[folks/648811-dummy-backend-rebase1: 37/48] dummy: Improve naming of mock methods in FolksDummy.PersonaStore
- From: Philip Withnall <pwithnall src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [folks/648811-dummy-backend-rebase1: 37/48] dummy: Improve naming of mock methods in FolksDummy.PersonaStore
- Date: Thu, 7 Nov 2013 10:25:44 +0000 (UTC)
commit 1e3294c2c3fcc0738eaf023847cf1ba81914e4ba
Author: Philip Withnall <philip withnall collabora co uk>
Date: Thu Nov 7 08:20:54 2013 +0000
dummy: Improve naming of mock methods in FolksDummy.PersonaStore
backends/dummy/lib/dummy-persona-store.vala | 39 ++++++++++++++-------------
1 files changed, 20 insertions(+), 19 deletions(-)
---
diff --git a/backends/dummy/lib/dummy-persona-store.vala b/backends/dummy/lib/dummy-persona-store.vala
index a56a459..b78328f 100644
--- a/backends/dummy/lib/dummy-persona-store.vala
+++ b/backends/dummy/lib/dummy-persona-store.vala
@@ -203,7 +203,7 @@ public class FolksDummy.PersonaStore : Folks.PersonaStore
/* Freeze counter for persona changes: personas-changed is only emitted when
* this is 0. */
- private uint _persona_changes_frozen = 0;
+ private uint _personas_changed_frozen = 0;
/**
* The { link Persona}s exposed by this PersonaStore.
@@ -905,40 +905,41 @@ public class FolksDummy.PersonaStore : Folks.PersonaStore
* Freeze persona changes in the store.
*
* This freezes externally-visible changes to the set of personas in the store
- * until { link PersonaStore.thaw_persona_changes} is called, at which point
+ * until { link PersonaStore.thaw_personas_changed} is called, at which point
* all pending changes are made visible in the { link PersonaStore.personas}
* property and by emitting { link PersonaStore.personas_changed}.
*
- * Calls to { link PersonaStore.freeze_persona_changes} and
- * { link PersonaStore.thaw_persona_changes} must be well-nested. Pending
+ * Calls to { link PersonaStore.freeze_personas_changed} and
+ * { link PersonaStore.thaw_personas_changed} must be well-nested. Pending
* changes will only be committed after the final call to
- * { link PersonaStore.thaw_persona_changes}.
+ * { link PersonaStore.thaw_personas_changed}.
*
- * @see PersonaStore.thaw_persona_changes
+ * @see PersonaStore.thaw_personas_changed
* @since UNRELEASED
*/
- public void freeze_persona_changes ()
+ public void freeze_personas_changed ()
{
- this._persona_changes_frozen++;
+ this._personas_changed_frozen++;
}
/**
* Thaw persona changes in the store.
*
* This thaws externally-visible changes to the set of personas in the store.
- * If the number of calls to { link PersonaStore.thaw_persona_changes} matches
- * the number of calls to { link PersonaStore.freeze_persona_changes}, all
+ * If the number of calls to { link PersonaStore.thaw_personas_changed}
+ * matches the number of calls to
+ * { link PersonaStore.freeze_personas_changed}, all
* pending changes are committed and made externally-visible.
*
- * @see PersonaStore.freeze_persona_changes
+ * @see PersonaStore.freeze_personas_changed
* @since UNRELEASED
*/
- public void thaw_persona_changes ()
+ public void thaw_personas_changed ()
{
- assert (this._persona_changes_frozen > 0);
- this._persona_changes_frozen--;
+ assert (this._personas_changed_frozen > 0);
+ this._personas_changed_frozen--;
- if (this._persona_changes_frozen == 0)
+ if (this._personas_changed_frozen == 0)
{
/* Emit the queued changes. */
this._emit_personas_changed (this._pending_persona_registrations,
@@ -954,7 +955,7 @@ public class FolksDummy.PersonaStore : Folks.PersonaStore
*
* This registers a set of personas as if they had just appeared in the
* backing store. If the persona store is not frozen (see
- * { link PersonaStore.freeze_persona_changes}) the changes are made
+ * { link PersonaStore.freeze_personas_changed}) the changes are made
* externally visible on the store immediately (e.g. in the
* { link PersonaStore.personas} property and through a
* { link PersonaStore.personas_changed} signal). If the store is frozen, the
@@ -969,7 +970,7 @@ public class FolksDummy.PersonaStore : Folks.PersonaStore
public void register_personas (Set<Persona> personas)
{
Set<Persona> added_personas;
- var emit_notifications = (this._persona_changes_frozen == 0);
+ var emit_notifications = (this._personas_changed_frozen == 0);
/* If the persona store has persona changes frozen, queue up the
* personas and emit a notification about them later. */
@@ -1004,7 +1005,7 @@ public class FolksDummy.PersonaStore : Folks.PersonaStore
*
* This unregisters a set of personas as if they had just disappeared from the
* backing store. If the persona store is not frozen (see
- * { link PersonaStore.freeze_persona_changes}) the changes are made
+ * { link PersonaStore.freeze_personas_changed}) the changes are made
* externally visible on the store immediately (e.g. in the
* { link PersonaStore.personas} property and through a
* { link PersonaStore.personas_changed} signal). If the store is frozen, the
@@ -1016,7 +1017,7 @@ public class FolksDummy.PersonaStore : Folks.PersonaStore
public void unregister_personas (Set<Persona> personas)
{
Set<Persona> removed_personas;
- var emit_notifications = (this._persona_changes_frozen == 0);
+ var emit_notifications = (this._personas_changed_frozen == 0);
/* If the persona store has persona changes frozen, queue up the
* personas and emit a notification about them later. */
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