[gnome-games/wip/abhinavsingh/gamepad-config: 14/25] ui: Add skip button to GamepadMapper
- From: Abhinav Singh <abhinavsingh src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games/wip/abhinavsingh/gamepad-config: 14/25] ui: Add skip button to GamepadMapper
- Date: Sat, 24 Jun 2017 13:00:35 +0000 (UTC)
commit 4b4c05c4305c86c6dba365fd7e70f7632ff213dc
Author: theawless <theawless gmail com>
Date: Sat Jun 3 16:31:49 2017 +0530
ui: Add skip button to GamepadMapper
Many gamepads do not possess all the inputs from a standard gamepad,
hence the user should be allowed to skip those inputs.
https://bugzilla.gnome.org/show_bug.cgi?id=780754
data/ui/gamepad-mapper.ui | 10 ++++++++++
src/ui/gamepad-mapper.vala | 9 ++++++++-
2 files changed, 18 insertions(+), 1 deletions(-)
---
diff --git a/data/ui/gamepad-mapper.ui b/data/ui/gamepad-mapper.ui
index 0b91ddd..1628876 100644
--- a/data/ui/gamepad-mapper.ui
+++ b/data/ui/gamepad-mapper.ui
@@ -77,5 +77,15 @@
<property name="pack-type">end</property>
</packing>
</child>
+ <child>
+ <object class="GtkButton" id="skip_button">
+ <property name="visible">True</property>
+ <property name="label" translatable="yes">Skip</property>
+ <signal name="clicked" handler="on_skip_clicked"/>
+ </object>
+ <packing>
+ <property name="pack-type">end</property>
+ </packing>
+ </child>
</object>
</interface>
diff --git a/src/ui/gamepad-mapper.vala b/src/ui/gamepad-mapper.vala
index 3a07a80..e64a5b5 100644
--- a/src/ui/gamepad-mapper.vala
+++ b/src/ui/gamepad-mapper.vala
@@ -10,7 +10,6 @@ private class Games.GamepadMapper : Gtk.Box {
FINISH,
}
- // TODO: Add skip button
private State? _state;
private State? state {
set {
@@ -28,6 +27,7 @@ private class Games.GamepadMapper : Gtk.Box {
case State.CONFIGURE:
break;
case State.FINISH:
+ skip_button.set_sensitive (false);
apply_button.set_sensitive (true);
title.label = _("Finished configuration");
disconnect_from_gamepad ();
@@ -81,6 +81,8 @@ private class Games.GamepadMapper : Gtk.Box {
[GtkChild]
private Gtk.Button apply_button;
[GtkChild]
+ private Gtk.Button skip_button;
+ [GtkChild]
private Gtk.Label title;
private Gamepad gamepad;
@@ -104,6 +106,11 @@ private class Games.GamepadMapper : Gtk.Box {
}
[GtkCallback]
+ private void on_skip_clicked () {
+ next_input ();
+ }
+
+ [GtkCallback]
private void on_back_clicked () {
back ();
}
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