[longomatch] Add a timeout for the timers disposal
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Add a timeout for the timers disposal
- Date: Tue, 5 May 2015 09:09:32 +0000 (UTC)
commit 7c67e88284e960f9750b9fc01536b52d5302ffef
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Wed Apr 29 19:37:20 2015 +0200
Add a timeout for the timers disposal
LongoMatch.Core/Common/Seeker.cs | 2 +-
LongoMatch.Services/PlayerController.cs | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/LongoMatch.Core/Common/Seeker.cs b/LongoMatch.Core/Common/Seeker.cs
index d467260..d670f2e 100644
--- a/LongoMatch.Core/Common/Seeker.cs
+++ b/LongoMatch.Core/Common/Seeker.cs
@@ -36,7 +36,7 @@ namespace LongoMatch.Core.Common
{
if (!disposed) {
timer.Dispose (TimerDisposed);
- TimerDisposed.WaitOne ();
+ TimerDisposed.WaitOne (200);
TimerDisposed.Dispose ();
}
disposed = true;
diff --git a/LongoMatch.Services/PlayerController.cs b/LongoMatch.Services/PlayerController.cs
index d770803..04a0dde 100644
--- a/LongoMatch.Services/PlayerController.cs
+++ b/LongoMatch.Services/PlayerController.cs
@@ -231,7 +231,7 @@ namespace LongoMatch.Services
IgnoreTicks = true;
seeker.Dispose ();
timer.Dispose (TimerDisposed);
- TimerDisposed.WaitOne ();
+ TimerDisposed.WaitOne (200);
TimerDisposed.Dispose ();
player.Error -= HandleError;
player.StateChange -= HandleStateChange;
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