[cogl] Remove some unused structure members from CoglContext
- From: Neil Roberts <nroberts src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl] Remove some unused structure members from CoglContext
- Date: Mon, 19 Nov 2012 17:41:37 +0000 (UTC)
commit 934e3ba91925b59736d73d2b0176639fff0079b4
Author: Neil Roberts <neil linux intel com>
Date: Thu Nov 8 15:29:13 2012 +0000
Remove some unused structure members from CoglContext
â blended_color_pipeline and texture_pipeline. These were only used
for cogl_set_source_color and cogl_set_source_texture which no
longer exist.
â polygon_vertices. This was used to implement cogl_polygon which no
longer exists.
â quad_buffer_indices*. These were used for
cogl_vertex_buffer_indices_get_for_quads() which has been replaced
with cogl_get_rectangle_indices()
â in_begin_gl_block. This was used for cogl_begin_gl().
â max_texture_image_units. This was used by the internal
get_max_texture_image_units() which was removed in
4e1d08d59e65fd06a3fa10e2be147fc290
â buffer_types: This was moved to a real global variable in
3ea6acc072d9f1.
â current_clip_stack_uses_stencil. This was used to determine if
drawing a path will collide the stencil clip. Paths are now drawn
using the stencil clip so this no longer matters.
Reviewed-by: Robert Bragg <robert linux intel com>
cogl/cogl-context-private.h | 22 +---------------------
cogl/cogl-context.c | 24 ------------------------
cogl/driver/gl/cogl-clip-stack-gl.c | 3 ---
3 files changed, 1 insertions(+), 48 deletions(-)
---
diff --git a/cogl/cogl-context-private.h b/cogl/cogl-context-private.h
index 37743c4..1b4f70f 100644
--- a/cogl/cogl-context-private.h
+++ b/cogl/cogl-context-private.h
@@ -129,9 +129,7 @@ struct _CoglContext
int active_texture_unit;
/* Pipelines */
- CoglPipeline *opaque_color_pipeline; /* used for set_source_color */
- CoglPipeline *blended_color_pipeline; /* used for set_source_color */
- CoglPipeline *texture_pipeline; /* used for set_source_texture */
+ CoglPipeline *opaque_color_pipeline; /* to check for simple pipelines */
GString *codegen_header_buffer;
GString *codegen_source_buffer;
@@ -150,8 +148,6 @@ struct _CoglContext
GArray *journal_flush_attributes_array;
GArray *journal_clip_bounds;
- GArray *polygon_vertices;
-
/* Some simple caching, to minimize state changes... */
CoglPipeline *current_pipeline;
unsigned long current_pipeline_changes_since_flush;
@@ -187,16 +183,10 @@ struct _CoglContext
/* Pre-generated VBOs containing indices to generate GL_TRIANGLES
out of a vertex array of quads */
- CoglIndices *quad_buffer_indices_byte;
- unsigned int quad_buffer_indices_len;
- CoglIndices *quad_buffer_indices;
-
CoglIndices *rectangle_byte_indices;
CoglIndices *rectangle_short_indices;
int rectangle_short_indices_len;
- CoglBool in_begin_gl_block;
-
CoglPipeline *texture_download_pipeline;
CoglPipeline *blit_texture_pipeline;
@@ -212,7 +202,6 @@ struct _CoglContext
/* Cached values for GL_MAX_TEXTURE_[IMAGE_]UNITS to avoid calling
glGetInteger too often */
GLint max_texture_units;
- GLint max_texture_image_units;
GLint max_activateable_texture_units;
CoglPipelineProgramType current_fragment_program_type;
@@ -226,10 +215,6 @@ struct _CoglContext
cogl_is_texture */
GSList *texture_types;
- /* List of types that will be considered a subclass of CoglBuffer in
- cogl_is_buffer */
- GSList *buffer_types;
-
/* Clipping */
/* TRUE if we have a valid clipping stack flushed. In that case
current_clip_stack will describe what the current state is. If
@@ -246,11 +231,6 @@ struct _CoglContext
same state multiple times. When the clip state is flushed this
will hold a reference */
CoglClipStack *current_clip_stack;
- /* Whether the stencil buffer was used as part of the current clip
- state. If TRUE then any further use of the stencil buffer (such
- as for drawing paths) would need to be merged with the existing
- stencil buffer */
- CoglBool current_clip_stack_uses_stencil;
/* This is used as a temporary buffer to fill a CoglBuffer when
cogl_buffer_map fails and we only want to map to fill it with new
diff --git a/cogl/cogl-context.c b/cogl/cogl-context.c
index c70e020..d4f971d 100644
--- a/cogl/cogl-context.c
+++ b/cogl/cogl-context.c
@@ -165,7 +165,6 @@ cogl_context_new (CoglDisplay *display,
context->private_feature_flags = 0;
context->texture_types = NULL;
- context->buffer_types = NULL;
context->rectangle_state = COGL_WINSYS_RECTANGLE_STATE_UNKNOWN;
@@ -274,8 +273,6 @@ cogl_context_new (CoglDisplay *display,
}
context->opaque_color_pipeline = cogl_pipeline_new (context);
- context->blended_color_pipeline = cogl_pipeline_new (context);
- context->texture_pipeline = cogl_pipeline_new (context);
context->codegen_header_buffer = g_string_new ("");
context->codegen_source_buffer = g_string_new ("");
@@ -295,8 +292,6 @@ cogl_context_new (CoglDisplay *display,
g_array_new (TRUE, FALSE, sizeof (CoglAttribute *));
context->journal_clip_bounds = NULL;
- context->polygon_vertices = g_array_new (FALSE, FALSE, sizeof (float));
-
context->current_pipeline = NULL;
context->current_pipeline_changes_since_flush = 0;
context->current_pipeline_skip_gl_color = FALSE;
@@ -348,12 +343,6 @@ cogl_context_new (CoglDisplay *display,
context->stencil_pipeline = cogl_pipeline_new (context);
- context->in_begin_gl_block = FALSE;
-
- context->quad_buffer_indices_byte = NULL;
- context->quad_buffer_indices = NULL;
- context->quad_buffer_indices_len = 0;
-
context->rectangle_byte_indices = NULL;
context->rectangle_short_indices = NULL;
context->rectangle_short_indices_len = 0;
@@ -468,10 +457,6 @@ _cogl_context_free (CoglContext *context)
if (context->opaque_color_pipeline)
cogl_object_unref (context->opaque_color_pipeline);
- if (context->blended_color_pipeline)
- cogl_object_unref (context->blended_color_pipeline);
- if (context->texture_pipeline)
- cogl_object_unref (context->texture_pipeline);
if (context->blit_texture_pipeline)
cogl_object_unref (context->blit_texture_pipeline);
@@ -483,14 +468,6 @@ _cogl_context_free (CoglContext *context)
if (context->journal_clip_bounds)
g_array_free (context->journal_clip_bounds, TRUE);
- if (context->polygon_vertices)
- g_array_free (context->polygon_vertices, TRUE);
-
- if (context->quad_buffer_indices_byte)
- cogl_object_unref (context->quad_buffer_indices_byte);
- if (context->quad_buffer_indices)
- cogl_object_unref (context->quad_buffer_indices);
-
if (context->rectangle_byte_indices)
cogl_object_unref (context->rectangle_byte_indices);
if (context->rectangle_short_indices)
@@ -521,7 +498,6 @@ _cogl_context_free (CoglContext *context)
_cogl_bitmask_destroy (&context->changed_bits_tmp);
g_slist_free (context->texture_types);
- g_slist_free (context->buffer_types);
if (context->current_modelview_entry)
_cogl_matrix_entry_unref (context->current_modelview_entry);
diff --git a/cogl/driver/gl/cogl-clip-stack-gl.c b/cogl/driver/gl/cogl-clip-stack-gl.c
index 8d2cd4c..50bf4d8 100644
--- a/cogl/driver/gl/cogl-clip-stack-gl.c
+++ b/cogl/driver/gl/cogl-clip-stack-gl.c
@@ -495,7 +495,6 @@ _cogl_clip_stack_gl_flush (CoglClipStack *stack,
{
COGL_NOTE (CLIPPING, "Flushed empty clip stack");
- ctx->current_clip_stack_uses_stencil = FALSE;
GE (ctx, glDisable (GL_SCISSOR_TEST));
return;
}
@@ -662,6 +661,4 @@ _cogl_clip_stack_gl_flush (CoglClipStack *stack,
setting up the stencil buffer */
if (using_clip_planes)
enable_clip_planes (ctx);
-
- ctx->current_clip_stack_uses_stencil = using_stencil_buffer;
}
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