[gtk+/wip/baedert/gl: 21/23] gl renderer: Remove unused shaders



commit f59160b468d5743d86841d8ef581c5ffea215bce
Author: Timm Bäder <mail baedert org>
Date:   Thu Nov 16 21:22:02 2017 +0100

    gl renderer: Remove unused shaders

 gsk/meson.build                            |    3 ---
 gsk/resources/glsl/linear_gradient.vs.glsl |    5 -----
 2 files changed, 0 insertions(+), 8 deletions(-)
---
diff --git a/gsk/meson.build b/gsk/meson.build
index cd1e955..28447a3 100644
--- a/gsk/meson.build
+++ b/gsk/meson.build
@@ -8,9 +8,6 @@ gsk_private_source_shaders = [
   'resources/glsl/color_matrix.fs.glsl',
   'resources/glsl/color_matrix.vs.glsl',
   'resources/glsl/linear_gradient.fs.glsl',
-  'resources/glsl/linear_gradient.vs.glsl',
-  'resources/glsl/rounded_clip.fs.glsl',
-  'resources/glsl/clip.fs.glsl',
   'resources/glsl/es2_common.fs.glsl',
   'resources/glsl/es2_common.vs.glsl',
   'resources/glsl/gl3_common.fs.glsl',


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