[gnome-shell/wip/gestures: 1/8] Add edgeDrag Clutter.GestureAction
- From: Carlos Garnacho <carlosg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/gestures: 1/8] Add edgeDrag Clutter.GestureAction
- Date: Wed, 25 Jun 2014 16:20:26 +0000 (UTC)
commit ff3f0cac8ab7bb16040c24940f638cd981de458d
Author: Carlos Garnacho <carlosg gnome org>
Date: Wed Jun 25 17:47:36 2014 +0200
Add edgeDrag Clutter.GestureAction
This action is only triggered if started from the monitor edge specified
on construction.
js/js-resources.gresource.xml | 1 +
js/ui/edgeDrag.js | 53 +++++++++++++++++++++++++++++++++++++++++
2 files changed, 54 insertions(+), 0 deletions(-)
---
diff --git a/js/js-resources.gresource.xml b/js/js-resources.gresource.xml
index 47bdd00..92950af 100644
--- a/js/js-resources.gresource.xml
+++ b/js/js-resources.gresource.xml
@@ -39,6 +39,7 @@
<file>ui/dash.js</file>
<file>ui/dateMenu.js</file>
<file>ui/dnd.js</file>
+ <file>ui/edgeDrag.js</file>
<file>ui/endSessionDialog.js</file>
<file>ui/environment.js</file>
<file>ui/extensionDownloader.js</file>
diff --git a/js/ui/edgeDrag.js b/js/ui/edgeDrag.js
new file mode 100644
index 0000000..fadf265
--- /dev/null
+++ b/js/ui/edgeDrag.js
@@ -0,0 +1,53 @@
+// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
+
+const Lang = imports.lang;
+const Meta = imports.gi.Meta;
+const Clutter = imports.gi.Clutter;
+const St = imports.gi.St;
+
+let EDGE_THRESHOLD = 20;
+
+const EdgeDragAction = new Lang.Class({
+ Name: 'EdgeDragAction',
+ Extends: Clutter.GestureAction,
+
+ _init : function(side) {
+ this.parent();
+ this._side = side;
+ this.set_n_touch_points (1);
+
+ this.connect('gesture-progress', Lang.bind (this, this._gestureProgress));
+ },
+
+ vfunc_gesture_prepare : function(action, actor) {
+ let [x, y] = this.get_press_coords(0);
+ let rect = new Meta.Rectangle({ x: x - 1, y: y - 1, width: 1, height: 1 });
+ let monitorIndex = global.screen.get_monitor_index_for_rect(rect);
+ let monitorRect = global.screen.get_monitor_geometry(monitorIndex);
+
+ return ((this._side == St.Side.LEFT && x < monitorRect.x + EDGE_THRESHOLD) ||
+ (this._side == St.Side.RIGHT && x > monitorRect.x + monitorRect.width - EDGE_THRESHOLD) ||
+ (this._side == St.Side.TOP && y < monitorRect.y + EDGE_THRESHOLD) ||
+ (this._side == St.Side.BOTTOM && y > monitorRect.y + monitorRect.height - EDGE_THRESHOLD));
+ },
+
+ _gestureProgress : function (action, actor) {
+ let [startX, startY] = this.get_press_coords(0);
+ let [x, y] = this.get_motion_coords(0);
+ let offsetX = Math.abs (x - startX);
+ let offsetY = Math.abs (y - startY);
+
+ if (offsetX < EDGE_THRESHOLD && offsetY < EDGE_THRESHOLD)
+ return true;
+
+ if ((offsetX > offsetY &&
+ (this._side == St.Side.TOP || this._side == St.Side.BOTTOM)) ||
+ (offsetY > offsetX &&
+ (this._side == St.Side.LEFT || this._side == St.Side.RIGHT))) {
+ this.cancel();
+ return false;
+ }
+
+ return true;
+ },
+});
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