[cogl/wip/rib/cogl-1.12: 7/142] Updated Traditional Chinese translation(Hong Kong and Taiwan)
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl/wip/rib/cogl-1.12: 7/142] Updated Traditional Chinese translation(Hong Kong and Taiwan)
- Date: Wed, 1 Aug 2012 07:02:50 +0000 (UTC)
commit 9c38bca1d689d12460c603a5f8e9cf68b1f36ebd
Author: Chao-Hsiung Liao <j_h_liau yahoo com tw>
Date: Tue Mar 27 11:51:57 2012 +0800
Updated Traditional Chinese translation(Hong Kong and Taiwan)
(cherry picked from commit 3035886edccad19686b60fd60481ad50fbd51dd6)
po/zh_HK.po | 192 +++++++++++++++++++++++++++++------------------------------
po/zh_TW.po | 185 ++++++++++++++++++++++++++++----------------------------
2 files changed, 186 insertions(+), 191 deletions(-)
---
diff --git a/po/zh_HK.po b/po/zh_HK.po
index 7988605..09679e0 100644
--- a/po/zh_HK.po
+++ b/po/zh_HK.po
@@ -8,8 +8,8 @@ msgstr ""
"Project-Id-Version: cogl 2.0.0\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=clutter\n"
-"POT-Creation-Date: 2012-03-05 23:14+0000\n"
-"PO-Revision-Date: 2012-01-30 19:14+0800\n"
+"POT-Creation-Date: 2012-03-27 11:51+0800\n"
+"PO-Revision-Date: 2012-03-27 11:51+0800\n"
"Last-Translator: Chao-Hsiung Liao <j_h_liau yahoo com tw>\n"
"Language-Team: Chinese (Hong Kong) <community linuxhall org>\n"
"Language: \n"
@@ -17,324 +17,320 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: cogl/cogl-debug.c:172
+#: ../cogl/cogl-debug.c:173
msgid "Supported debug values:"
msgstr "ææçééæåï"
-#: cogl/cogl-debug.c:177
+#: ../cogl/cogl-debug.c:178
msgid "Special debug values:"
msgstr "çæçééæåï"
-#: cogl/cogl-debug.c:179 cogl/cogl-debug.c:181
+#: ../cogl/cogl-debug.c:180 ../cogl/cogl-debug.c:182
msgid "Enables all non-behavioural debug options"
msgstr "åçææéèçæçéééé"
-#: cogl/cogl-debug.c:225
+#: ../cogl/cogl-debug.c:226
msgid "Cogl debugging flags to set"
msgstr "æåèåç Cogl åéææ"
-#: cogl/cogl-debug.c:227
+#: ../cogl/cogl-debug.c:228
msgid "Cogl debugging flags to unset"
msgstr "æååéç Cogl åéææ"
-#: cogl/cogl-debug.c:276
+#: ../cogl/cogl-debug.c:277
msgid "Cogl Options"
msgstr "Cogl éé"
-#: cogl/cogl-debug.c:277
+#: ../cogl/cogl-debug.c:278
msgid "Show Cogl options"
msgstr "éç Cogl éé"
-#: cogl/cogl-debug-options.h:25 cogl/cogl-debug-options.h:30
-#: cogl/cogl-debug-options.h:35 cogl/cogl-debug-options.h:40
-#: cogl/cogl-debug-options.h:45 cogl/cogl-debug-options.h:50
-#: cogl/cogl-debug-options.h:55 cogl/cogl-debug-options.h:61
-#: cogl/cogl-debug-options.h:66 cogl/cogl-debug-options.h:71
-#: cogl/cogl-debug-options.h:158 cogl/cogl-debug-options.h:163
-#: cogl/cogl-debug-options.h:168 cogl/cogl-debug-options.h:184
+#: ../cogl/cogl-debug-options.h:25 ../cogl/cogl-debug-options.h:30
+#: ../cogl/cogl-debug-options.h:35 ../cogl/cogl-debug-options.h:40
+#: ../cogl/cogl-debug-options.h:45 ../cogl/cogl-debug-options.h:50
+#: ../cogl/cogl-debug-options.h:55 ../cogl/cogl-debug-options.h:61
+#: ../cogl/cogl-debug-options.h:66 ../cogl/cogl-debug-options.h:71
+#: ../cogl/cogl-debug-options.h:158 ../cogl/cogl-debug-options.h:163
+#: ../cogl/cogl-debug-options.h:168 ../cogl/cogl-debug-options.h:184
msgid "Cogl Tracing"
msgstr "Cogl èè"
-#: cogl/cogl-debug-options.h:27
+#: ../cogl/cogl-debug-options.h:27
msgid "CoglObject references"
msgstr "CoglObject åç"
-#: cogl/cogl-debug-options.h:28
+#: ../cogl/cogl-debug-options.h:28
msgid "Debug ref counting issues for CoglObjects"
msgstr "CoglObjects çééåèæçåé"
-#: cogl/cogl-debug-options.h:32
+#: ../cogl/cogl-debug-options.h:32
msgid "Trace Texture Slicing"
msgstr "èèæèåå"
-#: cogl/cogl-debug-options.h:33
+#: ../cogl/cogl-debug-options.h:33
msgid "debug the creation of texture slices"
msgstr "æèåååççéé"
-#: cogl/cogl-debug-options.h:37
+#: ../cogl/cogl-debug-options.h:37
msgid "Trace Atlas Textures"
msgstr "èèåéæè"
-#: cogl/cogl-debug-options.h:38
+#: ../cogl/cogl-debug-options.h:38
msgid "Debug texture atlas management"
msgstr "ééæèåéçç"
-#: cogl/cogl-debug-options.h:42
+#: ../cogl/cogl-debug-options.h:42
msgid "Trace Blend Strings"
msgstr "èèæååä"
-#: cogl/cogl-debug-options.h:43
+#: ../cogl/cogl-debug-options.h:43
msgid "Debug CoglBlendString parsing"
msgstr "éé CoglBlendString èæ"
-#: cogl/cogl-debug-options.h:47
+#: ../cogl/cogl-debug-options.h:47
msgid "Trace Journal"
msgstr "èèæè"
-#: cogl/cogl-debug-options.h:48
+#: ../cogl/cogl-debug-options.h:48
msgid "View all the geometry passing through the journal"
msgstr "æèææééæèçäçåå"
-#: cogl/cogl-debug-options.h:52
+#: ../cogl/cogl-debug-options.h:52
msgid "Trace Batching"
msgstr "èèææ"
-#: cogl/cogl-debug-options.h:53
+#: ../cogl/cogl-debug-options.h:53
msgid "Show how geometry is being batched in the journal"
msgstr "éçæèäææçåäåååä"
-#: cogl/cogl-debug-options.h:57
+#: ../cogl/cogl-debug-options.h:57
msgid "Trace matrices"
msgstr "èèçé"
-#: cogl/cogl-debug-options.h:58
+#: ../cogl/cogl-debug-options.h:58
msgid "Trace all matrix manipulation"
msgstr "èèææççéæä"
-#: cogl/cogl-debug-options.h:63
+#: ../cogl/cogl-debug-options.h:63
msgid "Trace Misc Drawing"
msgstr "èèééçè"
-#: cogl/cogl-debug-options.h:64
+#: ../cogl/cogl-debug-options.h:64
msgid "Trace some misc drawing operations"
msgstr "èèæäçèæä"
-#: cogl/cogl-debug-options.h:68
+#: ../cogl/cogl-debug-options.h:68
msgid "Trace Pango Renderer"
msgstr "èè Pango çèå"
-#: cogl/cogl-debug-options.h:69
+#: ../cogl/cogl-debug-options.h:69
msgid "Trace the Cogl Pango renderer"
msgstr "èè Cogl Pango çèå"
-#: cogl/cogl-debug-options.h:73
+#: ../cogl/cogl-debug-options.h:73
msgid "Trace CoglTexturePixmap backend"
msgstr "èè CoglTexturePixmap åç"
-#: cogl/cogl-debug-options.h:74
+#: ../cogl/cogl-debug-options.h:74
msgid "Trace the Cogl texture pixmap backend"
msgstr "èè Cogl Pango æèééååç"
-#: cogl/cogl-debug-options.h:76 cogl/cogl-debug-options.h:81
+#: ../cogl/cogl-debug-options.h:76 ../cogl/cogl-debug-options.h:81
msgid "Visualize"
msgstr "èèå"
-#: cogl/cogl-debug-options.h:78
+#: ../cogl/cogl-debug-options.h:78
msgid "Outline rectangles"
msgstr "çååæ"
-#: cogl/cogl-debug-options.h:79
+#: ../cogl/cogl-debug-options.h:79
msgid "Add wire outlines for all rectangular geometry"
msgstr "çææççåäçååååçæ"
-#: cogl/cogl-debug-options.h:83
+#: ../cogl/cogl-debug-options.h:83
msgid "Show wireframes"
msgstr "éççæ"
-#: cogl/cogl-debug-options.h:84
+#: ../cogl/cogl-debug-options.h:84
msgid "Add wire outlines for all geometry"
msgstr "çææçäçååååçæ"
-#: cogl/cogl-debug-options.h:86 cogl/cogl-debug-options.h:91
-#: cogl/cogl-debug-options.h:96 cogl/cogl-debug-options.h:101
-#: cogl/cogl-debug-options.h:111 cogl/cogl-debug-options.h:116
-#: cogl/cogl-debug-options.h:122 cogl/cogl-debug-options.h:127
-#: cogl/cogl-debug-options.h:132 cogl/cogl-debug-options.h:137
-#: cogl/cogl-debug-options.h:142 cogl/cogl-debug-options.h:147
-#: cogl/cogl-debug-options.h:153 cogl/cogl-debug-options.h:173
-#: cogl/cogl-debug-options.h:178
-#, fuzzy
+#: ../cogl/cogl-debug-options.h:86 ../cogl/cogl-debug-options.h:91
+#: ../cogl/cogl-debug-options.h:96 ../cogl/cogl-debug-options.h:101
+#: ../cogl/cogl-debug-options.h:111 ../cogl/cogl-debug-options.h:116
+#: ../cogl/cogl-debug-options.h:122 ../cogl/cogl-debug-options.h:127
+#: ../cogl/cogl-debug-options.h:132 ../cogl/cogl-debug-options.h:137
+#: ../cogl/cogl-debug-options.h:142 ../cogl/cogl-debug-options.h:147
+#: ../cogl/cogl-debug-options.h:153 ../cogl/cogl-debug-options.h:173
+#: ../cogl/cogl-debug-options.h:178
msgid "Root Cause"
-msgstr "æçæ"
+msgstr "ææåå"
-#: cogl/cogl-debug-options.h:88
+#: ../cogl/cogl-debug-options.h:88
msgid "Disable Journal batching"
msgstr "åçæèææ"
-#: cogl/cogl-debug-options.h:89
+#: ../cogl/cogl-debug-options.h:89
msgid "Disable batching of geometry in the Cogl Journal."
msgstr "åç Cogl æèääçååçææã"
-#: cogl/cogl-debug-options.h:93
+#: ../cogl/cogl-debug-options.h:93
msgid "Disable GL Vertex Buffers"
msgstr "åç GL éççèå"
-#: cogl/cogl-debug-options.h:94
+#: ../cogl/cogl-debug-options.h:94
msgid "Disable use of OpenGL vertex buffer objects"
msgstr "åç OpenGL éççèåçäçäç"
-#: cogl/cogl-debug-options.h:98
+#: ../cogl/cogl-debug-options.h:98
msgid "Disable GL Pixel Buffers"
msgstr "åç GL åççèå"
-#: cogl/cogl-debug-options.h:99
+#: ../cogl/cogl-debug-options.h:99
msgid "Disable use of OpenGL pixel buffer objects"
msgstr "åç OpenGL åççèåçäçäç"
-#: cogl/cogl-debug-options.h:103
+#: ../cogl/cogl-debug-options.h:103
msgid "Disable software rect transform"
msgstr "åçèäçåèå"
-#: cogl/cogl-debug-options.h:104
+#: ../cogl/cogl-debug-options.h:104
msgid "Use the GPU to transform rectangular geometry"
msgstr "äç GPU äèèçåäçåå"
-#: cogl/cogl-debug-options.h:106
+#: ../cogl/cogl-debug-options.h:106
msgid "Cogl Specialist"
msgstr "Cogl åå"
-#: cogl/cogl-debug-options.h:108
+#: ../cogl/cogl-debug-options.h:108
msgid "Dump atlas images"
msgstr "åååéåå"
-#: cogl/cogl-debug-options.h:109
+#: ../cogl/cogl-debug-options.h:109
msgid "Dump texture atlas changes to an image file"
msgstr "åæèåéææåååååææ"
-#: cogl/cogl-debug-options.h:113
+#: ../cogl/cogl-debug-options.h:113
msgid "Disable texture atlasing"
msgstr "åçæèåé"
-#: cogl/cogl-debug-options.h:114
+#: ../cogl/cogl-debug-options.h:114
msgid "Disable use of texture atlasing"
msgstr "åçæèåéçäç"
-#: cogl/cogl-debug-options.h:118
+#: ../cogl/cogl-debug-options.h:118
msgid "Disable sharing the texture atlas between text and images"
msgstr "åçåæåèååéåäæèåé"
-#: cogl/cogl-debug-options.h:119
+#: ../cogl/cogl-debug-options.h:119
msgid ""
"When this is set the glyph cache will always use a separate texture for its "
"atlas. Otherwise it will try to share the atlas with images."
-msgstr ""
-"çéäèçåèåååææéçååæèäçåéãåååæåèèåååäåéã"
+msgstr "çéäèçåèåååææéçååæèäçåéãåååæåèèåååäåéã"
-#: cogl/cogl-debug-options.h:124
+#: ../cogl/cogl-debug-options.h:124
msgid "Disable texturing"
msgstr "åçæè"
-#: cogl/cogl-debug-options.h:125
+#: ../cogl/cogl-debug-options.h:125
msgid "Disable texturing any primitives"
msgstr "åçääååçæè"
-#: cogl/cogl-debug-options.h:129
+#: ../cogl/cogl-debug-options.h:129
msgid "Disable arbfp"
msgstr "åç arbfp"
-#: cogl/cogl-debug-options.h:130
+#: ../cogl/cogl-debug-options.h:130
msgid "Disable use of ARB fragment programs"
msgstr "åç ARB çæçåçäç"
-#: cogl/cogl-debug-options.h:134
+#: ../cogl/cogl-debug-options.h:134
msgid "Disable fixed"
msgstr "åçäæ"
-#: cogl/cogl-debug-options.h:135
+#: ../cogl/cogl-debug-options.h:135
msgid "Disable use of the fixed function pipeline backend"
msgstr "åçäæåæåçåççäç"
-#: cogl/cogl-debug-options.h:139
+#: ../cogl/cogl-debug-options.h:139
msgid "Disable GLSL"
msgstr "åç GLSL"
-#: cogl/cogl-debug-options.h:140
+#: ../cogl/cogl-debug-options.h:140
msgid "Disable use of GLSL"
msgstr "åç GLSLçäç"
-#: cogl/cogl-debug-options.h:144
+#: ../cogl/cogl-debug-options.h:144
msgid "Disable blending"
msgstr "åçæå"
-#: cogl/cogl-debug-options.h:145
+#: ../cogl/cogl-debug-options.h:145
msgid "Disable use of blending"
msgstr "åçæåçäç"
-#: cogl/cogl-debug-options.h:149
+#: ../cogl/cogl-debug-options.h:149
msgid "Disable non-power-of-two textures"
msgstr "åç non-power-of-two æè"
-#: cogl/cogl-debug-options.h:150
+#: ../cogl/cogl-debug-options.h:150
msgid ""
"Makes Cogl think that the GL driver doesn't support NPOT textures so that it "
"will create sliced textures or textures with waste instead."
-msgstr ""
-"è Cogl èç GL éåçåäææ NPOT æèïåæåæåçååçæèæèèçæè"
-"ääæã"
+msgstr "è Cogl èç GL éåçåäææ NPOT æèïåæåæåçååçæèæèèçæèääæã"
-#: cogl/cogl-debug-options.h:155
+#: ../cogl/cogl-debug-options.h:155
msgid "Disable software clipping"
msgstr "åçèäåè"
-#: cogl/cogl-debug-options.h:156
+#: ../cogl/cogl-debug-options.h:156
msgid "Disables Cogl's attempts to clip some rectangles in software."
msgstr "åç Cogl åèääåèåèæäçåã"
-#: cogl/cogl-debug-options.h:160
+#: ../cogl/cogl-debug-options.h:160
msgid "Show source"
msgstr "éçäæ"
-#: cogl/cogl-debug-options.h:161
+#: ../cogl/cogl-debug-options.h:161
msgid "Show generated ARBfp/GLSL source code"
msgstr "éçççç ARBfp/GLSL ååç"
-#: cogl/cogl-debug-options.h:165
+#: ../cogl/cogl-debug-options.h:165
msgid "Trace some OpenGL"
msgstr "èèæä OpenGL"
-#: cogl/cogl-debug-options.h:166
+#: ../cogl/cogl-debug-options.h:166
msgid "Traces some select OpenGL calls"
msgstr "èèæäéåç OpenGL åå"
-#: cogl/cogl-debug-options.h:170
+#: ../cogl/cogl-debug-options.h:170
msgid "Trace offscreen support"
msgstr "èèèååææ"
-#: cogl/cogl-debug-options.h:171
+#: ../cogl/cogl-debug-options.h:171
msgid "Debug offscreen support"
msgstr "ééèååææ"
-#: cogl/cogl-debug-options.h:175
+#: ../cogl/cogl-debug-options.h:175
msgid "Disable program caches"
msgstr "åççååå"
-#: cogl/cogl-debug-options.h:176
+#: ../cogl/cogl-debug-options.h:176
msgid "Disable fallback caches for arbfp and glsl programs"
msgstr "åç arbfp å glsl çåçåååå"
-#: cogl/cogl-debug-options.h:180
+#: ../cogl/cogl-debug-options.h:180
msgid "Disable read pixel optimization"
msgstr "åçèååçæäå"
-#: cogl/cogl-debug-options.h:181
+#: ../cogl/cogl-debug-options.h:181
msgid ""
"Disable optimization for reading 1px for simple scenes of opaque rectangles"
-msgstr ""
+msgstr "åçäéæçåççååæèå 1px çæäå"
-#: cogl/cogl-debug-options.h:186
+#: ../cogl/cogl-debug-options.h:186
msgid "Trace clipping"
msgstr "èèåè"
-#: cogl/cogl-debug-options.h:187
+#: ../cogl/cogl-debug-options.h:187
msgid "Logs information about how Cogl is implementing clipping"
msgstr "éæ Cogl åäåäåèççéèè"
diff --git a/po/zh_TW.po b/po/zh_TW.po
index d7cfa38..9bd0b0c 100644
--- a/po/zh_TW.po
+++ b/po/zh_TW.po
@@ -8,8 +8,8 @@ msgstr ""
"Project-Id-Version: cogl 2.0.0\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=clutter\n"
-"POT-Creation-Date: 2012-03-05 23:14+0000\n"
-"PO-Revision-Date: 2012-01-30 11:31+0800\n"
+"POT-Creation-Date: 2012-03-27 11:51+0800\n"
+"PO-Revision-Date: 2012-03-27 09:01+0800\n"
"Last-Translator: Chao-Hsiung Liao <j_h_liau yahoo com tw>\n"
"Language-Team: Chinese (Taiwan) <chinese-l10n googlegroups com>\n"
"Language: \n"
@@ -17,264 +17,263 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: cogl/cogl-debug.c:172
+#: ../cogl/cogl-debug.c:173
msgid "Supported debug values:"
msgstr "ææçééæåï"
-#: cogl/cogl-debug.c:177
+#: ../cogl/cogl-debug.c:178
msgid "Special debug values:"
msgstr "çæçééæåï"
-#: cogl/cogl-debug.c:179 cogl/cogl-debug.c:181
+#: ../cogl/cogl-debug.c:180 ../cogl/cogl-debug.c:182
msgid "Enables all non-behavioural debug options"
msgstr "åçææéèçæçéééé"
-#: cogl/cogl-debug.c:225
+#: ../cogl/cogl-debug.c:226
msgid "Cogl debugging flags to set"
msgstr "æåèåç Cogl åéææ"
-#: cogl/cogl-debug.c:227
+#: ../cogl/cogl-debug.c:228
msgid "Cogl debugging flags to unset"
msgstr "æååéç Cogl åéææ"
-#: cogl/cogl-debug.c:276
+#: ../cogl/cogl-debug.c:277
msgid "Cogl Options"
msgstr "Cogl éé"
-#: cogl/cogl-debug.c:277
+#: ../cogl/cogl-debug.c:278
msgid "Show Cogl options"
msgstr "éç Cogl éé"
-#: cogl/cogl-debug-options.h:25 cogl/cogl-debug-options.h:30
-#: cogl/cogl-debug-options.h:35 cogl/cogl-debug-options.h:40
-#: cogl/cogl-debug-options.h:45 cogl/cogl-debug-options.h:50
-#: cogl/cogl-debug-options.h:55 cogl/cogl-debug-options.h:61
-#: cogl/cogl-debug-options.h:66 cogl/cogl-debug-options.h:71
-#: cogl/cogl-debug-options.h:158 cogl/cogl-debug-options.h:163
-#: cogl/cogl-debug-options.h:168 cogl/cogl-debug-options.h:184
+#: ../cogl/cogl-debug-options.h:25 ../cogl/cogl-debug-options.h:30
+#: ../cogl/cogl-debug-options.h:35 ../cogl/cogl-debug-options.h:40
+#: ../cogl/cogl-debug-options.h:45 ../cogl/cogl-debug-options.h:50
+#: ../cogl/cogl-debug-options.h:55 ../cogl/cogl-debug-options.h:61
+#: ../cogl/cogl-debug-options.h:66 ../cogl/cogl-debug-options.h:71
+#: ../cogl/cogl-debug-options.h:158 ../cogl/cogl-debug-options.h:163
+#: ../cogl/cogl-debug-options.h:168 ../cogl/cogl-debug-options.h:184
msgid "Cogl Tracing"
msgstr "Cogl èè"
-#: cogl/cogl-debug-options.h:27
+#: ../cogl/cogl-debug-options.h:27
msgid "CoglObject references"
msgstr "CoglObject åç"
-#: cogl/cogl-debug-options.h:28
+#: ../cogl/cogl-debug-options.h:28
msgid "Debug ref counting issues for CoglObjects"
msgstr "CoglObjects çééåèæçåé"
-#: cogl/cogl-debug-options.h:32
+#: ../cogl/cogl-debug-options.h:32
msgid "Trace Texture Slicing"
msgstr "èèæèåå"
-#: cogl/cogl-debug-options.h:33
+#: ../cogl/cogl-debug-options.h:33
msgid "debug the creation of texture slices"
msgstr "æèåååççéé"
-#: cogl/cogl-debug-options.h:37
+#: ../cogl/cogl-debug-options.h:37
msgid "Trace Atlas Textures"
msgstr "èèåéæè"
-#: cogl/cogl-debug-options.h:38
+#: ../cogl/cogl-debug-options.h:38
msgid "Debug texture atlas management"
msgstr "ééæèåéçç"
-#: cogl/cogl-debug-options.h:42
+#: ../cogl/cogl-debug-options.h:42
msgid "Trace Blend Strings"
msgstr "èèæååä"
-#: cogl/cogl-debug-options.h:43
+#: ../cogl/cogl-debug-options.h:43
msgid "Debug CoglBlendString parsing"
msgstr "éé CoglBlendString èæ"
-#: cogl/cogl-debug-options.h:47
+#: ../cogl/cogl-debug-options.h:47
msgid "Trace Journal"
msgstr "èèæè"
-#: cogl/cogl-debug-options.h:48
+#: ../cogl/cogl-debug-options.h:48
msgid "View all the geometry passing through the journal"
msgstr "æèææééæèçäçåå"
-#: cogl/cogl-debug-options.h:52
+#: ../cogl/cogl-debug-options.h:52
msgid "Trace Batching"
msgstr "èèææ"
-#: cogl/cogl-debug-options.h:53
+#: ../cogl/cogl-debug-options.h:53
msgid "Show how geometry is being batched in the journal"
msgstr "éçæèäææçåäåååä"
-#: cogl/cogl-debug-options.h:57
+#: ../cogl/cogl-debug-options.h:57
msgid "Trace matrices"
msgstr "èèçé"
-#: cogl/cogl-debug-options.h:58
+#: ../cogl/cogl-debug-options.h:58
msgid "Trace all matrix manipulation"
msgstr "èèææççéæä"
-#: cogl/cogl-debug-options.h:63
+#: ../cogl/cogl-debug-options.h:63
msgid "Trace Misc Drawing"
msgstr "èèééçè"
-#: cogl/cogl-debug-options.h:64
+#: ../cogl/cogl-debug-options.h:64
msgid "Trace some misc drawing operations"
msgstr "èèæäçèæä"
-#: cogl/cogl-debug-options.h:68
+#: ../cogl/cogl-debug-options.h:68
msgid "Trace Pango Renderer"
msgstr "èè Pango çèå"
-#: cogl/cogl-debug-options.h:69
+#: ../cogl/cogl-debug-options.h:69
msgid "Trace the Cogl Pango renderer"
msgstr "èè Cogl Pango çèå"
-#: cogl/cogl-debug-options.h:73
+#: ../cogl/cogl-debug-options.h:73
msgid "Trace CoglTexturePixmap backend"
msgstr "èè CoglTexturePixmap åç"
-#: cogl/cogl-debug-options.h:74
+#: ../cogl/cogl-debug-options.h:74
msgid "Trace the Cogl texture pixmap backend"
msgstr "èè Cogl Pango æèééååç"
-#: cogl/cogl-debug-options.h:76 cogl/cogl-debug-options.h:81
+#: ../cogl/cogl-debug-options.h:76 ../cogl/cogl-debug-options.h:81
msgid "Visualize"
msgstr "èèå"
-#: cogl/cogl-debug-options.h:78
+#: ../cogl/cogl-debug-options.h:78
msgid "Outline rectangles"
msgstr "çååæ"
-#: cogl/cogl-debug-options.h:79
+#: ../cogl/cogl-debug-options.h:79
msgid "Add wire outlines for all rectangular geometry"
msgstr "çææççåäçååååçæ"
-#: cogl/cogl-debug-options.h:83
+#: ../cogl/cogl-debug-options.h:83
msgid "Show wireframes"
msgstr "éççæ"
-#: cogl/cogl-debug-options.h:84
+#: ../cogl/cogl-debug-options.h:84
msgid "Add wire outlines for all geometry"
msgstr "çææçäçååååçæ"
-#: cogl/cogl-debug-options.h:86 cogl/cogl-debug-options.h:91
-#: cogl/cogl-debug-options.h:96 cogl/cogl-debug-options.h:101
-#: cogl/cogl-debug-options.h:111 cogl/cogl-debug-options.h:116
-#: cogl/cogl-debug-options.h:122 cogl/cogl-debug-options.h:127
-#: cogl/cogl-debug-options.h:132 cogl/cogl-debug-options.h:137
-#: cogl/cogl-debug-options.h:142 cogl/cogl-debug-options.h:147
-#: cogl/cogl-debug-options.h:153 cogl/cogl-debug-options.h:173
-#: cogl/cogl-debug-options.h:178
-#, fuzzy
+#: ../cogl/cogl-debug-options.h:86 ../cogl/cogl-debug-options.h:91
+#: ../cogl/cogl-debug-options.h:96 ../cogl/cogl-debug-options.h:101
+#: ../cogl/cogl-debug-options.h:111 ../cogl/cogl-debug-options.h:116
+#: ../cogl/cogl-debug-options.h:122 ../cogl/cogl-debug-options.h:127
+#: ../cogl/cogl-debug-options.h:132 ../cogl/cogl-debug-options.h:137
+#: ../cogl/cogl-debug-options.h:142 ../cogl/cogl-debug-options.h:147
+#: ../cogl/cogl-debug-options.h:153 ../cogl/cogl-debug-options.h:173
+#: ../cogl/cogl-debug-options.h:178
msgid "Root Cause"
-msgstr "æçæ"
+msgstr "ææåå"
-#: cogl/cogl-debug-options.h:88
+#: ../cogl/cogl-debug-options.h:88
msgid "Disable Journal batching"
msgstr "åçæèææ"
-#: cogl/cogl-debug-options.h:89
+#: ../cogl/cogl-debug-options.h:89
msgid "Disable batching of geometry in the Cogl Journal."
msgstr "åç Cogl æèääçååçææã"
-#: cogl/cogl-debug-options.h:93
+#: ../cogl/cogl-debug-options.h:93
msgid "Disable GL Vertex Buffers"
msgstr "åç GL éççèå"
-#: cogl/cogl-debug-options.h:94
+#: ../cogl/cogl-debug-options.h:94
msgid "Disable use of OpenGL vertex buffer objects"
msgstr "åç OpenGL éççèåçäçäç"
-#: cogl/cogl-debug-options.h:98
+#: ../cogl/cogl-debug-options.h:98
msgid "Disable GL Pixel Buffers"
msgstr "åç GL åççèå"
-#: cogl/cogl-debug-options.h:99
+#: ../cogl/cogl-debug-options.h:99
msgid "Disable use of OpenGL pixel buffer objects"
msgstr "åç OpenGL åççèåçäçäç"
-#: cogl/cogl-debug-options.h:103
+#: ../cogl/cogl-debug-options.h:103
msgid "Disable software rect transform"
msgstr "åçèéçåèå"
-#: cogl/cogl-debug-options.h:104
+#: ../cogl/cogl-debug-options.h:104
msgid "Use the GPU to transform rectangular geometry"
msgstr "äç GPU äèèçåäçåå"
-#: cogl/cogl-debug-options.h:106
+#: ../cogl/cogl-debug-options.h:106
msgid "Cogl Specialist"
msgstr "Cogl åå"
-#: cogl/cogl-debug-options.h:108
+#: ../cogl/cogl-debug-options.h:108
msgid "Dump atlas images"
msgstr "åååéåå"
-#: cogl/cogl-debug-options.h:109
+#: ../cogl/cogl-debug-options.h:109
msgid "Dump texture atlas changes to an image file"
msgstr "åæèåéèæåååååææ"
-#: cogl/cogl-debug-options.h:113
+#: ../cogl/cogl-debug-options.h:113
msgid "Disable texture atlasing"
msgstr "åçæèåé"
-#: cogl/cogl-debug-options.h:114
+#: ../cogl/cogl-debug-options.h:114
msgid "Disable use of texture atlasing"
msgstr "åçæèåéçäç"
-#: cogl/cogl-debug-options.h:118
+#: ../cogl/cogl-debug-options.h:118
msgid "Disable sharing the texture atlas between text and images"
msgstr "åçåæåèååéåäæèåé"
-#: cogl/cogl-debug-options.h:119
+#: ../cogl/cogl-debug-options.h:119
msgid ""
"When this is set the glyph cache will always use a separate texture for its "
"atlas. Otherwise it will try to share the atlas with images."
msgstr ""
"çéäèçåèåååææéçååæèäçåéãåååæåèèåååäåéã"
-#: cogl/cogl-debug-options.h:124
+#: ../cogl/cogl-debug-options.h:124
msgid "Disable texturing"
msgstr "åçæè"
-#: cogl/cogl-debug-options.h:125
+#: ../cogl/cogl-debug-options.h:125
msgid "Disable texturing any primitives"
msgstr "åçääååçæè"
-#: cogl/cogl-debug-options.h:129
+#: ../cogl/cogl-debug-options.h:129
msgid "Disable arbfp"
msgstr "åç arbfp"
-#: cogl/cogl-debug-options.h:130
+#: ../cogl/cogl-debug-options.h:130
msgid "Disable use of ARB fragment programs"
msgstr "åç ARB çæçåçäç"
-#: cogl/cogl-debug-options.h:134
+#: ../cogl/cogl-debug-options.h:134
msgid "Disable fixed"
msgstr "åçäæ"
-#: cogl/cogl-debug-options.h:135
+#: ../cogl/cogl-debug-options.h:135
msgid "Disable use of the fixed function pipeline backend"
msgstr "åçäæåååçåççäç"
-#: cogl/cogl-debug-options.h:139
+#: ../cogl/cogl-debug-options.h:139
msgid "Disable GLSL"
msgstr "åç GLSL"
-#: cogl/cogl-debug-options.h:140
+#: ../cogl/cogl-debug-options.h:140
msgid "Disable use of GLSL"
msgstr "åç GLSLçäç"
-#: cogl/cogl-debug-options.h:144
+#: ../cogl/cogl-debug-options.h:144
msgid "Disable blending"
msgstr "åçæå"
-#: cogl/cogl-debug-options.h:145
+#: ../cogl/cogl-debug-options.h:145
msgid "Disable use of blending"
msgstr "åçæåçäç"
-#: cogl/cogl-debug-options.h:149
+#: ../cogl/cogl-debug-options.h:149
msgid "Disable non-power-of-two textures"
msgstr "åç non-power-of-two æè"
-#: cogl/cogl-debug-options.h:150
+#: ../cogl/cogl-debug-options.h:150
msgid ""
"Makes Cogl think that the GL driver doesn't support NPOT textures so that it "
"will create sliced textures or textures with waste instead."
@@ -282,59 +281,59 @@ msgstr ""
"è Cogl èç GL éåçåäææ NPOT æèïåæåæåçååçæèæèèçæè"
"ääæã"
-#: cogl/cogl-debug-options.h:155
+#: ../cogl/cogl-debug-options.h:155
msgid "Disable software clipping"
msgstr "åçèéåè"
-#: cogl/cogl-debug-options.h:156
+#: ../cogl/cogl-debug-options.h:156
msgid "Disables Cogl's attempts to clip some rectangles in software."
msgstr "åç Cogl åèéäåèåèæäçåã"
-#: cogl/cogl-debug-options.h:160
+#: ../cogl/cogl-debug-options.h:160
msgid "Show source"
msgstr "éçäæ"
-#: cogl/cogl-debug-options.h:161
+#: ../cogl/cogl-debug-options.h:161
msgid "Show generated ARBfp/GLSL source code"
msgstr "éçççç ARBfp/GLSL ååç"
-#: cogl/cogl-debug-options.h:165
+#: ../cogl/cogl-debug-options.h:165
msgid "Trace some OpenGL"
msgstr "èèæä OpenGL"
-#: cogl/cogl-debug-options.h:166
+#: ../cogl/cogl-debug-options.h:166
msgid "Traces some select OpenGL calls"
msgstr "èèæäéåç OpenGL åå"
-#: cogl/cogl-debug-options.h:170
+#: ../cogl/cogl-debug-options.h:170
msgid "Trace offscreen support"
msgstr "èèèååææ"
-#: cogl/cogl-debug-options.h:171
+#: ../cogl/cogl-debug-options.h:171
msgid "Debug offscreen support"
msgstr "ééèååææ"
-#: cogl/cogl-debug-options.h:175
+#: ../cogl/cogl-debug-options.h:175
msgid "Disable program caches"
msgstr "åççååå"
-#: cogl/cogl-debug-options.h:176
+#: ../cogl/cogl-debug-options.h:176
msgid "Disable fallback caches for arbfp and glsl programs"
msgstr "åç arbfp å glsl çåçåååå"
-#: cogl/cogl-debug-options.h:180
+#: ../cogl/cogl-debug-options.h:180
msgid "Disable read pixel optimization"
msgstr "åçèååçæäå"
-#: cogl/cogl-debug-options.h:181
+#: ../cogl/cogl-debug-options.h:181
msgid ""
"Disable optimization for reading 1px for simple scenes of opaque rectangles"
-msgstr ""
+msgstr "åçäéæçåççååæèå 1px çæäå"
-#: cogl/cogl-debug-options.h:186
+#: ../cogl/cogl-debug-options.h:186
msgid "Trace clipping"
msgstr "èèåè"
-#: cogl/cogl-debug-options.h:187
+#: ../cogl/cogl-debug-options.h:187
msgid "Logs information about how Cogl is implementing clipping"
msgstr "éæ Cogl åäåäåèççéèè"
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