[gnome-mines/gnome-3-20] Disable size accels on the custom game screen (bgo#766145)
- From: Robert Roth <robertroth src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-mines/gnome-3-20] Disable size accels on the custom game screen (bgo#766145)
- Date: Tue, 14 Jun 2016 06:32:47 +0000 (UTC)
commit 5dce1010e739d870ce1f1b853302f2bf7a23e0b7
Author: Robert Roth <robert roth off gmail com>
Date: Sun Jun 12 21:27:44 2016 +0300
Disable size accels on the custom game screen (bgo#766145)
https://bugzilla.gnome.org/show_bug.cgi?id=766145
src/gnome-mines.vala | 19 ++++++++++++++++++-
1 files changed, 18 insertions(+), 1 deletions(-)
---
diff --git a/src/gnome-mines.vala b/src/gnome-mines.vala
index e8287e4..b619ee6 100644
--- a/src/gnome-mines.vala
+++ b/src/gnome-mines.vala
@@ -79,6 +79,7 @@ public class Mines : Gtk.Application
private SimpleAction new_game_action;
private SimpleAction repeat_size_action;
private SimpleAction pause_action;
+ private SimpleAction[] size_actions = new SimpleAction[4];
private Gtk.AspectFrame new_game_screen;
private Gtk.AspectFrame custom_game_screen;
private Gtk.CssProvider theme_provider;
@@ -205,6 +206,12 @@ public class Mines : Gtk.Application
repeat_size_action.set_enabled (false);
pause_action = lookup_action ("pause") as SimpleAction;
pause_action.set_enabled (false);
+
+ size_actions[0] = lookup_action ("small-size") as SimpleAction;
+ size_actions[1] = lookup_action ("medium-size") as SimpleAction;
+ size_actions[2] = lookup_action ("large-size") as SimpleAction;
+ size_actions[3] = lookup_action ("custom-size") as SimpleAction;
+
add_action (settings.create_action (KEY_USE_OVERMINE_WARNING));
add_action (settings.create_action (KEY_USE_QUESTION_MARKS));
@@ -544,7 +551,7 @@ public class Mines : Gtk.Application
{
if (minefield != null)
return;
-
+ size_actions_toggle (false);
stack.visible_child_name = "custom_game";
}
@@ -589,9 +596,18 @@ public class Mines : Gtk.Application
repeat_size_action.set_enabled (false);
pause_action.set_enabled (false);
+ size_actions_toggle (true);
stack.visible_child_name = "new_game";
}
+ private void size_actions_toggle (bool enabled)
+ {
+ for (int i=0; i < size_actions.length; i++)
+ {
+ size_actions[i].set_enabled (enabled);
+ }
+ }
+
private void start_game ()
{
window_skip_configure = true;
@@ -868,6 +884,7 @@ public class Mines : Gtk.Application
if (mode != settings.get_int (KEY_MODE))
settings.set_int (KEY_MODE, mode);
+ size_actions_toggle (false);
start_game ();
}
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