[gcompris] algorithm, when help was called the level was increased.
- From: Bruno Coudoin <bcoudoin src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gcompris] algorithm, when help was called the level was increased.
- Date: Mon, 24 Sep 2012 21:21:19 +0000 (UTC)
commit ba712e3a304f41800e97657c977dc725316f64a1
Author: Bruno Coudoin <bruno coudoin free fr>
Date: Mon Sep 24 23:20:06 2012 +0200
algorithm, when help was called the level was increased.
Fixed the pause() function to no more advance the level when
the help menu is called.
src/algorithm-activity/algorithm.py | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
---
diff --git a/src/algorithm-activity/algorithm.py b/src/algorithm-activity/algorithm.py
index 69fbcfc..32914bb 100644
--- a/src/algorithm-activity/algorithm.py
+++ b/src/algorithm-activity/algorithm.py
@@ -57,8 +57,7 @@ class Gcompris_algorithm:
# These are used to let us restart only after the bonus is displayed.
# When the bonus is displayed, it call us first with pause(1) and then with pause(0)
- self.board_paused = 0;
- self.gamewon = 0;
+ self.gamewon = False;
def start(self):
gcompris.bar_set (0)
@@ -100,9 +99,9 @@ class Gcompris_algorithm:
# When the bonus is displayed, it call us first with pause(1) and then with pause(0)
# the game is won
- if(pause == 0):
+ if(pause == 0 and self.gamewon):
self.increment_level()
- self.gamewon = 0
+ self.gamewon = False
return
@@ -205,6 +204,7 @@ class Gcompris_algorithm:
self.paint_image(index, self.place, 147)
self.place +=1
if self.place == self.anzahl:
+ self.gamewon = True
gcompris.bonus.display(gcompris.bonus.WIN, gcompris.bonus.TUX)
return
self.paint_qm ()
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]