[banshee/gtk3] Nereid: Implement dispose pattern in PlayerInterface and fix typo
- From: Bertrand Lorentz <blorentz src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [banshee/gtk3] Nereid: Implement dispose pattern in PlayerInterface and fix typo
- Date: Sun, 17 Jul 2011 12:09:33 +0000 (UTC)
commit 84c6046465969b2f69fb6fae653fae65efa15376
Author: Bertrand Lorentz <bertrand lorentz gmail com>
Date: Sun Jul 17 14:03:48 2011 +0200
Nereid: Implement dispose pattern in PlayerInterface and fix typo
src/Clients/Nereid/Nereid/PlayerInterface.cs | 8 +++++---
1 files changed, 5 insertions(+), 3 deletions(-)
---
diff --git a/src/Clients/Nereid/Nereid/PlayerInterface.cs b/src/Clients/Nereid/Nereid/PlayerInterface.cs
index dd7aebf..62e409c 100644
--- a/src/Clients/Nereid/Nereid/PlayerInterface.cs
+++ b/src/Clients/Nereid/Nereid/PlayerInterface.cs
@@ -146,10 +146,12 @@ namespace Nereid
#region System Overrides
- public override void Dispose ()
+ protected override void Dispose (bool disposing)
{
lock (this) {
- Hide ();
+ if (disposing) {
+ Hide ();
+ }
base.Dispose ();
Gtk.Application.Quit ();
}
@@ -437,7 +439,7 @@ namespace Nereid
if (!PlatformDetection.IsMeeGo) {
// FIXME: confirm that this is not needed anymore
- /*header_toolbar.ExposeEvent += OnToolbarExposeEvent;
+ //header_toolbar.ExposeEvent += OnToolbarExposeEvent;
}
}
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]