[clutter/wip/apocalypses/apocalypse-1: 83/92] actor: Use flags to control add/remove child
- From: Emmanuele Bassi <ebassi src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter/wip/apocalypses/apocalypse-1: 83/92] actor: Use flags to control add/remove child
- Date: Tue, 3 Jan 2012 22:27:09 +0000 (UTC)
commit ca50fb8592956a2f9e20d1102f9e63546d2da20f
Author: Emmanuele Bassi <ebassi gnome org>
Date: Tue Dec 27 11:28:36 2011 +0000
actor: Use flags to control add/remove child
The internal versions of add_child() and remove_child() currently use
boolean arguments to control things like the ChildMeta instances and
the emissions of signals; using more than one boolean argument is an
indication that you need flags to avoid readability issues, as well as
providing a way to add new behaviours without a combinatorial explosion
of arguments, later on.
clutter/clutter-actor.c | 124 ++++++++++++++++++++++++++++++-----------------
1 files changed, 80 insertions(+), 44 deletions(-)
---
diff --git a/clutter/clutter-actor.c b/clutter/clutter-actor.c
index 9be5a55..2a938e9 100644
--- a/clutter/clutter-actor.c
+++ b/clutter/clutter-actor.c
@@ -9494,16 +9494,19 @@ typedef void (* ClutterActorAddChildFunc) (ClutterActor *parent,
ClutterActor *child,
gpointer data);
+typedef enum {
+ ADD_CHILD_CREATE_META = 1 << 0,
+ ADD_CHILD_EMIT_PARENT_SET = 1 << 1,
+ ADD_CHILD_EMIT_ACTOR_ADDED = 1 << 2
+} ClutterActorAddChildFlags;
+
/*< private >
* clutter_actor_add_child_internal:
* @self: a #ClutterActor
* @child: a #ClutterActor
+ * @flags: control flags for actions
* @add_func: delegate function
* @data: (closure): data to pass to @add_func
- * @create_meta: whether this function should create a #ClutterChildMeta
- * instance through the #ClutterContainer interface
- * @emit_signal: whether this function should emit the
- * #ClutterContainer::actor-added signal
*
* Adds @child to the list of children of @self.
*
@@ -9511,19 +9514,17 @@ typedef void (* ClutterActorAddChildFunc) (ClutterActor *parent,
* function will just set up the state, perform basic checks, and emit
* signals.
*
- * For backward compatibility with #ClutterContainer and the old
- * #ClutterActor API, this function can optionally emit the Container
- * signals and create #ClutterChildMeta instances.
+ * The @flags argument is used to perform additional operations.
*/
-static void
-clutter_actor_add_child_internal (ClutterActor *self,
- ClutterActor *child,
- ClutterActorAddChildFunc add_func,
- gpointer data,
- gboolean create_meta,
- gboolean emit_signal)
+static inline void
+clutter_actor_add_child_internal (ClutterActor *self,
+ ClutterActor *child,
+ ClutterActorAddChildFlags flags,
+ ClutterActorAddChildFunc add_func,
+ gpointer data)
{
ClutterTextDirection text_dir;
+ gboolean create_meta, emit_parent_set, emit_actor_added;
if (child->priv->parent != NULL)
{
@@ -9544,6 +9545,10 @@ clutter_actor_add_child_internal (ClutterActor *self,
return;
}
+ create_meta = (flags & ADD_CHILD_CREATE_META) != 0;
+ emit_parent_set = (flags & ADD_CHILD_EMIT_PARENT_SET) != 0;
+ emit_actor_added = (flags & ADD_CHILD_EMIT_ACTOR_ADDED) != 0;
+
if (create_meta)
clutter_container_create_child_meta (CLUTTER_CONTAINER (self), child);
@@ -9562,7 +9567,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
CLUTTER_SET_PRIVATE_FLAGS (child, CLUTTER_INTERNAL_CHILD);
/* clutter_actor_reparent() will emit ::parent-set for us */
- if (!CLUTTER_ACTOR_IN_REPARENT (child))
+ if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
g_signal_emit (child, actor_signals[PARENT_SET], 0, NULL);
/* If parent is mapped or realized, we need to also be mapped or
@@ -9598,7 +9603,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
clutter_actor_queue_relayout (child->priv->parent);
}
- if (emit_signal)
+ if (emit_actor_added)
g_signal_emit_by_name (self, "actor-added", child);
}
@@ -9630,10 +9635,11 @@ clutter_actor_add_child (ClutterActor *self,
g_return_if_fail (child->priv->parent == NULL);
clutter_actor_add_child_internal (self, child,
+ ADD_CHILD_CREATE_META |
+ ADD_CHILD_EMIT_PARENT_SET |
+ ADD_CHILD_EMIT_ACTOR_ADDED,
insert_child_at_depth,
- NULL,
- TRUE, /* create_meta */
- TRUE /* emit_signals */);
+ NULL);
}
/**
@@ -9667,10 +9673,11 @@ clutter_actor_insert_child_at_index (ClutterActor *self,
g_return_if_fail (child->priv->parent == NULL);
clutter_actor_add_child_internal (self, child,
+ ADD_CHILD_CREATE_META |
+ ADD_CHILD_EMIT_PARENT_SET |
+ ADD_CHILD_EMIT_ACTOR_ADDED,
insert_child_at_index,
- GINT_TO_POINTER (index_),
- TRUE,
- TRUE);
+ GINT_TO_POINTER (index_));
}
/**
@@ -9709,10 +9716,11 @@ clutter_actor_insert_child_above (ClutterActor *self,
sibling->priv->parent == self));
clutter_actor_add_child_internal (self, child,
+ ADD_CHILD_CREATE_META |
+ ADD_CHILD_EMIT_PARENT_SET |
+ ADD_CHILD_EMIT_ACTOR_ADDED,
insert_child_above,
- sibling,
- TRUE,
- TRUE);
+ sibling);
}
/**
@@ -9751,10 +9759,11 @@ clutter_actor_insert_child_below (ClutterActor *self,
sibling->priv->parent == self));
clutter_actor_add_child_internal (self, child,
+ ADD_CHILD_CREATE_META |
+ ADD_CHILD_EMIT_PARENT_SET |
+ ADD_CHILD_EMIT_ACTOR_ADDED,
insert_child_below,
- sibling,
- TRUE,
- TRUE);
+ sibling);
}
/**
@@ -9789,10 +9798,9 @@ clutter_actor_set_parent (ClutterActor *self,
* emissions
*/
clutter_actor_add_child_internal (parent, self,
+ ADD_CHILD_EMIT_PARENT_SET,
insert_child_at_depth,
- NULL,
- FALSE,
- FALSE);
+ NULL);
}
/**
@@ -9871,14 +9879,32 @@ remove_child (ClutterActor *self,
self->priv->last_child = prev_sibling;
}
+typedef enum {
+ REMOVE_CHILD_DESTROY_META = 1 << 0,
+ REMOVE_CHILD_EMIT_PARENT_SET = 1 << 1,
+ REMOVE_CHILD_EMIT_ACTOR_REMOVED = 1 << 2
+} ClutterActorRemoveChildFlags;
+
+/*< private >
+ * clutter_actor_remove_child_internal:
+ * @self: a #ClutterActor
+ * @child: the child of @self that has to be removed
+ * @flags: control the removal operations
+ *
+ * Removes @child from the list of children of @self.
+ */
static void
-clutter_actor_remove_child_internal (ClutterActor *self,
- ClutterActor *child,
- gboolean destroy_meta,
- gboolean emit_signal)
+clutter_actor_remove_child_internal (ClutterActor *self,
+ ClutterActor *child,
+ ClutterActorRemoveChildFlags flags)
{
+ gboolean destroy_meta, emit_parent_set, emit_actor_removed;
gboolean was_mapped;
+ destroy_meta = (flags & REMOVE_CHILD_DESTROY_META) != 0;
+ emit_parent_set = (flags & REMOVE_CHILD_EMIT_PARENT_SET) != 0;
+ emit_actor_removed = (flags & REMOVE_CHILD_EMIT_ACTOR_REMOVED) != 0;
+
if (destroy_meta)
clutter_container_destroy_child_meta (CLUTTER_CONTAINER (self), child);
@@ -9914,7 +9940,7 @@ clutter_actor_remove_child_internal (ClutterActor *self,
child->priv->parent = NULL;
/* clutter_actor_reparent() will emit ::parent-set for us */
- if (!CLUTTER_ACTOR_IN_REPARENT (child))
+ if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
g_signal_emit (child, actor_signals[PARENT_SET], 0, self);
remove_child (self, child);
@@ -9928,7 +9954,7 @@ clutter_actor_remove_child_internal (ClutterActor *self,
clutter_actor_queue_relayout (self);
/* we need to emit the signal before dropping the reference */
- if (emit_signal)
+ if (emit_actor_removed)
g_signal_emit_by_name (self, "actor-removed", child);
/* remove the reference we acquired in clutter_actor_add_child() */
@@ -9962,7 +9988,10 @@ clutter_actor_remove_child (ClutterActor *self,
g_return_if_fail (child->priv->parent != NULL);
g_return_if_fail (child->priv->parent == self);
- clutter_actor_remove_child_internal (self, child, TRUE, TRUE);
+ clutter_actor_remove_child_internal (self, child,
+ REMOVE_CHILD_DESTROY_META |
+ REMOVE_CHILD_EMIT_PARENT_SET |
+ REMOVE_CHILD_EMIT_ACTOR_REMOVED);
}
/**
@@ -9991,7 +10020,10 @@ clutter_actor_remove_all_children (ClutterActor *self)
{
ClutterActor *next = iter->priv->next_sibling;
- clutter_actor_remove_child_internal (self, iter, TRUE, TRUE);
+ clutter_actor_remove_child_internal (self, iter,
+ REMOVE_CHILD_DESTROY_META |
+ REMOVE_CHILD_EMIT_PARENT_SET |
+ REMOVE_CHILD_EMIT_ACTOR_REMOVED);
iter = next;
}
@@ -10060,14 +10092,19 @@ clutter_actor_replace_child (ClutterActor *self,
prev_sibling = old_child->priv->prev_sibling;
next_sibling = old_child->priv->next_sibling;
- clutter_actor_remove_child_internal (self, old_child, TRUE, TRUE);
+ clutter_actor_remove_child_internal (self, old_child,
+ REMOVE_CHILD_DESTROY_META |
+ REMOVE_CHILD_EMIT_PARENT_SET |
+ REMOVE_CHILD_EMIT_ACTOR_REMOVED);
clos.prev_sibling = prev_sibling;
clos.next_sibling = next_sibling;
clutter_actor_add_child_internal (self, new_child,
+ ADD_CHILD_CREATE_META |
+ ADD_CHILD_EMIT_PARENT_SET |
+ ADD_CHILD_EMIT_ACTOR_ADDED,
insert_child_between,
- &clos,
- TRUE, TRUE);
+ &clos);
}
/**
@@ -10097,8 +10134,7 @@ clutter_actor_unparent (ClutterActor *self)
return;
clutter_actor_remove_child_internal (self->priv->parent, self,
- FALSE,
- FALSE);
+ REMOVE_CHILD_EMIT_PARENT_SET);
}
/**
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]