[gnome-shell/wip/sass: 46/51] panelMenu: Don't fade appMenuButton icon and put it on the side
- From: Jakub Steiner <jimmac src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/sass: 46/51] panelMenu: Don't fade appMenuButton icon and put it on the side
- Date: Mon, 12 Jan 2015 23:39:18 +0000 (UTC)
commit 397a161f18f74ef8c05b647b77ee1fee05096ac5
Author: Carlos Soriano <carlos soriano89 gmail com>
Date: Tue Nov 11 16:30:11 2014 +0100
panelMenu: Don't fade appMenuButton icon and put it on the side
Design request, don't fade the icon of the appMenuButton and put it on
the side instead of overlaping with the text.
js/ui/panel.js | 74 ++++----------------------------------------------------
1 files changed, 5 insertions(+), 69 deletions(-)
---
diff --git a/js/ui/panel.js b/js/ui/panel.js
index 9871b49..46dfffb 100644
--- a/js/ui/panel.js
+++ b/js/ui/panel.js
@@ -190,11 +190,8 @@ const AppMenuButton = new Lang.Class({
this.actor.bind_property("reactive", this.actor, "can-focus", 0);
this.actor.reactive = false;
- this._container = new Shell.GenericContainer();
+ this._container = new St.BoxLayout({ style_class: 'panel-status-menu-box' });
bin.set_child(this._container);
- this._container.connect('get-preferred-width', Lang.bind(this, this._getContentPreferredWidth));
- this._container.connect('get-preferred-height', Lang.bind(this, this._getContentPreferredHeight));
- this._container.connect('allocate', Lang.bind(this, this._contentAllocate));
let textureCache = St.TextureCache.get_default();
textureCache.connect('icon-theme-changed',
@@ -207,14 +204,11 @@ const AppMenuButton = new Lang.Class({
Lang.bind(this, this._updateIconBoxClip));
this._container.add_actor(this._iconBox);
- this._hbox = new St.BoxLayout({ style_class: 'panel-status-menu-box' });
- this._container.add_actor(this._hbox);
-
this._label = new TextShadower();
this._label.actor.y_align = Clutter.ActorAlign.CENTER;
- this._hbox.add_actor(this._label.actor);
+ this._container.add_actor(this._label.actor);
this._arrow = PopupMenu.arrowIcon(St.Side.BOTTOM);
- this._hbox.add_actor(this._arrow);
+ this._container.add_actor(this._arrow);
this._iconBottomClip = 0;
@@ -278,7 +272,7 @@ const AppMenuButton = new Lang.Class({
return;
this._spinnerIcon = icon;
this._spinner = new Animation.AnimatedIcon(this._spinnerIcon, PANEL_ICON_SIZE);
- this._hbox.add_actor(this._spinner.actor);
+ this._container.add_actor(this._spinner.actor);
this._spinner.actor.hide();
},
@@ -292,7 +286,7 @@ const AppMenuButton = new Lang.Class({
if (!this._targetApp)
return;
- let icon = this._targetApp.get_faded_icon(2 * PANEL_ICON_SIZE, this._iconBox.text_direction);
+ let icon = this._targetApp.create_icon_texture(2 * PANEL_ICON_SIZE);
this._iconBox.set_child(icon);
},
@@ -345,64 +339,6 @@ const AppMenuButton = new Lang.Class({
this._spinner.actor.show();
},
- _getContentPreferredWidth: function(actor, forHeight, alloc) {
- let [minSize, naturalSize] = this._iconBox.get_preferred_width(forHeight);
- alloc.min_size = minSize;
- alloc.natural_size = naturalSize;
- [minSize, naturalSize] = this._hbox.get_preferred_width(forHeight);
- alloc.min_size = alloc.min_size + Math.max(0, minSize - Math.floor(alloc.min_size / 2));
- alloc.natural_size = alloc.natural_size + Math.max(0, naturalSize - Math.floor(alloc.natural_size /
2));
- },
-
- _getContentPreferredHeight: function(actor, forWidth, alloc) {
- let [minSize, naturalSize] = this._iconBox.get_preferred_height(forWidth);
- alloc.min_size = minSize;
- alloc.natural_size = naturalSize;
- [minSize, naturalSize] = this._hbox.get_preferred_height(forWidth);
- if (minSize > alloc.min_size)
- alloc.min_size = minSize;
- if (naturalSize > alloc.natural_size)
- alloc.natural_size = naturalSize;
- },
-
- _contentAllocate: function(actor, box, flags) {
- let allocWidth = box.x2 - box.x1;
- let allocHeight = box.y2 - box.y1;
- let childBox = new Clutter.ActorBox();
-
- let [minWidth, minHeight, naturalWidth, naturalHeight] = this._iconBox.get_preferred_size();
-
- let direction = this.actor.get_text_direction();
-
- let yPadding = Math.floor(Math.max(0, allocHeight - naturalHeight) / 2);
- childBox.y1 = yPadding;
- childBox.y2 = childBox.y1 + Math.min(naturalHeight, allocHeight);
- if (direction == Clutter.TextDirection.LTR) {
- childBox.x1 = 0;
- childBox.x2 = childBox.x1 + Math.min(naturalWidth, allocWidth);
- } else {
- childBox.x1 = Math.max(0, allocWidth - naturalWidth);
- childBox.x2 = allocWidth;
- }
- this._iconBox.allocate(childBox, flags);
-
- let iconWidth = childBox.x2 - childBox.x1;
-
- [minWidth, naturalWidth] = this._hbox.get_preferred_width(-1);
-
- childBox.y1 = 0;
- childBox.y2 = allocHeight;
-
- if (direction == Clutter.TextDirection.LTR) {
- childBox.x1 = Math.floor(iconWidth / 2);
- childBox.x2 = Math.min(childBox.x1 + naturalWidth, allocWidth);
- } else {
- childBox.x2 = allocWidth - Math.floor(iconWidth / 2);
- childBox.x1 = Math.max(0, childBox.x2 - naturalWidth);
- }
- this._hbox.allocate(childBox, flags);
- },
-
_onAppStateChanged: function(appSys, app) {
let state = app.state;
if (state != Shell.AppState.STARTING) {
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