[cogl/cogl-1.14: 26/174] pipeline: remove duplicate defines
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl/cogl-1.14: 26/174] pipeline: remove duplicate defines
- Date: Tue, 22 Jan 2013 18:32:57 +0000 (UTC)
commit 9fd201ffc6e5b04067e4537e62203e0ed03c0428
Author: Robert Bragg <robert linux intel com>
Date: Fri Sep 21 17:09:07 2012 +0100
pipeline: remove duplicate defines
There was a spurious duplication of the COGL_PIPELINE_VERTEND_DEFAULT
and COGL_PIPELINE_VERTEND_UNDEFINED defines which this patch removes.
Reviewed-by: Neil Roberts <neil linux intel com>
(cherry picked from commit 1bcf34bd3eb0134b7ef1b30cba91d3e70a23e5ed)
cogl/cogl-pipeline-private.h | 3 ---
1 files changed, 0 insertions(+), 3 deletions(-)
---
diff --git a/cogl/cogl-pipeline-private.h b/cogl/cogl-pipeline-private.h
index 068eef8..d0c6116 100644
--- a/cogl/cogl-pipeline-private.h
+++ b/cogl/cogl-pipeline-private.h
@@ -112,9 +112,6 @@
#define COGL_PIPELINE_VERTEND_DEFAULT 0
#define COGL_PIPELINE_VERTEND_UNDEFINED 3
-#define COGL_PIPELINE_VERTEND_DEFAULT 0
-#define COGL_PIPELINE_VERTEND_UNDEFINED 3
-
/* If we have either of the GLSL backends then we also need a GLSL
progend to combine the shaders generated into a single
program. Same goes for the fixed progends which are used to flush
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