[cogl] framebuffer: avoid redundant calls to _init_bits
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl] framebuffer: avoid redundant calls to _init_bits
- Date: Fri, 12 Aug 2011 14:45:31 +0000 (UTC)
commit 19d12e65e5e1c29a7d0b959ea5637dc8d7851823
Author: Robert Bragg <robert linux intel com>
Date: Tue Aug 2 16:38:51 2011 +0100
framebuffer: avoid redundant calls to _init_bits
There is no need to call _cogl_framebuffer_init_bits for the draw and
read buffers each time we flush the framebuffer state since we will
always re-sync with gl if necessary when the
cogl_framebuffer_get_red/green/blue/alpha_bits functions are called.
Reviewed-by: Neil Roberts <neil linux intel com>
cogl/cogl-framebuffer.c | 6 ------
1 files changed, 0 insertions(+), 6 deletions(-)
---
diff --git a/cogl/cogl-framebuffer.c b/cogl/cogl-framebuffer.c
index 55ae809..e321fcc 100644
--- a/cogl/cogl-framebuffer.c
+++ b/cogl/cogl-framebuffer.c
@@ -1450,12 +1450,6 @@ _cogl_framebuffer_flush_state (CoglFramebuffer *draw_buffer,
ctx->dirty_gl_viewport = FALSE;
}
- /* since we might have changed the framebuffer, we should initialize
- * the bits; this is a no-op if they have already been initialized
- */
- _cogl_framebuffer_init_bits (draw_buffer);
- _cogl_framebuffer_init_bits (read_buffer);
-
if (ctx->current_gl_dither_enabled != draw_buffer->dither_enabled)
{
if (draw_buffer->dither_enabled)
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