[clutter-gst] aspectratio: remove commented code
- From: Lionel Landwerlin <llandwerlin src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter-gst] aspectratio: remove commented code
- Date: Fri, 15 Nov 2013 18:03:56 +0000 (UTC)
commit 45662d782bc2024c0bf8ad99c1b3a31136f75d40
Author: Lionel Landwerlin <llandwerlin gmail com>
Date: Fri Nov 15 16:29:44 2013 +0000
aspectratio: remove commented code
clutter-gst/clutter-gst-aspectratio.c | 127 ---------------------------------
1 files changed, 0 insertions(+), 127 deletions(-)
---
diff --git a/clutter-gst/clutter-gst-aspectratio.c b/clutter-gst/clutter-gst-aspectratio.c
index b2363be..63ec862 100644
--- a/clutter-gst/clutter-gst-aspectratio.c
+++ b/clutter-gst/clutter-gst-aspectratio.c
@@ -219,133 +219,6 @@ content_iface_init (ClutterContentIface *iface)
/**/
-/* static void */
-/* clutter_gst_aspectratio_paint_frame (ClutterGstActor *self, */
-/* ClutterGstFrame *frame) */
-/* { */
-/* ClutterGstAspectratioPrivate *priv = CLUTTER_GST_ASPECTRATIO (self)->priv; */
-/* guint8 paint_opacity; */
-
-/* paint_opacity = clutter_actor_get_paint_opacity (CLUTTER_ACTOR (self)); */
-/* cogl_pipeline_set_color4ub (frame->pipeline, */
-/* paint_opacity, */
-/* paint_opacity, */
-/* paint_opacity, */
-/* paint_opacity); */
-/* cogl_set_source (frame->pipeline); */
-
-/* cogl_rectangle (priv->paint_box.x1, priv->paint_box.y1, */
-/* priv->paint_box.x2, priv->paint_box.y2); */
-
-/* if (priv->paint_borders) */
-/* { */
-/* ClutterColor bg_color; */
-/* ClutterActorBox box; */
-/* gfloat box_width, box_height; */
-
-/* clutter_actor_get_background_color (CLUTTER_ACTOR (self), &bg_color); */
-/* clutter_actor_get_allocation_box (CLUTTER_ACTOR (self), &box); */
-
-/* box_width = clutter_actor_box_get_width (&box); */
-/* box_height = clutter_actor_box_get_height (&box); */
-
-/* cogl_set_source_color4ub (bg_color.red, */
-/* bg_color.green, */
-/* bg_color.blue, */
-/* paint_opacity); */
-
-/* if (box_width != clutter_actor_box_get_width (&priv->paint_box)) */
-/* { */
-/* cogl_rectangle (0, 0, priv->paint_box.x1, box_height); */
-/* cogl_rectangle (priv->paint_box.x2, 0, box_width, box_height); */
-/* } */
-/* if (box_height != clutter_actor_box_get_height (&priv->paint_box)) */
-/* { */
-/* cogl_rectangle (0, 0, box_width, priv->paint_box.y1); */
-/* cogl_rectangle (0, priv->paint_box.y2, box_width, box_height); */
-/* } */
-/* } */
-/* } */
-
-/* static void */
-/* _recompute_paint_box (ClutterGstAspectratio *self) */
-/* { */
-/* ClutterGstAspectratioPrivate *priv = self->priv; */
-/* ClutterActorBox box; */
-/* gfloat actor_width, actor_height; */
-/* gdouble new_width, new_height; */
-/* gdouble frame_aspect, actor_aspect; */
-
-/* clutter_actor_get_allocation_box (CLUTTER_ACTOR (self), &box); */
-
-/* actor_width = box.x2 - box.x1; */
-/* actor_height = box.y2 - box.y1; */
-
-/* if (actor_width <= 0 || actor_height <= 0) */
-/* return; */
-
-/* frame_aspect = (gdouble) priv->frame_width / (gdouble) priv->frame_height; */
-/* actor_aspect = actor_width / actor_height; */
-
-/* if (actor_aspect < frame_aspect) */
-/* { */
-/* new_width = actor_width; */
-/* new_height = actor_width / frame_aspect; */
-/* } */
-/* else */
-/* { */
-/* new_height = actor_height; */
-/* new_width = actor_height * frame_aspect; */
-/* } */
-
-/* priv->paint_box.x1 = (actor_width - new_width) / 2; */
-/* priv->paint_box.y1 = (actor_height - new_height) / 2; */
-/* priv->paint_box.x2 = priv->paint_box.x1 + new_width; */
-/* priv->paint_box.y2 = priv->paint_box.y1 + new_height; */
-/* } */
-
-/* static void */
-/* _player_size_changed (ClutterGstPlayer *player, */
-/* gint width, */
-/* gint height, */
-/* ClutterGstAspectratio *self) */
-/* { */
-/* ClutterGstAspectratioPrivate *priv = self->priv; */
-
-/* priv->frame_width = width; */
-/* priv->frame_height = height; */
-
-/* _recompute_paint_box (self); */
-/* clutter_actor_queue_relayout (CLUTTER_ACTOR (self)); */
-/* } */
-
-/* static void */
-/* _player_changed (ClutterGstAspectratio *self, */
-/* GParamSpec *spec, */
-/* gpointer user_data) */
-/* { */
-/* ClutterGstAspectratioPrivate *priv = self->priv; */
-/* ClutterGstPlayer *player = clutter_gst_actor_get_player (CLUTTER_GST_ACTOR (self)); */
-
-/* if (priv->player) */
-/* g_signal_handlers_disconnect_by_func (priv->player, _player_size_changed, self); */
-/* priv->player = player; */
-/* if (priv->player) */
-/* { */
-/* ClutterGstFrame *frame = clutter_gst_player_get_frame (player); */
-
-/* priv->frame_width = frame->resolution.width; */
-/* priv->frame_height = frame->resolution.height; */
-
-/* g_signal_connect (priv->player, "size-change", */
-/* G_CALLBACK (_player_size_changed), self); */
-/* } */
-
-/* _recompute_paint_box (self); */
-/* } */
-
-/**/
-
static void
clutter_gst_aspectratio_get_property (GObject *object,
guint property_id,
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