[gnome-chess] Don't (un)pause game after it's complete
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-chess] Don't (un)pause game after it's complete
- Date: Sat, 3 Aug 2013 03:32:43 +0000 (UTC)
commit c22978ab3ed9960f307c62cb3aed04bc2c55f8ca
Author: Michael Catanzaro <mike catanzaro gmail com>
Date: Fri Aug 2 20:17:24 2013 -0500
Don't (un)pause game after it's complete
Using the app menu could restart the timer after the game's over... not
good.
src/gnome-chess.vala | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/src/gnome-chess.vala b/src/gnome-chess.vala
index 3af2869..f284c25 100644
--- a/src/gnome-chess.vala
+++ b/src/gnome-chess.vala
@@ -1228,7 +1228,7 @@ public class Application : Gtk.Application
public void set_paused_state (bool paused)
{
- if (paused == is_paused)
+ if (paused == is_paused || game.result != ChessResult.IN_PROGRESS)
return;
is_paused = paused;
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