[gnome-mines] Use Unicode in translatable strings
- From: Piotr Drąg <piotrdrag src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-mines] Use Unicode in translatable strings
- Date: Sat, 12 Nov 2016 12:41:50 +0000 (UTC)
commit 20e70845da7b939f5634b41cb6b4b9d71be7e887
Author: Piotr Drąg <piotrdrag gmail com>
Date: Sat Nov 12 13:41:25 2016 +0100
Use Unicode in translatable strings
See https://developer.gnome.org/hig/stable/typography.html
https://bugzilla.gnome.org/show_bug.cgi?id=772263
data/gnome-mines.appdata.xml.in | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
---
diff --git a/data/gnome-mines.appdata.xml.in b/data/gnome-mines.appdata.xml.in
index b1d1a4b..e04d32e 100644
--- a/data/gnome-mines.appdata.xml.in
+++ b/data/gnome-mines.appdata.xml.in
@@ -11,13 +11,13 @@
<_p>
GNOME Mines is a puzzle game where you search for hidden mines. Flag the
spaces with mines as quickly as possible to make the board a safer place. You
- win the game when you've flagged every mine on the board. Be careful not to
+ win the game when you’ve flagged every mine on the board. Be careful not to
trigger one, or the game is over!
</_p>
<_p>
You can select the size of the field you want to play on at the start of the
- game. If you get stuck, you can ask for a hint: there's a time penalty, but
- that's better than hitting a mine!
+ game. If you get stuck, you can ask for a hint: there’s a time penalty, but
+ that’s better than hitting a mine!
</_p>
</description>
<screenshots>
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