[cogl] Prefer OML_sync_control over SGI_video_sync when waiting for swap
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl] Prefer OML_sync_control over SGI_video_sync when waiting for swap
- Date: Wed, 30 Jan 2013 19:54:56 +0000 (UTC)
commit 1e8114aabc78b90373d3d5f3f7c0224f8786e399
Author: Owen W. Taylor <otaylor fishsoup net>
Date: Mon Nov 12 11:52:31 2012 -0500
Prefer OML_sync_control over SGI_video_sync when waiting for swap
When we block waiting for the swap, prefer doing that using
glXWaitForMsc() from OML_sync_control because that returns a system
time value for the precise time of the swap.
Reviewed-by: Robert Bragg <robert linux intel com>
cogl/winsys/cogl-winsys-glx-feature-functions.h | 22 +++++++++++++++
cogl/winsys/cogl-winsys-glx.c | 33 ++++++++++++++++++-----
2 files changed, 48 insertions(+), 7 deletions(-)
---
diff --git a/cogl/winsys/cogl-winsys-glx-feature-functions.h b/cogl/winsys/cogl-winsys-glx-feature-functions.h
index 40f7abc..d0d2de3 100644
--- a/cogl/winsys/cogl-winsys-glx-feature-functions.h
+++ b/cogl/winsys/cogl-winsys-glx-feature-functions.h
@@ -125,6 +125,28 @@ COGL_WINSYS_FEATURE_FUNCTION (int, glXSwapInterval,
COGL_WINSYS_FEATURE_END ()
COGL_WINSYS_FEATURE_BEGIN (255, 255,
+ sync_control,
+ "OML\0",
+ "sync_control\0",
+ 0)
+COGL_WINSYS_FEATURE_FUNCTION (Bool, glXGetSyncValues,
+ (Display* dpy,
+ GLXDrawable drawable,
+ int64_t* ust,
+ int64_t* msc,
+ int64_t* sbc))
+COGL_WINSYS_FEATURE_FUNCTION (Bool, glXWaitForMsc,
+ (Display* dpy,
+ GLXDrawable drawable,
+ int64_t target_msc,
+ int64_t divisor,
+ int64_t remainder,
+ int64_t* ust,
+ int64_t* msc,
+ int64_t* sbc))
+COGL_WINSYS_FEATURE_END ()
+
+COGL_WINSYS_FEATURE_BEGIN (255, 255,
copy_sub_buffer,
"MESA\0",
"copy_sub_buffer\0",
diff --git a/cogl/winsys/cogl-winsys-glx.c b/cogl/winsys/cogl-winsys-glx.c
index ddc1092..2b28420 100644
--- a/cogl/winsys/cogl-winsys-glx.c
+++ b/cogl/winsys/cogl-winsys-glx.c
@@ -429,7 +429,8 @@ update_base_winsys_features (CoglRenderer *renderer)
COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
TRUE);
- if (glx_renderer->glXWaitVideoSync)
+ if (glx_renderer->pf_glXWaitVideoSync ||
+ glx_renderer->pf_glXWaitForMsc)
COGL_FLAGS_SET (glx_renderer->base_winsys_features,
COGL_WINSYS_FEATURE_VBLANK_WAIT,
TRUE);
@@ -1277,14 +1278,32 @@ _cogl_winsys_wait_for_vblank (CoglContext *ctx)
glx_renderer = ctx->display->renderer->winsys;
- if (glx_renderer->glXGetVideoSync)
+ if (glx_renderer->glXWaitForMsc ||
+ glx_renderer->glXGetVideoSync)
{
- uint32_t current_count;
+ if (glx_renderer->glXWaitForMsc)
+ {
+ CoglOnscreenGLX *glx_onscreen = onscreen->winsys;
+ Drawable drawable = glx_onscreen->glxwin;
+ int64_t ust;
+ int64_t msc;
+ int64_t sbc;
+
+ glx_renderer->glXGetSyncValues (xlib_renderer->xdpy, drawable,
+ &ust, &msc, &sbc);
+ glx_renderer->glXWaitForMsc (xlib_renderer->xdpy, drawable,
+ 0, 2, (msc + 1) % 2,
+ &ust, &msc, &sbc);
+ }
+ else
+ {
+ uint32_t current_count;
- glx_renderer->glXGetVideoSync (¤t_count);
- glx_renderer->glXWaitVideoSync (2,
- (current_count + 1) % 2,
- ¤t_count);
+ glx_renderer->glXGetVideoSync (¤t_count);
+ glx_renderer->glXWaitVideoSync (2,
+ (current_count + 1) % 2,
+ ¤t_count);
+ }
}
}
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