[gnome-chess] Don't start new game if new game dialog is deleted
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-chess] Don't start new game if new game dialog is deleted
- Date: Tue, 9 Jul 2013 13:58:19 +0000 (UTC)
commit c05a881f018ac768c5bd18571e3092c28a4f03f3
Author: Michael Catanzaro <mike catanzaro gmail com>
Date: Tue Jul 9 08:51:38 2013 -0500
Don't start new game if new game dialog is deleted
Fixup for the previous commit
https://bugzilla.gnome.org/show_bug.cgi?id=703857
src/gnome-chess.vala | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/src/gnome-chess.vala b/src/gnome-chess.vala
index 8c21cbe..5d4c333 100644
--- a/src/gnome-chess.vala
+++ b/src/gnome-chess.vala
@@ -1081,12 +1081,12 @@ public class Application : Gtk.Application
var result = dialog.run ();
dialog.destroy ();
- if (result == Gtk.ResponseType.CANCEL)
+ if (result == Gtk.ResponseType.CANCEL || result == Gtk.ResponseType.DELETE_EVENT)
return;
else if (result == Gtk.ResponseType.YES)
save_game (Gtk.Stock.DISCARD, Gtk.Stock.SAVE); /* Your very last chance to save */
else
- warn_if_fail (result == Gtk.ResponseType.NO || result == Gtk.ResponseType.DELETE_EVENT);
+ warn_if_fail (result == Gtk.ResponseType.NO);
}
start_new_game ();
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