. Answer {0}, {1}, {2} or {3}."
+msgstr "��न सा ��रा �स सम�ह स� मिलता नह��? यह तत�व �� �� द�श�य नह�� ह� | �त�तर {0} {1} {2} या {3}"
+
+#: ../src/Games/Logic/PuzzleExtraCircle.cs:56
+msgid "All circles share a common property except for one."
+msgstr "सिरà¥?फ à¤?à¤? à¤?à¥? à¤?लावा ,सà¤à¥? à¤?à¥?रा à¤?à¤? à¤?म सà¤?पतà¥?ति सà¥? à¤?à¥?ड़ित हà¥?à¤?"
+
+#: ../src/Games/Logic/PuzzleExtraCircle.cs:62
+#, csharp-format
+msgid "In all circles the color slices follow the same order except for this one."
+msgstr "सिरà¥?फ à¤?सà¤?à¥? à¤?लावा,सà¤à¥? à¤?à¥?रà¥?à¤? मà¥?à¤? रà¤?à¤? à¤?ा à¤?à¥?à¤?ड़ा à¤?à¤? हà¥? à¤?à¥?रम à¤?ा पालन à¤?रतà¥? हà¥?à¤?"
+
+#: ../src/Games/Logic/PuzzleFigureLetter.cs:42
+msgid "Figures and text"
+msgstr "���ड़� �र विषय"
+
+#: ../src/Games/Logic/PuzzleFigureLetter.cs:46
+msgid "The figures and the text are related. What text should go under the last figure?"
+msgstr "���ति �र विषय म�� सम�बन�ध | ��न सा विषय ��तिम ���ति �� न��� �ाय��ा ?"
+
+#: ../src/Games/Logic/PuzzleFigureLetter.cs:50
+msgid "Every character of the text represents a property of the figure."
+msgstr "विषय �ा हर �रित�र ���ति �� स�पत�ति �ा वर�णन �रता ह�"
+
+#: ../src/Games/Logic/PuzzleFigureLetter.cs:56
+msgid "'A' indicates that the figures overlap, 'B' that are rectangles, 'C' that are circles, 'D' that the figures are separated, 'E' that there are three figures and 'F' that there are two figures."
+msgstr "'A'स���त �रता ह� ���ड़� �तिव�यापन �रत� ह��, 'B' �यत ह��, 'C' ��रा ह�, 'D'���ड़� �ल� ह��, 'E'त�न ���ड़� ह��, �र 'F' द� ���ड़� ह��"
+
+#: ../src/Games/Logic/PuzzleFigurePattern.cs:42
+msgid "Figure pattern"
+msgstr "���ति �� तर��़�"
+
+#: ../src/Games/Logic/PuzzleFigurePattern.cs:47
+#, csharp-format
+msgid "What figure should replace the question mark? Answer {0}, {1} or {2}."
+msgstr "��न स� ���ति प�रश�नस��� �ा स�थान ल��ा ? �त�तर {0}, {1} या {2}"
+
+#: ../src/Games/Logic/PuzzleFigurePattern.cs:52
+msgid "The third figure of every row involves somehow combining the first two figures."
+msgstr "हर प���ति �ा त�सरा ���ति पहला �र द�सर� �ा स�य��न �रता ह� "
+
+#: ../src/Games/Logic/PuzzleFigurePattern.cs:58
+msgid "Superpose the first and second figures and remove the lines that they have in common, then rotate the resulting figure 45 degrees."
+msgstr "पहला à¤?र दà¥?सरà¥? à¤?à¤?à¥?ति à¤?à¥? à¤?à¤? à¤?à¥? à¤?पर रà¤? à¤?र à¤?à¥? à¤à¥? सामानà¥?य पà¤?à¤?à¥?तियाà¤? हà¥?à¤? à¤?सà¥? हà¤?ा दà¥?à¤? à¤?र à¤?à¤?à¥?ति à¤?à¥? 45 डिà¤?à¥?रà¥? à¤?à¥?माà¤?à¤? "
+
+#: ../src/Games/Logic/PuzzleFigures.cs:44
+msgid "Figures"
+msgstr "���ड़�"
+
+#: ../src/Games/Logic/PuzzleFigures.cs:48
+msgid "What is the next logical sequence of objects in the last column? See below the convention when giving the answer."
+msgstr "��ल� वस�त��� �� तार��ि� �न���रम ��तिम प���ति म�� ��या ह�� ?�ब �त�तर द�त�� ह�� तब सम�म�लन पर ध�यान द��"
+
+#: ../src/Games/Logic/PuzzleFigures.cs:55
+msgid "It is the only combination that you can build with the given elements without repeating them."
+msgstr "��वल यह� स�य�� बिना द�हरा तत�व�� स� बन स�ता ह�"
+
+#: ../src/Games/Logic/PuzzleFigures.cs:84
+#: ../src/Games/Logic/PuzzleFigures.cs:96
+#: ../src/Games/Logic/PuzzleFigures.cs:109
+#, csharp-format
+msgid "{0} ->"
+msgstr "{0} ->"
+
+#: ../src/Games/Logic/PuzzleFigures.cs:165
+msgid "Convention when giving the answer is:"
+msgstr "सम�म�लन �ब �प �त�तर द�त�� ह��"
+
+#: ../src/Games/Logic/PuzzleFigures.cs:169
+#, csharp-format
+msgid "E.g: {0}{1}{2} (diamond, triangle, circle)"
+msgstr "�दाहरण: {0}{1}{2} (ह�र�,त�रि��ण,��रा)"
+
+#: ../src/Games/Logic/PuzzleFourSided.cs:34
+msgid "Four sided"
+msgstr "�ार प��ष�य"
+
+#: ../src/Games/Logic/PuzzleFourSided.cs:38
+msgid "How many four sided figures do you count in the figure below?"
+msgstr "�ितन� �ार प��ष�य ���ड़� �प न��� दि� �� ���ड़� म�� �िन स�त� ह�� ?"
+
+#: ../src/Games/Logic/PuzzleFourSided.cs:42
+msgid "A four sided figure can be embedded inside another figure."
+msgstr "�� �ार प��ष�य ���ड़ा �� �र ���ड़� �� ��दर ला�� ह� स�ता ह�"
+
+#: ../src/Games/Logic/PuzzleHandshakes.cs:34
+msgid "Handshakes"
+msgstr "हाथ मिलाना"
+
+#: ../src/Games/Logic/PuzzleHandshakes.cs:39
+#, csharp-format
+msgid "All attendees to a party are introduced to one another. {0} handshakes are made in total. How many people are attending the party?"
+msgstr "दल मà¥?à¤? सà¤à¥? लà¥?à¤? à¤?à¤? दà¥?सरà¥? सà¥? मिलतà¥? हà¥?à¤? | {0} à¤?à¥?ल हाथ मिलान हà¥?ता हà¥? | à¤?ितनà¥? लà¥?à¤? दल पर à¤?यà¥?à¤? हà¥?à¤??"
+
+#: ../src/Games/Logic/PuzzleHandshakes.cs:44
+msgid "Try to imagine a situation in which you are meeting a small number of people."
+msgstr "�� स�थिति ह� �िसम�� �प ���� स���या �� ल���� स� मिल रह� ह��,�स�� �ल�पना �� ��शिश �र��"
+
+#: ../src/Games/Logic/PuzzleLargerShape.cs:114
+msgid "Larger shape"
+msgstr "बड़ा ��ार"
+
+#: ../src/Games/Logic/PuzzleLines.cs:36
+msgid "Lines"
+msgstr "र��ा�� "
+
+#: ../src/Games/Logic/PuzzleLines.cs:40
+msgid "How many line segments in total are in the figures below? A line segment is a line between two points with no crossing lines."
+msgstr "��ल मिला�र �ितन� र��ा�� �� ��ड न��� दि� �� ���ड़� म�� ह��"
+
+#: ../src/Games/Logic/PuzzleLines.cs:46
+#, csharp-format
+msgid "There are {0} lines in the figure to the left and {1} in the figure to the right."
+msgstr "�सम�� {0} र��ा�� ���ति �� बा�� �र {1} दाय�� ह��"
+
+#: ../src/Games/Logic/PuzzleLines.cs:52
+msgid "It is an easy exercise if you systematically count the lines."
+msgstr "यह à¤?à¤? à¤?सान à¤?à¤à¥?यास हà¥? à¤?à¤?र à¤?प रà¥?à¤?ा à¤?à¥? वà¥?यवसà¥?थित सà¥? à¤?िनà¥?"
+
+#: ../src/Games/Logic/PuzzleMatrixGroups.cs:37
+msgid "Matrix groups"
+msgstr "सा��ा सम�ह��"
+
+#: ../src/Games/Logic/PuzzleMatrixGroups.cs:41
+msgid "One of numbers in the matrix must be circled. Which one?"
+msgstr "सा��ा म�� �� स���या �� ��ल �िया ह��ा.��न सा ह�?"
+
+#: ../src/Games/Logic/PuzzleMatrixGroups.cs:45
+msgid "All circled numbers share an arithmetical property."
+msgstr "�� स���या �� ��ल �िया ह� �न सब�� ����णित�य स�पत�ति �� ह�"
+
+#: ../src/Games/Logic/PuzzleMatrixGroups.cs:51
+#, csharp-format
+msgid "Every circled number can be divided by {0}."
+msgstr "हर à¤?à¥?ल à¤?ियà¥? à¤?à¤? सà¤?à¤?à¥?या à¤?à¥? {0} सà¥? विà¤à¤¾à¤?ित à¤?िया à¤?ा सà¤?ता हà¥?"
+
+#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:46
+msgid "Matrix numbers"
+msgstr "सा��ा स���या"
+
+#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:50
+msgid "The numbers in the matrix follow a pattern. Which number should replace the question mark?"
+msgstr "सा��ा म�� �� स���या ह�� वह �� र�प �ा पालन �रत� ह�� | ��न स� स���या प�रश�नस��� �� ह�ा स�त� ह�?"
+
+#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:56
+msgid "The pattern is arithmetical and works vertically."
+msgstr "वह र�प ����णित�य ह� �र �र�ध�वाधर �ाम �रता �रता ह�"
+
+#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:58
+msgid "The pattern is arithmetical and works horizontally."
+msgstr "वह र�प ����णित�य ह� �र ��ष�ति� �ाम �रता �रता ह�"
+
+#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:69
+#, csharp-format
+msgid "The fourth row is calculated by multiplying the first two rows and adding the third."
+msgstr "पहल� द� प���तिया� �� ��णा �र त�सर� �� ��ड़�र ��थ� प���ति �� �णना ह�त� ह�"
+
+#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:71
+#, csharp-format
+msgid "The fourth column is calculated by multiplying the first two columns and adding the third."
+msgstr "पहल� द� �ा�लम �� ��णा �र त�सर� �� ��ड़�र ��थ� �ा�लम �� �णना ह�त� ह�"
+
+#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:76
+#, csharp-format
+msgid "The fourth row is calculated by multiplying the first two rows and subtracting the third."
+msgstr "पहल� द� प���तिया� �� ��णा �र त�सर� �� ��ा �रन� पर ��थ� प���ति �� �णना ह�त� ह�"
+
+#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:78
+#, csharp-format
+msgid "The fourth column is calculated by multiplying the first two columns and subtracting the third."
+msgstr "पहल� द� �ा�लम �� ��णा �र त�सर� �� ��ा �रन� पर ��थ� �ा�लम �� �णना ह�त� ह�"
+
+#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:83
+#, csharp-format
+msgid "The fourth row is calculated by adding the first two rows and subtracting the third."
+msgstr "पहल� द� प���तिया� �� ��ड़�र �र त�सर� �� ��ा �रन� पर ��थ� प���ति �� �णना ह�त� ह�"
+
+#: ../src/Games/Logic/PuzzleMatrixNumbers.cs:85
+#, csharp-format
+msgid "The fourth column is calculated by adding the first two columns and subtracting the third."
+msgstr "पहल� द� �ा�लम �� ��ड़�र �र त�सर� �� ��ा �रन� पर ��थ� �ा�लम �� �णना ह�त� ह�"
+
+#: ../src/Games/Logic/PuzzleMissingPiece.cs:36
+msgid "Missing piece"
+msgstr "लापता ��ड"
+
+#: ../src/Games/Logic/PuzzleMissingPiece.cs:41
+#, csharp-format
+msgid "Which square completes the figure below? Answer {0}, {1} or {2}."
+msgstr "��न सा वर�� न��� �� ���ड़ा �� प�र�ण �रता ह�? �त�तर {0}, {1} या {2}"
+
+#: ../src/Games/Logic/PuzzleMissingPiece.cs:46
+msgid "The logic works at row level."
+msgstr "तर�� प���ति �� स�तर पर �ाम �रता ह�"
+
+#: ../src/Games/Logic/PuzzleMissingPiece.cs:52
+msgid "In every row the third square is made by flipping the first square and superimposing it on the second square, followed by removing the matching lines."
+msgstr "हर प���ति म�� त�सर� वर�� �� पहल� वर�� �� ��� �र �र द�सर� वर�� �� �पर र� �र �िन र��ा�� �ा मिलान ह� �स� ह�ात� ह�� "
+
+#: ../src/Games/Logic/PuzzleMissingSlice.cs:63
+msgid "Missing slice"
+msgstr "लापता ��श"
+
+#: ../src/Games/Logic/PuzzleMissingSlice.cs:68
+#, csharp-format
+msgid "Some slices have a common property. Which is the missing slice in the circle below? Answer {0}, {1} or {2}."
+msgstr "��� ��श म�� �� �म स�पत�ति ह� | ��न सा ��श �� �� ��रा म�� नह�� ह�? �त�तर {0}, {1} या {2}"
+
+#: ../src/Games/Logic/PuzzleMissingSlice.cs:73
+msgid "Each slice is related to the opposite one."
+msgstr "प�रत�य�� ���ड़ा विपर�त �� स� स�ब�धित ह�"
+
+#: ../src/Games/Logic/PuzzleMissingSlice.cs:79
+#, csharp-format
+msgid "All numbers of each slice, when added to the ones of the opposite slice, add always {0}."
+msgstr "सà¤à¥? à¤?à¥?à¤?ड़à¥? à¤?à¥? सà¤?à¤?à¥?याà¤? à¤?ब सामनà¥? à¤?à¥? à¤?à¥?à¤?ड़à¥? हà¥?तà¥? हà¥?à¤? à¤?नसà¥? à¤?à¥?à¥?ा à¤?ाता हà¥? तब सिरà¥?फ {0} à¤?à¥?à¥?ना "
+
+#: ../src/Games/Logic/PuzzleMostInCommon.cs:77
+msgid "Most in common"
+msgstr "�म म�� �धि�ा�श"
+
+#: ../src/Games/Logic/PuzzleMostInCommon.cs:82
+#, csharp-format
+msgid "Which of the possible answers have the most in common with the four given figures? Answer {0}, {1}, {2} or {3}."
+msgstr "सà¤?à¤à¤µ à¤?वाब मà¥?à¤? सà¥? à¤?म मà¥?à¤? à¤?धिà¤?ाà¤?श à¤?à¥?न सà¥? à¤?ार दिà¤? à¤?à¤?à¤?ड़à¥?à¤? मà¥?à¤? हà¥??à¤?तà¥?तर {0}, {1}, {2} या {3}"
+
+#: ../src/Games/Logic/PuzzleMostInCommon.cs:87
+msgid "Think of the common elements that the given figures have inside them."
+msgstr "दि� �� ���ड़� �� ��दर म�� �� �म तत�व ह� �न�� �� बार� म�� स���"
+
+#: ../src/Games/Logic/PuzzleMostInCommon.cs:95
+msgid "It has the same number of elements inside the figure as the given figures."
+msgstr "तत�व�� �� स���या� �� ���ड�� �� �न�दर ह�� वह दि� �� ���ड�� �� सम�मान ह�"
+
+#: ../src/Games/Logic/PuzzleMostInCommon.cs:97
+msgid "It is the figure with the most elements in common compared to the given figures."
+msgstr "यह à¤?à¤?à¤?ड़ा हà¥? à¤?िसमà¥? सà¤à¥? ततà¥?वà¥?à¤? à¤?म हà¥? à¤?ब दिà¤? à¤?à¤? à¤?à¤?à¤?डà¥?à¤? सà¥? तà¥?लना à¤?à¥? à¤?ातà¥? हà¥?"
+
+#: ../src/Games/Logic/PuzzleMoveFigure.cs:35
+msgid "Move figure"
+msgstr "���ति"
+
+#: ../src/Games/Logic/PuzzleMoveFigure.cs:39
+msgid "What is the minimum number of circles to be moved in order to convert the left figure into the right figure?"
+msgstr "�ितन� न�य�नतम ��रा �� ह�ाना ह� �िसस� बा�� ����ा दाय�� ����ा बन �ाय�?"
+
+#: ../src/Games/Logic/PuzzleMoveFigure.cs:48
+msgid "Move the circle from the first line to the second and move two circles from the fourth line to the second and the fifth lines."
+msgstr "��रा �� पहल� र��ा स� द�सर� र��ा �ि �र ह�ाय�� �र द� ��र�� �� ��थ� स� द�सर� �र पा��व� र��ा �ि �र ह�ाय�� "
+
+#: ../src/Games/Logic/PuzzleMoveFigure.cs:51
+msgid "Move the first line to the seventh; move the two circles of the second line to third; and move first and last circles of the fifth line to the sixth."
+msgstr "पहल� र��ा �� सातव��;द� ��र�� �� द�सर� र��ा स� त�सर� र��ा �ि �र ह�ाय�� �र पहल� �र �न�तिम ��र�� �� पा��व� र��ा स� �ठ� र��ा �ि �र ह�ाय��"
+
+#: ../src/Games/Logic/PuzzleNextFigure.cs:54
+msgid "Next figure"
+msgstr "��ला ���ति"
+
+#: ../src/Games/Logic/PuzzleNextFigure.cs:59
+#, csharp-format
+msgid "Which is the next logical figure in the sequence? Answer {0}, {1} or {2}."
+msgstr "��ला तर��स��त �न���रम म�� ��न सा ���ड़ा ह�? �त�तर {0}, {1} या {2}"
+
+#: ../src/Games/Logic/PuzzleNextFigure.cs:68
+#, csharp-format
+msgid "From first figure, the top circle advances by two positions clockwise, while the left circle goes backwards one position."
+msgstr ""
+
+#: ../src/Games/Logic/PuzzleNumericRelation.cs:40
+msgid "Numeric relation"
+msgstr "स���यात�म� स�ब�ध"
+
+#: ../src/Games/Logic/PuzzleNumericRelation.cs:44
+msgid "What number should replace the question mark?"
+msgstr "��न स� स���या प�रश�न �िह�न �� ��ह �ाहि� ?"
+
+#: ../src/Games/Logic/PuzzleNumericRelation.cs:48
+msgid "The numbers are related arithmetically."
+msgstr "स���या�� ����णित�य स�ब�धित ह��"
+
+#: ../src/Games/Logic/PuzzleNumericRelation.cs:57
+#, csharp-format
+msgid "Every group of {0} numbers sums exactly {1}."
+msgstr "स���या�� �� हर सम�ह {0} वास�तव म�� र�म {1}"
+
+#: ../src/Games/Logic/PuzzleNumericRelation.cs:60
+msgid "Divide the sequence in groups of three numbers. Every third number is calculated by multiplying by the two previous ones."
+msgstr ""
+
+#: ../src/Games/Logic/PuzzleNumericRelation.cs:64
+msgid "Divide the sequence in groups of three numbers. Every third number is calculated by subtracting the second number from the first."
+msgstr ""
+
+#: ../src/Games/Logic/PuzzleNumericSequence.cs:37
+msgid "Numeric sequence"
+msgstr "स���यात�म� ��रम"
+
+#: ../src/Games/Logic/PuzzleNumericSequence.cs:41
+msgid "The next sequence follows a logic. What number should replace the question mark?"
+msgstr " ��ला �न���रम �� तर�� निम�नान�सार | ��न स� स���या प�रश�न �िह�न �� ��ह �ाहि� ?"
+
+#: ../src/Games/Logic/PuzzleNumericSequence.cs:45
+msgid "Every number in the sequence is related to the previous one."
+msgstr "�न���रम म�� प�रत�य�� स���या पि�ल� �� स� स�ब�धित ह�"
+
+#: ../src/Games/Logic/PuzzleNumericSequence.cs:54
+msgid "Every number in the sequence is the result of subtracting 1 from the previous number and multiplying it by 2."
+msgstr "�न���रम म�� प�रत�य�� स���या �ा परिणाम पि�ल� स���या स� 1 ��ा�र �र 2 स� ��णा �रन� पर ह�त� ह�"
+
+#: ../src/Games/Logic/PuzzleNumericSequence.cs:57
+msgid "Every number in the sequence is the result of adding 1 to the previous number and multiplying it by 3."
+msgstr "�न���रम म�� प�रत�य�� स���या �ा परिणाम पि�ल� स���या स� 1 ����र �र 3 स� ��णा �रन� पर ह�त� ह�"
+
+#: ../src/Games/Logic/PuzzleNumericSequence.cs:60
+msgid "Every number in the sequence is the result of subtracting 2 from the previous number and multiplying it by -2."
+msgstr "�न���रम म�� प�रत�य�� स���या �ा परिणाम पि�ल� स���या स� 2 ��ा�र �र -2 स� ��णा �रन� पर ह�त� ह�"
+
+#: ../src/Games/Logic/PuzzleOstracism.cs:55
+msgid "Ostracism"
+msgstr "निर�वासन"
+
+#: ../src/Games/Logic/PuzzleOstracism.cs:60
+#, csharp-format
+msgid "Which element does not belong to the group? Answer {0}, {1}, {2}, {3} or {4}."
+msgstr "��न सा तत�व सम�ह �� लि� नह�� ह�? �त�तर {0}, {1}, {2}, {3}, या {4}"
+
+#: ../src/Games/Logic/PuzzleOstracism.cs:68
+msgid "The criteria for deciding if an equation belongs to the group is not arithmetical."
+msgstr "मापद�ड ह� �ि �� सम��रण सम�ह �� ��तर��त �ता ह� ��र वह ����णित�य नह�� ह�� "
+
+#: ../src/Games/Logic/PuzzleOstracism.cs:70
+msgid "Consider that every number that belongs to the group has two parts that are related."
+msgstr ""
+
+#: ../src/Games/Logic/PuzzleOstracism.cs:83
+msgid "In all the other equations the digits from the left side appear also in the right side."
+msgstr ""
+
+#: ../src/Games/Logic/PuzzleOstracism.cs:86
+msgid "In all the other numbers the last three digits are the square of the first two digits."
+msgstr ""
+
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:58
+#, csharp-format
+msgid "If all painters are artists and some citizens of Barcelona are artists. Which of the following sentences is correct? Answer {0}, {1}, {2} or {3}."
+msgstr ""
+
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:60
+msgid "Some citizens of Barcelona are painters"
+msgstr "बार�सिल�ना �� ��� ना�रि� �ित�र�ार ह��"
+
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:61
+msgid "All citizens of Barcelona are painters"
+msgstr "बारà¥?सिलà¥?ना à¤?à¥? सà¤à¥? नाà¤?रिà¤? à¤?ितà¥?रà¤?ार हà¥?à¤?"
+
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:62
+msgid "No citizen of Barcelona is a painter"
+msgstr "बार�सिल�ना �ा ��� ना�रि� �� �ित�र�ार नह�� ह�"
+
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:63
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:71
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:79
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:87
+msgid "None of the other options"
+msgstr "�न�य वि�ल�प�� म�� स� ��� नह��"
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:68
+msgid "Some artist are not ill"
+msgstr "��� �ला�ार ब�मार नह�� ह��"
+
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:69
+msgid "Some painters are not artists"
+msgstr "��� �ित�र�ार �ला�ार नह�� ह��"
+
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:70
+msgid "All artists are happy"
+msgstr "सà¤à¥? à¤?लाà¤?ार à¤?à¥?श हà¥?à¤?"
+
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:74
+#, csharp-format
+msgid "People that travel always buy a map. You are not going to travel. Which of the following sentences is correct? Answer {0}, {1}, {2} or {3}."
+msgstr ""
+
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:76
+msgid "You do not have any map"
+msgstr "à¤?प à¤?à¥? पास à¤?िसà¥? à¤?ा à¤à¥? मानà¤?ितà¥?र नहà¥?à¤? हà¥?"
+
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:77
+msgid "You do not buy a map"
+msgstr "�प मान�ित�र �� �र�दना नह�� "
+
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:78
+msgid "All people have a map"
+msgstr "सब ल���� �� पास मान�ित�र ह� "
+
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:82
+#, csharp-format
+msgid "If you whistle if you are happy and you only smile when you whistle. Which of the following sentences is correct? Answer {0}, {1}, {2} or {3}."
+msgstr ""
+
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:84
+msgid "You smile if you are happy"
+msgstr "�प म�स���रा�� ��र �प ��श ह�� "
+
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:85
+msgid "You are only happy if you whistle"
+msgstr "�प ��वल ��श ह���� ह�� ��र �पन� स��� ब�ा�"
+
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:86
+msgid "You whistle if you are not happy"
+msgstr "�प स��� ब�ात� ह�� ��र �प ��श नह�� ह�� "
+
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:92
+msgid "Predicate Logic"
+msgstr "विध�य तर��"
+
+#: ../src/Games/Logic/PuzzlePencil.cs:39
+msgid "Pencil"
+msgstr "����� "
+
+#: ../src/Games/Logic/PuzzlePencil.cs:44
+#, csharp-format
+msgid "Which of the following figures cannot be drawn without crossing any previous lines nor lifting the pencil? Answer {0}, {1}, {2}, {3} or {4}."
+msgstr ""
+
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:47
+msgid "People at a table"
+msgstr "ल���� �� म�� पर"
+
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:51
+#, csharp-format
+msgid "A group of people are sitting at round table, evenly spaced out. How many people are there if the {0} person is across from the {1}?"
+msgstr ""
+
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:57
+msgid "Subtracting the two positions you find out how many people are seated half way around the table. Doubling this number leaves you with the total amount of people."
+msgstr ""
+
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:66
+msgid "5th"
+msgstr "५ "
+
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:67
+msgid "19th"
+msgstr "१९"
+
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:71
+msgid "4th"
+msgstr "४ "
+
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:72
+msgid "12th"
+msgstr "१२"
+
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:76
+msgid "9th"
+msgstr "९ "
+
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:77
+msgid "22nd"
+msgstr "२२ "
+
+#: ../src/Games/Logic/PuzzlePeopleTable.cs:117
+msgid "Two people in the table sitting across each other"
+msgstr "द� ल�� म�� �� पार ब�ठ� ह�� "
+
+#: ../src/Games/Logic/PuzzlePercentage.cs:43
+msgid "Percentage"
+msgstr "प�रतिशत"
+
+#: ../src/Games/Logic/PuzzlePercentage.cs:80
+#, csharp-format
+msgid "After getting {0}% discount you have paid {1} monetary units for a TV set. What was the original price of the TV set?"
+msgstr ""
+
+#: ../src/Games/Logic/PuzzlePercentage.cs:97
+#, csharp-format
+msgid "John's shop had sales of {0} monetary units. This was an increase of {1}% over last month. What were last month sales?"
+msgstr ""
+
+#: ../src/Games/Logic/PuzzlePercentage.cs:112
+#, csharp-format
+msgid "The amount of water in a bucket decreases by {0}%. By what percentage must the amount of water increase to reach its original value?"
+msgstr ""
+
+#: ../src/Games/Logic/PuzzlePercentage.cs:115
+msgid "The objective is to obtain the same total amount."
+msgstr "यह �द�द�श�य ह� �ि ��ल राशि प�राप�त ह�"
+
+#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:46
+msgid "Quadrilaterals"
+msgstr "�त�ष���ष"
+
+#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:51
+#, csharp-format
+msgid "Which of the following figures does not belong to the group? Answer {0}, {1}, {2}, {3}, {4} or {5}."
+msgstr "निम�नलि�ित ���ड़�� म�� ��न सा सम�ह स� स�ब�धित नह�� ह� | �त�तर {0}, {1}, {2}, {3}, {4}, या {5}"
+
+#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:59
+msgid "It is the only figure with all lines of equal length."
+msgstr "��वल यह� ���ड़ा �िसम� सब� र��ा�� म�� �� सम�मान �ि लम�बा� ह� "
+
+#: ../src/Games/Logic/PuzzleSquareDots.cs:93
+msgid "Square with dots"
+msgstr "बिन�द��� �� साथ वर��"
+
+#: ../src/Games/Logic/PuzzleSquareDots.cs:98
+#, csharp-format
+msgid "What is the letter of the figure that represents the next logical figure in the sequence? Answer {0}, {1} or {2}."
+msgstr "��न सा ���षर ह� �� �न���रम म�� ��ल� तार��ि� ���ड़ा �ा वर�णन �रता ह� ? �त�तर {0}, {1} या {2}"
+
+#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:37
+msgid "Squares and letters"
+msgstr "वर���� �र ���षर�� "
+
+#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:41
+msgid "The letters around the squares follow a pattern. Which letter should replace the question mark in the last square?"
+msgstr "वर���� �� �स - पास �� ���षर �� तर��ा �ा पालन �रत� ह�� | ��न सा ���षर �न�तिम वर�� �� प�रश�नस��� �ि ��ह ���ा ?"
+
+#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:47
+#, csharp-format
+msgid "Every letter is calculated by taking the alphabetical position of the previous character and adding {0} to it in order to get the position of the new letter."
+msgstr ""
+
+#: ../src/Games/Logic/PuzzleSquares.cs:34
+msgid "Squares"
+msgstr "वर����"
+
+#: ../src/Games/Logic/PuzzleSquares.cs:38
+msgid "How many squares of any size do you count in the figure below?"
+msgstr "न��� �� ���ड़�� म�� �ितन� ��ार �� �� वर�� �िन स�त� ह�� "
+
+#: ../src/Games/Logic/PuzzleSquares.cs:42
+msgid "A square is a rectangle with sides of equal length. A square can also be built from other squares."
+msgstr ""
+
+#: ../src/Games/Logic/PuzzleSquares.cs:51
+msgid "There are 16 single squares, 9 squares made by 4 single squares, 4 squares made by 9 single squares and 1 square made by 16 single squares."
+msgstr ""
+
+#: ../src/Games/Logic/PuzzleSquares.cs:54
+msgid "There are 9 single squares, 4 squares made by 4 single squares and 1 square made by 9 single squares."
+msgstr ""
+
+#: ../src/Games/Logic/PuzzleSquareSheets.cs:32
+msgid "Square sheets"
+msgstr "वर�� �ादर��"
+
+#: ../src/Games/Logic/PuzzleSquareSheets.cs:36
+msgid "What is the minimum number of square sheets of paper of any size required to create the figure? Lines indicate frontiers between different sheets."
+msgstr ""
+
+#: ../src/Games/Logic/PuzzleSquareSheets.cs:40
+msgid "The sheets should overlap."
+msgstr "�फ़न �� �� �पर �� ह�ना �ाहि�"
+
+#: ../src/Games/Logic/PuzzleSquareSheets.cs:46
+msgid "The numbers in the figure reflect the different areas covered by each one of the sheets."
+msgstr "���ति म�� �� स���या ह� वह �र �� ��न �� ��ष�त�र स� प�रतिनिधि ह� "
+
+#: ../src/Games/Logic/PuzzleTetris.cs:37
+msgid "Tetris"
+msgstr ""
+
+#: ../src/Games/Logic/PuzzleTetris.cs:42
+#, csharp-format
+msgid "What figure completes the sequence below? Answer {0}, {1} or {2}."
+msgstr "��नसा ���ति न��� दि� �� �न���रम �� प�रा �रता ह� ? �त�तर {0}, {1} या {2}."
+
+#: ../src/Games/Logic/PuzzleTetris.cs:49
+msgid "It is the figure that completes all possible combinations with four blocks without taking into account rotations."
+msgstr "यह� �� ���ड़ा ह� �� सब बिना ��माय� �ार �ण�ड�� स�य��न प�र�ण �रता ह� "
+
+#: ../src/Games/Logic/PuzzleTimeNow.cs:36
+msgid "Time now"
+msgstr "à¤?à¤à¥? समय"
+
+#. TimeNow Puzzle. Translators: {1}, {2} {3} are replaced by hours. Use the right time format specification for your culture
+#. Explanation of the date and time format specifications can be found here:
+#. http://msdn.microsoft.com/en-us/library/system.globalization.datetimeformatinfo.aspx
+#. For 12-hour clock format use {0:%h} and for 24-hour clock format use {0:%H}. The date formats {0:h} and {0:H} are invalid.
+#.
+#: ../src/Games/Logic/PuzzleTimeNow.cs:46
+#, csharp-format
+msgid "{0} hours ago it was as long after {1:h tt} as it was before {2:h tt} on the same day. What is the time now? Answer using the hour (e.g.: {3:h tt})"
+msgstr ""
+
+#: ../src/Games/Logic/PuzzleTimeNow.cs:54
+#, csharp-format
+msgid "You have to calculate the hour from which the distance is the same for the given times, and then add the {0} hours to convert it to present time."
+msgstr ""
+
+#. TimeNow Puzzle. Translators: {0} is used to check the hour answered by the user.
+#. Use the right time format specification for your culture
+#. Explanation of the date and time format specifications can be found here:
+#. http://msdn.microsoft.com/en-us/library/system.globalization.datetimeformatinfo.aspx
+#. For 12-hour clock format use {0:%h} and for 24-hour clock format use {0:%H}. The date formats {0:h} and {0:H} are invalid.
+#: ../src/Games/Logic/PuzzleTimeNow.cs:77
+#, csharp-format
+msgid "{0:h tt}"
+msgstr ""
+
+#. No hands
+#: ../src/Games/Logic/PuzzleTimeNow.cs:86
+msgid "Sample clock"
+msgstr "नम�ना �ड़�"
+
+#: ../src/Games/Logic/PuzzleTriangles.cs:34
+msgid "Triangles"
+msgstr "त�रि��ण"
+
+#: ../src/Games/Logic/PuzzleTriangles.cs:38
+msgid "How many triangles of any size do you count in the figure below?"
+msgstr "न��� दि� �� ���ड़ा म�� �� ��ार �� �ितन� त�रि��ण �� �प �िन स�त� ह�� "
+
+#: ../src/Games/Logic/PuzzleTriangles.cs:42
+msgid "A triangle can be embedded inside another triangle."
+msgstr "�� त�रि��ण �� �र त�रि��ण �� ��दर र�ा �ा स�ता ह�"
+
+#: ../src/Games/Logic/PuzzleTriangles.cs:49
+#, csharp-format
+msgid "The triangles are made by connecting the following points: {0}"
+msgstr "त�रि��ण निम�नलि�ित बिन�द��� �� ��ड़न� �� द�वारा �िया �ाता ह�: {0}"
+
+#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:60
+msgid "Triangles with numbers"
+msgstr "त�रि��ण �� साथ स���या "
+
+#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:64
+msgid "Which number should replace the question mark below?"
+msgstr "��न स� स���या प�रश�नस��� �� ��ह ल��� ?"
+
+#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:69
+msgid "All the triangles share a property and are independent of the rest."
+msgstr "सà¤à¥? तà¥?रिà¤?à¥?ण à¤?à¤? सà¤?पतà¥?ति सà¥? à¤?à¥?à¥?à¥? हà¥?à¤? हà¥?à¤? à¤?र à¤?राम सà¥? सà¥?वतà¤?तà¥?र हà¥?à¤?."
+
+#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:75
+#, csharp-format
+msgid "The result of multiplying the two numbers inside every triangle is {0}."
+msgstr "हर त�रि��ण �� ��दर द� स���या�� �ा ��णा परिणाम ह� {0}"
+
+#: ../src/Games/Memory/MemoryColouredFigures.cs:52
+msgid "Colored figures"
+msgstr "र���न ���ड़�"
+
+#: ../src/Games/Memory/MemoryColouredFigures.cs:61
+#, csharp-format
+msgid "Which of these figures was previously shown? Answer {0}, {1}, {2} or {3}."
+msgstr "�न ���ड़�� म�� स� ��न सा पहल� दि�ाया �या था? �त�तर {0}, {1}, {2} या {3}"
+
+#: ../src/Games/Memory/MemoryColouredText.cs:37
+msgid "Colored text"
+msgstr "र���न विषय"
+
+#: ../src/Games/Memory/MemoryColouredText.cs:46
+#, csharp-format
+msgid "What was the color of the text that said '{0}'?"
+msgstr "वह विषय �ा र�� ��या था �िसन� �हा '{0}' ?"
+
+#: ../src/Games/Memory/MemoryCountDots.cs:42
+msgid "Counting dots"
+msgstr "बिन�द��� �� �िनत�"
+
+#. Translators: {0} is the name of the color. The color name is always singular
+#: ../src/Games/Memory/MemoryCountDots.cs:53
+#, csharp-format
+msgid "How many dots of {0} color were in the previous image? Answer using numbers."
+msgstr "पि�ल� �वि म�� �ितन� बिन�द��� �ा {0} र�� था ?�त�तर स���या म�� द��"
+
+#: ../src/Games/Memory/MemoryFacts.cs:52
+msgid "Memorize facts"
+msgstr "तथ�य �� याद �र��"
+
+#. Translators: {0} is replaced by a number, {1} by a year (like 1940)
+#: ../src/Games/Memory/MemoryFacts.cs:107
+#, csharp-format
+msgid "Shiny Cars had already announced a {0} days production halt next month, but before that it had not cut production since {1}."
+msgstr ""
+
+#: ../src/Games/Memory/MemoryFacts.cs:109
+msgid "For how many days did Shiny Cars halt its production?"
+msgstr "�ितन� दिन �� लि� �म�दार �ार�� �� �त�पादन र��ा �या "
+
+#: ../src/Games/Memory/MemoryFacts.cs:110
+msgid "In what year did Shiny Cars last halt its production?"
+msgstr "पि�ल� �िस वर�ष म�� �म�दार �ार�� �ा �त�पादन र��ा �या "
+
+#. Translators: {0} is replaced by a number, {1} by a year (like 1940)
+#: ../src/Games/Memory/MemoryFacts.cs:118
+#, csharp-format
+msgid "Shiny Cars sales fell {0}% this past December, the worse decline since {1}."
+msgstr "�म�दार �ार�� �� बि��र� पि�ल� दिसम�बर म�� {0}% �िर�, ब�रा �िराव� {1} प�र�व�ाल स� "
+
+#: ../src/Games/Memory/MemoryFacts.cs:120
+msgid "By how much did company sales fall last December?"
+msgstr "��पन� �� बि��र� पि�ल� दिस�बर म�� �ितन� �िराव� थ� ?"
+
+#: ../src/Games/Memory/MemoryFacts.cs:121
+msgid "In what year did Shiny Cars record a sales total lower than that of last December?"
+msgstr "��न स� वर�ष म�� �म�दार �ार�� �ि ��ल बि��र� पि�ल� दिस�बर स� �म ह� "
+
+#: ../src/Games/Memory/MemoryFacts.cs:126
+#, csharp-format
+msgid "About {0}% of Shiny Cars produced worldwide are sold in Europe."
+msgstr "{0}% �म�दार �ार�� �ा �त�पादन ह�ता ह� वह य�र�प म�� �धि� ब��ा �ाता ह�"
+
+#: ../src/Games/Memory/MemoryFacts.cs:128
+msgid "What percentage of all Shiny Cars produced worldwide are sold in Europe?"
+msgstr "�म�दार �ार�� �ि �त�पादन म�� �ितन� प�रतिशत य�र�प म�� ब��ा �था ह� ?"
+
+#: ../src/Games/Memory/MemoryFacts.cs:134
+#, csharp-format
+msgid "About {0}% of Shiny Cars use diesel, {1}% use gasoline and the remainder use electric."
+msgstr "{0}% �म�दार �ार�� ड��ल �ा �पय��, {1}% �पय�� ��स�ल�न �र श�ष �ा �पय�� बि�ल�"
+
+#: ../src/Games/Memory/MemoryFacts.cs:136
+msgid "What percentage of Shiny Cars use diesel?"
+msgstr "�ितन� प�रतिशत �� �म�दार �ार ड��ल �ा �पय�� �रता ह� ?"
+
+#: ../src/Games/Memory/MemoryFacts.cs:137
+msgid "What percentage of Shiny Cars use gasoline?"
+msgstr "�ितन� प�रतिशत �� �म�दार �ार ��स�ल�न �ा �पय�� �रता ह� "
+
+#: ../src/Games/Memory/MemoryFigures.cs:56
+msgid "Memory figures"
+msgstr "���ड़� �ा स�म�ति �रना"
+
+#: ../src/Games/Memory/MemoryFigures.cs:61
+msgid "In which cell is the other figure like the one shown below? Answer the cell number."
+msgstr ""
+
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:52
+msgid "Triangle"
+msgstr "त�रि��ण"
+
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:54
+msgid "Rectangle"
+msgstr "�यत"
+
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:56
+msgid "Diamond"
+msgstr "ह�र�"
+
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:58
+msgid "Circle"
+msgstr "��रा"
+
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:66
+msgid "Memorize figures and text"
+msgstr "���ड़� �र विषय याद �र�� "
+
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:70
+msgid "The list below enumerates the figures shown in the previous image except for one. Which is the missing figure? Possible answers are triangle, rectangle, diamond and circle."
+msgstr "नà¥?à¤?à¥? दà¥? à¤?à¤? सà¥?à¤?à¥? मà¥?à¤? à¤?à¤? à¤?à¥? à¤?à¥?ड़à¤?र सबà¥? à¤?à¤?à¤?ड़à¥? à¤?à¥? पिà¤?लà¥? à¤?वि मà¥?à¤? दिà¤?ाया à¤?या | à¤?à¥?न सा à¤?à¤?à¤?ड़ा लापता हà¥? ? सà¤?à¤à¤µ à¤?वाब तà¥?रिà¤?à¥?ण, à¤?यताà¤?ार, हà¥?रà¥?à¤? à¤?र à¤?à¥?रा हà¥?à¤?"
+
+#: ../src/Games/Memory/MemoryFiguresNumbers.cs:40
+msgid "Figures with numbers"
+msgstr "स���या �� साथ ���ड़�"
+
+#: ../src/Games/Memory/MemoryFiguresNumbers.cs:45
+#, csharp-format
+msgid "Which one of these squares was previously shown? Answer {0}, {1}, {2} or {3}."
+msgstr "�न वर���� म�� स� ��न सा पहल� दि�ाया �या ? �त�तर {0}, {1}, {2} या {3}"
+
+#: ../src/Games/Memory/MemoryIndications.cs:131
+#, csharp-format
+msgid "Start at point number {0}"
+msgstr "�र�ठ�र�� {0}"
+
+#: ../src/Games/Memory/MemoryIndications.cs:135
+msgid "Move right"
+msgstr "दा�� �ा�� "
+
+#: ../src/Games/Memory/MemoryIndications.cs:137
+msgid "Move left"
+msgstr "बा�� �ा�� "
+
+#: ../src/Games/Memory/MemoryIndications.cs:139
+msgid "Move up"
+msgstr "�पर �ा�� "
+
+#: ../src/Games/Memory/MemoryIndications.cs:141
+msgid "Move down"
+msgstr "न��� �ा�� "
+
+#: ../src/Games/Memory/MemoryIndications.cs:146
+#, csharp-format
+msgid "End at point {0}"
+msgstr "��त �र�� {0}"
+
+#: ../src/Games/Memory/MemoryIndications.cs:160
+msgid "Memorize indications"
+msgstr "स���त �� याद �र��"
+
+#: ../src/Games/Memory/MemoryIndications.cs:166
+#, csharp-format
+msgid "Which of the following graphics represent the indications previously given? Answer {0}, {1}, {2} or {3}."
+msgstr "निम�नलि�ित ��राफि��स म�� ��न सा पहल� दि� �� स���त �ा वर�णन �रता ह�?�त�तर {0}, {1}, {2} या {3}"
+
+#: ../src/Games/Memory/MemoryNumbers.cs:59
+msgid "How many odd numbers were in the previous image? Answer using numbers."
+msgstr "�ितन� विषम स���या पि�ल� �वि म�� थ�? �त�तर स���या म�� द��"
+
+#: ../src/Games/Memory/MemoryNumbers.cs:79
+msgid "How many even numbers were in the previous image? Answer using numbers."
+msgstr "�ितन� सम��ण स���या पि�ल� �वि म�� थ�? �त�तर स���या म�� द��"
+
+#: ../src/Games/Memory/MemoryNumbers.cs:99
+msgid "How many numbers with more than one digit were in the previous image? Answer using numbers."
+msgstr "पि�ल� �वि म�� �ितन� स���या �� स� �धि� ��� वाल� थ� ? �त�तर स���या म�� द��"
+
+#: ../src/Games/Memory/MemoryNumbers.cs:116
+msgid "Memorize numbers"
+msgstr "स���या �� याद �र��"
+
+#: ../src/Games/Memory/MemoryWords.cs:39
+msgid "Memorize words"
+msgstr "शब�द�� �� याद �र��"
+
+#: ../src/Games/Memory/MemoryWords.cs:44
+#, csharp-format
+msgid "There is a missing word from the previous list. Which one is the missing word?"
+msgstr "पि�ल� स��� म�� स� �� लापता शब�द ह�, व� ��न सा शब�द ह� ?"
+
+#: ../src/Games/Memory/MemoryWords.cs:54
+msgid "elbow"
+msgstr "��हन�"
+
+#: ../src/Games/Memory/MemoryWords.cs:55
+msgid "armpit"
+msgstr "�ा��"
+
+#: ../src/Games/Memory/MemoryWords.cs:56
+msgid "hand"
+msgstr "हाथ"
+
+#: ../src/Games/Memory/MemoryWords.cs:57
+msgid "chest"
+msgstr "�ात� "
+
+#. Fishes
+#: ../src/Games/Memory/MemoryWords.cs:60
+msgid "sardine"
+msgstr "सार�डा�न- �� प�र�ार �� म�ल�"
+
+#: ../src/Games/Memory/MemoryWords.cs:61
+msgid "trout"
+msgstr "��रा�� - �� प�र�ार �� म�ल�"
+
+#: ../src/Games/Memory/MemoryWords.cs:62
+msgid "monkfish"
+msgstr "à¤à¤¿à¤?à¥?षà¥? मà¤?लà¥?"
+
+#: ../src/Games/Memory/MemoryWords.cs:63
+msgid "cod"
+msgstr "�ाड म���ल�"
+
+#: ../src/Games/Memory/MemoryWords.cs:64
+msgid "salmon"
+msgstr "�ा�द� �� समन �ाल �र नार��� र�� �� मा�सवाल� नद� �� म�ल�"
+
+#. Vegetables
+#: ../src/Games/Memory/MemoryWords.cs:67
+msgid "potato"
+msgstr "�ल�"
+
+#: ../src/Games/Memory/MemoryWords.cs:68
+msgid "ginger"
+msgstr "�दर�"
+
+#: ../src/Games/Memory/MemoryWords.cs:69
+msgid "pepper"
+msgstr "�ाल� मिर��"
+
+#: ../src/Games/Memory/MemoryWords.cs:70
+msgid "garlic"
+msgstr "लहस�न"
+
+#: ../src/Games/Memory/MemoryWords.cs:71
+msgid "pumpkin"
+msgstr "�द�द�"
+
+#. Bicycle
+#: ../src/Games/Memory/MemoryWords.cs:74
+msgid "brake"
+msgstr "�तिर�ध�"
+
+#: ../src/Games/Memory/MemoryWords.cs:75
+msgid "pedal"
+msgstr "पावदान"
+
+#: ../src/Games/Memory/MemoryWords.cs:76
+msgid "chain"
+msgstr "���़�र"
+
+#: ../src/Games/Memory/MemoryWords.cs:77
+msgid "wheel"
+msgstr "पहिया"
+
+#: ../src/Games/Memory/MemoryWords.cs:78
+msgid "handlebar"
+msgstr "स���यरि�� बर"
+
+#. Music
+#: ../src/Games/Memory/MemoryWords.cs:81
+msgid "drummer"
+msgstr "ढ�ढ�र��"
+
+#: ../src/Games/Memory/MemoryWords.cs:82
+msgid "speaker"
+msgstr "�ध�य��ष"
+
+#: ../src/Games/Memory/MemoryWords.cs:83
+msgid "lyrics"
+msgstr "��त"
+
+#: ../src/Games/Memory/MemoryWords.cs:84
+msgid "beat"
+msgstr "ताल "
+
+#: ../src/Games/Memory/MemoryWords.cs:85
+msgid "song"
+msgstr "�ाना"
+
+#. Weather
+#: ../src/Games/Memory/MemoryWords.cs:88
+msgid "cloud"
+msgstr "बरसात"
+
+#: ../src/Games/Memory/MemoryWords.cs:89
+msgid "rain"
+msgstr "बरसात"
+
+#: ../src/Games/Memory/MemoryWords.cs:90
+msgid "storm"
+msgstr "त�फ़ान"
+
+#: ../src/Games/Memory/MemoryWords.cs:91
+msgid "fog"
+msgstr "ध��ध"
+
+#: ../src/Games/Memory/MemoryWords.cs:92
+msgid "rainbow"
+msgstr "�न�द�रधन�ष"
+
+#. Animals
+#: ../src/Games/Memory/MemoryWords.cs:95
+msgid "rabbit"
+msgstr "�र��श"
+
+#: ../src/Games/Memory/MemoryWords.cs:96
+msgid "mouse"
+msgstr "��हा"
+
+#: ../src/Games/Memory/MemoryWords.cs:97
+msgid "monkey"
+msgstr "ब�दर"
+
+#: ../src/Games/Memory/MemoryWords.cs:98
+msgid "bear"
+msgstr "à¤à¤¾à¤²à¥?"
+
+#: ../src/Games/Memory/MemoryWords.cs:99
+msgid "wolf"
+msgstr "à¤à¥?à¥?िया"
+
+#: ../src/Games/Calculation/CalculationArithmetical.cs:45
+msgid "Arithmetical"
+msgstr "����णित�य"
+
+#: ../src/Games/Calculation/CalculationArithmetical.cs:53
+msgid "What is the result of the arithmetical operation?"
+msgstr "����णित� �णना �ा परिणाम ��या ह�?"
+
+#: ../src/Games/Calculation/CalculationAverage.cs:40
+msgid "Average"
+msgstr "�सत"
+
+#: ../src/Games/Calculation/CalculationAverage.cs:57
+#, csharp-format
+msgid "Given the numbers: {0}. Which of the following numbers is the nearest to the average? Answer {1}, {2}, {3} or {4}."
+msgstr "स���या �� द��त� ह��: {0} निम�नलि�ित म�� स� ��न स� स���या �सत �� न�द�� ह�? �त�तर {1}, {2}, {3} या {4}"
+
+#: ../src/Games/Calculation/CalculationAverage.cs:65
+#, csharp-format
+msgid "The result of the operation is {0:##0.###}."
+msgstr "�स �णना �ा परिणाम ह� {0:##0.###}"
+
+#: ../src/Games/Calculation/CalculationCloserFraction.cs:39
+msgid "Closer fraction"
+msgstr "निà¤?à¤?तम à¤à¤¾à¤?"
+
+#: ../src/Games/Calculation/CalculationCloserFraction.cs:48
+#, csharp-format
+msgid "Which of the following numbers is closer to {0:##0.###}? Answer {1}, {2}, {3} or {4}."
+msgstr "निम�नलि�ित म�� स� ��न स� स���या न�द�� ह� {0:##0.###}? �त�तर {1}, {2}, {3} या {4}"
+
+#: ../src/Games/Calculation/CalculationCloserFraction.cs:57
+#, csharp-format
+msgid "The result of the operation {0} / {1} is {2:##0.###}"
+msgstr "�स �णना �ा परिणाम {0} / {1} ह� {2:##0.###}"
+
+#: ../src/Games/Calculation/CalculationFractions.cs:62
+msgid "Fractions"
+msgstr "à¤à¤¾à¤?"
+
+#: ../src/Games/Calculation/CalculationFractions.cs:70
+#, csharp-format
+msgid "What is the result of the given operation? Answer using either a fraction or a number."
+msgstr "à¤?णना à¤?ा परिणाम à¤?à¥?या हà¥?? à¤?तà¥?तर à¤à¤¾à¤? मà¥?à¤? या सà¤?à¤?à¥?या मà¥?à¤? दà¥?à¤? "
+
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:37
+msgid "Greatest divisor"
+msgstr "बड़à¥? à¤à¤¾à¤?à¤?"
+
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:45
+msgid "Which of the possible divisors is the greatest that divides all numbers?"
+msgstr "à¤?à¥?न सा à¤à¤¾à¤?à¤? बड़ा हà¥? à¤?à¥? सà¤à¥? सà¤?à¤?यà¥?à¤? à¤?à¥? विà¤à¤¾à¤?ित à¤?रता हà¥? ?"
+
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:209
+#: ../src/Games/Calculation/CalculationPrimes.cs:211
+msgid "Numbers"
+msgstr "स���या"
+
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:224
+msgid "Possible divisors"
+msgstr "साधà¥?य à¤à¤¾à¤?à¤?"
+
+#: ../src/Games/Calculation/CalculationOperator.cs:37
+msgid "Operator"
+msgstr "प�र�ाल�"
+
+#: ../src/Games/Calculation/CalculationOperator.cs:41
+#, csharp-format
+msgid "The first operator is {0}."
+msgstr "पहला प�र�ाल� ह� {0}"
+
+#: ../src/Games/Calculation/CalculationOperator.cs:49
+#, csharp-format
+msgid "Which operators make {0}, {1}, and {2} equal {3}? Answer using '+-/*'."
+msgstr "��न स� प�र�ाल� {0}, {1}, �र {2} �� {3} बनात� ह�� ? �त�तर '+-/*' म�� द�� "
+
+#: ../src/Games/Calculation/CalculationOperator.cs:85
+#: ../src/Games/Calculation/CalculationRatio.cs:89
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:102
+#, csharp-format
+msgid "{0} and {1}"
+msgstr "{0} �र {1}"
+
+#: ../src/Games/Calculation/CalculationPrimes.cs:153
+msgid "Primes"
+msgstr "à¤?à¤à¤¾à¤?à¥?य"
+
+#: ../src/Games/Calculation/CalculationPrimes.cs:161
+msgid "In the set of numbers below, which of the following numbers is a prime? A prime number is a positive integer that has exactly two different positive divisors, 1 and itself."
+msgstr "नà¥?à¤?à¥? दिà¤? à¤?à¤? सà¤?à¤?à¥?या à¤?à¥? सà¥?à¤? मà¥?à¤? à¤?à¥?न सà¥? सà¤?à¤?à¥?या à¤?à¤à¤¾à¤?à¥?य हà¥??à¤?à¤à¤¾à¤?à¥?य सà¤?à¤?à¥?या सà¤?ारातà¥?मà¤? पà¥?रà¥?णाà¤?à¤? हà¥? à¤?ि वासà¥?तव मà¥?à¤? दà¥? à¤?लà¤? à¤?लà¤? सà¤?ारातà¥?मà¤? à¤à¤¾à¤?à¤? हà¥?à¤? वह हà¥? 1 à¤?र वहà¥?à¤? सà¤?à¤?à¥?या "
+
+#: ../src/Games/Calculation/CalculationPrimes.cs:165
+msgid "If the sum of all digits in a given number is divisible by 3, then so is the number. For example 15 = 1 + 5 = 6, which is divisible by 3."
+msgstr "à¤?à¤?र सà¤?à¤?à¥?या à¤?à¥? सबà¥? à¤?à¤?à¤? à¤?à¥? à¤?à¥?à¥?नà¥? पर वह 3 सà¥? विà¤à¤¾à¤?à¥?य हà¥?à¤? फिर वह सà¤?à¤?à¥?या | à¤?धाहरण à¤?à¥? लिà¤? 15 = 1 + 5 = 6, 3 सà¥? विà¤à¤¾à¤?ित हà¥? "
+
+#: ../src/Games/Calculation/CalculationProportions.cs:39
+msgid "Proportions"
+msgstr "समान�पात"
+
+#: ../src/Games/Calculation/CalculationProportions.cs:49
+#, csharp-format
+msgid "What is {0}% of {1}/{2}? Answer {3}, {4}, {5} or {6}."
+msgstr "{0}% of {1}/{2}? �त�तर {3}, {4}, {5} या {6}."
+
+#: ../src/Games/Calculation/CalculationRatio.cs:34
+msgid "Ratio"
+msgstr "�न�पात"
+
+#: ../src/Games/Calculation/CalculationRatio.cs:44
+#, csharp-format
+msgid "Two numbers sum {0} and have a ratio of {1} to {2}. Which are these numbers?"
+msgstr "��न स� द� स���या ह�, �िन�� य�� {0} �र �न�पात {1} स� {2} ह�?"
+
+#: ../src/Games/Calculation/CalculationRatio.cs:53
+#, csharp-format
+msgid "The second number is calculated by multiplying the first by {0} and dividing it by {1}."
+msgstr "दà¥?सरà¥? सà¤?à¤?à¥?या à¤?à¥? à¤?णित पहलà¥? {0} दà¥?वारा à¤?à¥?णन à¤?र {1} दà¥?वारा विà¤à¤¾à¤?न पर मिलता हà¥?"
+
+#: ../src/Games/Calculation/CalculationRatio.cs:60
+msgid "A ratio specifies a proportion between two numbers. A ratio a:b means that for every 'a' parts you have 'b' parts."
+msgstr "à¤?नà¥?पात दà¥? सà¤?à¤?à¥?या à¤?à¥? बà¥?à¤? समानà¥?पात निरà¥?दिषà¥?à¤? à¤?रता हà¥? à¤?नà¥?पात a:b à¤?ा मतलब हà¥? हर 'a'à¤?à¥? à¤à¤¾à¤? à¤?à¥? लिà¤? 'b'à¤?ा à¤à¤¾à¤? à¤à¥? हà¥? "
+
+#: ../src/Games/Calculation/CalculationRatio.cs:101
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:117
+#, csharp-format
+msgid "number1 + number2 = {0}"
+msgstr "स���या1 + स���या2 ={0}"
+
+#: ../src/Games/Calculation/CalculationRatio.cs:104
+#, csharp-format
+msgid "have a ratio of {0}:{1}"
+msgstr "�न�ा �न�पात {0}:{1} ह�"
+
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:43
+msgid "Two numbers"
+msgstr "द� स���या��"
+
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:54
+#, csharp-format
+msgid "Which two numbers when added are {0} and when multiplied are {1}?"
+msgstr "��न स� द� स���या ह� �ब द�न�� �ा स��लन ह�ता ह� �स समय {0} �र �ब ��णा ह�ता ह� �स समय {1} मिलता ह�?"
+
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:57
+#, csharp-format
+msgid "Which two numbers when subtracted are {0} and when multiplied are {1}?"
+msgstr "��न स� द� स���या ह� �ब द�न�� �ा ��ाना ह�ता ह� �स समय {0} �र �ब ��णा ह�ता ह� �स समय {1} मिलता ह�?"
+
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:120
+#, csharp-format
+msgid "number1 - number2 = {0}"
+msgstr "स���या1 - स���या2 ={0}"
+
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:127
+#, csharp-format
+msgid "number1 * number2 = {0}"
+msgstr "स���या1 * स���या2 = {0}"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:1
+msgid "All Games (Logic, Mental Calculation, Memory and Verbal Analogies)"
+msgstr "सà¤à¥? à¤?à¥?ल (तरà¥?à¤?,मानसिà¤? à¤?णना,सà¥?मà¥?ति à¤?र मà¥?à¤?िà¤? समानता )"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:2
+msgid "Answer:"
+msgstr "�त�तर"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:3
+msgid "Custom Game Selection..."
+msgstr "��ल �� रिवा� �� �यन �र��"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:4
+msgid "Extensions"
+msgstr "विस�तार"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:5
+msgid "How to Extend gbrainy's Functionality"
+msgstr "�� - बर�न� �� �ार�य��षमता �� ��स� बढाय��"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:6
+msgid "Logic Puzzles Only"
+msgstr "��वल तर�� पह�लिया�"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:7
+msgid "Memory Trainers Only"
+msgstr "��वल स�म�ति प�रशि��ष���"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:8
+msgid "Mental Calculation Trainers Only"
+msgstr "��वल मानसि� �णना प�रशि��ष���"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:11
+msgid "Toolbar"
+msgstr "�प�रण प����"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:12
+msgid "Verbal Analogies Only"
+msgstr "��वल म��ि� समानता"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:13
+msgid "_Contents"
+msgstr "विषय - स���"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:14
+msgid "_End Game"
+msgstr "��ल �� ��त �रना"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:15
+msgid "_Game"
+msgstr "��ल "
+
+#: ../src/Clients/Classical/gbrainy.ui.h:16
+msgid "_Help"
+msgstr "सहाय"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:17
+msgid "_New Game"
+msgstr "नया ��ल"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:18
+msgid "_Next"
+msgstr "��ला"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:19
+msgid "_Pause Game"
+msgstr "��ल �� ठहरना"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:20
+msgid "_Settings"
+msgstr "समाय��न"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:21
+msgid "_Tip"
+msgstr "सहाय� - स��ना"
+
+#: ../src/Clients/Classical/gbrainy.ui.h:22
+msgid "_View"
+msgstr "द��ना"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:1
+msgid "<b>Select the add-ins to install and click on Next</b>"
+msgstr ""
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:2
+msgid "<big><b>Add-in Manager</b></big>"
+msgstr ""
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:3
+msgid "Add-in"
+msgstr ""
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:4
+msgid "Add-in Dependencies:"
+msgstr ""
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:5
+msgid "Add-in Installation"
+msgstr ""
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:6
+msgid "Add-in Manager"
+msgstr ""
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:7
+msgid "Additional extensions are required to perform this operation."
+msgstr "यह प�र�ालन �रन� �� लि� �तिरि��त विस�तार �ाहिय�"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:8
+msgid "All registered repositories"
+msgstr "सà¤à¥? पà¤?à¤?à¥?à¤?à¥?त à¤?à¤?ानà¥?"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:9
+msgid "Author:"
+msgstr "ल���"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:10
+msgid "Browse..."
+msgstr "प�ष�ठपल�ाना "
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:11
+msgid "Copyright:"
+msgstr "सर�वाधि�ार"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:12
+msgid "Disable"
+msgstr "निष���रिय"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:13
+msgid "Enable"
+msgstr "स��षम"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:14
+msgid "Install from:"
+msgstr "स� स�थापित"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:15
+msgid "Name"
+msgstr "नाम"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:16
+msgid "Other"
+msgstr "�न�य"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:17
+msgid "Path:"
+msgstr "पथ"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:18
+msgid "Register a local repository"
+msgstr "सà¥?थानà¥?य à¤à¤?डार मà¥?à¤? रà¤?िसà¥?à¤?र à¤?रà¥?à¤?"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:19
+msgid "Register an on-line repository"
+msgstr "à¤?नलाà¤?न à¤à¤?डार à¤?à¥?ह मà¥?à¤? रà¤?िसà¥?à¤?र à¤?रà¥?à¤?"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:20
+msgid "Repository"
+msgstr "à¤à¤?डार à¤?à¥?ह"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:21
+msgid "Select _All"
+msgstr "सà¤à¥? à¤?ा à¤?यन à¤?रà¥?à¤?"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:22
+msgid "Select the location of the repository you want to register:"
+msgstr "à¤à¤?डार à¤?à¥?ह à¤?à¥? सà¥?थान मà¥?à¤? रà¤?िसà¥?à¤?र à¤?रनà¥? à¤?ा à¤?यन à¤?रà¥?à¤?"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:23
+msgid "Show all packages"
+msgstr "सà¤à¥? सà¤?à¤?à¥?ल à¤?à¥? दिà¤?ाना"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:24
+msgid "Show new versions only"
+msgstr "��वल न� स�स��रण�� �� दि�ाना"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:25
+msgid "Show updates only"
+msgstr "��वल �द�यतन दि�ा��"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:26
+msgid "The following add-ins are currently installed:"
+msgstr "निम�नलि�ित ��ड़-�न�स वर�तमान म�� स�थापित ह��"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:27
+msgid "The following add-ins will be installed:"
+msgstr "निम�नलि�ित ��ड़-�न�स स�थापित �िय� �ाय����"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:28
+msgid "Url"
+msgstr "य�निफ़�र�म रिस�र�स ल����र"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:29
+msgid "Url:"
+msgstr "य�निफ़�र�म रिस�र�स ल����र:"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:30
+msgid "Version"
+msgstr "स�स��रण"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:31
+msgid "Version:"
+msgstr "स�स��रण"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:32
+msgid "_Install Add-ins..."
+msgstr "��ड़-�न�स �� स�थापित �र��"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:33
+msgid "_Repositories..."
+msgstr "��ान�"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:34
+msgid "_Uninstall..."
+msgstr "स�थापना रद�द"
+
+#: ../src/Clients/Classical/mono-addins-strings.xml.h:35
+msgid "_Unselect All"
+msgstr "सà¤à¥? रदà¥?द à¤?रà¥?à¤?"
+
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