[longomatch] Connect signals after setting the team
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Connect signals after setting the team
- Date: Fri, 27 Jan 2012 22:08:50 +0000 (UTC)
commit f7ce20cfc4157d013535725f7893f51344f675e7
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Fri Jan 27 21:34:32 2012 +0100
Connect signals after setting the team
LongoMatch.GUI/Gui/Component/TaggerWidget.cs | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
---
diff --git a/LongoMatch.GUI/Gui/Component/TaggerWidget.cs b/LongoMatch.GUI/Gui/Component/TaggerWidget.cs
index 200ecaa..6a78110 100644
--- a/LongoMatch.GUI/Gui/Component/TaggerWidget.cs
+++ b/LongoMatch.GUI/Gui/Component/TaggerWidget.cs
@@ -38,8 +38,6 @@ namespace LongoMatch.Gui.Component
this.Build();
table1.NColumns = 1;
table1.NRows = 1;
- localcheckbutton.Toggled += OnCheckbuttonToggled;
- visitorcheckbutton.Toggled += OnCheckbuttonToggled;
}
public void SetData (Play play, string localTeam, string visitorTeam) {
@@ -48,6 +46,8 @@ namespace LongoMatch.Gui.Component
visitorcheckbutton.Label = visitorTeam;
localcheckbutton.Active = play.Team == Team.LOCAL || play.Team == Team.BOTH;
visitorcheckbutton.Active = play.Team == Team.VISITOR || play.Team == Team.BOTH;
+ localcheckbutton.Toggled += OnCheckbuttonToggled;
+ visitorcheckbutton.Toggled += OnCheckbuttonToggled;
}
public void AddSubCategory(TagSubCategory subcat, StringTagStore tags){
@@ -78,6 +78,7 @@ namespace LongoMatch.Gui.Component
else
play.Team = Team.NONE;
}
+ Log.Debug("Team tagged: " + play.Team);
}
}
}
\ No newline at end of file
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