[clutter/wip/actor-content: 14/22] actor: Make Actor instantiatable
- From: Emmanuele Bassi <ebassi src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter/wip/actor-content: 14/22] actor: Make Actor instantiatable
- Date: Wed, 13 Apr 2011 14:30:24 +0000 (UTC)
commit 6d8674a9edddf49f9c5ee1b9f0ddcefa8571553e
Author: Emmanuele Bassi <ebassi linux intel com>
Date: Thu Dec 2 14:47:45 2010 +0000
actor: Make Actor instantiatable
ClutterActor does not need to be abstract, as all its internals either
have a default implementation or expose enough hooks to be implemented
through composition.
clutter/clutter-actor.c | 61 ++++++++++++++++++++++++++++++++++++++++-------
clutter/clutter-actor.h | 2 +
2 files changed, 54 insertions(+), 9 deletions(-)
---
diff --git a/clutter/clutter-actor.c b/clutter/clutter-actor.c
index 40f41bf..817ef28 100644
--- a/clutter/clutter-actor.c
+++ b/clutter/clutter-actor.c
@@ -675,15 +675,15 @@ static ClutterPaintVolume *_clutter_actor_get_paint_volume_mutable (ClutterActor
static GQuark quark_shader_data = 0;
-G_DEFINE_ABSTRACT_TYPE_WITH_CODE (ClutterActor,
- clutter_actor,
- G_TYPE_INITIALLY_UNOWNED,
- G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
- clutter_scriptable_iface_init)
- G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_ANIMATABLE,
- clutter_animatable_iface_init)
- G_IMPLEMENT_INTERFACE (ATK_TYPE_IMPLEMENTOR,
- atk_implementor_iface_init));
+G_DEFINE_TYPE_WITH_CODE (ClutterActor,
+ clutter_actor,
+ G_TYPE_INITIALLY_UNOWNED,
+ G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
+ clutter_scriptable_iface_init)
+ G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_ANIMATABLE,
+ clutter_animatable_iface_init)
+ G_IMPLEMENT_INTERFACE (ATK_TYPE_IMPLEMENTOR,
+ atk_implementor_iface_init));
G_CONST_RETURN gchar *
_clutter_actor_get_debug_name (ClutterActor *actor)
@@ -12154,6 +12154,38 @@ _clutter_actor_traverse (ClutterActor *actor,
user_data);
}
+/**
+ * clutter_actor_new:
+ *
+ * Creates a new #ClutterActor instance.
+ *
+ * An actor created this way will not have any implicit size, nor
+ * will paint anything.
+ *
+ * Return value: the newly created #ClutterActor instance
+ *
+ * Since: 1.6
+ */
+ClutterActor *
+clutter_actor_new (void)
+{
+ return g_object_new (CLUTTER_TYPE_ACTOR, NULL);
+}
+
+/**
+ * clutter_actor_set_content:
+ * @self: a #ClutterActor
+ * @content: a #ClutterContent
+ *
+ * Sets @content to be the painted content of a #ClutterActor.
+ *
+ * The actor will take a reference on @content.
+ *
+ * If the actor already has an existing content, it will release
+ * the reference it holds on it.
+ *
+ * Since: 1.6
+ */
void
clutter_actor_set_content (ClutterActor *self,
ClutterContent *content)
@@ -12184,6 +12216,17 @@ clutter_actor_set_content (ClutterActor *self,
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_CONTENT]);
}
+/**
+ * clutter_actor_get_content:
+ * @self: a #ClutterActor
+ *
+ * Retrieves a pointer to the #ClutterContent set using
+ * clutter_actor_set_content().
+ *
+ * Return value: (transfer none): a #ClutterContent, or %NULL
+ *
+ * Since: 1.6
+ */
ClutterContent *
clutter_actor_get_content (ClutterActor *self)
{
diff --git a/clutter/clutter-actor.h b/clutter/clutter-actor.h
index 7ed6dff..34c4f76 100644
--- a/clutter/clutter-actor.h
+++ b/clutter/clutter-actor.h
@@ -299,6 +299,8 @@ struct _ClutterActorClass
GType clutter_actor_get_type (void) G_GNUC_CONST;
+ClutterActor * clutter_actor_new (void);
+
void clutter_actor_set_flags (ClutterActor *self,
ClutterActorFlags flags);
void clutter_actor_unset_flags (ClutterActor *self,
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