[gegl] Updated Spanish translation



commit b1c13f3754c1a1b772cf9612b0073f9776cf8af8
Author: Daniel Mustieles <daniel mustieles gmail com>
Date:   Thu Mar 28 17:53:02 2013 +0100

    Updated Spanish translation

 po/es.po |  154 +++++++++++++++++++++++++++++++------------------------------
 1 files changed, 78 insertions(+), 76 deletions(-)
---
diff --git a/po/es.po b/po/es.po
index a0691ae..d663208 100644
--- a/po/es.po
+++ b/po/es.po
@@ -12,15 +12,15 @@ msgstr ""
 "Project-Id-Version: gegl.master\n"
 "Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?";
 "product=gegl&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2013-03-07 21:48+0000\n"
-"PO-Revision-Date: 2013-03-13 17:03+0100\n"
+"POT-Creation-Date: 2013-03-26 23:58+0000\n"
+"PO-Revision-Date: 2013-03-28 17:16+0100\n"
 "Last-Translator: Daniel Mustieles <daniel mustieles gmail com>\n"
-"Language-Team: Español <gnome-es-list gnome org>\n"
+"Language-Team: Español; Castellano <gnome-es-list gnome org>\n"
 "Language: \n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=2; plural=(n!=1);\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: Gtranslator 2.91.5\n"
 
 #: ../bin/gegl.c:147
@@ -155,40 +155,40 @@ msgstr ""
 "\n"
 "\n"
 
-#: ../gegl/gegl-init.c:212
+#: ../gegl/gegl-init.c:214
 msgid "babls error tolerance, a value between 0.2 and 0.000000001"
 msgstr "tolerancia de error de babls, un valor entre 0.2 y 0.000000001"
 
-#: ../gegl/gegl-init.c:217
+#: ../gegl/gegl-init.c:219
 msgid "Where GEGL stores its swap"
 msgstr "Dónde almacena GEGL su espacio de intercambio"
 
-#: ../gegl/gegl-init.c:222
+#: ../gegl/gegl-init.c:224
 msgid "How much memory to (approximately) use for caching imagery"
 msgstr "Cuánta memoria (aproximadamente) usar para el cacheo de las imágenes"
 
-#: ../gegl/gegl-init.c:227
+#: ../gegl/gegl-init.c:229
 msgid "Default size of tiles in GeglBuffers"
 msgstr "Tamaño predeterminado de las baldosas en GeglBuffers"
 
-#: ../gegl/gegl-init.c:232
+#: ../gegl/gegl-init.c:234
 msgid "The count of pixels to compute simultaneously"
 msgstr "Cuántos píxeles calcular simultáneamente"
 
-#: ../gegl/gegl-init.c:237
+#: ../gegl/gegl-init.c:239
 msgid "The quality of rendering a value between 0.0(fast) and 1.0(reference)"
 msgstr ""
 "Calidad del renderizado; un valor entre 0.0 (rápido) y 1.0 (referencia)"
 
-#: ../gegl/gegl-init.c:242
+#: ../gegl/gegl-init.c:244
 msgid "The number of concurrent processing threads to use"
 msgstr "Número de hilos de procesado concurrente que usar"
 
-#: ../gegl/gegl-init.c:247
+#: ../gegl/gegl-init.c:249
 msgid "Use OpenCL"
 msgstr "Usar OpenCL"
 
-#: ../gegl/gegl-init.c:252
+#: ../gegl/gegl-init.c:254
 msgid "Maximum number of entries in the file tile backend's writer queue"
 msgstr ""
 "Número máximo de entradas en ella cola baldosa escritora del archivo del "
@@ -227,8 +227,8 @@ msgstr "Radio de desenfoque"
 #: ../operations/common/bilateral-filter-fast.c:39
 msgid "Radius of square pixel region, (width and height will be radius*2+1)."
 msgstr ""
-"Radio de la región cuadrada de píxeles (la anchura y la altura serán radio*2"
-"+1)."
+"Radio de la región cuadrada de píxeles (la anchura y la altura serán "
+"radio*2+1)."
 
 #: ../operations/common/bilateral-filter.c:29
 msgid "Edge preservation"
@@ -250,16 +250,14 @@ msgstr ""
 "central."
 
 #: ../operations/common/bilateral-filter-fast.c:33
-#| msgid "Softness"
 msgid "Smoothness"
 msgstr "Suavidad"
 
 #: ../operations/common/bilateral-filter-fast.c:35
-#| msgid "Loglog smoothing"
 msgid "Level of smoothness"
 msgstr "Nivel de suavidad"
 
-#: ../operations/common/bilateral-filter-fast.c:290
+#: ../operations/common/bilateral-filter-fast.c:474
 msgid "A fast approximate implementation of the bilateral filter"
 msgstr "Una aproximación rápida a la implementación del filtro bilateral"
 
@@ -267,7 +265,7 @@ msgstr "Una aproximación rápida a la implementación del filtro bilateral"
 #: ../operations/common/difference-of-gaussians.c:26
 #: ../operations/common/difference-of-gaussians.c:28
 #: ../operations/common/dropshadow.c:30 ../operations/common/snn-mean.c:26
-#: ../operations/common/stress.c:27 ../operations/common/vignette.c:26
+#: ../operations/common/stress.c:27 ../operations/common/vignette.c:35
 #: ../operations/external/matting-levin.c:28
 #: ../operations/workshop/box-max.c:25 ../operations/workshop/box-min.c:25
 #: ../operations/workshop/box-percentile.c:27
@@ -281,8 +279,8 @@ msgstr "Radio"
 #: ../operations/common/box-blur.c:26 ../operations/common/snn-mean.c:27
 msgid "Radius of square pixel region, (width and height will be radius*2+1)"
 msgstr ""
-"Radio de la región cuadrada de píxeles (la anchura y la altura serán radio*2"
-"+1)."
+"Radio de la región cuadrada de píxeles (la anchura y la altura serán "
+"radio*2+1)."
 
 #: ../operations/common/box-blur.c:343
 msgid "Performs an averaging of a square box of pixels"
@@ -347,7 +345,7 @@ msgstr "Búfer de entrada"
 msgid "The GeglBuffer to load into the pipeline"
 msgstr "El GeglBuffer que cargar dentro de la tubería"
 
-#: ../operations/common/buffer-source.c:177
+#: ../operations/common/buffer-source.c:190
 msgid "A source that uses an in-memory GeglBuffer, for use internally by GEGL."
 msgstr ""
 "Una fuente que utiliza un GeglBuffer en memoria, para uso interno de GEGL."
@@ -454,7 +452,7 @@ msgstr "Desplazamiento vertical (desde el origen) del comienzo de la rejilla"
 
 #: ../operations/common/checkerboard.c:33 ../operations/common/color.c:24
 #: ../operations/common/color-to-alpha.c:28 ../operations/common/grid.c:36
-#: ../operations/common/rectangle.c:37 ../operations/common/vignette.c:25
+#: ../operations/common/rectangle.c:37 ../operations/common/vignette.c:34
 #: ../operations/external/text.c:31 ../operations/external/vector-fill.c:27
 #: ../operations/external/vector-stroke.c:27
 #: ../operations/workshop/linear-gradient.c:28
@@ -639,7 +637,7 @@ msgid "Opacity"
 msgstr "Opacidad"
 
 #: ../operations/common/dropshadow.c:26 ../operations/common/layer.c:34
-#: ../operations/common/rectangle.c:29 ../operations/common/vignette.c:32
+#: ../operations/common/rectangle.c:29 ../operations/common/vignette.c:41
 #: ../operations/common/waves.c:26 ../operations/core/crop.c:25
 msgid "X"
 msgstr "X"
@@ -649,7 +647,7 @@ msgid "Horizontal shadow offset"
 msgstr "Desplazamiento horizontal de la sombra"
 
 #: ../operations/common/dropshadow.c:28 ../operations/common/layer.c:36
-#: ../operations/common/rectangle.c:31 ../operations/common/vignette.c:33
+#: ../operations/common/rectangle.c:31 ../operations/common/vignette.c:42
 #: ../operations/common/waves.c:29 ../operations/core/crop.c:26
 msgid "Y"
 msgstr "Y"
@@ -730,7 +728,7 @@ msgstr "Desplazamiento"
 msgid "Offset value added"
 msgstr "Valor de desplazamiento añadido"
 
-#: ../operations/common/exposure.c:29 ../operations/common/vignette.c:28
+#: ../operations/common/exposure.c:29 ../operations/common/vignette.c:37
 msgid "Gamma"
 msgstr "Gamma"
 
@@ -938,7 +936,7 @@ msgstr ""
 "obtener el radio)."
 
 #: ../operations/common/gaussian-blur.c:34
-#: ../operations/transform/transform-core.c:180
+#: ../operations/transform/transform-core.c:195
 #: ../operations/workshop/emboss.c:31
 msgid "Filter"
 msgstr "Filtro"
@@ -1076,8 +1074,8 @@ msgid ""
 "Inverts the components (except alpha), the result is the corresponding "
 "\"negative\" image."
 msgstr ""
-"Invierte las componentes (excepto alfa), el resultado es la imagen «negativa» "
-"correspondiente."
+"Invierte las componentes (excepto alfa), el resultado es la imagen "
+"«negativa» correspondiente."
 
 #: ../operations/common/layer.c:30
 msgid "Operation"
@@ -1297,8 +1295,8 @@ msgid ""
 "Everything else will be treated as unknown and filled in."
 msgstr ""
 "Dados un tri-map difuso aportado por el usuario y una imagen de entrada, "
-"crear un «matte» de alfa en primer plano. Establezca blanco como primer plano "
-"y negro como fondo para el tri-map. Todo lo demás se tratará como "
+"crear un «matte» de alfa en primer plano. Establezca blanco como primer "
+"plano y negro como fondo para el tri-map. Todo lo demás se tratará como "
 "desconocido y se rellenará."
 
 #: ../operations/common/mblur.c:25
@@ -1467,7 +1465,7 @@ msgid "Z offset"
 msgstr "Desplazamiento Z"
 
 #: ../operations/common/noise.c:31 ../operations/common/noise-hurl.c:31
-#: ../operations/common/noise-pick.c:30 ../operations/common/noise-rgb.c:34
+#: ../operations/common/noise-pick.c:31 ../operations/common/noise-rgb.c:34
 #: ../operations/common/noise-slur.c:34 ../operations/common/shift.c:29
 #: ../operations/common/wind.c:33 ../operations/workshop/cubism.c:34
 #: ../operations/workshop/plasma.c:33
@@ -1514,26 +1512,26 @@ msgstr "Valor"
 msgid "Randomize hue, saturation and value independently"
 msgstr "Aleatorizar los valores de tono y saturación independientemente"
 
-#: ../operations/common/noise-hurl.c:31 ../operations/common/noise-pick.c:30
+#: ../operations/common/noise-hurl.c:31 ../operations/common/noise-pick.c:31
 #: ../operations/common/noise-rgb.c:34 ../operations/common/noise-slur.c:34
 #: ../operations/common/shift.c:29 ../operations/common/wind.c:33
 #: ../operations/workshop/cubism.c:35
 msgid "Random seed"
 msgstr "Semilla aleatoria"
 
-#: ../operations/common/noise-hurl.c:33 ../operations/common/noise-pick.c:32
+#: ../operations/common/noise-hurl.c:33 ../operations/common/noise-pick.c:33
 #: ../operations/common/noise-slur.c:36
 msgid "Randomization (%)"
 msgstr "Aleatorización (%s)"
 
-#: ../operations/common/noise-hurl.c:34 ../operations/common/noise-pick.c:32
+#: ../operations/common/noise-hurl.c:34 ../operations/common/noise-pick.c:34
 #: ../operations/common/noise-slur.c:37
 msgid "Randomization"
 msgstr "Aleatorización"
 
 #: ../operations/common/noise-hurl.c:36 ../operations/common/noise-hurl.c:37
-#: ../operations/common/noise-pick.c:34 ../operations/common/noise-slur.c:39
-#: ../operations/common/noise-slur.c:40
+#: ../operations/common/noise-pick.c:36 ../operations/common/noise-pick.c:37
+#: ../operations/common/noise-slur.c:39 ../operations/common/noise-slur.c:40
 msgid "Repeat"
 msgstr "Repetir"
 
@@ -1541,7 +1539,7 @@ msgstr "Repetir"
 msgid "Completely randomize a fraction of pixels"
 msgstr "Aleatorizar completamenet una fracción de píxeles"
 
-#: ../operations/common/noise-pick.c:192
+#: ../operations/common/noise-pick.c:206
 msgid "Randomly interchange some pixels with neighbors"
 msgstr "Intercambiar aleatoriamente algunos píxeles con sus vecinos"
 
@@ -1566,7 +1564,7 @@ msgstr "RGB independiente"
 msgid "Distort colors by random amounts."
 msgstr "Distorsionar colores una cantidad aleatoria."
 
-#: ../operations/common/noise-slur.c:187
+#: ../operations/common/noise-slur.c:191
 msgid "Randomly slide some pixels downward (similar to melting)"
 msgstr ""
 "Deslizar aleatoriamente algunos píxeles hacia abajo (similar a la fusión)"
@@ -1784,8 +1782,8 @@ msgstr "Adaptación a la variación de luz a través de la imagen"
 msgid ""
 "Adapt an image, which may have a high dynamic range, for presentation using "
 "a low dynamic range. This is an efficient global operator derived from "
-"simple physiological observations, producing luminance within the range 0.0-"
-"1.0"
+"simple physiological observations, producing luminance within the range "
+"0.0-1.0"
 msgstr ""
 "Adaptar una imagen, que puede tener un rango dinámico alto, para su "
 "presentación utilizando un rango dinámico bajo. Es un operador global "
@@ -2010,15 +2008,16 @@ msgstr ""
 "Invierte sólo la componente de valor, el resultado es la correspondiente "
 "imagen «invertida»."
 
-#: ../operations/common/vignette.c:24
+#: ../operations/common/vignette.c:30
 msgid "Shape"
 msgstr "Forma"
 
-#: ../operations/common/vignette.c:24
-msgid "Shape to use: 0=circle 1=square 2=diamond"
-msgstr "Forma que usar: 0=círculo 1=cuadrado 2=rombo"
+#: ../operations/common/vignette.c:31
+#| msgid "Scale of the image"
+msgid "Shape of the vignette"
+msgstr "Forma de la viñeta"
 
-#: ../operations/common/vignette.c:25
+#: ../operations/common/vignette.c:34
 msgid ""
 "Defaults to 'black', you can use transparency here to erase portions of an "
 "image"
@@ -2026,31 +2025,31 @@ msgstr ""
 "El predeterminado es: «negro», aquí puede usar transparencia para eliminar "
 "partes de una imagen"
 
-#: ../operations/common/vignette.c:26
+#: ../operations/common/vignette.c:35
 msgid "How far out vignetting goes as portion of half image diagonal"
 msgstr "Magnitud del viñeteado como porción de la semidiagonal de la imagen"
 
-#: ../operations/common/vignette.c:27
+#: ../operations/common/vignette.c:36
 msgid "Softness"
 msgstr "Suavidad"
 
-#: ../operations/common/vignette.c:28
+#: ../operations/common/vignette.c:37
 msgid "Falloff linearity"
 msgstr "Linealidad del Falloff"
 
-#: ../operations/common/vignette.c:29
+#: ../operations/common/vignette.c:38
 msgid "Proportion"
 msgstr "Proporción"
 
-#: ../operations/common/vignette.c:29
+#: ../operations/common/vignette.c:38
 msgid "How close we are to image proportions"
 msgstr "Cómo de cerca está de las proporciones de la imagen"
 
-#: ../operations/common/vignette.c:30
+#: ../operations/common/vignette.c:39
 msgid "Squeeze"
 msgstr "Apretar"
 
-#: ../operations/common/vignette.c:30
+#: ../operations/common/vignette.c:39
 msgid ""
 "Aspect ratio to use, -0.5 = 1:2, 0.0 = 1:1, 0.5 = 2:1, -1.0 = 1:inf 1.0 = "
 "inf:1, this is applied after proportion is taken into account, to directly "
@@ -2061,23 +2060,23 @@ msgstr ""
 "usar directamente el factor de apriete como proporciones, establezca la "
 "proporción a 0.0."
 
-#: ../operations/common/vignette.c:32
+#: ../operations/common/vignette.c:41
 msgid "Horizontal center of vignetting"
 msgstr "Centro horizontal del viñeteado"
 
-#: ../operations/common/vignette.c:33
+#: ../operations/common/vignette.c:42
 msgid "Vertical center of vignetting"
 msgstr "Centro vertical del viñeteado"
 
-#: ../operations/common/vignette.c:34
+#: ../operations/common/vignette.c:43
 msgid "Rotation"
 msgstr "Rotación"
 
-#: ../operations/common/vignette.c:34
+#: ../operations/common/vignette.c:43
 msgid "Rotation angle"
 msgstr "Ángulo de rotación"
 
-#: ../operations/common/vignette.c:341
+#: ../operations/common/vignette.c:350
 msgid ""
 "A vignetting op, applies a vignette to an image. Simulates the luminance "
 "fall off at edge of exposed film, and some other fuzzier border effects that "
@@ -2170,7 +2169,7 @@ msgstr "Convertir los datos al formato especificado"
 msgid "Crop a buffer"
 msgstr "Recortar un búfer"
 
-#: ../operations/core/nop.c:72
+#: ../operations/core/nop.c:80
 msgid "No operation (can be used as a routing point)"
 msgstr "Ninguna operación (se puede usar como punto de enrutado)"
 
@@ -2576,8 +2575,8 @@ msgid ""
 "Sets the width in pixels at which long lines will wrap. Use -1 for no "
 "wrapping."
 msgstr ""
-"Establece la anchura en píxeles en la que la líneas largas se ajustan. Use -"
-"1 para no ajustar."
+"Establece la anchura en píxeles en la que la líneas largas se ajustan. Use "
+"-1 para no ajustar."
 
 #: ../operations/external/text.c:36
 msgid "Justification"
@@ -2910,36 +2909,36 @@ msgstr "Cadena de transformación"
 msgid "Transforms the group (used by svg)."
 msgstr "Transforma el grupo (usado por SVG)."
 
-#: ../operations/transform/transform-core.c:164
+#: ../operations/transform/transform-core.c:179
 msgid "Origin-x"
 msgstr "Origen X"
 
-#: ../operations/transform/transform-core.c:165
+#: ../operations/transform/transform-core.c:180
 msgid "X coordinate of origin"
 msgstr "Coordenada X del origen"
 
-#: ../operations/transform/transform-core.c:172
+#: ../operations/transform/transform-core.c:187
 msgid "Origin-y"
 msgstr "Origen Y"
 
-#: ../operations/transform/transform-core.c:173
+#: ../operations/transform/transform-core.c:188
 msgid "Y coordinate of origin"
 msgstr "Coordenada Y del origen"
 
-#: ../operations/transform/transform-core.c:181
+#: ../operations/transform/transform-core.c:196
 msgid "Filter type (nearest, linear, cubic, nohalo, lohalo)"
 msgstr "Tipo de filtro (más cercano, lineal, cúbico, nohalo, lohalo)"
 
-#: ../operations/transform/transform-core.c:187
-#: ../operations/transform/transform-core.c:188
+#: ../operations/transform/transform-core.c:202
+#: ../operations/transform/transform-core.c:203
 msgid "Hard edges"
 msgstr "Bordes duros"
 
-#: ../operations/transform/transform-core.c:197
+#: ../operations/transform/transform-core.c:212
 msgid "Lanczos width"
 msgstr "Anchura del Lanczos"
 
-#: ../operations/transform/transform-core.c:198
+#: ../operations/transform/transform-core.c:213
 msgid "Width of the Lanczos function"
 msgstr "Anchura de la función de Lanczos"
 
@@ -2966,8 +2965,8 @@ msgstr ""
 #: ../operations/workshop/snn-percentile.c:28
 msgid "Radius of square pixel region (width and height will be radius*2+1)"
 msgstr ""
-"Radio de la región cuadrada de píxeles (la anchura y la altura serán radio*2"
-"+1)"
+"Radio de la región cuadrada de píxeles (la anchura y la altura serán "
+"radio*2+1)"
 
 #: ../operations/workshop/box-max.c:198
 msgid ""
@@ -3829,16 +3828,16 @@ msgid ""
 "Image blending operation 'soft-burn' (<tt>c = (cA+cB<1.0)?0.5*cB / (1.0 - "
 "cA):1.0-0.5*(1.0 - cA) / cB</tt>)"
 msgstr ""
-"Operación de mezcla de imágenes «quemado suave» (<tt>c = (cA+cB<1.0)?0.5*cB / "
-"(1.0 - cA):1.0-0.5*(1.0 - cA) / cB</tt>)"
+"Operación de mezcla de imágenes «quemado suave» (<tt>c = (cA+cB<1.0)?"
+"0.5*cB / (1.0 - cA):1.0-0.5*(1.0 - cA) / cB</tt>)"
 
 #: ../operations/workshop/generated/soft-dodge.c:109
 msgid ""
 "Image blending operation 'soft-dodge' (<tt>c = (cA+cB<1.0)?0.5*cA / (1.0 - "
 "cB):1.0-0.5*(1.0 - cB)/cA</tt>)"
 msgstr ""
-"Operación de mezcla de imágenes «máscara suave» (<tt>c = (cA+cB<1.0)?0.5*cA / "
-"(1.0 - cB):1.0-0.5*(1.0 - cB)/cA</tt>)"
+"Operación de mezcla de imágenes «máscara suave» (<tt>c = (cA+cB<1.0)?"
+"0.5*cA / (1.0 - cB):1.0-0.5*(1.0 - cB)/cA</tt>)"
 
 #: ../operations/workshop/generated/subtractive.c:109
 msgid "Image blending operation 'subtractive' (<tt>c = cA+cB-1.0</tt>)"
@@ -4048,6 +4047,9 @@ msgstr ""
 msgid "Applies whirling and pinching on the image"
 msgstr "Aplica un arremolinado y pellizcado a la imagen"
 
+#~ msgid "Shape to use: 0=circle 1=square 2=diamond"
+#~ msgstr "Forma que usar: 0=círculo 1=cuadrado 2=rombo"
+
 #~ msgid "Background"
 #~ msgstr "Fondo"
 


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