[gnome-sudoku] Mark some strings to be translatable
- From: Yosef Or Boczko <yoseforb src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-sudoku] Mark some strings to be translatable
- Date: Sun, 1 Jun 2014 14:00:36 +0000 (UTC)
commit 8297ad2df015e78339fc796decadf4132b1ddfc8
Author: Yosef Or Boczko <yoseforb src gnome org>
Date: Sun Jun 1 16:59:08 2014 +0300
Mark some strings to be translatable
src/gnome-sudoku.vala | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
---
diff --git a/src/gnome-sudoku.vala b/src/gnome-sudoku.vala
index 7ed8c59..e20cdf9 100644
--- a/src/gnome-sudoku.vala
+++ b/src/gnome-sudoku.vala
@@ -207,10 +207,10 @@ public class Sudoku : Gtk.Application
saver.add_game_to_finished (game, true);
- var dialog = new MessageDialog(window, DialogFlags.DESTROY_WITH_PARENT, MessageType.INFO,
ButtonsType.NONE, "Well done, you completed the puzzle in %f seconds", time);
+ var dialog = new MessageDialog(window, DialogFlags.DESTROY_WITH_PARENT, MessageType.INFO,
ButtonsType.NONE, _("Well done, you completed the puzzle in %f seconds"), time);
- dialog.add_button ("Same difficulty again", 0);
- dialog.add_button ("New difficulty", 1);
+ dialog.add_button (_("Same difficulty again"), 0);
+ dialog.add_button (_("New difficulty"), 1);
dialog.response.connect ((response_id) => {
switch (response_id)
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