[gnome-chess] Rephrase the player death message
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-chess] Rephrase the player death message
- Date: Sat, 21 Jun 2014 22:57:00 +0000 (UTC)
commit 7547f0a9cb9cc500bb3d2a2183491cb4fcccf86b
Author: Michael Catanzaro <mcatanzaro gnome org>
Date: Sat Jun 21 17:54:32 2014 -0500
Rephrase the player death message
For whatever reason, PGN has a notion of player death, to be used if the
moons align and a player is unable to complete a game because he died.
Probably no gnome-chess user will ever see this message ever -- he would
have to load a specially-prepared PGN -- but let's make it less
confusing anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=726454
src/gnome-chess.vala | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/src/gnome-chess.vala b/src/gnome-chess.vala
index 46677ab..b56cf5c 100644
--- a/src/gnome-chess.vala
+++ b/src/gnome-chess.vala
@@ -1213,7 +1213,7 @@ public class Application : Gtk.Application
else
/* Window subtitle when the game ends due to a player dying.
* This is a PGN standard. GNOME Chess will never kill the user. */
- reason = _("One of the players has died.");
+ reason = _("The game log says a player died!");
pgn_game.termination = PGNGame.TERMINATE_DEATH;
break;
case ChessRule.BUG:
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]