[gnome-chess] Shorten the window subtitle when there's a bug
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-chess] Shorten the window subtitle when there's a bug
- Date: Sun, 16 Feb 2014 22:49:54 +0000 (UTC)
commit 85b4e72c04d3133165ce8453ae13c6ed0859c8f7
Author: Michael Catanzaro <mcatanzaro gnome org>
Date: Sun Feb 16 16:48:43 2014 -0600
Shorten the window subtitle when there's a bug
This is too long in English when the pause button is present.
src/gnome-chess.vala | 15 ++++++++++-----
1 files changed, 10 insertions(+), 5 deletions(-)
---
diff --git a/src/gnome-chess.vala b/src/gnome-chess.vala
index b765cc6..e1232cb 100644
--- a/src/gnome-chess.vala
+++ b/src/gnome-chess.vala
@@ -1137,8 +1137,13 @@ public class Application : Gtk.Application
pgn_game.result = PGNGame.RESULT_DRAW;
break;
case ChessResult.BUG:
- /* Window title when the game cannot continue */
- title = _("Oops!");
+ if (game.rule == ChessRule.DEATH)
+ /* Window title when the chess engine dies unexpectedly */
+ title = _("The computer player died unexpectedly.");
+ else
+ /* Window subtitle when something goes wrong with the engine...
+ * or when the engine says something is wrong with us! */
+ title = _("The computer player is very confused.");
/* don't set the pgn_game result; these are standards */
break;
default:
@@ -1201,8 +1206,8 @@ public class Application : Gtk.Application
break;
case ChessRule.DEATH:
if (game.result == ChessResult.BUG)
- /* Window subtitle when the chess engine dies in the middle of a game */
- reason = _("The computer player died unexpectedly. The game cannot continue.");
+ /* Window subtitle when the chess engine dies unexpectedly. */
+ reason = _("The game cannot continue.");
else
/* Window subtitle when the game ends due to a player dying.
* This is a PGN standard. GNOME Chess will never kill the user. */
@@ -1212,7 +1217,7 @@ public class Application : Gtk.Application
case ChessRule.BUG:
/* Window subtitle when something goes wrong with the engine...
* or when the engine says something is wrong with us! */
- reason = _("The computer player is very confused. The game cannot continue.");
+ reason = _("The game cannot continue.");
/* Don't set pgn_game termination; these are standards*/
break;
}
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]