[mutter/wip/cb2eb3: 21/55] window-actor: Punt mask generation to MetaWindowActor
- From: Jasper St. Pierre <jstpierre src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/wip/cb2eb3: 21/55] window-actor: Punt mask generation to MetaWindowActor
- Date: Wed, 1 Oct 2014 15:49:11 +0000 (UTC)
commit 8da12ac0e0547dacb53b07f95173bc9534841275
Author: Jasper St. Pierre <jstpierre mecheye net>
Date: Fri Apr 27 00:14:42 2012 -0400
window-actor: Punt mask generation to MetaWindowActor
This effectively makes MetaShapedTexture not a MetaShapedTexture,
but a simple and dumb MetaMaskedTexture, with an optimization for
clipped regions.
We're doing this as the mask may need to be more complicated than
made of a region plus a "cairo overlay" -- we eventually want GTK+
to draw the rounded corner background.
Save rounded corners for a later commit, again.
src/compositor/meta-shaped-texture.c | 143 +++-------------------------------
src/compositor/meta-window-actor.c | 91 ++++++++++++++++++++--
src/meta/meta-shaped-texture.h | 5 +-
3 files changed, 97 insertions(+), 142 deletions(-)
---
diff --git a/src/compositor/meta-shaped-texture.c b/src/compositor/meta-shaped-texture.c
index f560ac9..3d1254f 100644
--- a/src/compositor/meta-shaped-texture.c
+++ b/src/compositor/meta-shaped-texture.c
@@ -30,13 +30,11 @@
#include <meta/meta-shaped-texture.h>
#include "meta-texture-tower.h"
-#include "meta-texture-rectangle.h"
#include <clutter/clutter.h>
#include <cogl/cogl.h>
#include <cogl/cogl-texture-pixmap-x11.h>
#include <gdk/gdk.h> /* for gdk_rectangle_intersect() */
-#include <string.h>
static void meta_shaped_texture_dispose (GObject *object);
@@ -54,8 +52,6 @@ static void meta_shaped_texture_get_preferred_height (ClutterActor *self,
gfloat *min_height_p,
gfloat *natural_height_p);
-static void meta_shaped_texture_dirty_mask (MetaShapedTexture *stex);
-
static gboolean meta_shaped_texture_get_paint_volume (ClutterActor *self, ClutterPaintVolume *volume);
G_DEFINE_TYPE (MetaShapedTexture, meta_shaped_texture,
@@ -75,10 +71,8 @@ struct _MetaShapedTexturePrivate
CoglHandle material_unshaped;
cairo_region_t *clip_region;
- cairo_region_t *shape_region;
guint tex_width, tex_height;
- guint mask_width, mask_height;
guint create_mipmaps : 1;
};
@@ -107,7 +101,6 @@ meta_shaped_texture_init (MetaShapedTexture *self)
priv = self->priv = META_SHAPED_TEXTURE_GET_PRIVATE (self);
- priv->shape_region = NULL;
priv->paint_tower = meta_texture_tower_new ();
priv->texture = COGL_INVALID_HANDLE;
priv->mask_texture = COGL_INVALID_HANDLE;
@@ -124,8 +117,6 @@ meta_shaped_texture_dispose (GObject *object)
meta_texture_tower_free (priv->paint_tower);
priv->paint_tower = NULL;
- meta_shaped_texture_dirty_mask (self);
-
if (priv->material != COGL_INVALID_HANDLE)
{
cogl_handle_unref (priv->material);
@@ -142,119 +133,12 @@ meta_shaped_texture_dispose (GObject *object)
priv->texture = COGL_INVALID_HANDLE;
}
- meta_shaped_texture_set_shape_region (self, NULL);
meta_shaped_texture_set_clip_region (self, NULL);
G_OBJECT_CLASS (meta_shaped_texture_parent_class)->dispose (object);
}
static void
-meta_shaped_texture_dirty_mask (MetaShapedTexture *stex)
-{
- MetaShapedTexturePrivate *priv = stex->priv;
-
- if (priv->mask_texture != COGL_INVALID_HANDLE)
- {
- cogl_handle_unref (priv->mask_texture);
- priv->mask_texture = COGL_INVALID_HANDLE;
- }
-
- if (priv->material != COGL_INVALID_HANDLE)
- cogl_material_set_layer (priv->material, 1, COGL_INVALID_HANDLE);
-}
-
-static void
-meta_shaped_texture_ensure_mask (MetaShapedTexture *stex)
-{
- MetaShapedTexturePrivate *priv = stex->priv;
- CoglHandle paint_tex;
- guint tex_width, tex_height;
-
- paint_tex = priv->texture;
-
- if (paint_tex == COGL_INVALID_HANDLE)
- return;
-
- tex_width = cogl_texture_get_width (paint_tex);
- tex_height = cogl_texture_get_height (paint_tex);
-
- /* If the mask texture we have was created for a different size then
- recreate it */
- if (priv->mask_texture != COGL_INVALID_HANDLE
- && (priv->mask_width != tex_width || priv->mask_height != tex_height))
- meta_shaped_texture_dirty_mask (stex);
-
- /* If we don't have a mask texture yet then create one */
- if (priv->mask_texture == COGL_INVALID_HANDLE)
- {
- guchar *mask_data;
- int i;
- int n_rects;
- int stride;
-
- /* If we have no shape region, we don't need to create
- * a full mask texture, so quit early. */
- if (priv->shape_region == NULL)
- return;
-
- stride = cairo_format_stride_for_width (CAIRO_FORMAT_A8, tex_width);
-
- /* Create data for an empty image */
- mask_data = g_malloc0 (stride * tex_height);
-
- n_rects = cairo_region_num_rectangles (priv->shape_region);
-
- /* Fill in each rectangle. */
- for (i = 0; i < n_rects; i ++)
- {
- cairo_rectangle_int_t rect;
- cairo_region_get_rectangle (priv->shape_region, i, &rect);
-
- gint x1 = rect.x, x2 = x1 + rect.width;
- gint y1 = rect.y, y2 = y1 + rect.height;
- guchar *p;
-
- /* Clip the rectangle to the size of the texture */
- x1 = CLAMP (x1, 0, (gint) tex_width - 1);
- x2 = CLAMP (x2, x1, (gint) tex_width);
- y1 = CLAMP (y1, 0, (gint) tex_height - 1);
- y2 = CLAMP (y2, y1, (gint) tex_height);
-
- /* Fill the rectangle */
- for (p = mask_data + y1 * stride + x1;
- y1 < y2;
- y1++, p += stride)
- memset (p, 255, x2 - x1);
- }
-
- if (meta_texture_rectangle_check (paint_tex))
- priv->mask_texture = meta_texture_rectangle_new (tex_width, tex_height,
- COGL_PIXEL_FORMAT_A_8,
- COGL_PIXEL_FORMAT_A_8,
- stride,
- mask_data,
- NULL /* error */);
- else
- {
- /* Note: we don't allow slicing for this texture because we
- * need to use it with multi-texturing which doesn't support
- * sliced textures */
- priv->mask_texture = cogl_texture_new_from_data (tex_width, tex_height,
- COGL_TEXTURE_NO_SLICING,
- COGL_PIXEL_FORMAT_A_8,
- COGL_PIXEL_FORMAT_ANY,
- stride,
- mask_data);
- }
-
- g_free (mask_data);
-
- priv->mask_width = tex_width;
- priv->mask_height = tex_height;
- }
-}
-
-static void
meta_shaped_texture_paint (ClutterActor *actor)
{
MetaShapedTexture *stex = (MetaShapedTexture *) actor;
@@ -303,9 +187,9 @@ meta_shaped_texture_paint (ClutterActor *actor)
if (tex_width == 0 || tex_height == 0) /* no contents yet */
return;
- if (priv->shape_region == NULL)
+ if (priv->mask_texture == COGL_INVALID_HANDLE)
{
- /* No region means an unclipped shape. Use a single-layer texture. */
+ /* Use a single-layer texture if we don't have a mask. */
if (priv->material_unshaped == COGL_INVALID_HANDLE)
{
@@ -318,8 +202,6 @@ meta_shaped_texture_paint (ClutterActor *actor)
}
else
{
- meta_shaped_texture_ensure_mask (stex);
-
if (priv->material == COGL_INVALID_HANDLE)
{
if (G_UNLIKELY (material_template == COGL_INVALID_HANDLE))
@@ -410,7 +292,7 @@ meta_shaped_texture_pick (ClutterActor *actor,
MetaShapedTexturePrivate *priv = stex->priv;
/* If there is no region then use the regular pick */
- if (priv->shape_region == NULL)
+ if (priv->mask_texture == COGL_INVALID_HANDLE)
CLUTTER_ACTOR_CLASS (meta_shaped_texture_parent_class)
->pick (actor, color);
else if (clutter_actor_should_pick_paint (actor))
@@ -430,8 +312,6 @@ meta_shaped_texture_pick (ClutterActor *actor,
if (tex_width == 0 || tex_height == 0) /* no contents yet */
return;
- meta_shaped_texture_ensure_mask (stex);
-
cogl_set_source_color4ub (color->red, color->green, color->blue,
color->alpha);
@@ -522,8 +402,8 @@ meta_shaped_texture_set_create_mipmaps (MetaShapedTexture *stex,
}
void
-meta_shaped_texture_set_shape_region (MetaShapedTexture *stex,
- cairo_region_t *region)
+meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex,
+ CoglHandle mask_texture)
{
MetaShapedTexturePrivate *priv;
@@ -531,19 +411,18 @@ meta_shaped_texture_set_shape_region (MetaShapedTexture *stex,
priv = stex->priv;
- if (priv->shape_region != NULL)
+ if (priv->mask_texture != COGL_INVALID_HANDLE)
{
- cairo_region_destroy (priv->shape_region);
- priv->shape_region = NULL;
+ cogl_handle_unref (priv->mask_texture);
+ priv->mask_texture = COGL_INVALID_HANDLE;
}
- if (region != NULL)
+ if (mask_texture != COGL_INVALID_HANDLE)
{
- cairo_region_reference (region);
- priv->shape_region = region;
+ priv->mask_texture = mask_texture;
+ cogl_handle_ref (priv->mask_texture);
}
- meta_shaped_texture_dirty_mask (stex);
clutter_actor_queue_redraw (CLUTTER_ACTOR (stex));
}
diff --git a/src/compositor/meta-window-actor.c b/src/compositor/meta-window-actor.c
index 686e3c3..3b61793 100644
--- a/src/compositor/meta-window-actor.c
+++ b/src/compositor/meta-window-actor.c
@@ -13,6 +13,7 @@
#define COGL_ENABLE_EXPERIMENTAL_API
#include <cogl/cogl-texture-pixmap-x11.h>
#include <gdk/gdk.h> /* for gdk_rectangle_union() */
+#include <string.h>
#include <meta/display.h>
#include <meta/errors.h>
@@ -24,6 +25,7 @@
#include "compositor-private.h"
#include "meta-shadow-factory-private.h"
#include "meta-window-actor-private.h"
+#include "meta-texture-rectangle.h"
enum {
POSITION_CHANGED,
@@ -1635,7 +1637,6 @@ meta_window_actor_update_shape_region (MetaWindowActor *self,
/* region must be non-null */
priv->shape_region = region;
- cairo_region_reference (region);
/* Our "shape_region" is called the "bounding region" in the X Shape
* Extension Documentation.
@@ -1990,6 +1991,86 @@ meta_window_actor_sync_visibility (MetaWindowActor *self)
}
static void
+static void
+generate_mask (MetaWindowActor *self,
+ MetaFrameBorders *borders,
+ cairo_region_t *shape_region)
+{
+ MetaWindowActorPrivate *priv = self->priv;
+ guchar *mask_data;
+ guint tex_width, tex_height;
+ CoglHandle paint_tex, mask_texture;
+ int i;
+ int n_rects;
+ int stride;
+
+ paint_tex = meta_shaped_texture_get_texture (META_SHAPED_TEXTURE (priv->actor));
+ if (paint_tex == COGL_INVALID_HANDLE)
+ return;
+
+ tex_width = cogl_texture_get_width (paint_tex);
+ tex_height = cogl_texture_get_height (paint_tex);
+
+ stride = cairo_format_stride_for_width (CAIRO_FORMAT_A8, tex_width);
+
+ /* Create data for an empty image */
+ mask_data = g_malloc0 (stride * tex_height);
+
+ n_rects = cairo_region_num_rectangles (shape_region);
+
+ /* Fill in each rectangle. */
+ for (i = 0; i < n_rects; i ++)
+ {
+ cairo_rectangle_int_t rect;
+ cairo_region_get_rectangle (shape_region, i, &rect);
+
+ gint x1 = rect.x, x2 = x1 + rect.width;
+ gint y1 = rect.y, y2 = y1 + rect.height;
+ guchar *p;
+
+ /* Clip the rectangle to the size of the texture */
+ x1 = CLAMP (x1, 0, (gint) tex_width - 1);
+ x2 = CLAMP (x2, x1, (gint) tex_width);
+ y1 = CLAMP (y1, 0, (gint) tex_height - 1);
+ y2 = CLAMP (y2, y1, (gint) tex_height);
+
+ /* Fill the rectangle */
+ for (p = mask_data + y1 * stride + x1;
+ y1 < y2;
+ y1++, p += stride)
+ memset (p, 255, x2 - x1);
+ }
+
+ if (meta_texture_rectangle_check (paint_tex))
+ {
+ mask_texture = meta_texture_rectangle_new (tex_width, tex_height,
+ COGL_PIXEL_FORMAT_A_8,
+ COGL_PIXEL_FORMAT_A_8,
+ stride,
+ mask_data,
+ NULL /* error */);
+ }
+ else
+ {
+ /* Note: we don't allow slicing for this texture because we
+ * need to use it with multi-texturing which doesn't support
+ * sliced textures */
+ mask_texture = cogl_texture_new_from_data (tex_width, tex_height,
+ COGL_TEXTURE_NO_SLICING,
+ COGL_PIXEL_FORMAT_A_8,
+ COGL_PIXEL_FORMAT_ANY,
+ stride,
+ mask_data);
+ }
+
+ meta_shaped_texture_set_mask_texture (META_SHAPED_TEXTURE (priv->actor),
+ mask_texture);
+ cogl_handle_unref (mask_texture);
+
+ g_free (mask_data);
+}
+
+static void
check_needs_reshape (MetaWindowActor *self)
{
MetaWindowActorPrivate *priv = self->priv;
@@ -2001,7 +2082,7 @@ check_needs_reshape (MetaWindowActor *self)
if (!priv->needs_reshape)
return;
- meta_shaped_texture_set_shape_region (META_SHAPED_TEXTURE (priv->actor), NULL);
+ meta_shaped_texture_set_mask_texture (META_SHAPED_TEXTURE (priv->actor), COGL_INVALID_HANDLE);
meta_window_actor_clear_shape_region (self);
meta_frame_calc_borders (priv->window->frame, &borders);
@@ -2060,12 +2141,8 @@ check_needs_reshape (MetaWindowActor *self)
}
#endif
- meta_shaped_texture_set_shape_region (META_SHAPED_TEXTURE (priv->actor),
- region);
-
meta_window_actor_update_shape_region (self, region);
-
- cairo_region_destroy (region);
+ generate_mask (self, &borders, region);
priv->needs_reshape = FALSE;
meta_window_actor_invalidate_shadow (self);
diff --git a/src/meta/meta-shaped-texture.h b/src/meta/meta-shaped-texture.h
index 7c8ce81..ace4396 100644
--- a/src/meta/meta-shaped-texture.h
+++ b/src/meta/meta-shaped-texture.h
@@ -72,9 +72,8 @@ void meta_shaped_texture_set_pixmap (MetaShapedTexture *stex,
CoglHandle meta_shaped_texture_get_texture (MetaShapedTexture *stex);
-void meta_shaped_texture_set_shape_region (MetaShapedTexture *stex,
- cairo_region_t *region);
-
+void meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex,
+ CoglHandle mask_texture);
/* Assumes ownership of clip_region */
void meta_shaped_texture_set_clip_region (MetaShapedTexture *stex,
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