[gnome-shell] appDisplay: don't try to close the popup menu that is already destroyed
- From: Marco Trevisan <marcotrevi src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell] appDisplay: don't try to close the popup menu that is already destroyed
- Date: Wed, 17 Jan 2018 18:05:16 +0000 (UTC)
commit 35eac697c10f6f3271f2d30d61df0e438ff0aaa6
Author: Marco Trevisan (TreviƱo) <mail 3v1n0 net>
Date: Wed Dec 6 00:55:37 2017 -0500
appDisplay: don't try to close the popup menu that is already destroyed
This would lead to a JS error otherwise, as we might end up
in deleting actors that have been already destructed.
https://bugzilla.gnome.org/show_bug.cgi?id=791233
js/ui/appDisplay.js | 9 ++++++---
1 files changed, 6 insertions(+), 3 deletions(-)
---
diff --git a/js/ui/appDisplay.js b/js/ui/appDisplay.js
index 9b92311..c309471 100644
--- a/js/ui/appDisplay.js
+++ b/js/ui/appDisplay.js
@@ -1872,11 +1872,14 @@ var AppIconMenu = new Lang.Class({
this.actor.add_style_class_name('app-well-menu');
// Chain our visibility and lifecycle to that of the source
- source.actor.connect('notify::mapped', Lang.bind(this, function () {
+ this._sourceMappedId = source.actor.connect('notify::mapped', () => {
if (!source.actor.mapped)
this.close();
- }));
- source.actor.connect('destroy', Lang.bind(this, this.destroy));
+ });
+ source.actor.connect('destroy', () => {
+ source.actor.disconnect(this._sourceMappedId);
+ this.destroy();
+ });
Main.uiGroup.add_actor(this.actor);
},
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