[clutter] tests: Adds a simple wayland compositor example
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter] tests: Adds a simple wayland compositor example
- Date: Thu, 8 Dec 2011 16:41:51 +0000 (UTC)
commit e5bde0b0743f718904d53731ea30d414ad915f4c
Author: Robert Bragg <robert linux intel com>
Date: Mon Dec 5 14:05:57 2011 +0000
tests: Adds a simple wayland compositor example
This adds an extremely minimal wayland compositor to tests/interactive
to test the ClutterWaylandSurface actor. Currently this minimal
compositor doesn't support any input, it simply paints client surfaces
fixed at the top-left of the stage.
Reviewed-by: Emmanuele Bassi <ebassi linux intel com>
tests/interactive/Makefile.am | 4 +
tests/interactive/test-wayland-surface.c | 567 ++++++++++++++++++++++++++++++
2 files changed, 571 insertions(+), 0 deletions(-)
---
diff --git a/tests/interactive/Makefile.am b/tests/interactive/Makefile.am
index 0139ee1..357b6bd 100644
--- a/tests/interactive/Makefile.am
+++ b/tests/interactive/Makefile.am
@@ -64,6 +64,10 @@ if X11_TESTS
UNIT_TESTS += test-pixmap.c
endif
+if SUPPORT_WAYLAND_COMPOSITOR
+UNIT_TESTS += test-wayland-surface.c
+endif
+
if OS_WIN32
SHEXT =
else
diff --git a/tests/interactive/test-wayland-surface.c b/tests/interactive/test-wayland-surface.c
new file mode 100644
index 0000000..2627412
--- /dev/null
+++ b/tests/interactive/test-wayland-surface.c
@@ -0,0 +1,567 @@
+#define COGL_ENABLE_EXPERIMENTAL_2_0_API
+#include <clutter/clutter.h>
+#include <clutter/wayland/clutter-wayland-compositor.h>
+#include <clutter/wayland/clutter-wayland-surface.h>
+
+#include <glib.h>
+#include <sys/time.h>
+#include <string.h>
+
+#include <wayland-server.h>
+
+typedef struct _TWSCompositor TWSCompositor;
+
+typedef struct
+{
+ struct wl_buffer *wayland_buffer;
+ GList *surfaces_attached_to;
+} TWSBuffer;
+
+typedef struct
+{
+ TWSCompositor *compositor;
+ struct wl_surface wayland_surface;
+ int x;
+ int y;
+ TWSBuffer *buffer;
+ ClutterActor *actor;
+} TWSSurface;
+
+typedef struct
+{
+ guint32 flags;
+ int width;
+ int height;
+ int refresh;
+} TWSMode;
+
+typedef struct
+{
+ struct wl_object wayland_output;
+ int x;
+ int y;
+ int width_mm;
+ int height_mm;
+ /* XXX: with sliced stages we'd reference a CoglFramebuffer here. */
+
+ GList *modes;
+} TWSOutput;
+
+typedef struct
+{
+ GSource source;
+ GPollFD pfd;
+ struct wl_event_loop *loop;
+} WaylandEventSource;
+
+typedef struct
+{
+ struct wl_resource resource;
+} TWSFrameCallback;
+
+struct _TWSCompositor
+{
+ struct wl_display *wayland_display;
+ struct wl_shm *wayland_shm;
+ struct wl_event_loop *wayland_loop;
+ ClutterActor *stage;
+ GList *outputs;
+ GSource *wayland_event_source;
+ GList *surfaces;
+ GArray *frame_callbacks;
+};
+
+static guint32
+get_time (void)
+{
+ struct timeval tv;
+ gettimeofday (&tv, NULL);
+ return tv.tv_sec * 1000 + tv.tv_usec / 1000;
+}
+
+static gboolean
+wayland_event_source_prepare (GSource *base, int *timeout)
+{
+ *timeout = -1;
+ return FALSE;
+}
+
+static gboolean
+wayland_event_source_check (GSource *base)
+{
+ WaylandEventSource *source = (WaylandEventSource *)base;
+ return source->pfd.revents;
+}
+
+static gboolean
+wayland_event_source_dispatch (GSource *base,
+ GSourceFunc callback,
+ void *data)
+{
+ WaylandEventSource *source = (WaylandEventSource *)base;
+ wl_event_loop_dispatch (source->loop, 0);
+ return TRUE;
+}
+
+static GSourceFuncs wayland_event_source_funcs =
+{
+ wayland_event_source_prepare,
+ wayland_event_source_check,
+ wayland_event_source_dispatch,
+ NULL
+};
+
+GSource *
+wayland_event_source_new (struct wl_event_loop *loop)
+{
+ WaylandEventSource *source;
+
+ source = (WaylandEventSource *) g_source_new (&wayland_event_source_funcs,
+ sizeof (WaylandEventSource));
+ source->loop = loop;
+ source->pfd.fd = wl_event_loop_get_fd (loop);
+ source->pfd.events = G_IO_IN | G_IO_ERR;
+ g_source_add_poll (&source->source, &source->pfd);
+
+ return &source->source;
+}
+
+static TWSBuffer *
+tws_buffer_new (struct wl_buffer *wayland_buffer)
+{
+ TWSBuffer *buffer = g_slice_new (TWSBuffer);
+
+ buffer->wayland_buffer = wayland_buffer;
+ buffer->surfaces_attached_to = NULL;
+
+ return buffer;
+}
+
+static void
+tws_buffer_free (TWSBuffer *buffer)
+{
+ GList *l;
+
+ buffer->wayland_buffer->user_data = NULL;
+
+ for (l = buffer->surfaces_attached_to; l; l = l->next)
+ {
+ TWSSurface *surface = l->data;
+ surface->buffer = NULL;
+ }
+
+ g_list_free (buffer->surfaces_attached_to);
+ g_slice_free (TWSBuffer, buffer);
+}
+
+static void
+shm_buffer_created (struct wl_buffer *wayland_buffer)
+{
+ wayland_buffer->user_data = tws_buffer_new (wayland_buffer);
+}
+
+static void
+shm_buffer_damaged (struct wl_buffer *wayland_buffer,
+ gint32 x,
+ gint32 y,
+ gint32 width,
+ gint32 height)
+{
+ TWSBuffer *buffer = wayland_buffer->user_data;
+ GList *l;
+
+ for (l = buffer->surfaces_attached_to; l; l = l->next)
+ {
+ TWSSurface *surface = l->data;
+ ClutterWaylandSurface *surface_actor =
+ CLUTTER_WAYLAND_SURFACE (surface->actor);
+ clutter_wayland_surface_damage_buffer (surface_actor,
+ wayland_buffer,
+ x, y, width, height);
+ }
+}
+
+static void
+shm_buffer_destroyed (struct wl_buffer *wayland_buffer)
+{
+ if (wayland_buffer->user_data)
+ tws_buffer_free ((TWSBuffer *)wayland_buffer->user_data);
+}
+
+const static struct wl_shm_callbacks shm_callbacks = {
+ shm_buffer_created,
+ shm_buffer_damaged,
+ shm_buffer_destroyed
+};
+
+static void
+tws_surface_destroy (struct wl_client *wayland_client,
+ struct wl_resource *wayland_resource)
+{
+ wl_resource_destroy (wayland_resource, get_time ());
+}
+
+static void
+tws_surface_detach_buffer (TWSSurface *surface)
+{
+ TWSBuffer *buffer = surface->buffer;
+
+ if (buffer)
+ {
+ buffer->surfaces_attached_to =
+ g_list_remove (buffer->surfaces_attached_to, surface);
+ if (buffer->surfaces_attached_to == NULL)
+ tws_buffer_free (buffer);
+ surface->buffer = NULL;
+ }
+}
+
+static void
+tws_surface_attach_buffer (struct wl_client *wayland_client,
+ struct wl_resource *wayland_surface_resource,
+ struct wl_resource *wayland_buffer_resource,
+ gint32 dx, gint32 dy)
+{
+ struct wl_buffer *wayland_buffer = wayland_buffer_resource->data;
+ TWSBuffer *buffer = wayland_buffer->user_data;
+ TWSSurface *surface = wayland_surface_resource->data;
+ TWSCompositor *compositor = surface->compositor;
+ ClutterWaylandSurface *surface_actor;
+
+ /* XXX: in the case where we are reattaching the same buffer we can
+ * simply bail out. Note this is important because if we don't bail
+ * out then the _detach_buffer will actually end up destroying the
+ * buffer we're trying to attach. */
+ if (buffer && surface->buffer == buffer)
+ return;
+
+ tws_surface_detach_buffer (surface);
+
+ /* XXX: we will have been notified of shm buffers already via the
+ * callbacks, but this will be the first we know of drm buffers */
+ if (!buffer)
+ {
+ buffer = tws_buffer_new (wayland_buffer);
+ wayland_buffer->user_data = buffer;
+ }
+
+ g_return_if_fail (g_list_find (buffer->surfaces_attached_to, surface) == NULL);
+
+ buffer->surfaces_attached_to = g_list_prepend (buffer->surfaces_attached_to,
+ surface);
+
+ if (!surface->actor)
+ {
+ surface->actor = clutter_wayland_surface_new (&surface->wayland_surface);
+ clutter_container_add_actor (CLUTTER_CONTAINER (compositor->stage),
+ surface->actor);
+ }
+
+ surface_actor = CLUTTER_WAYLAND_SURFACE (surface->actor);
+ if (!clutter_wayland_surface_attach_buffer (surface_actor, wayland_buffer,
+ NULL))
+ g_warning ("Failed to attach buffer to ClutterWaylandSurface");
+
+ surface->buffer = buffer;
+}
+
+static void
+tws_surface_damage (struct wl_client *client,
+ struct wl_resource *resource,
+ gint32 x,
+ gint32 y,
+ gint32 width,
+ gint32 height)
+{
+}
+
+static void
+destroy_frame_callback (struct wl_resource *callback_resource)
+{
+ TWSFrameCallback *callback = callback_resource->data;
+
+ g_slice_free (TWSFrameCallback, callback);
+}
+
+static void
+tws_surface_frame (struct wl_client *client,
+ struct wl_resource *surface_resource,
+ guint32 callback_id)
+{
+ TWSFrameCallback *callback;
+ TWSSurface *surface = surface_resource->data;
+
+ callback = g_slice_new0 (TWSFrameCallback);
+ callback->resource.object.interface = &wl_callback_interface;
+ callback->resource.object.id = callback_id;
+ callback->resource.destroy = destroy_frame_callback;
+ callback->resource.data = callback;
+
+ wl_client_add_resource (client, &callback->resource);
+
+ g_array_append_val (surface->compositor->frame_callbacks, callback);
+}
+
+const struct wl_surface_interface tws_surface_interface = {
+ tws_surface_destroy,
+ tws_surface_attach_buffer,
+ tws_surface_damage,
+ tws_surface_frame
+};
+
+static void
+tws_surface_free (TWSSurface *surface)
+{
+ TWSCompositor *compositor = surface->compositor;
+ compositor->surfaces = g_list_remove (compositor->surfaces, surface);
+ tws_surface_detach_buffer (surface);
+
+ clutter_actor_destroy (surface->actor);
+
+ g_slice_free (TWSSurface, surface);
+}
+
+static void
+tws_surface_resource_destroy_cb (struct wl_resource *wayland_surface_resource)
+{
+ TWSSurface *surface = wayland_surface_resource->data;
+ tws_surface_free (surface);
+}
+
+static void
+tws_compositor_create_surface (struct wl_client *wayland_client,
+ struct wl_resource *wayland_compositor_resource,
+ guint32 id)
+{
+ TWSCompositor *compositor = wayland_compositor_resource->data;
+ TWSSurface *surface = g_slice_new0 (TWSSurface);
+
+ surface->compositor = compositor;
+
+ surface->wayland_surface.resource.destroy =
+ tws_surface_resource_destroy_cb;
+ surface->wayland_surface.resource.object.id = id;
+ surface->wayland_surface.resource.object.interface = &wl_surface_interface;
+ surface->wayland_surface.resource.object.implementation =
+ (void (**)(void)) &tws_surface_interface;
+ surface->wayland_surface.resource.data = surface;
+
+ wl_client_add_resource (wayland_client, &surface->wayland_surface.resource);
+
+ compositor->surfaces = g_list_prepend (compositor->surfaces, surface);
+}
+
+static void
+bind_output (struct wl_client *client,
+ void *data,
+ guint32 version,
+ guint32 id)
+{
+ TWSOutput *output = data;
+ struct wl_resource *resource =
+ wl_client_add_object (client, &wl_output_interface, NULL, id, data);
+ GList *l;
+
+ wl_resource_post_event (resource,
+ WL_OUTPUT_GEOMETRY,
+ output->x, output->y,
+ output->width_mm,
+ output->height_mm,
+ 0, /* subpixel: unknown */
+ "unknown", /* make */
+ "unknown"); /* model */
+
+ for (l = output->modes; l; l = l->next)
+ {
+ TWSMode *mode = l->data;
+ wl_resource_post_event (resource,
+ WL_OUTPUT_MODE,
+ mode->flags,
+ mode->width,
+ mode->height,
+ mode->refresh);
+ }
+}
+
+static void
+tws_compositor_create_output (TWSCompositor *compositor,
+ int x,
+ int y,
+ int width_mm,
+ int height_mm)
+{
+ TWSOutput *output = g_slice_new0 (TWSOutput);
+
+ output->wayland_output.interface = &wl_output_interface;
+
+ output->x = x;
+ output->y = y;
+ output->width_mm = width_mm;
+ output->height_mm = height_mm;
+
+ wl_display_add_global (compositor->wayland_display,
+ &wl_output_interface,
+ output,
+ bind_output);
+
+ /* XXX: eventually we will support sliced stages and an output should
+ * correspond to a slice/CoglFramebuffer, but for now we only support
+ * one output so we make sure it always matches the size of the stage
+ */
+ clutter_actor_set_size (compositor->stage, width_mm, height_mm);
+
+ compositor->outputs = g_list_prepend (compositor->outputs, output);
+}
+
+const static struct wl_compositor_interface tws_compositor_interface = {
+ tws_compositor_create_surface,
+};
+
+static void
+paint_finished_cb (ClutterActor *self, void *user_data)
+{
+ TWSCompositor *compositor = user_data;
+ int i;
+
+ for (i = 0; i < compositor->frame_callbacks->len; i++)
+ {
+ TWSFrameCallback *callback =
+ g_array_index (compositor->frame_callbacks, TWSFrameCallback *, i);
+
+ wl_resource_post_event (&callback->resource,
+ WL_CALLBACK_DONE, get_time ());
+ wl_resource_destroy (&callback->resource, 0);
+ }
+ g_array_set_size (compositor->frame_callbacks, 0);
+}
+
+static void
+compositor_bind (struct wl_client *client,
+ void *data,
+ guint32 version,
+ guint32 id)
+{
+ TWSCompositor *compositor = data;
+
+ wl_client_add_object (client, &wl_compositor_interface,
+ &tws_compositor_interface, id, compositor);
+}
+
+static void
+shell_move(struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *surface_resource,
+ struct wl_resource *input_resource,
+ guint32 time)
+{
+}
+
+static void
+shell_resize (struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *surface_resource,
+ struct wl_resource *input_resource,
+ guint32 time,
+ guint32 edges)
+{
+}
+
+static void
+shell_set_toplevel (struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *surface_resource)
+{
+}
+
+static void
+shell_set_transient (struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *surface_resource,
+ struct wl_resource *parent_resource,
+ int x, int y, uint32_t flags)
+{
+}
+
+static void
+shell_set_fullscreen (struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *surface_resource)
+{
+}
+
+static const struct wl_shell_interface tws_shell_interface =
+{
+ shell_move,
+ shell_resize,
+ shell_set_toplevel,
+ shell_set_transient,
+ shell_set_fullscreen
+};
+
+static void
+bind_shell (struct wl_client *client,
+ void *data,
+ guint32 version,
+ guint32 id)
+{
+ wl_client_add_object (client, &wl_shell_interface,
+ &tws_shell_interface, id, data);
+}
+
+G_MODULE_EXPORT int
+test_wayland_surface_main (int argc, char **argv)
+{
+ TWSCompositor compositor;
+ GMainLoop *loop;
+
+ memset (&compositor, 0, sizeof (compositor));
+
+ compositor.wayland_display = wl_display_create ();
+ if (compositor.wayland_display == NULL)
+ g_error ("failed to create wayland display");
+
+ compositor.frame_callbacks = g_array_new (FALSE, FALSE, sizeof (void *));
+
+ if (!wl_display_add_global (compositor.wayland_display,
+ &wl_compositor_interface,
+ &compositor,
+ compositor_bind))
+ g_error ("Failed to register wayland compositor object");
+
+ compositor.wayland_shm = wl_shm_init (compositor.wayland_display,
+ &shm_callbacks);
+ if (!compositor.wayland_shm)
+ g_error ("Failed to allocate setup wayland shm callbacks");
+
+ loop = g_main_loop_new (NULL, FALSE);
+ compositor.wayland_loop =
+ wl_display_get_event_loop (compositor.wayland_display);
+ compositor.wayland_event_source =
+ wayland_event_source_new (compositor.wayland_loop);
+ g_source_attach (compositor.wayland_event_source, NULL);
+
+ clutter_wayland_set_compositor_display (compositor.wayland_display);
+
+ if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
+ return 1;
+
+ compositor.stage = clutter_stage_get_default ();
+ clutter_stage_set_user_resizable (CLUTTER_STAGE (compositor.stage), FALSE);
+ g_signal_connect_after (compositor.stage, "paint",
+ G_CALLBACK (paint_finished_cb), &compositor);
+
+ tws_compositor_create_output (&compositor, 0, 0, 800, 600);
+
+ if (wl_display_add_global (compositor.wayland_display, &wl_shell_interface,
+ &compositor, bind_shell) == NULL)
+ g_error ("Failed to register a global shell object");
+
+ clutter_actor_show (compositor.stage);
+
+ if (wl_display_add_socket (compositor.wayland_display, "wayland-0"))
+ g_error ("Failed to create socket");
+
+ g_main_loop_run (loop);
+
+ return 0;
+}
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