[gegl] workshop: add gegl:waterpixels
- From: Thomas Manni <tmanni src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gegl] workshop: add gegl:waterpixels
- Date: Sun, 27 Nov 2016 16:03:42 +0000 (UTC)
commit 0de29d6a2dca44cf569ed3eff2dec7980cc2057d
Author: Thomas Manni <thomas manni free fr>
Date: Sat Nov 26 19:21:12 2016 +0100
workshop: add gegl:waterpixels
Superpixels based on the watershed transformation
operations/workshop/Makefile.am | 1 +
operations/workshop/waterpixels.c | 516 +++++++++++++++++++++++++++++++++++++
2 files changed, 517 insertions(+), 0 deletions(-)
---
diff --git a/operations/workshop/Makefile.am b/operations/workshop/Makefile.am
index cd8193b..93e7686 100644
--- a/operations/workshop/Makefile.am
+++ b/operations/workshop/Makefile.am
@@ -25,6 +25,7 @@ op_LTLIBRARIES = \
rawbayer-load.la \
unpremul.la \
vhsfix.la \
+ waterpixels.la \
watershed-transform.la \
wavelet-blur.la
diff --git a/operations/workshop/waterpixels.c b/operations/workshop/waterpixels.c
new file mode 100644
index 0000000..694b66f
--- /dev/null
+++ b/operations/workshop/waterpixels.c
@@ -0,0 +1,516 @@
+/* This file is an image processing operation for GEGL
+ *
+ * GEGL is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 3 of the License, or (at your option) any later version.
+ *
+ * GEGL is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with GEGL; if not, see <http://www.gnu.org/licenses/>.
+ *
+ * Copyright 2016 Thomas Manni <thomas manni free fr>
+ */
+
+/* partial implementation of the algorithm described on the paper
+ * "WATERPIXELS: SUPERPIXELS BASED ON THE WATERSHED TRANSFORMATION"
+ * written by V. Machairas, E. Decencière and T. Walter.
+ */
+
+/* FIXME: spatial regularization influence
+ * TODO: option to add superpixels boundaries to the output
+ */
+
+#include "config.h"
+#include <glib/gi18n-lib.h>
+
+#ifdef GEGL_PROPERTIES
+
+enum_start (gegl_waterpixels_fill)
+ enum_value (GEGL_WATERPIXELS_FILL_AVERAGE, "average", N_("Average"))
+ enum_value (GEGL_WATERPIXELS_FILL_RANDOM, "random", N_("Random"))
+enum_end (GeglWaterpixelsFill)
+
+property_int (size, _("Superpixels size"), 32)
+ value_range (8, G_MAXINT)
+ ui_range (8, 256)
+
+property_double (smoothness, _("Gradient smoothness"), 1.0)
+ value_range (0.0, 1000.0)
+ ui_range (0.0, 10.0)
+ ui_gamma (1.5)
+
+property_int (regularization, _("Spatial regularization"), 0)
+ value_range (0, 50)
+ description (_("trade-off between superpixel regularity and "
+ "adherence to object boundaries"))
+
+property_enum (fill, _("Superpixels color"),
+ GeglWaterpixelsFill, gegl_waterpixels_fill,
+ GEGL_WATERPIXELS_FILL_AVERAGE)
+ description (_("How to fill superpixels"))
+
+#else
+
+#define GEGL_OP_FILTER
+#define GEGL_OP_NAME waterpixels
+#define GEGL_OP_C_SOURCE waterpixels.c
+
+#include "gegl-op.h"
+#include <math.h>
+
+#define POW2(x) ((x)*(x))
+
+typedef struct _Cell
+{
+ gint center_x;
+ gint center_y;
+ GeglRectangle area;
+ gfloat color[3];
+ glong n_pixels;
+} Cell;
+
+typedef struct _CellsGrid
+{
+ Cell *cells;
+ gint n_cells;
+ gint cell_size;
+ gint cells_per_row;
+ gint cells_per_column;
+} CellsGrid;
+
+static void
+initiliaze_cellsgrid (CellsGrid *grid,
+ const GeglRectangle *input_extent,
+ gint cell_size)
+{
+ gint cells_per_row;
+ gint cells_per_column;
+ gint x, y;
+ gint half_size = cell_size / 2;
+ gint two_third_size = cell_size * 2 / 3 ;
+
+ cells_per_row = input_extent->width / cell_size;
+ if (input_extent->width % cell_size)
+ cells_per_row++;
+
+ cells_per_column = input_extent->height / cell_size;
+ if (input_extent->height % cell_size)
+ cells_per_column++;
+
+ grid->n_cells = cells_per_row * cells_per_column;
+ grid->cells = g_new0 (Cell, grid->n_cells);
+ grid->cell_size = cell_size;
+ grid->cells_per_row = cells_per_row;
+ grid->cells_per_column = cells_per_column;
+
+ for (y = 0; y < grid->cells_per_column; y++)
+ for (x = 0; x < grid->cells_per_row; x++)
+ {
+ gint i = x + y * grid->cells_per_row;
+ Cell *cell = grid->cells + i;
+
+ cell->center_x = x * cell_size + half_size;
+ cell->center_y = y * cell_size + half_size;
+
+ cell->area.x = x * cell_size + cell_size / 6;
+ cell->area.y = y * cell_size + cell_size / 6;
+ cell->area.width = two_third_size;
+ cell->area.height = two_third_size;
+
+ gegl_rectangle_intersect (&grid->cells[i].area,
+ &grid->cells[i].area,
+ input_extent);
+ }
+}
+
+static GeglBuffer *
+generate_gradient (GeglBuffer *input,
+ gdouble smoothness)
+{
+ GeglBuffer *gradient;
+ GeglNode *gegl;
+ GeglNode *source;
+ GeglNode *write;
+ GeglNode *blur;
+ GeglNode *gradient_magnitude;
+
+ gradient = gegl_buffer_new (gegl_buffer_get_extent (input),
+ babl_format ("Y float"));
+
+ gegl = gegl_node_new ();
+
+ source = gegl_node_new_child (gegl,
+ "operation", "gegl:buffer-source",
+ "buffer", input,
+ NULL);
+
+ blur = gegl_node_new_child (gegl,
+ "operation", "gegl:gaussian-blur",
+ "std-dev-x", smoothness,
+ "std-dev-y", smoothness,
+ NULL);
+
+ gradient_magnitude = gegl_node_new_child (gegl,
+ "operation", "gegl:image-gradient",
+ NULL);
+
+ write = gegl_node_new_child (gegl,
+ "operation", "gegl:write-buffer",
+ "buffer", gradient,
+ NULL);
+
+ gegl_node_link_many (source, blur, gradient_magnitude, write, NULL);
+ gegl_node_process (write);
+ g_object_unref (gegl);
+
+ return gradient;
+}
+
+static void
+regularize_gradient (GeglBuffer *gradient,
+ gint32 regularization,
+ CellsGrid *grid)
+{
+ GeglBufferIterator *iter;
+ gint x, y;
+
+ iter = gegl_buffer_iterator_new (gradient, NULL, 0, babl_format ("Y float"),
+ GEGL_ACCESS_READWRITE, GEGL_ABYSS_NONE);
+
+ while (gegl_buffer_iterator_next (iter))
+ {
+ gfloat *pixel = iter->data[0];
+
+ for (y = iter->roi->y; y < iter->roi->y + iter->roi->height; y++)
+ for (x = iter->roi->x; x < iter->roi->x + iter->roi->width; x++)
+ {
+ gint X = x / grid->cell_size;
+ gint Y = y / grid->cell_size;
+
+ Cell *cell = grid->cells + X + Y * grid->cells_per_row;
+
+ //gdouble distance = (POW2(x - cell->center_x) + POW2(y - cell->center_y)) / 255.0;
+ gdouble distance = sqrt (POW2(x - cell->center_x)
+ + POW2(y - cell->center_y))
+ / (gdouble) grid->cell_size;
+
+ *pixel = *pixel + regularization * 2.0 * distance / (gdouble) grid->cell_size;
+
+ pixel++;
+ }
+ }
+}
+
+static GeglBuffer *
+generate_labels (GeglBuffer *gradient,
+ CellsGrid *grid)
+{
+ GeglBuffer *labels;
+ gfloat *buff;
+ guint32 i;
+ guint32 label[2];
+
+ labels = gegl_buffer_new (gegl_buffer_get_extent (gradient),
+ babl_format ("YA u32"));
+
+ for (i = 0; i < grid->n_cells; i++)
+ {
+ Cell *cell = grid->cells + i;
+ GeglRectangle min_pixel = {0, 0, 1, 1};
+ gfloat min_value = G_MAXFLOAT;
+ gfloat *pixel;
+ gint x = cell->area.x;
+ gint y = cell->area.y;
+ gint n_pixels = cell->area.width * cell->area.height;
+
+ buff = g_new (gfloat, n_pixels);
+
+ gegl_buffer_get (gradient, &cell->area, 1.0, babl_format ("Y float"),
+ buff, GEGL_AUTO_ROWSTRIDE, GEGL_ABYSS_NONE);
+
+ pixel = buff;
+
+ while (n_pixels--)
+ {
+ if (*pixel < min_value)
+ {
+ min_value = *pixel;
+ min_pixel.x = x;
+ min_pixel.y = y;
+ }
+
+ pixel++;
+ x++;
+
+ if (x >= cell->area.x + cell->area.width)
+ {
+ x = cell->area.x;
+ y++;
+ }
+ }
+
+ label[0] = i;
+ label[1] = 1;
+ gegl_buffer_set (labels, &min_pixel, 0, babl_format ("YA u32"),
+ label, GEGL_AUTO_ROWSTRIDE);
+
+ g_free (buff);
+ }
+
+ return labels;
+}
+
+
+static GeglBuffer *
+propagate_labels (GeglBuffer *labels,
+ GeglBuffer *gradient)
+{
+ GeglNode *gegl;
+ GeglNode *source_labels;
+ GeglNode *source_gradient;
+ GeglNode *write;
+ GeglNode *watershed;
+
+ GeglBuffer *result = gegl_buffer_new (gegl_buffer_get_extent (labels),
+ babl_format ("YA u32"));
+
+ gegl = gegl_node_new ();
+
+ source_labels = gegl_node_new_child (gegl,
+ "operation", "gegl:buffer-source",
+ "buffer", labels,
+ NULL);
+
+ source_gradient = gegl_node_new_child (gegl,
+ "operation", "gegl:buffer-source",
+ "buffer", gradient,
+ NULL);
+
+ watershed = gegl_node_new_child (gegl,
+ "operation", "gegl:watershed-transform",
+ NULL);
+
+ write = gegl_node_new_child (gegl,
+ "operation", "gegl:write-buffer",
+ "buffer", result,
+ NULL);
+
+ gegl_node_link_many (source_labels, watershed, write, NULL);
+ gegl_node_connect_from (watershed, "aux", source_gradient, "output");
+ gegl_node_process (write);
+ g_object_unref (gegl);
+ return result;
+}
+
+static void
+get_random_colors (CellsGrid *grid)
+{
+ GeglRandom *gr;
+ gint i;
+
+ gr = gegl_random_new ();
+
+ for (i = 0; i < grid->n_cells; i++)
+ {
+ Cell *cell = grid->cells + i;
+
+ cell->color[0] = gegl_random_float_range (gr,
+ cell->center_x,
+ cell->center_y,
+ i, 0, 0.0, 1.0);
+ cell->color[1] = gegl_random_float_range (gr,
+ cell->center_x+1,
+ cell->center_y+1,
+ i+1, 0, 0.0, 1.0);
+ cell->color[2] = gegl_random_float_range (gr,
+ cell->center_x+2,
+ cell->center_y+2,
+ i+2, 0, 0.0, 1.0);
+ }
+
+ gegl_random_free (gr);
+}
+
+static void
+get_average_colors (GeglBuffer *input,
+ GeglBuffer *labels,
+ CellsGrid *grid)
+{
+ GeglBufferIterator *iter;
+ gint i;
+
+ iter = gegl_buffer_iterator_new (labels, gegl_buffer_get_extent (labels),
+ 0, babl_format ("YA u32"),
+ GEGL_ACCESS_READ, GEGL_ABYSS_NONE);
+
+ gegl_buffer_iterator_add (iter, input, gegl_buffer_get_extent (labels), 0,
+ babl_format ("R'G'B' float"),
+ GEGL_ACCESS_READ, GEGL_ABYSS_NONE);
+
+ while (gegl_buffer_iterator_next (iter))
+ {
+ guint32 *label = iter->data[0];
+ gfloat *pixel = iter->data[1];
+ glong n_pixels = iter->length;
+
+ while (n_pixels--)
+ {
+ Cell *cell = grid->cells + label[0];
+
+ cell->color[0] += pixel[0];
+ cell->color[1] += pixel[1];
+ cell->color[2] += pixel[2];
+
+ cell->n_pixels++;
+
+ pixel += 3;
+ label += 2;
+ }
+ }
+
+ for (i = 0; i < grid->n_cells; i++)
+ {
+ Cell *cell = grid->cells + i;
+ cell->color[0] /= cell->n_pixels;
+ cell->color[1] /= cell->n_pixels;
+ cell->color[2] /= cell->n_pixels;
+ }
+}
+
+static void
+fill_output (GeglBuffer *output,
+ GeglBuffer *labels,
+ CellsGrid *grid)
+{
+ GeglBufferIterator *iter;
+
+ iter = gegl_buffer_iterator_new (labels, NULL, 0, babl_format ("YA u32"),
+ GEGL_ACCESS_READ, GEGL_ABYSS_NONE);
+
+ gegl_buffer_iterator_add (iter, output, NULL, 0,
+ babl_format ("R'G'B' float"),
+ GEGL_ACCESS_WRITE, GEGL_ABYSS_NONE);
+
+ while (gegl_buffer_iterator_next (iter))
+ {
+ guint32 *label = iter->data[0];
+ gfloat *pixel = iter->data[1];
+ glong n_pixels = iter->length;
+
+ while (n_pixels--)
+ {
+ Cell *cell = grid->cells + label[0];
+
+ pixel[0] = cell->color[0];
+ pixel[1] = cell->color[1];
+ pixel[2] = cell->color[2];
+
+ pixel += 3;
+ label += 2;
+ }
+ }
+}
+
+static void
+prepare (GeglOperation *operation)
+{
+ const Babl *format = babl_format ("R'G'B' float");
+
+ gegl_operation_set_format (operation, "input", format);
+ gegl_operation_set_format (operation, "output", format);
+}
+
+static GeglRectangle
+get_required_for_output (GeglOperation *operation,
+ const gchar *input_pad,
+ const GeglRectangle *roi)
+{
+ GeglRectangle result = *gegl_operation_source_get_bounding_box (operation, "input");
+
+ /* Don't request an infinite plane */
+ if (gegl_rectangle_is_infinite_plane (&result))
+ return *roi;
+
+ return result;
+}
+
+static GeglRectangle
+get_cached_region (GeglOperation *operation,
+ const GeglRectangle *roi)
+{
+ GeglRectangle result = *gegl_operation_source_get_bounding_box (operation, "input");
+
+ if (gegl_rectangle_is_infinite_plane (&result))
+ return *roi;
+
+ return result;
+}
+
+static gboolean
+process (GeglOperation *operation,
+ GeglBuffer *input,
+ GeglBuffer *output,
+ const GeglRectangle *roi,
+ gint level)
+{
+ GeglProperties *o = GEGL_PROPERTIES (operation);
+
+ GeglBuffer *gradient;
+ GeglBuffer *initial_labels;
+ GeglBuffer *propagated_labels;
+ CellsGrid grid;
+
+ initiliaze_cellsgrid (&grid, gegl_buffer_get_extent (input), o->size);
+
+ gradient = generate_gradient (input, o->smoothness);
+ initial_labels = generate_labels (gradient, &grid);
+
+ if (o->regularization)
+ regularize_gradient (gradient, o->regularization, &grid);
+
+ propagated_labels = propagate_labels (initial_labels, gradient);
+
+ if (o->fill == GEGL_WATERPIXELS_FILL_RANDOM)
+ get_random_colors (&grid);
+ else
+ get_average_colors (input, propagated_labels, &grid);
+
+ fill_output (output, propagated_labels, &grid);
+
+ g_object_unref (gradient);
+ g_object_unref (initial_labels);
+ g_object_unref (propagated_labels);
+ g_free (grid.cells);
+
+ return TRUE;
+}
+
+static void
+gegl_op_class_init (GeglOpClass *klass)
+{
+ GeglOperationClass *operation_class;
+ GeglOperationFilterClass *filter_class;
+
+ operation_class = GEGL_OPERATION_CLASS (klass);
+ filter_class = GEGL_OPERATION_FILTER_CLASS (klass);
+
+ filter_class->process = process;
+ operation_class->prepare = prepare;
+ operation_class->get_required_for_output = get_required_for_output;
+ operation_class->get_cached_region = get_cached_region;
+ operation_class->opencl_support = FALSE;
+
+ gegl_operation_class_set_keys (operation_class,
+ "name", "gegl:waterpixels",
+ "title", _("Waterpixels"),
+ "categories", "segmentation",
+ "description", _("Superpixels based on the watershed transformation"),
+ NULL);
+}
+
+#endif
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