[clutter/clutter-1.14] paint-nodes: Use the correct wrap mode for TextureNode
- From: Emmanuele Bassi <ebassi src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter/clutter-1.14] paint-nodes: Use the correct wrap mode for TextureNode
- Date: Thu, 21 Nov 2013 00:11:08 +0000 (UTC)
commit 48d8e1d48e0f77cec1a30423cdca4450b82b9d69
Author: Emmanuele Bassi <ebassi gnome org>
Date: Thu Jul 4 16:32:58 2013 +0100
paint-nodes: Use the correct wrap mode for TextureNode
If we allow content repeats on the texture nodes, then we need to use
the "automatic" wrap mode for the texture layer in the pipeline, instead
of the clamp-to-edge one.
Reported-by: Matthew Watson <matthew endlessm com>
Signed-off-by: Emmanuele Bassi <ebassi gnome org>
(cherry picked from commit 5b614cda1cd6032d7a0b1d9823219bc336086246)
Signed-off-by: Emmanuele Bassi <ebassi gnome org>
clutter/clutter-paint-nodes.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/clutter/clutter-paint-nodes.c b/clutter/clutter-paint-nodes.c
index 506e459..a03a0cb 100644
--- a/clutter/clutter-paint-nodes.c
+++ b/clutter/clutter-paint-nodes.c
@@ -81,7 +81,7 @@ _clutter_paint_node_init_types (void)
COGL_TEXTURE_TYPE_2D);
cogl_pipeline_set_color (default_texture_pipeline, &cogl_color);
cogl_pipeline_set_layer_wrap_mode (default_texture_pipeline, 0,
- COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
+ COGL_PIPELINE_WRAP_MODE_AUTOMATIC);
}
/*
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