[gnome-shell/overview-relayout: 4/14] linear-view: Remove shadows when zoomed out
- From: Florian Müllner <fmuellner src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/overview-relayout: 4/14] linear-view: Remove shadows when zoomed out
- Date: Sun, 24 Oct 2010 11:44:55 +0000 (UTC)
commit 164f793ad946f2f3518de5618c00e106122a1f98
Author: Florian Müllner <fmuellner gnome org>
Date: Fri Jul 16 19:15:29 2010 +0200
linear-view: Remove shadows when zoomed out
Overlaying inactive workspaces with a gradient to fade out the actors
does no longer work when re-using the normal desktop background. If
we keep the current DND behavior, we probably want to implement a real
fade effect - for now, just remove the visually disruptive shadows.
js/ui/workspacesView.js | 93 +----------------------------------------------
1 files changed, 2 insertions(+), 91 deletions(-)
---
diff --git a/js/ui/workspacesView.js b/js/ui/workspacesView.js
index becd287..5a14279 100644
--- a/js/ui/workspacesView.js
+++ b/js/ui/workspacesView.js
@@ -636,44 +636,11 @@ SingleView.prototype = {
__proto__: GenericWorkspacesView.prototype,
_init: function(width, height, x, y, workspaces) {
- let shadowWidth = Math.ceil(global.screen_width * WORKSPACE_SHADOW_SCALE);
this._newWorkspaceArea = new NewWorkspaceArea();
this._newWorkspaceArea.actor._delegate = {
acceptDrop: Lang.bind(this, this._acceptNewWorkspaceDrop)
};
- this._leftShadow = new St.Bin({ style_class: 'left-workspaces-shadow',
- width: shadowWidth,
- height: global.screen_height,
- x: global.screen_width });
- this._leftShadow._delegate = {
- acceptDrop: Lang.bind(this, function(source, actor, x, y, time) {
- let active = global.screen.get_active_workspace_index();
- let leftWorkspace = this._workspaces[active - 1];
- if (leftWorkspace &&
- leftWorkspace.acceptDrop(source, actor, x, y, time)) {
- leftWorkspace.metaWorkspace.activate(time);
- return true;
- }
- return false;
- })
- };
- this._rightShadow = new St.Bin({ style_class: 'right-workspaces-shadow',
- width: shadowWidth,
- height: global.screen_height,
- x: global.screen_width });
- this._rightShadow._delegate = {
- acceptDrop: Lang.bind(this, function(source, actor, x, y, time) {
- let active = global.screen.get_active_workspace_index();
- let rightWorkspace = this._workspaces[active + 1];
- if (rightWorkspace &&
- rightWorkspace.acceptDrop(source, actor, x, y, time)) {
- rightWorkspace.metaWorkspace.activate(time);
- return true;
- }
- return false;
- })
- };
GenericWorkspacesView.prototype._init.call(this, width, height, x, y, workspaces);
@@ -689,8 +656,6 @@ SingleView.prototype = {
}
this.actor.add_actor(this._newWorkspaceArea.actor);
- this.actor.add_actor(this._leftShadow);
- this.actor.add_actor(this._rightShadow);
this.actor.add_style_class_name('single');
this.actor.set_clip(x, y, width, height);
@@ -757,16 +722,6 @@ SingleView.prototype = {
this._newWorkspaceArea.gridX = this._x + this._activeWorkspaceX
+ (this._workspaces.length - active) * (_width + this._spacing);
this._newWorkspaceArea.gridY = this._y + this._activeWorkspaceY;
-
- this._leftShadow.scale = scale;
- this._leftShadow.gridX = this._x + this._activeWorkspaceX
- - (this._leftShadow.width * scale + this._spacing);
- this._leftShadow.gridY = this._y + this._activeWorkspaceY;
-
- this._rightShadow.scale = scale;
- this._rightShadow.gridX = this._x + this._activeWorkspaceX
- + (_width + this._spacing);
- this._rightShadow.gridY = this._y + this._activeWorkspaceY;
},
_transitionWorkspaces: function() {
@@ -989,8 +944,6 @@ SingleView.prototype = {
}
Tweener.removeTweens(this._newWorkspaceArea.actor);
- Tweener.removeTweens(this._leftShadow);
- Tweener.removeTweens(this._rightShadow);
this._newWorkspaceArea.gridX += dx;
if (showAnimation) {
@@ -1011,35 +964,11 @@ SingleView.prototype = {
this._updateVisibility();
})
});
- this._leftShadow.x = this._leftShadow.gridX;
- Tweener.addTween(this._leftShadow,
- { y: this._leftShadow.gridY,
- scale_x: this._leftShadow.scale,
- scale_y: this._leftShadow.scale,
- time: WORKSPACE_SWITCH_TIME,
- transition: 'easeOutQuad'
- });
- this._rightShadow.x = this._rightShadow.gridX;
- Tweener.addTween(this._rightShadow,
- { y: this._rightShadow.gridY,
- scale_x: this._rightShadow.scale,
- scale_y: this._rightShadow.scale,
- time: WORKSPACE_SWITCH_TIME,
- transition: 'easeOutQuad'
- });
} else {
this._newWorkspaceArea.actor.set_scale(this._newWorkspaceArea.scale,
this._newWorkspaceArea.scale);
this._newWorkspaceArea.actor.set_position(this._newWorkspaceArea.gridX,
this._newWorkspaceArea.gridY);
- this._leftShadow.set_scale(this._leftShadow.scale,
- this._leftShadow.scale);
- this._leftShadow.set_position(this._leftShadow.gridX,
- this._leftShadow.gridY);
- this._rightShadow.set_scale(this._rightShadow.scale,
- this._rightShadow.scale);
- this._rightShadow.set_position(this._rightShadow.gridX,
- this._rightShadow.gridY);
this._updateVisibility();
}
},
@@ -1060,24 +989,6 @@ SingleView.prototype = {
workspace.actor.visible = (w == active);
}
}
-
- if (this._inDrag) {
- this._leftShadow.raise_top();
- this._rightShadow.raise_top();
-
- if (active > 0)
- this._leftShadow.show();
- else
- this._leftShadow.hide();
-
- if (active < this._workspaces.length - 1)
- this._rightShadow.show();
- else
- this._rightShadow.hide();
- } else {
- this._leftShadow.hide();
- this._rightShadow.hide();
- }
},
_cleanWorkspaces: function() {
@@ -1224,7 +1135,7 @@ SingleView.prototype = {
// check hover state of new workspace area / inactive workspaces
if (leftWorkspace) {
- if (dragEvent.targetActor == this._leftShadow) {
+ if (leftWorkspace.actor.contains(dragEvent.targetActor)) {
hoverWorkspace = leftWorkspace;
leftWorkspace.opacity = leftWorkspace.actor.opacity = 255;
result = leftWorkspace.handleDragOver(dragEvent.source, dragEvent.dragActor);
@@ -1234,7 +1145,7 @@ SingleView.prototype = {
}
if (rightWorkspace) {
- if (dragEvent.targetActor == this._rightShadow) {
+ if (rightWorkspace.actor.contains(dragEvent.targetActor)) {
hoverWorkspace = rightWorkspace;
rightWorkspace.opacity = rightWorkspace.actor.opacity = 255;
result = rightWorkspace.handleDragOver(dragEvent.source, dragEvent.dragActor);
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