[clutter/multi-backend: 17/22] docs: Update the README section on configure switches



commit 3d278679617f59abda06dfe9f043597717340d57
Author: Emmanuele Bassi <ebassi linux intel com>
Date:   Wed Oct 12 17:56:07 2011 +0100

    docs: Update the README section on configure switches

 README.in |   51 +++++++++++++++++++++++----------------------------
 1 files changed, 23 insertions(+), 28 deletions(-)
---
diff --git a/README.in b/README.in
index 36b29ba..3a10eae 100644
--- a/README.in
+++ b/README.in
@@ -25,12 +25,6 @@ On X11, Clutter depends on the following extensions
   â XInput (1.x or 2.x)
   â XKB
 
-When running the OpenGL flavor, Clutter requires at least version 1.3
-or 1.2 with the multitexturing extension. However to build Clutter
-you will need the latest GL headers which can be obtained from:
-
-  http://www.khronos.org
-
 If you are building the API reference you will also need:
 
   â GTK-Doc â @GTK_DOC_REQ_VERSION@
@@ -76,6 +70,7 @@ The Clutter Cookbook is available at:
 New releases of Clutter are available at:
 
    http://source.clutter-project.org/sources/clutter/
+   http://download.gnome.org/sources/clutter/
 
 The Clutter blog is available at:
 
@@ -114,7 +109,7 @@ See also the wiki page:
 
 Clutter has additional command line options for the configure script:
 
- --enable-debug=[no/minimum/yes]
+ --enable-debug=[no/minimum/yes/error]
 	Controls Clutter debugging level:
 
 	yes:
@@ -156,38 +151,38 @@ Clutter has additional command line options for the configure script:
  --enable-conform=[yes/no]
         Build the Clutter conformance test suite.
 
+ --enable-deprecated=[yes/no]
+        Whether deprecated symbols should be available when compiling Clutter.
+
  --disable-Bsymbolic
         Disable linking with -Bsymbolic.
 
- --with-flavour
-        Select the Clutter backend: (default=glx)
+ --enable-x11-backend=[yes/no/check]
+        Enable the X11 backend. (default=check)
 
-	glx:
-                Fully featured GLX backend.
+ --enable-win32-backend=[yes/no/check]
+        Enable the native Microsoft Windows backend. (default=check)
 
-        opengl-egl-xlib:
-                EGL/Open GL backend for X11.
+ --enable-quartz-backend=[yes/no/check]
+        Enable the native Quartz backend. (default=check)
 
-        wayland:
-                EGL/Open GL backend for Wayland. (EXPERIMENTAL)
+ --enable-gdk-backend=[yes/no/check]
+        Enable the GDK backend. (default=check)
 
-	eglx:
-                EGL/Open GL|ES backend for X11.
+ --enable-wayland-backend=[yes/no]
+        Enable the Wayland client backend. (default=no)
 
-	eglnative:
-                EGL/Open GL|ES backend on 'native windowing system' - i.e
-		raw framebuffer. Expects the EGL implementation to provide
-                a createNativeWindow() call.
+ --enable-egl-backend=[yes/no]
+        Enable the EGL framebuffer backend. (default=no)
 
-        cex100:
-                EGL/Open GL|ES backend on Intel CE3100 and CE4100 platforms.
-                Requires libgdl.
+ --with-tslib=[yes/no]
+        Use TSLib for the input events. (default=yes)
 
-        osx:
-                OS X backend. (EXPERIMENTAL)
+ --with-evdev=[yes/no]
+        Use evdev for the input events. (default=yes)
 
-        win32:
-                Microsoft Windows(tm) WGL backend.
+ --with-gdl=[yes/no]
+        Use libgdl for CEx100 platforms. (default=no)
 
 See also the INSTALL file generated by autotools for further information.
 



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