[clutter/wip/apocalypses/apocalypse-1: 37/44] actor: Make Actor instantiatable
- From: Emmanuele Bassi <ebassi src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter/wip/apocalypses/apocalypse-1: 37/44] actor: Make Actor instantiatable
- Date: Fri, 9 Dec 2011 16:32:59 +0000 (UTC)
commit 0d6b8a927cdebb0c025f8fe7b2b8fc0aa438cc07
Author: Emmanuele Bassi <ebassi linux intel com>
Date: Tue Dec 6 16:09:53 2011 +0000
actor: Make Actor instantiatable
ClutterActor now has all the API and capabilities for being a concrete
class:
- layout management, through delegation
- container implementation and API
- background color
This means that a simple scene can be built straight out of actors
without using subclasses except for the Stage.
This is the first step towards the deprecation of most of the Actor
subclasses provided by Clutter.
clutter/clutter-actor.c | 40 ++++++++++++++++++++++++++----------
clutter/clutter-actor.h | 4 ++-
tests/conform/test-actor-layout.c | 24 ++++++++++++++-------
3 files changed, 48 insertions(+), 20 deletions(-)
---
diff --git a/clutter/clutter-actor.c b/clutter/clutter-actor.c
index 13407ca..9c1e0f1 100644
--- a/clutter/clutter-actor.c
+++ b/clutter/clutter-actor.c
@@ -731,17 +731,17 @@ static ClutterPaintVolume *_clutter_actor_get_paint_volume_mutable (ClutterActor
static GQuark quark_shader_data = 0;
static GQuark quark_actor_layout_info = 0;
-G_DEFINE_ABSTRACT_TYPE_WITH_CODE (ClutterActor,
- clutter_actor,
- G_TYPE_INITIALLY_UNOWNED,
- G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
- clutter_container_iface_init)
- G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
- clutter_scriptable_iface_init)
- G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_ANIMATABLE,
- clutter_animatable_iface_init)
- G_IMPLEMENT_INTERFACE (ATK_TYPE_IMPLEMENTOR,
- atk_implementor_iface_init));
+G_DEFINE_TYPE_WITH_CODE (ClutterActor,
+ clutter_actor,
+ G_TYPE_INITIALLY_UNOWNED,
+ G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
+ clutter_container_iface_init)
+ G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
+ clutter_scriptable_iface_init)
+ G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_ANIMATABLE,
+ clutter_animatable_iface_init)
+ G_IMPLEMENT_INTERFACE (ATK_TYPE_IMPLEMENTOR,
+ atk_implementor_iface_init));
/*< private >
* clutter_actor_get_debug_name:
@@ -5814,6 +5814,24 @@ clutter_actor_init (ClutterActor *self)
}
/**
+ * clutter_actor_new:
+ *
+ * Creates a new #ClutterActor.
+ *
+ * A newly created actor has a floating reference, which will be sunk
+ * when it is added to another actor.
+ *
+ * Return value: (transfer full): the newly created #ClutterActor
+ *
+ * Since: 1.10
+ */
+ClutterActor *
+clutter_actor_new (void)
+{
+ return g_object_new (CLUTTER_TYPE_ACTOR, NULL);
+}
+
+/**
* clutter_actor_destroy:
* @self: a #ClutterActor
*
diff --git a/clutter/clutter-actor.h b/clutter/clutter-actor.h
index 6c29b68..59ade1c 100644
--- a/clutter/clutter-actor.h
+++ b/clutter/clutter-actor.h
@@ -261,7 +261,9 @@ struct _ClutterActorClass
gpointer _padding_dummy[28];
};
-GType clutter_actor_get_type (void) G_GNUC_CONST;
+GType clutter_actor_get_type (void) G_GNUC_CONST;
+
+ClutterActor * clutter_actor_new (void);
void clutter_actor_set_flags (ClutterActor *self,
ClutterActorFlags flags);
diff --git a/tests/conform/test-actor-layout.c b/tests/conform/test-actor-layout.c
index 74b83e3..62cab0e 100644
--- a/tests/conform/test-actor-layout.c
+++ b/tests/conform/test-actor-layout.c
@@ -212,20 +212,24 @@ basic_layout (TestConformSimpleFixture *fixture,
ClutterActor *flower[3];
TestState *state;
- vase = clutter_box_new (clutter_flow_layout_new (CLUTTER_FLOW_HORIZONTAL));
+ vase = clutter_actor_new ();
+ clutter_actor_set_layout_manager (vase, clutter_flow_layout_new (CLUTTER_FLOW_HORIZONTAL));
clutter_actor_add_child (stage, vase);
- flower[0] = clutter_rectangle_new_with_color (CLUTTER_COLOR_Red);
+ flower[0] = clutter_actor_new ();
+ clutter_actor_set_background_color (flower[0], CLUTTER_COLOR_Red);
clutter_actor_set_size (flower[0], 100, 100);
clutter_actor_set_name (flower[0], "Red Flower");
clutter_actor_add_child (vase, flower[0]);
- flower[1] = clutter_rectangle_new_with_color (CLUTTER_COLOR_Yellow);
+ flower[1] = clutter_actor_new ();
+ clutter_actor_set_background_color (flower[1], CLUTTER_COLOR_Yellow);
clutter_actor_set_size (flower[1], 100, 100);
clutter_actor_set_name (flower[1], "Yellow Flower");
clutter_actor_add_child (vase, flower[1]);
- flower[2] = clutter_rectangle_new_with_color (CLUTTER_COLOR_Green);
+ flower[2] = clutter_actor_new ();
+ clutter_actor_set_background_color (flower[2], CLUTTER_COLOR_Green);
clutter_actor_set_size (flower[2], 100, 100);
clutter_actor_set_name (flower[2], "Green Flower");
clutter_actor_add_child (vase, flower[2]);
@@ -252,22 +256,26 @@ margin_layout (TestConformSimpleFixture *fixture,
ClutterActor *flower[3];
TestState *state;
- vase = clutter_box_new (clutter_flow_layout_new (CLUTTER_FLOW_HORIZONTAL));
+ vase = clutter_actor_new ();
+ clutter_actor_set_layout_manager (vase, clutter_flow_layout_new (CLUTTER_FLOW_HORIZONTAL));
clutter_actor_add_child (stage, vase);
- flower[0] = clutter_rectangle_new_with_color (CLUTTER_COLOR_Red);
+ flower[0] = clutter_actor_new ();
+ clutter_actor_set_background_color (flower[0], CLUTTER_COLOR_Red);
clutter_actor_set_size (flower[0], 100, 100);
clutter_actor_set_name (flower[0], "Red Flower");
clutter_actor_add_child (vase, flower[0]);
- flower[1] = clutter_rectangle_new_with_color (CLUTTER_COLOR_Yellow);
+ flower[1] = clutter_actor_new ();
+ clutter_actor_set_background_color (flower[1], CLUTTER_COLOR_Yellow);
clutter_actor_set_size (flower[1], 100, 100);
clutter_actor_set_name (flower[1], "Yellow Flower");
clutter_actor_set_margin_right (flower[1], 6);
clutter_actor_set_margin_left (flower[1], 6);
clutter_actor_add_child (vase, flower[1]);
- flower[2] = clutter_rectangle_new_with_color (CLUTTER_COLOR_Green);
+ flower[2] = clutter_actor_new ();
+ clutter_actor_set_background_color (flower[2], CLUTTER_COLOR_Green);
clutter_actor_set_size (flower[2], 100, 100);
clutter_actor_set_name (flower[2], "Green Flower");
clutter_actor_set_margin_top (flower[2], 6);
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