[mutter] cogl: Eliminate _cogl_gl_util_get_texture_target_string



commit 2b9cd50e84c8db37386fa3e70e849fdc82217755
Author: Adam Jackson <ajax redhat com>
Date:   Fri Mar 8 14:41:27 2019 -0500

    cogl: Eliminate _cogl_gl_util_get_texture_target_string
    
    Its results are effectively constant now. Fold them into the callers and
    remove the function.
    
    https://gitlab.gnome.org/GNOME/mutter/merge_requests/546

 cogl/cogl/driver/gl/cogl-pipeline-fragend-glsl.c | 25 +++++-------------
 cogl/cogl/driver/gl/cogl-pipeline-vertend-glsl.c |  7 +----
 cogl/cogl/driver/gl/cogl-util-gl-private.h       |  5 ----
 cogl/cogl/driver/gl/cogl-util-gl.c               | 33 ------------------------
 4 files changed, 7 insertions(+), 63 deletions(-)
---
diff --git a/cogl/cogl/driver/gl/cogl-pipeline-fragend-glsl.c 
b/cogl/cogl/driver/gl/cogl-pipeline-fragend-glsl.c
index 0628c4f46..e543498a2 100644
--- a/cogl/cogl/driver/gl/cogl-pipeline-fragend-glsl.c
+++ b/cogl/cogl/driver/gl/cogl-pipeline-fragend-glsl.c
@@ -233,14 +233,9 @@ add_layer_declaration_cb (CoglPipelineLayer *layer,
                           void *user_data)
 {
   CoglPipelineShaderState *shader_state = user_data;
-  const char *target_string;
-
-  _cogl_gl_util_get_texture_target_string (COGL_TEXTURE_TYPE_2D,
-                                           &target_string, NULL);
 
   g_string_append_printf (shader_state->header,
-                          "uniform sampler%s cogl_sampler%i;\n",
-                          target_string,
+                          "uniform sampler2D cogl_sampler%i;\n",
                           layer->index);
 
   return TRUE;
@@ -410,17 +405,12 @@ ensure_texture_lookup_generated (CoglPipelineShaderState *shader_state,
 {
   int unit_index = _cogl_pipeline_layer_get_unit_index (layer);
   CoglPipelineSnippetData snippet_data;
-  const char *target_string, *tex_coord_swizzle;
 
   _COGL_GET_CONTEXT (ctx, NO_RETVAL);
 
   if (shader_state->unit_state[unit_index].sampled)
     return;
 
-  _cogl_gl_util_get_texture_target_string (COGL_TEXTURE_TYPE_2D,
-                                           &target_string,
-                                           &tex_coord_swizzle);
-
   shader_state->unit_state[unit_index].sampled = TRUE;
 
   g_string_append_printf (shader_state->header,
@@ -451,20 +441,18 @@ ensure_texture_lookup_generated (CoglPipelineShaderState *shader_state,
     {
       g_string_append_printf (shader_state->header,
                               "vec4\n"
-                              "cogl_real_texture_lookup%i (sampler%s tex,\n"
+                              "cogl_real_texture_lookup%i (sampler2D tex,\n"
                               "                            vec4 coords)\n"
                               "{\n"
                               "  return ",
-                              layer->index,
-                              target_string);
+                              layer->index);
 
       if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_TEXTURING)))
         g_string_append (shader_state->header,
                          "vec4 (1.0, 1.0, 1.0, 1.0);\n");
       else
-        g_string_append_printf (shader_state->header,
-                                "texture%s (tex, coords.%s);\n",
-                                target_string, tex_coord_swizzle);
+        g_string_append (shader_state->header,
+                         "texture2D (tex, coords.st);\n");
 
       g_string_append (shader_state->header, "}\n");
     }
@@ -483,8 +471,7 @@ ensure_texture_lookup_generated (CoglPipelineShaderState *shader_state,
   snippet_data.return_variable = "cogl_texel";
   snippet_data.arguments = "cogl_sampler, cogl_tex_coord";
   snippet_data.argument_declarations =
-    g_strdup_printf ("sampler%s cogl_sampler, vec4 cogl_tex_coord",
-                     target_string);
+    g_strdup ("sampler2D cogl_sampler, vec4 cogl_tex_coord");
   snippet_data.source_buf = shader_state->header;
 
   _cogl_pipeline_snippet_generate_code (&snippet_data);
diff --git a/cogl/cogl/driver/gl/cogl-pipeline-vertend-glsl.c 
b/cogl/cogl/driver/gl/cogl-pipeline-vertend-glsl.c
index e27895602..77f2458e9 100644
--- a/cogl/cogl/driver/gl/cogl-pipeline-vertend-glsl.c
+++ b/cogl/cogl/driver/gl/cogl-pipeline-vertend-glsl.c
@@ -169,14 +169,9 @@ add_layer_declaration_cb (CoglPipelineLayer *layer,
                           void *user_data)
 {
   CoglPipelineShaderState *shader_state = user_data;
-  const char *target_string;
-
-  _cogl_gl_util_get_texture_target_string (COGL_TEXTURE_TYPE_2D,
-                                           &target_string, NULL);
 
   g_string_append_printf (shader_state->header,
-                          "uniform sampler%s cogl_sampler%i;\n",
-                          target_string,
+                          "uniform sampler2D cogl_sampler%i;\n",
                           layer->index);
 
   return TRUE;
diff --git a/cogl/cogl/driver/gl/cogl-util-gl-private.h b/cogl/cogl/driver/gl/cogl-util-gl-private.h
index 3dbc96b95..5c570bb92 100644
--- a/cogl/cogl/driver/gl/cogl-util-gl-private.h
+++ b/cogl/cogl/driver/gl/cogl-util-gl-private.h
@@ -85,11 +85,6 @@ _cogl_gl_util_clear_gl_errors (CoglContext *ctx);
 gboolean
 _cogl_gl_util_catch_out_of_memory (CoglContext *ctx, CoglError **error);
 
-void
-_cogl_gl_util_get_texture_target_string (CoglTextureType texture_type,
-                                         const char **target_string_out,
-                                         const char **swizzle_out);
-
 /* Parses a GL version number stored in a string. @version_string must
  * point to the beginning of the version number (ie, it can't point to
  * the "OpenGL ES" part on GLES). The version number can be followed
diff --git a/cogl/cogl/driver/gl/cogl-util-gl.c b/cogl/cogl/driver/gl/cogl-util-gl.c
index 36c63150c..6119b69e8 100644
--- a/cogl/cogl/driver/gl/cogl-util-gl.c
+++ b/cogl/cogl/driver/gl/cogl-util-gl.c
@@ -127,39 +127,6 @@ _cogl_gl_util_catch_out_of_memory (CoglContext *ctx, CoglError **error)
   return FALSE;
 }
 
-void
-_cogl_gl_util_get_texture_target_string (CoglTextureType texture_type,
-                                         const char **target_string_out,
-                                         const char **swizzle_out)
-{
-  const char *target_string, *tex_coord_swizzle;
-
-  switch (texture_type)
-    {
-#if 0 /* TODO */
-    case COGL_TEXTURE_TYPE_1D:
-      target_string = "1D";
-      tex_coord_swizzle = "s";
-      break;
-#endif
-
-    case COGL_TEXTURE_TYPE_2D:
-      target_string = "2D";
-      tex_coord_swizzle = "st";
-      break;
-
-    default:
-      target_string = "Unknown";
-      tex_coord_swizzle = NULL;
-      g_assert_not_reached ();
-    }
-
-  if (target_string_out)
-    *target_string_out = target_string;
-  if (swizzle_out)
-    *swizzle_out = tex_coord_swizzle;
-}
-
 gboolean
 _cogl_gl_util_parse_gl_version (const char *version_string,
                                 int *major_out,


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